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17
.github/workflows/build.yml
vendored
17
.github/workflows/build.yml
vendored
|
@ -81,7 +81,7 @@ jobs:
|
||||||
restore-keys: |
|
restore-keys: |
|
||||||
${{ runner.os }}-${{ matrix.target }}-
|
${{ runner.os }}-${{ matrix.target }}-
|
||||||
- name: Install tools
|
- name: Install tools
|
||||||
run: brew install ccache ninja
|
run: brew install ccache glslang ninja
|
||||||
- name: Build
|
- name: Build
|
||||||
run: ./.ci/macos.sh
|
run: ./.ci/macos.sh
|
||||||
- name: Prepare outputs for caching
|
- name: Prepare outputs for caching
|
||||||
|
@ -153,6 +153,13 @@ jobs:
|
||||||
- name: Install extra tools (MSVC)
|
- name: Install extra tools (MSVC)
|
||||||
run: choco install ccache ninja wget
|
run: choco install ccache ninja wget
|
||||||
if: ${{ matrix.target == 'msvc' }}
|
if: ${{ matrix.target == 'msvc' }}
|
||||||
|
- name: Set up Vulkan SDK (MSVC)
|
||||||
|
uses: humbletim/setup-vulkan-sdk@v1.2.0
|
||||||
|
if: ${{ matrix.target == 'msvc' }}
|
||||||
|
with:
|
||||||
|
vulkan-query-version: latest
|
||||||
|
vulkan-components: SPIRV-Tools, Glslang
|
||||||
|
vulkan-use-cache: true
|
||||||
- name: Set up MSYS2
|
- name: Set up MSYS2
|
||||||
uses: msys2/setup-msys2@v2
|
uses: msys2/setup-msys2@v2
|
||||||
if: ${{ matrix.target == 'msys2' }}
|
if: ${{ matrix.target == 'msys2' }}
|
||||||
|
@ -161,8 +168,10 @@ jobs:
|
||||||
update: true
|
update: true
|
||||||
install: git make p7zip
|
install: git make p7zip
|
||||||
pacboy: >-
|
pacboy: >-
|
||||||
toolchain:p ccache:p cmake:p ninja:p
|
toolchain:p ccache:p cmake:p ninja:p glslang:p
|
||||||
qt6-base:p qt6-multimedia:p qt6-multimedia-wmf:p qt6-tools:p qt6-translations:p
|
qt6-base:p qt6-multimedia:p qt6-multimedia-wmf:p qt6-tools:p qt6-translations:p
|
||||||
|
- name: Test glslang
|
||||||
|
run: glslang --version || glslangValidator --version
|
||||||
- name: Disable line ending translation
|
- name: Disable line ending translation
|
||||||
run: git config --global core.autocrlf input
|
run: git config --global core.autocrlf input
|
||||||
- name: Build
|
- name: Build
|
||||||
|
@ -206,7 +215,7 @@ jobs:
|
||||||
run: |
|
run: |
|
||||||
sudo add-apt-repository -y ppa:theofficialgman/gpu-tools
|
sudo add-apt-repository -y ppa:theofficialgman/gpu-tools
|
||||||
sudo apt-get update -y
|
sudo apt-get update -y
|
||||||
sudo apt-get install ccache apksigner -y
|
sudo apt-get install ccache glslang-dev glslang-tools apksigner -y
|
||||||
- name: Build
|
- name: Build
|
||||||
run: JAVA_HOME=$JAVA_HOME_17_X64 ./.ci/android.sh
|
run: JAVA_HOME=$JAVA_HOME_17_X64 ./.ci/android.sh
|
||||||
env:
|
env:
|
||||||
|
@ -244,7 +253,7 @@ jobs:
|
||||||
restore-keys: |
|
restore-keys: |
|
||||||
${{ runner.os }}-ios-
|
${{ runner.os }}-ios-
|
||||||
- name: Install tools
|
- name: Install tools
|
||||||
run: brew install ccache ninja
|
run: brew install ccache glslang ninja
|
||||||
- name: Build
|
- name: Build
|
||||||
run: ./.ci/ios.sh
|
run: ./.ci/ios.sh
|
||||||
release:
|
release:
|
||||||
|
|
|
@ -451,7 +451,7 @@ void SetColorConsoleBackendEnabled(bool enabled) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||||
unsigned int line_num, const char* function, fmt::string_view format,
|
unsigned int line_num, const char* function, const char* format,
|
||||||
const fmt::format_args& args) {
|
const fmt::format_args& args) {
|
||||||
if (!initialization_in_progress_suppress_logging) {
|
if (!initialization_in_progress_suppress_logging) {
|
||||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
||||||
|
|
|
@ -24,12 +24,12 @@ constexpr const char* TrimSourcePath(std::string_view source) {
|
||||||
|
|
||||||
/// Logs a message to the global logger, using fmt
|
/// Logs a message to the global logger, using fmt
|
||||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||||
unsigned int line_num, const char* function, fmt::string_view format,
|
unsigned int line_num, const char* function, const char* format,
|
||||||
const fmt::format_args& args);
|
const fmt::format_args& args);
|
||||||
|
|
||||||
template <typename... Args>
|
template <typename... Args>
|
||||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||||
const char* function, fmt::format_string<Args...> format, const Args&... args) {
|
const char* function, const char* format, const Args&... args) {
|
||||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||||
fmt::make_format_args(args...));
|
fmt::make_format_args(args...));
|
||||||
}
|
}
|
||||||
|
|
|
@ -14,18 +14,18 @@ namespace ConfigMem {
|
||||||
Handler::Handler() {
|
Handler::Handler() {
|
||||||
std::memset(&config_mem, 0, sizeof(config_mem));
|
std::memset(&config_mem, 0, sizeof(config_mem));
|
||||||
|
|
||||||
// Values extracted from firmware 11.17.0-50E
|
// Values extracted from firmware 11.2.0-35E
|
||||||
config_mem.kernel_version_min = 0x3a;
|
config_mem.kernel_version_min = 0x34;
|
||||||
config_mem.kernel_version_maj = 0x2;
|
config_mem.kernel_version_maj = 0x2;
|
||||||
config_mem.ns_tid = 0x0004013000008002;
|
config_mem.ns_tid = 0x0004013000008002;
|
||||||
config_mem.sys_core_ver = 0x2;
|
config_mem.sys_core_ver = 0x2;
|
||||||
config_mem.unit_info = 0x1; // Bit 0 set for Retail
|
config_mem.unit_info = 0x1; // Bit 0 set for Retail
|
||||||
config_mem.prev_firm = 0x1;
|
config_mem.prev_firm = 0x1;
|
||||||
config_mem.ctr_sdk_ver = 0x0000F450;
|
config_mem.ctr_sdk_ver = 0x0000F297;
|
||||||
config_mem.firm_version_min = 0x3a;
|
config_mem.firm_version_min = 0x34;
|
||||||
config_mem.firm_version_maj = 0x2;
|
config_mem.firm_version_maj = 0x2;
|
||||||
config_mem.firm_sys_core_ver = 0x2;
|
config_mem.firm_sys_core_ver = 0x2;
|
||||||
config_mem.firm_ctr_sdk_ver = 0x0000F450;
|
config_mem.firm_ctr_sdk_ver = 0x0000F297;
|
||||||
}
|
}
|
||||||
|
|
||||||
ConfigMemDef& Handler::GetConfigMem() {
|
ConfigMemDef& Handler::GetConfigMem() {
|
||||||
|
|
|
@ -210,10 +210,10 @@ void Process::Set3dsxKernelCaps() {
|
||||||
};
|
};
|
||||||
|
|
||||||
// Similar to Rosalina, we set kernel version to a recent one.
