fix: unset old_manifest for all types of repair (#697)

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Paweł Lidwin 2026-05-30 13:36:18 +02:00 committed by GitHub
parent fd5c783fef
commit 66314599f7
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@ -1579,7 +1579,7 @@ class LegendaryCore:
if not repair_use_latest and old_manifest:
# use installed manifest for repairs instead of updating
new_manifest = old_manifest
old_manifest = None
old_manifest = None
filename = clean_filename(f'{game.app_name}.repair')
resume_file = os.path.join(self.lgd.get_tmp_path(), filename)