mirror of
https://github.com/derrod/legendary.git
synced 2026-05-07 06:23:22 +00:00
fix: use game's namespace for version loading
This commit is contained in:
parent
fe3de308e7
commit
0d70b8e667
|
|
@ -1690,7 +1690,7 @@ class LegendaryCLI:
|
|||
game_infos = info_items['game']
|
||||
game_infos.append(InfoItem('App name', 'app_name', game.app_name, game.app_name))
|
||||
game_infos.append(InfoItem('Title', 'title', game.app_title, game.app_title))
|
||||
_v = game.app_version(args.platform, args.namespace)
|
||||
_v = game.app_version(args.platform, namespace)
|
||||
game_infos.append(InfoItem('Latest version', 'version', _v, _v))
|
||||
all_versions = {k: '; '.join([a.build_version for a in v]) for k, v in game.asset_infos.items()}
|
||||
all_versions_json = {k: [a.__dict__ for a in v] for k,v in game.asset_infos.items()}
|
||||
|
|
|
|||
Loading…
Reference in a new issue