|
// Similar to Rosalina, we set kernel version to a recent one.
|
||||||
// This is 11.17.0, to be consistent with core/hle/kernel/config_mem.cpp
|
// This is 11.2.0, to be consistent with core/hle/kernel/config_mem.cpp
|
||||||
// TODO: refactor kernel version out so it is configurable and consistent
|
// TODO: refactor kernel version out so it is configurable and consistent
|
||||||
// among all relevant places.
|
// among all relevant places.
|
||||||
kernel_version = 0x23a;
|
kernel_version = 0x234;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Process::Run(s32 main_thread_priority, u32 stack_size) {
|
void Process::Run(s32 main_thread_priority, u32 stack_size) {
|
||||||
|
|
|
@ -373,10 +373,7 @@ ResultVal<AppletManager::InitializeResult> AppletManager::Initialize(AppletId ap
|
||||||
if (active_slot == AppletSlot::Error) {
|
if (active_slot == AppletSlot::Error) {
|
||||||
active_slot = slot;
|
active_slot = slot;
|
||||||
|
|
||||||
// APT automatically calls enable on the first registered applet.
|
// Wake up the application.
|
||||||
Enable(attributes);
|
|
||||||
|
|
||||||
// Wake up the applet.
|
|
||||||
SendParameter({
|
SendParameter({
|
||||||
.sender_id = AppletId::None,
|
.sender_id = AppletId::None,
|
||||||
.destination_id = app_id,
|
.destination_id = app_id,
|
||||||
|
@ -401,8 +398,7 @@ Result AppletManager::Enable(AppletAttributes attributes) {
|
||||||
auto slot_data = GetAppletSlot(slot);
|
auto slot_data = GetAppletSlot(slot);
|
||||||
slot_data->registered = true;
|
slot_data->registered = true;
|
||||||
|
|
||||||
if (slot_data->applet_id != AppletId::None &&
|
if (slot_data->attributes.applet_pos == AppletPos::System &&
|
||||||
slot_data->attributes.applet_pos == AppletPos::System &&
|
|
||||||
slot_data->attributes.is_home_menu) {
|
slot_data->attributes.is_home_menu) {
|
||||||
slot_data->attributes.raw |= attributes.raw;
|
slot_data->attributes.raw |= attributes.raw;
|
||||||
LOG_DEBUG(Service_APT, "Updated home menu attributes to {:08X}.",
|
LOG_DEBUG(Service_APT, "Updated home menu attributes to {:08X}.",
|
||||||
|
@ -790,23 +786,16 @@ Result AppletManager::PrepareToStartSystemApplet(AppletId applet_id) {
|
||||||
|
|
||||||
Result AppletManager::StartSystemApplet(AppletId applet_id, std::shared_ptr<Kernel::Object> object,
|
Result AppletManager::StartSystemApplet(AppletId applet_id, std::shared_ptr<Kernel::Object> object,
|
||||||
const std::vector<u8>& buffer) {
|
const std::vector<u8>& buffer) {
|
||||||
auto source_applet_id = AppletId::Application;
|
auto source_applet_id = AppletId::None;
|
||||||
if (last_system_launcher_slot != AppletSlot::Error) {
|
if (last_system_launcher_slot != AppletSlot::Error) {
|
||||||
const auto launcher_slot_data = GetAppletSlot(last_system_launcher_slot);
|
const auto slot_data = GetAppletSlot(last_system_launcher_slot);
|
||||||
source_applet_id = launcher_slot_data->applet_id;
|
source_applet_id = slot_data->applet_id;
|
||||||
|
|
||||||
// APT generally clears and terminates the caller of StartSystemApplet. This helps in
|
// If a system applet is launching another system applet, reset the slot to avoid conflicts.
|
||||||
// situations such as a system applet launching another system applet, which would
|
// This is needed because system applets won't necessarily call CloseSystemApplet before
|
||||||
// otherwise deadlock.
|
// exiting.
|
||||||
// TODO: In real APT, the check for AppletSlot::Application does not exist; there is
|
if (last_system_launcher_slot == AppletSlot::SystemApplet) {
|
||||||
// TODO: something wrong with our implementation somewhere that makes this necessary.
|
slot_data->Reset();
|
||||||
// TODO: Otherwise, games that attempt to launch system applets will be cleared and
|
|
||||||
// TODO: emulation will crash.
|
|
||||||
if (!launcher_slot_data->registered ||
|
|
||||||
(last_system_launcher_slot != AppletSlot::Application &&
|
|
||||||
!launcher_slot_data->attributes.no_exit_on_system_applet)) {
|
|
||||||
launcher_slot_data->Reset();
|
|
||||||
// TODO: Implement launcher process termination.
