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[core] Add support for launching via CrossOver
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@ -33,6 +33,7 @@ from legendary.models.game import *
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from legendary.models.json_manifest import JSONManifest
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from legendary.models.manifest import Manifest, ManifestMeta
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from legendary.models.chunk import Chunk
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from legendary.utils.crossover import mac_find_crossover_apps, mac_get_crossover_version
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from legendary.utils.egl_crypt import decrypt_epic_data
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from legendary.utils.env import is_windows_mac_or_pyi
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from legendary.utils.eos import EOSOverlayApp, query_registry_entries
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@ -561,7 +562,7 @@ class LegendaryCore:
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def _get_installed_game(self, app_name) -> InstalledGame:
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return self.lgd.get_installed_game(app_name)
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def get_app_environment(self, app_name, wine_pfx=None) -> dict:
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def get_app_environment(self, app_name, wine_pfx=None, cx_bottle=None, disable_wine=False) -> dict:
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# get environment overrides from config
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env = dict()
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if 'default.env' in self.lgd.config:
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@ -569,7 +570,22 @@ class LegendaryCore:
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if f'{app_name}.env' in self.lgd.config:
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env.update({k: v for k, v in self.lgd.config[f'{app_name}.env'].items() if v and not k.startswith(';')})
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if disable_wine:
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return env
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# override wine prefix if necessary
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if sys_platform == 'darwin':
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if cx_bottle:
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env['CX_BOTTLE'] = cx_bottle
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elif 'CX_BOTTLE' not in os.environ: # Only fall back to config is not already set in env
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cx_bottle = self.lgd.config.get('default', 'crossover_bottle', fallback='Legendary')
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cx_bottle = self.lgd.config.get(app_name, 'crossover_bottle', fallback=cx_bottle)
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if cx_bottle:
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env['CX_BOTTLE'] = cx_bottle
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else:
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cx_bottle = os.environ['CX_BOTTLE']
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self.log.info(f'Using CrossOver Bottle "{cx_bottle}"')
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if wine_pfx:
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env['WINEPREFIX'] = wine_pfx
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elif 'WINEPREFIX' not in os.environ:
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@ -579,7 +595,8 @@ class LegendaryCore:
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return env
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def get_app_launch_command(self, app_name, wrapper=None, wine_binary=None, disable_wine=False):
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def get_app_launch_command(self, app_name, wrapper=None, wine_binary=None,
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crossover_app=None, disable_wine=False):
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_cmd = []
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if wrapper or (wrapper := self.lgd.config.get(app_name, 'wrapper',
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fallback=self.lgd.config.get('default', 'wrapper',
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@ -587,15 +604,32 @@ class LegendaryCore:
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_cmd.extend(shlex.split(wrapper))
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if os.name != 'nt' and not disable_wine:
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if sys_platform == 'darwin' and not crossover_app and not wine_binary:
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crossover_app = self.lgd.config.get('default', 'crossover_app', fallback=None)
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crossover_app = self.lgd.config.get(app_name, 'crossover_app', fallback=crossover_app)
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# on Mac we use CrossOver by default if we can
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if not crossover_app and not self.lgd.config.getboolean('Legendary', 'disable_auto_crossover',
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fallback=False):
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cx_apps = mac_find_crossover_apps()
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cx_version, crossover_app = cx_apps[0]
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self.log.debug(f'Default CrossOver found: {crossover_app} ({cx_version})')
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if sys_platform == 'darwin' and crossover_app:
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wine_path = os.path.join(crossover_app, 'Contents', 'SharedSupport', 'CrossOver', 'bin', 'wine')
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if os.path.exists(wine_path):
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wine_binary = wine_path
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cx_version = mac_get_crossover_version(crossover_app)
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self.log.info(f'Using CrossOver {cx_version} ({crossover_app})')
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else:
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self.log.warning(f'Specified CrossOver app not valid (no wine binary): {crossover_app}')
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if not wine_binary:
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# check if there's a default override
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wine_binary = self.lgd.config.get('default', 'wine_executable', fallback='wine')
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# check if there's a game specific override
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wine_binary = self.lgd.config.get(app_name, 'wine_executable', fallback=wine_binary)
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if not self.lgd.config.getboolean(app_name, 'no_wine',
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fallback=self.lgd.config.get('default', 'no_wine', fallback=False)):
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_cmd.append(wine_binary)
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_cmd.append(wine_binary)
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return _cmd
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@ -604,7 +638,9 @@ class LegendaryCore:
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wine_bin: str = None, wine_pfx: str = None,
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language: str = None, wrapper: str = None,
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disable_wine: bool = False,
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executable_override: str = None) -> LaunchParameters:
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executable_override: str = None,
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crossover_app: str = None,
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crossover_bottle: str = None) -> LaunchParameters:
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install = self.lgd.get_installed_game(app_name)
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game = self.lgd.get_game_meta(app_name)
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@ -613,6 +649,10 @@ class LegendaryCore:
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disable_wine = True
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wine_pfx = wine_bin = None
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disable_wine = disable_wine or self.lgd.config.getboolean(
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app_name, 'no_wine', fallback=self.lgd.config.get('default', 'no_wine', fallback=False)
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)
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if executable_override or (executable_override := self.lgd.config.get(app_name, 'override_exe', fallback=None)):
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game_exe = executable_override.replace('\\', '/')
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exe_path = os.path.join(install.install_path, game_exe)
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@ -626,8 +666,10 @@ class LegendaryCore:
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params = LaunchParameters(
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game_executable=game_exe, game_directory=install.install_path, working_directory=working_dir,
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launch_command=self.get_app_launch_command(app_name, wrapper, wine_bin, disable_wine),
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environment=self.get_app_environment(app_name, wine_pfx=wine_pfx)
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launch_command=self.get_app_launch_command(app_name=app_name, wrapper=wrapper, wine_binary=wine_bin,
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crossover_app=crossover_app, disable_wine=disable_wine),
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environment=self.get_app_environment(app_name=app_name, wine_pfx=wine_pfx,
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cx_bottle=crossover_bottle, disable_wine=disable_wine)
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)
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if install.launch_parameters:
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