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[lfs/utils] Prevent app name colliding with itself
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@ -367,9 +367,7 @@ class LGDLFS:
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if game.is_dlc:
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continue
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game_folder = game.metadata.get('customAttributes', {}).get('FolderName', {}).get('value', None)
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_aliases = generate_aliases(game.app_title, game_folder)
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# include lowercase version of app name in aliases
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_aliases.append(app_name.lower())
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_aliases = generate_aliases(game.app_title, game_folder=game_folder, app_name=game.app_name)
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for alias in _aliases:
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if alias not in aliases:
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aliases.add(alias)
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@ -43,7 +43,7 @@ def _filter(input):
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return ''.join(l for l in input if l in allowed_characters)
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def generate_aliases(game_name, game_folder=None, split_words=True):
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def generate_aliases(game_name, game_folder=None, split_words=True, app_name=None):
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# normalise and split name, then filter for legal characters
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game_parts = [_filter(p) for p in game_name.lower().split()]
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# filter out empty parts
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@ -72,6 +72,9 @@ def generate_aliases(game_name, game_folder=None, split_words=True):
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# include folder name for alternative short forms
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if game_folder:
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_aliases.extend(generate_aliases(game_folder, split_words=False))
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# include lowercase version of app name in aliases
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if app_name:
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_aliases.append(app_name.lower())
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# include initialisms
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if len(game_parts) > 1:
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_aliases.append(''.join(p[0] for p in game_parts))
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