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -152,7 +152,6 @@ union AppletAttributes {
|
||||||
u32 raw;
|
u32 raw;
|
||||||
|
|
||||||
BitField<0, 3, AppletPos> applet_pos;
|
BitField<0, 3, AppletPos> applet_pos;
|
||||||
BitField<28, 1, u32> no_exit_on_system_applet;
|
|
||||||
BitField<29, 1, u32> is_home_menu;
|
BitField<29, 1, u32> is_home_menu;
|
||||||
|
|
||||||
AppletAttributes() : raw(0) {}
|
AppletAttributes() : raw(0) {}
|
||||||
|
|
|
@ -1014,8 +1014,8 @@ void SOC_U::Accept(Kernel::HLERequestContext& ctx) {
|
||||||
ctr_addr_buf.resize(async_data->max_addr_len);
|
ctr_addr_buf.resize(async_data->max_addr_len);
|
||||||
}
|
}
|
||||||
|
|
||||||
LOG_DEBUG(Service_SOC, "called, pid={}, fd={}, ret={}", async_data->pid,
|
LOG_DEBUG(Service_SOC, "called, pid={}, fd={}, ret={}", async_data->socket_handle,
|
||||||
async_data->socket_handle, static_cast<s32>(async_data->ret));
|
static_cast<s32>(async_data->ret));
|
||||||
|
|
||||||
IPC::RequestBuilder rb(ctx, 0x04, 2, 2);
|
IPC::RequestBuilder rb(ctx, 0x04, 2, 2);
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
|
|
|
@ -152,7 +152,6 @@ static void SaveBanList(const Network::Room::BanList& ban_list, const std::strin
|
||||||
static void InitializeLogging(const std::string& log_file) {
|
static void InitializeLogging(const std::string& log_file) {
|
||||||
Common::Log::Initialize(log_file);
|
Common::Log::Initialize(log_file);
|
||||||
Common::Log::SetColorConsoleBackendEnabled(true);
|
Common::Log::SetColorConsoleBackendEnabled(true);
|
||||||
Common::Log::Start();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Application entry point
|
/// Application entry point
|
||||||
|
|
|
@ -26,6 +26,17 @@ set(SHADER_FILES
|
||||||
vulkan_blit_depth_stencil.frag
|
vulkan_blit_depth_stencil.frag
|
||||||
)
|
)
|
||||||
|
|
||||||
|
find_program(GLSLANG "glslang")
|
||||||
|
if ("${GLSLANG}" STREQUAL "GLSLANG-NOTFOUND")
|
||||||
|
find_program(GLSLANG "glslangValidator")
|
||||||
|
if ("${GLSLANG}" STREQUAL "GLSLANG-NOTFOUND")
|
||||||
|
message(FATAL_ERROR "Required program `glslang` (or `glslangValidator`) not found.")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
set(MACROS "-Dgl_VertexID=gl_VertexIndex")
|
||||||
|
set(QUIET_FLAG "--quiet")
|
||||||
|
|
||||||
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
|
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
|
||||||
set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders)
|
set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders)
|
||||||
set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
|
set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
|
||||||
|
@ -33,22 +44,57 @@ set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
|
||||||
set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
|
set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
|
||||||
set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
|
set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
|
||||||
|
|
||||||
|
# Check if `--quiet` is available on host's glslang version
|
||||||
|
# glslang prints to STDERR iff an unrecognized flag is passed to it
|
||||||
|
execute_process(
|
||||||
|
COMMAND
|
||||||
|
${GLSLANG} ${QUIET_FLAG}
|
||||||
|
ERROR_VARIABLE
|
||||||
|
GLSLANG_ERROR
|
||||||
|
# STDOUT variable defined to silence unnecessary output during CMake configuration
|
||||||
|
OUTPUT_VARIABLE
|
||||||
|
GLSLANG_OUTPUT
|
||||||
|
)
|
||||||
|
|
||||||
|
if (NOT GLSLANG_ERROR STREQUAL "")
|
||||||
|
message(WARNING "Refusing to use unavailable flag `${QUIET_FLAG}` on `${GLSLANG}`")
|
||||||
|
set(QUIET_FLAG "")
|
||||||
|
endif()
|
||||||
|
|
||||||
foreach(FILENAME IN ITEMS ${SHADER_FILES})
|
foreach(FILENAME IN ITEMS ${SHADER_FILES})
|
||||||
string(REPLACE "." "_" SHADER_NAME ${FILENAME})
|
string(REPLACE "." "_" SHADER_NAME ${FILENAME})
|
||||||
set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME})
|
set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME})
|
||||||
set(SOURCE_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
|
# Skip generating source headers on Vulkan exclusive files
|
||||||
add_custom_command(
|
if (NOT ${FILENAME} MATCHES "vulkan.*")
|
||||||
OUTPUT
|
set(SOURCE_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
|
||||||
${SOURCE_HEADER_FILE}
|
add_custom_command(
|
||||||
COMMAND
|
OUTPUT
|
||||||
${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${SOURCE_HEADER_FILE} ${INPUT_FILE}
|
${SOURCE_HEADER_FILE}
|
||||||
MAIN_DEPENDENCY
|
COMMAND
|
||||||
${SOURCE_FILE}
|
${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${SOURCE_HEADER_FILE} ${INPUT_FILE}
|
||||||
DEPENDS
|
MAIN_DEPENDENCY
|
||||||
${INPUT_FILE}
|
${SOURCE_FILE}
|
||||||
# HEADER_GENERATOR should be included here but msbuild seems to assume it's always modified
|
DEPENDS
|
||||||
)
|
${INPUT_FILE}
|
||||||
