yuzu-mainline/src/video_core/renderer_opengl
Fernando Sahmkow d3b71ff80d Gl_Texture_Cache: Remove assert on component type in GetFormatTuple
Textures can have different components types in different orders. This 
assert was completely inprecise and the effectiveness of such is better 
handled by case and within the texture cache.
2019-07-18 08:20:31 -04:00
..
gl_buffer_cache.cpp gl_buffer_cache: Implement with generic buffer cache 2019-07-06 00:37:55 -03:00
gl_buffer_cache.h gl_rasterizer: Fix nullptr dereference on disabled buffers 2019-07-06 00:37:56 -03:00
gl_device.cpp Merge pull request #2695 from ReinUsesLisp/layer-viewport 2019-07-15 16:28:07 -04:00
gl_device.h Merge pull request #2695 from ReinUsesLisp/layer-viewport 2019-07-15 16:28:07 -04:00
gl_framebuffer_cache.cpp texture_cache: Fermi2D reform and implement View Mirage 2019-06-20 21:38:33 -03:00
gl_framebuffer_cache.h gl_framebuffer_cache: Use a hashed struct to cache framebuffers 2019-06-20 21:36:12 -03:00
gl_rasterizer.cpp gl_rasterizer: Fix nullptr dereference on disabled buffers 2019-07-06 00:37:56 -03:00
gl_rasterizer.h Merge pull request #2675 from ReinUsesLisp/opengl-buffer-cache 2019-07-14 19:03:43 -04:00
gl_resource_manager.cpp gl_texture_cache: Correct asserts 2019-06-25 19:26:59 -04:00
gl_resource_manager.h gl_resource_manager: Correct MakeStreamCopy 2019-06-25 17:32:04 -04:00
gl_sampler_cache.cpp gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
gl_sampler_cache.h video_core: Add missing override specifiers 2019-07-07 13:38:39 -04:00
gl_shader_cache.cpp Merge pull request #2695 from ReinUsesLisp/layer-viewport 2019-07-15 16:28:07 -04:00
gl_shader_cache.h Merge pull request #2601 from FernandoS27/texture_cache 2019-07-05 13:39:13 -04:00
gl_shader_decompiler.cpp Merge pull request #2695 from ReinUsesLisp/layer-viewport 2019-07-15 16:28:07 -04:00
gl_shader_decompiler.h gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders 2019-07-07 20:42:55 -03:00
gl_shader_disk_cache.cpp gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders 2019-07-07 20:42:55 -03:00
gl_shader_disk_cache.h gl_shader_disk_cache: Address feedback 2019-06-24 01:59:32 -03:00
gl_shader_gen.cpp shader_ir: propagate shader size to the IR 2019-07-09 08:14:37 -04:00
gl_shader_gen.h shader_ir: propagate shader size to the IR 2019-07-09 08:14:37 -04:00
gl_shader_manager.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_manager.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_util.cpp video_core: fixed arithmetic overflow warnings & improved code style 2018-09-09 17:51:43 +02:00
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp GL_State: Add a microprofile timer to OpenGL state. 2019-07-14 12:00:30 -04:00
gl_state.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_stream_buffer.cpp video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_stream_buffer.h video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_texture_cache.cpp Gl_Texture_Cache: Remove assert on component type in GetFormatTuple 2019-07-18 08:20:31 -04:00
gl_texture_cache.h texture_cache: Address Feedback 2019-07-05 09:46:53 -04:00
maxwell_to_gl.h maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode 2019-05-30 13:21:01 -03:00
renderer_opengl.cpp gl_buffer_cache: Implement with generic buffer cache 2019-07-06 00:37:55 -03:00
renderer_opengl.h gl_shader_cache: Use shared contexts to build shaders in parallel 2019-05-20 22:45:55 -03:00
utils.cpp gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00
utils.h gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00