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[cli] Add --accept-path flag to automatically use computed save path
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@ -474,7 +474,7 @@ class LegendaryCLI:
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# if there is no saved save path, try to get one
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# if there is no saved save path, try to get one
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if not igame.save_path:
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if not igame.save_path:
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if args.yes:
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if args.yes and not args.accept_path:
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logger.info('Save path for this title has not been set, skipping due to --yes')
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logger.info('Save path for this title has not been set, skipping due to --yes')
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continue
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continue
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@ -486,6 +486,11 @@ class LegendaryCLI:
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if '%' in save_path or '{' in save_path:
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if '%' in save_path or '{' in save_path:
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logger.warning('Path contains unprocessed variables, please enter the correct path manually.')
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logger.warning('Path contains unprocessed variables, please enter the correct path manually.')
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yn = False
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yn = False
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# When accept_path is set we don't want to fall back to interactive mode
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if args.accept_path:
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continue
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elif args.accept_path:
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yn = True
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else:
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else:
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yn = get_boolean_choice('Is this correct?')
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yn = get_boolean_choice('Is this correct?')
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@ -2805,6 +2810,8 @@ def main():
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help='Override savegame path (requires single app name to be specified)')
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help='Override savegame path (requires single app name to be specified)')
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sync_saves_parser.add_argument('--disable-filters', dest='disable_filters', action='store_true',
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sync_saves_parser.add_argument('--disable-filters', dest='disable_filters', action='store_true',
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help='Disable save game file filtering')
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help='Disable save game file filtering')
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sync_saves_parser.add_argument('--accept-path', dest='accept_path', action='store_true',
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help=argparse.SUPPRESS)
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clean_saves_parser.add_argument('--delete-incomplete', dest='delete_incomplete', action='store_true',
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clean_saves_parser.add_argument('--delete-incomplete', dest='delete_incomplete', action='store_true',
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help='Delete incomplete save files')
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help='Delete incomplete save files')
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