set(SHADER_HEADERS ${SHADER_HEADERS} ${SOURCE_HEADER_FILE})
|
# HEADER_GENERATOR should be included here but msbuild seems to assume it's always modified
|
||||||
|
)
|
||||||
|
set(SHADER_HEADERS ${SHADER_HEADERS} ${SOURCE_HEADER_FILE})
|
||||||
|
endif()
|
||||||
|
# Skip compiling to SPIR-V OpenGL exclusive files
|
||||||
|
if (NOT ${FILENAME} MATCHES "opengl.*")
|
||||||
|
get_filename_component(FILE_NAME ${SHADER_NAME} NAME)
|
||||||
|
string(TOUPPER ${FILE_NAME}_SPV SPIRV_VARIABLE_NAME)
|
||||||
|
set(SPIRV_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}_spv.h)
|
||||||
|
add_custom_command(
|
||||||
|
OUTPUT
|
||||||
|
${SPIRV_HEADER_FILE}
|
||||||
|
COMMAND
|
||||||
|
${GLSLANG} --target-env vulkan1.1 --glsl-version 450 ${QUIET_FLAG} ${MACROS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
|
||||||
|
MAIN_DEPENDENCY
|
||||||
|
${SOURCE_FILE}
|
||||||
|
)
|
||||||
|
set(SHADER_HEADERS ${SHADER_HEADERS} ${SPIRV_HEADER_FILE})
|
||||||
|
endif()
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
set(SHADER_SOURCES ${SHADER_FILES})
|
set(SHADER_SOURCES ${SHADER_FILES})
|
||||||
|
|
|
@ -8,10 +8,6 @@ layout(location = 0) out vec2 dst_coord;
|
||||||
|
|
||||||
layout(location = 0) uniform mediump ivec2 dst_size;
|
layout(location = 0) uniform mediump ivec2 dst_size;
|
||||||
|
|
||||||
#ifdef VULKAN
|
|
||||||
#define gl_VertexID gl_VertexIndex
|
|
||||||
#endif
|
|
||||||
|
|
||||||
const vec2 vertices[4] =
|
const vec2 vertices[4] =
|
||||||
vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0));
|
vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0));
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,6 @@ out gl_PerVertex {
|
||||||
layout(location = 0) out vec2 texcoord;
|
layout(location = 0) out vec2 texcoord;
|
||||||
|
|
||||||
#ifdef VULKAN
|
#ifdef VULKAN
|
||||||
#define gl_VertexID gl_VertexIndex
|
|
||||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||||
#define END_PUSH_CONSTANTS };
|
#define END_PUSH_CONSTANTS };
|
||||||
#define UNIFORM(n)
|
#define UNIFORM(n)
|
||||||
|
|
|
@ -5,10 +5,6 @@
|
||||||
//? #version 430 core
|
//? #version 430 core
|
||||||
layout(location = 0) out vec2 tex_coord;
|
layout(location = 0) out vec2 tex_coord;
|
||||||
|
|
||||||
#ifdef VULKAN
|
|
||||||
#define gl_VertexID gl_VertexIndex
|
|
||||||
#endif
|
|
||||||
|
|
||||||
const vec2 vertices[4] =
|
const vec2 vertices[4] =
|
||||||
vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0));
|
vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0));
|
||||||
|
|
||||||
|
|
|
@ -148,6 +148,8 @@ inline GLenum BlendFunc(Pica::FramebufferRegs::BlendFactor factor) {
|
||||||
// Range check table for input
|
// Range check table for input
|
||||||
if (index >= blend_func_table.size()) {
|
if (index >= blend_func_table.size()) {
|
||||||
LOG_CRITICAL(Render_OpenGL, "Unknown blend factor {}", index);
|
LOG_CRITICAL(Render_OpenGL, "Unknown blend factor {}", index);
|
||||||
|
UNREACHABLE();
|
||||||
|
|
||||||
return GL_ONE;
|
return GL_ONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -96,10 +96,7 @@ inline vk::BlendFactor BlendFunc(Pica::FramebufferRegs::BlendFactor factor) {
|
||||||
}};
|
}};
|
||||||
|
|
||||||
const auto index = static_cast<std::size_t>(factor);
|
const auto index = static_cast<std::size_t>(factor);
|
||||||
if (index >= blend_func_table.size()) {
|
ASSERT_MSG(index < blend_func_table.size(), "Unknown blend factor {}", index);
|
||||||
LOG_CRITICAL(Render_Vulkan, "Unknown blend factor {}", index);
|
|
||||||
return vk::BlendFactor::eOne;
|
|
||||||
}
|
|
||||||
return blend_func_table[index];
|
return blend_func_table[index];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -15,10 +15,10 @@
|
||||||
#include "video_core/renderer_vulkan/vk_memory_util.h"
|
#include "video_core/renderer_vulkan/vk_memory_util.h"
|
||||||
#include "video_core/renderer_vulkan/vk_shader_util.h"
|
#include "video_core/renderer_vulkan/vk_shader_util.h"
|
||||||
|
|
||||||
#include "video_core/host_shaders/vulkan_present_anaglyph_frag.h"
|
#include "video_core/host_shaders/vulkan_present_anaglyph_frag_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_present_frag.h"
|
#include "video_core/host_shaders/vulkan_present_frag_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_present_interlaced_frag.h"
|
#include "video_core/host_shaders/vulkan_present_interlaced_frag_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_present_vert.h"
|
#include "video_core/host_shaders/vulkan_present_vert_spv.h"
|
||||||
|
|
||||||
#include <vk_mem_alloc.h>
|
#include <vk_mem_alloc.h>
|
||||||
|
|
||||||
|
@ -225,14 +225,10 @@ void RendererVulkan::LoadFBToScreenInfo(const Pica::FramebufferConfig& framebuff
|
||||||
|
|
||||||
void RendererVulkan::CompileShaders() {
|
void RendererVulkan::CompileShaders() {
|
||||||
vk::Device device = instance.GetDevice();
|
vk::Device device = instance.GetDevice();
