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Ensures both operands have the same sign in the comparison. While we're at it, we can get rid of the redundant casting of ub_size to an int. This type will always be trivial and alias a built-in type (not doing so would break backwards compatibility at a standard level). |
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| .. | ||
| debug_utils | ||
| engines | ||
| renderer_opengl | ||
| textures | ||
| CMakeLists.txt | ||
| command_processor.cpp | ||
| command_processor.h | ||
| gpu.cpp | ||
| gpu.h | ||
| macro_interpreter.cpp | ||
| macro_interpreter.h | ||
| memory_manager.cpp | ||
| memory_manager.h | ||
| rasterizer_interface.h | ||
| renderer_base.cpp | ||
| renderer_base.h | ||
| utils.h | ||
| video_core.cpp | ||
| video_core.h | ||