|
||||||
present_vertex_shader =
|
present_vertex_shader = CompileSPV(VULKAN_PRESENT_VERT_SPV, device);
|
||||||
Compile(HostShaders::VULKAN_PRESENT_VERT, vk::ShaderStageFlagBits::eVertex, device);
|
present_shaders[0] = CompileSPV(VULKAN_PRESENT_FRAG_SPV, device);
|
||||||
present_shaders[0] =
|
present_shaders[1] = CompileSPV(VULKAN_PRESENT_ANAGLYPH_FRAG_SPV, device);
|
||||||
Compile(HostShaders::VULKAN_PRESENT_FRAG, vk::ShaderStageFlagBits::eFragment, device);
|
present_shaders[2] = CompileSPV(VULKAN_PRESENT_INTERLACED_FRAG_SPV, device);
|
||||||
present_shaders[1] = Compile(HostShaders::VULKAN_PRESENT_ANAGLYPH_FRAG,
|
|
||||||
vk::ShaderStageFlagBits::eFragment, device);
|
|
||||||
present_shaders[2] = Compile(HostShaders::VULKAN_PRESENT_INTERLACED_FRAG,
|
|
||||||
vk::ShaderStageFlagBits::eFragment, device);
|
|
||||||
|
|
||||||
auto properties = instance.GetPhysicalDevice().getProperties();
|
auto properties = instance.GetPhysicalDevice().getProperties();
|
||||||
for (std::size_t i = 0; i < present_samplers.size(); i++) {
|
for (std::size_t i = 0; i < present_samplers.size(); i++) {
|
||||||
|
|
|
@ -10,10 +10,10 @@
|
||||||
#include "video_core/renderer_vulkan/vk_shader_util.h"
|
#include "video_core/renderer_vulkan/vk_shader_util.h"
|
||||||
#include "video_core/renderer_vulkan/vk_texture_runtime.h"
|
#include "video_core/renderer_vulkan/vk_texture_runtime.h"
|
||||||
|
|
||||||
#include "video_core/host_shaders/format_reinterpreter/vulkan_d24s8_to_rgba8_comp.h"
|
#include "video_core/host_shaders/format_reinterpreter/vulkan_d24s8_to_rgba8_comp_spv.h"
|
||||||
#include "video_core/host_shaders/full_screen_triangle_vert.h"
|
#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag.h"
|
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_depth_to_buffer_comp.h"
|
#include "video_core/host_shaders/vulkan_depth_to_buffer_comp_spv.h"
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
|
@ -189,14 +189,10 @@ BlitHelper::BlitHelper(const Instance& instance_, Scheduler& scheduler_, Descrip
|
||||||
PipelineLayoutCreateInfo(&compute_buffer_provider.Layout(), true))},
|
PipelineLayoutCreateInfo(&compute_buffer_provider.Layout(), true))},
|
||||||
two_textures_pipeline_layout{
|
two_textures_pipeline_layout{
|
||||||
device.createPipelineLayout(PipelineLayoutCreateInfo(&two_textures_provider.Layout()))},
|
device.createPipelineLayout(PipelineLayoutCreateInfo(&two_textures_provider.Layout()))},
|
||||||
full_screen_vert{Compile(HostShaders::FULL_SCREEN_TRIANGLE_VERT,
|
full_screen_vert{CompileSPV(FULL_SCREEN_TRIANGLE_VERT_SPV, device)},
|
||||||
vk::ShaderStageFlagBits::eVertex, device)},
|
d24s8_to_rgba8_comp{CompileSPV(VULKAN_D24S8_TO_RGBA8_COMP_SPV, device)},
|
||||||
d24s8_to_rgba8_comp{Compile(HostShaders::VULKAN_D24S8_TO_RGBA8_COMP,
|
depth_to_buffer_comp{CompileSPV(VULKAN_DEPTH_TO_BUFFER_COMP_SPV, device)},
|
||||||
vk::ShaderStageFlagBits::eCompute, device)},
|
blit_depth_stencil_frag{CompileSPV(VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV, device)},
|
||||||
depth_to_buffer_comp{Compile(HostShaders::VULKAN_DEPTH_TO_BUFFER_COMP,
|
|
||||||
vk::ShaderStageFlagBits::eCompute, device)},
|
|
||||||
blit_depth_stencil_frag{Compile(HostShaders::VULKAN_BLIT_DEPTH_STENCIL_FRAG,
|
|
||||||
vk::ShaderStageFlagBits::eFragment, device)},
|
|
||||||
d24s8_to_rgba8_pipeline{MakeComputePipeline(d24s8_to_rgba8_comp, compute_pipeline_layout)},
|
d24s8_to_rgba8_pipeline{MakeComputePipeline(d24s8_to_rgba8_comp, compute_pipeline_layout)},
|
||||||
depth_to_buffer_pipeline{
|
depth_to_buffer_pipeline{
|
||||||
MakeComputePipeline(depth_to_buffer_comp, compute_buffer_pipeline_layout)},
|
MakeComputePipeline(depth_to_buffer_comp, compute_buffer_pipeline_layout)},
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include <boost/container/small_vector.hpp>
|
#include <boost/container/small_vector.hpp>
|
||||||
#include <boost/container/static_vector.hpp>
|
|
||||||
|
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/microprofile.h"
|
||||||
|
@ -120,9 +119,9 @@ u32 UnpackDepthStencil(const VideoCore::StagingData& data, vk::Format dest) {
|
||||||
}
|
}
|
||||||
|
|
||||||
boost::container::small_vector<vk::ImageMemoryBarrier, 3> MakeInitBarriers(
|
boost::container::small_vector<vk::ImageMemoryBarrier, 3> MakeInitBarriers(
|
||||||
vk::ImageAspectFlags aspect, std::span<const vk::Image> images) {
|
vk::ImageAspectFlags aspect, std::span<const vk::Image> images, std::size_t num_images) {
|
||||||
boost::container::small_vector<vk::ImageMemoryBarrier, 3> barriers;
|
boost::container::small_vector<vk::ImageMemoryBarrier, 3> barriers;
|
||||||
for (const vk::Image& image : images) {
|
for (std::size_t i = 0; i < num_images; i++) {
|
||||||
barriers.push_back(vk::ImageMemoryBarrier{
|
barriers.push_back(vk::ImageMemoryBarrier{
|
||||||
.srcAccessMask = vk::AccessFlagBits::eNone,
|
.srcAccessMask = vk::AccessFlagBits::eNone,
|
||||||
.dstAccessMask = vk::AccessFlagBits::eNone,
|
.dstAccessMask = vk::AccessFlagBits::eNone,
|
||||||
|
@ -130,7 +129,7 @@ boost::container::small_vector<vk::ImageMemoryBarrier, 3> MakeInitBarriers(
|
||||||
.newLayout = vk::ImageLayout::eGeneral,
|
.newLayout = vk::ImageLayout::eGeneral,
|
||||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
.image = image,
|
.image = images[i],
|
||||||
.subresourceRange{
|
.subresourceRange{
|
||||||
.aspectMask = aspect,
|
.aspectMask = aspect,
|
||||||
.baseMipLevel = 0,
|
.baseMipLevel = 0,
|
||||||
|
@ -220,10 +219,11 @@ Handle MakeHandle(const Instance* instance, u32 width, u32 height, u32 levels, T
|
||||||
}
|
}
|
||||||
|
|
||||||
vk::UniqueFramebuffer MakeFramebuffer(vk::Device device, vk::RenderPass render_pass, u32 width,
|
vk::UniqueFramebuffer MakeFramebuffer(vk::Device device, vk::RenderPass render_pass, u32 width,
|
||||||
u32 height, std::span<const vk::ImageView> attachments) {
|
u32 height, std::span<const vk::ImageView> attachments,
|
||||||
|
u32 num_attachments) {
|
||||||
const vk::FramebufferCreateInfo framebuffer_info = {
|
const vk::FramebufferCreateInfo framebuffer_info = {
|
||||||
.renderPass = render_pass,
|
.renderPass = render_pass,
|
||||||
.attachmentCount = static_cast<u32>(attachments.size()),
|
.attachmentCount = num_attachments,
|
||||||
.pAttachments = attachments.data(),
|
.pAttachments = attachments.data(),
|
||||||
.width = width,
|
.width = width,
|
||||||
.height = height,
|
.height = height,
|
||||||
|
@ -715,7 +715,8 @@ Surface::Surface(TextureRuntime& runtime_, const VideoCore::SurfaceParams& param
|
||||||
ASSERT_MSG(format != vk::Format::eUndefined && levels >= 1,
|
ASSERT_MSG(format != vk::Format::eUndefined && levels >= 1,
|
||||||
"Image allocation parameters are invalid");
|
"Image allocation parameters are invalid");
|
||||||
|
|
||||||
boost::container::static_vector<vk::Image, 3> raw_images;
|
u32 num_images = 0;
|
||||||
|
std::array<vk::Image, 3> raw_images;
|
||||||
|
|
||||||
vk::ImageCreateFlags flags{};
|
vk::ImageCreateFlags flags{};
|
||||||
if (texture_type == VideoCore::TextureType::CubeMap) {
|
if (texture_type == VideoCore::TextureType::CubeMap) {
|
||||||
|
@ -728,18 +729,18 @@ Surface::Surface(TextureRuntime& runtime_, const VideoCore::SurfaceParams& param
|
||||||
const bool need_format_list = is_mutable && instance->IsImageFormatListSupported();
|
const bool need_format_list = is_mutable && instance->IsImageFormatListSupported();
|
||||||
handles[0] = MakeHandle(instance, width, height, levels, texture_type, format, traits.usage,
|
handles[0] = MakeHandle(instance, width, height, levels, texture_type, format, traits.usage,
|
||||||
flags, traits.aspect, need_format_list, DebugName(false));
|
flags, traits.aspect, need_format_list, DebugName(false));
|
||||||
raw_images.emplace_back(handles[0].image);
|
raw_images[num_images++] = handles[0].image;
|
||||||
|
|
||||||
if (res_scale != 1) {
|
if (res_scale != 1) {
|
||||||
handles[1] =
|
handles[1] =
|
||||||
MakeHandle(instance, GetScaledWidth(), GetScaledHeight(), levels, texture_type, format,
|
MakeHandle(instance, GetScaledWidth(), GetScaledHeight(), levels, texture_type, format,
|
||||||
traits.usage, flags, traits.aspect, need_format_list, DebugName(true));
|
traits.usage, flags, traits.aspect, need_format_list, DebugName(true));
|
||||||
raw_images.emplace_back(handles[1].image);
|
raw_images[num_images++] = handles[1].image;
|
||||||
}
|
}
|
||||||
|
|
||||||
runtime->renderpass_cache.EndRendering();
|
runtime->renderpass_cache.EndRendering();
|
||||||
scheduler->Record([raw_images, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
|
scheduler->Record([raw_images, num_images, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
|
||||||
const auto barriers = MakeInitBarriers(aspect, raw_images);
|
const auto barriers = MakeInitBarriers(aspect, raw_images, num_images);
|
||||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
||||||
vk::PipelineStageFlagBits::eTopOfPipe,
|
vk::PipelineStageFlagBits::eTopOfPipe,
|
||||||
vk::DependencyFlagBits::eByRegion, {}, {}, barriers);
|
vk::DependencyFlagBits::eByRegion, {}, {}, barriers);
|
||||||
|
@ -757,7 +758,8 @@ Surface::Surface(TextureRuntime& runtime_, const VideoCore::SurfaceBase& surface
|
||||||
const bool has_normal = mat && mat->Map(MapType::Normal);
|
const bool has_normal = mat && mat->Map(MapType::Normal);
|
||||||
const vk::Format format = traits.native;
|
const vk::Format format = traits.native;
|
||||||
|
|
||||||
boost::container::static_vector<vk::Image, 2> raw_images;
|
u32 num_images = 0;
|
||||||
|
std::array<vk::Image, 2> raw_images;
|
||||||
|
|
||||||
vk::ImageCreateFlags flags{};
|
vk::ImageCreateFlags flags{};
|
||||||
if (texture_type == VideoCore::TextureType::CubeMap) {
|
if (texture_type == VideoCore::TextureType::CubeMap) {
|
||||||
|
@ -767,23 +769,23 @@ Surface::Surface(TextureRuntime& runtime_, const VideoCore::SurfaceBase& surface
|
||||||
const std::string debug_name = DebugName(false, true);
|
const std::string debug_name = DebugName(false, true);
|
||||||
handles[0] = MakeHandle(instance, mat->width, mat->height, levels, texture_type, format,
|
handles[0] = MakeHandle(instance, mat->width, mat->height, levels, texture_type, format,
|
||||||
traits.usage, flags, traits.aspect, false, debug_name);
|
traits.usage, flags, traits.aspect, false, debug_name);
|
||||||
raw_images.emplace_back(handles[0].image);
|
raw_images[num_images++] = handles[0].image;
|
||||||
|
|
||||||
if (res_scale != 1) {
|
if (res_scale != 1) {
|
||||||
handles[1] = MakeHandle(instance, mat->width, mat->height, levels, texture_type,
|
handles[1] = MakeHandle(instance, mat->width, mat->height, levels, texture_type,
|
||||||
vk::Format::eR8G8B8A8Unorm, traits.usage, flags, traits.aspect,
|
vk::Format::eR8G8B8A8Unorm, traits.usage, flags, traits.aspect,
|
||||||
false, debug_name);
|
false, debug_name);
|
||||||
raw_images.emplace_back(handles[1].image);
|
raw_images[num_images++] = handles[1].image;
|
||||||
}
|
}
|
||||||
if (has_normal) {
|
if (has_normal) {
|
||||||
handles[2] = MakeHandle(instance, mat->width, mat->height, levels, texture_type, format,
|
handles[2] = MakeHandle(instance, mat->width, mat->height, levels, texture_type, format,
|
||||||
traits.usage, flags, traits.aspect, false, debug_name);
|
traits.usage, flags, traits.aspect, false, debug_name);
|
||||||
raw_images.emplace_back(handles[2].image);
|
raw_images[num_images++] = handles[2].image;
|
||||||
}
|
}
|
||||||
|
|
||||||
runtime->renderpass_cache.EndRendering();
|
runtime->renderpass_cache.EndRendering();
|
||||||
scheduler->Record([raw_images, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
|
scheduler->Record([raw_images, num_images, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
|
||||||
const auto barriers = MakeInitBarriers(aspect, raw_images);
|
const auto barriers = MakeInitBarriers(aspect, raw_images, num_images);
|
||||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
||||||
vk::PipelineStageFlagBits::eTopOfPipe,
|
vk::PipelineStageFlagBits::eTopOfPipe,
|
||||||
vk::DependencyFlagBits::eByRegion, {}, {}, barriers);
|
vk::DependencyFlagBits::eByRegion, {}, {}, barriers);
|
||||||
|
@ -823,10 +825,11 @@ void Surface::Upload(const VideoCore::BufferTextureCopy& upload,
|
||||||
|
|
||||||
scheduler->Record([buffer = runtime->upload_buffer.Handle(), format = traits.native, params,
|
scheduler->Record([buffer = runtime->upload_buffer.Handle(), format = traits.native, params,
|
||||||
staging, upload](vk::CommandBuffer cmdbuf) {
|
staging, upload](vk::CommandBuffer cmdbuf) {
|
||||||
boost::container::static_vector<vk::BufferImageCopy, 2> buffer_image_copies;
|
u32 num_copies = 1;
|
||||||
|
std::array<vk::BufferImageCopy, 2> buffer_image_copies;
|
||||||
|
|
||||||
const auto rect = upload.texture_rect;
|
const auto rect = upload.texture_rect;
|
||||||
buffer_image_copies.emplace_back(vk::BufferImageCopy{
|
buffer_image_copies[0] = vk::BufferImageCopy{
|
||||||
.bufferOffset = upload.buffer_offset,
|
.bufferOffset = upload.buffer_offset,
|
||||||
.bufferRowLength = rect.GetWidth(),
|
.bufferRowLength = rect.GetWidth(),
|
||||||
.bufferImageHeight = rect.GetHeight(),
|
.bufferImageHeight = rect.GetHeight(),
|
||||||
|
@ -838,16 +841,15 @@ void Surface::Upload(const VideoCore::BufferTextureCopy& upload,
|
||||||
},
|
},
|
||||||
.imageOffset = {static_cast<s32>(rect.left), static_cast<s32>(rect.bottom), 0},
|
.imageOffset = {static_cast<s32>(rect.left), static_cast<s32>(rect.bottom), 0},
|
||||||
.imageExtent = {rect.GetWidth(), rect.GetHeight(), 1},
|
.imageExtent = {rect.GetWidth(), rect.GetHeight(), 1},
|
||||||
});
|
};
|
||||||
|
|
||||||
if (params.aspect & vk::ImageAspectFlagBits::eStencil) {
|
if (params.aspect & vk::ImageAspectFlagBits::eStencil) {
|
||||||
buffer_image_copies[0].imageSubresource.aspectMask = vk::ImageAspectFlagBits::eDepth;
|
buffer_image_copies[0].imageSubresource.aspectMask = vk::ImageAspectFlagBits::eDepth;
|
||||||
|
vk::BufferImageCopy& stencil_copy = buffer_image_copies[1];
|
||||||
vk::BufferImageCopy& stencil_copy =
|
|
||||||
buffer_image_copies.emplace_back(buffer_image_copies[0]);
|
|
||||||
stencil_copy = buffer_image_copies[0];
|
stencil_copy = buffer_image_copies[0];
|
||||||
stencil_copy.bufferOffset += UnpackDepthStencil(staging, format);
|
stencil_copy.bufferOffset += UnpackDepthStencil(staging, format);
|
||||||
stencil_copy.imageSubresource.aspectMask = vk::ImageAspectFlagBits::eStencil;
|
stencil_copy.imageSubresource.aspectMask = vk::ImageAspectFlagBits::eStencil;
|
||||||
|
num_copies++;
|
||||||
}
|
}
|
||||||
|
|
||||||
const vk::ImageMemoryBarrier read_barrier = {
|
const vk::ImageMemoryBarrier read_barrier = {
|
||||||
|
@ -875,7 +877,7 @@ void Surface::Upload(const VideoCore::BufferTextureCopy& upload,
|
||||||
vk::DependencyFlagBits::eByRegion, {}, {}, read_barrier);
|
vk::DependencyFlagBits::eByRegion, {}, {}, read_barrier);
|
||||||
|
|
||||||
cmdbuf.copyBufferToImage(buffer, params.src_image, vk::ImageLayout::eTransferDstOptimal,
|
cmdbuf.copyBufferToImage(buffer, params.src_image, vk::ImageLayout::eTransferDstOptimal,
|
||||||
buffer_image_copies);
|
num_copies, buffer_image_copies.data());
|
||||||
|
|
||||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, params.pipeline_flags,
|
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, params.pipeline_flags,
|
||||||
vk::DependencyFlagBits::eByRegion, {}, {}, write_barrier);
|
vk::DependencyFlagBits::eByRegion, {}, {}, write_barrier);
|
||||||
|
@ -1083,7 +1085,7 @@ void Surface::ScaleUp(u32 new_scale) {
|
||||||
runtime->renderpass_cache.EndRendering();
|
runtime->renderpass_cache.EndRendering();
|
||||||
scheduler->Record(
|
scheduler->Record(
|
||||||
[raw_images = std::array{Image()}, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
|
[raw_images = std::array{Image()}, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
|
||||||
const auto barriers = MakeInitBarriers(aspect, raw_images);
|
const auto barriers = MakeInitBarriers(aspect, raw_images, raw_images.size());
|
||||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
||||||
vk::PipelineStageFlagBits::eTopOfPipe,
|
vk::PipelineStageFlagBits::eTopOfPipe,
|
||||||
vk::DependencyFlagBits::eByRegion, {}, {}, barriers);
|
vk::DependencyFlagBits::eByRegion, {}, {}, barriers);
|
||||||
|
@ -1349,7 +1351,7 @@ vk::Framebuffer Surface::Framebuffer() noexcept {
|
||||||
runtime->renderpass_cache.GetRenderpass(color_format, depth_format, false);
|
runtime->renderpass_cache.GetRenderpass(color_format, depth_format, false);
|
||||||
const auto attachments = std::array{ImageView()};
|
const auto attachments = std::array{ImageView()};
|
||||||
framebuffers[index] = MakeFramebuffer(instance->GetDevice(), render_pass, GetScaledWidth(),
|
framebuffers[index] = MakeFramebuffer(instance->GetDevice(), render_pass, GetScaledWidth(),
|
||||||
GetScaledHeight(), attachments);
|
GetScaledHeight(), attachments, 1);
|
||||||
return framebuffers[index].get();
|
return framebuffers[index].get();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1479,16 +1481,17 @@ Framebuffer::Framebuffer(TextureRuntime& runtime, const VideoCore::FramebufferPa
|
||||||
image_views[index] = shadow_rendering ? surface->StorageView() : surface->FramebufferView();
|
image_views[index] = shadow_rendering ? surface->StorageView() : surface->FramebufferView();
|
||||||
};
|
};
|
||||||
|
|
||||||
boost::container::static_vector<vk::ImageView, 2> attachments;
|
u32 num_attachments = 0;
|
||||||
|
std::array<vk::ImageView, 2> attachments;
|
||||||
|
|
||||||
if (color) {
|
if (color) {
|
||||||
prepare(0, color);
|
prepare(0, color);
|
||||||
attachments.emplace_back(image_views[0]);
|
attachments[num_attachments++] = image_views[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
if (depth) {
|
if (depth) {
|
||||||
prepare(1, depth);
|
prepare(1, depth);
|
||||||
attachments.emplace_back(image_views[1]);
|
attachments[num_attachments++] = image_views[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
const vk::Device device = runtime.GetInstance().GetDevice();
|
const vk::Device device = runtime.GetInstance().GetDevice();
|
||||||
|
@ -1496,10 +1499,11 @@ Framebuffer::Framebuffer(TextureRuntime& runtime, const VideoCore::FramebufferPa
|
||||||
render_pass =
|
render_pass =
|
||||||
renderpass_cache.GetRenderpass(PixelFormat::Invalid, PixelFormat::Invalid, false);
|
renderpass_cache.GetRenderpass(PixelFormat::Invalid, PixelFormat::Invalid, false);
|
||||||
framebuffer = MakeFramebuffer(device, render_pass, color->GetScaledWidth(),
|
framebuffer = MakeFramebuffer(device, render_pass, color->GetScaledWidth(),
|
||||||
color->GetScaledHeight(), {});
|
color->GetScaledHeight(), {}, 0);
|
||||||
} else {
|
} else {
|
||||||
render_pass = renderpass_cache.GetRenderpass(formats[0], formats[1], false);
|
render_pass = renderpass_cache.GetRenderpass(formats[0], formats[1], false);
|
||||||
framebuffer = MakeFramebuffer(device, render_pass, width, height, attachments);
|
framebuffer =
|
||||||
|
MakeFramebuffer(device, render_pass, width, height, attachments, num_attachments);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,8 +0,0 @@
|
||||||
#!/bin/bash -ex
|
|
||||||
|
|
||||||
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
|
||||||
# SPDX-License-Identifier: MIT
|
|
||||||
|
|
||||||
git submodule sync
|
|
||||||
git submodule foreach --recursive git reset --hard
|
|
||||||
git submodule update --init --recursive
|
|
Loading…
Reference in a new issue