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[cli/core/utils/lfs] Also enable update notification on macOS
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@ -24,7 +24,7 @@ from legendary.models.exceptions import InvalidCredentialsError
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from legendary.models.game import SaveGameStatus, VerifyResult
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from legendary.utils.cli import get_boolean_choice, sdl_prompt
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from legendary.utils.custom_parser import AliasedSubParsersAction
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from legendary.utils.env import is_windows_or_pyi
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from legendary.utils.env import is_windows_mac_or_pyi
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from legendary.utils.lfs import validate_files
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from legendary.utils.selective_dl import get_sdl_appname
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from legendary.utils.wine_helpers import read_registry, get_shell_folders
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@ -2117,7 +2117,7 @@ def main():
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print(f'- Release summary:\n{update_info["summary"]}\n- Release URL: {update_info["gh_url"]}')
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if update_info['critical']:
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print('! This update is recommended as it fixes major issues.')
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if not is_windows_or_pyi():
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if not is_windows_mac_or_pyi():
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print('If you installed legendary via a package manager it may '
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'take some time for the update to become available.')
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@ -33,7 +33,7 @@ from legendary.models.json_manifest import JSONManifest
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from legendary.models.manifest import Manifest, ManifestMeta
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from legendary.models.chunk import Chunk
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from legendary.utils.egl_crypt import decrypt_epic_data
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from legendary.utils.env import is_windows_or_pyi
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from legendary.utils.env import is_windows_mac_or_pyi
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from legendary.utils.game_workarounds import is_opt_enabled, update_workarounds
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from legendary.utils.savegame_helper import SaveGameHelper
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from legendary.utils.selective_dl import games as sdl_games
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@ -242,7 +242,7 @@ class LegendaryCore:
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if self.force_show_update:
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return True
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return not self.lgd.config.getboolean('Legendary', 'disable_update_notice',
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fallback=not is_windows_or_pyi())
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fallback=not is_windows_mac_or_pyi())
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def check_for_updates(self, force=False):
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def version_tuple(v):
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@ -11,7 +11,7 @@ from time import time
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from legendary.models.game import *
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from legendary.utils.aliasing import generate_aliases
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from legendary.utils.config import LGDConf
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from legendary.utils.env import is_windows_or_pyi
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from legendary.utils.env import is_windows_mac_or_pyi
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from legendary.utils.lfs import clean_filename
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@ -99,7 +99,7 @@ class LGDLFS:
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self.config.set('Legendary', 'disable_update_check', 'false')
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if not self.config.has_option('Legendary', 'disable_update_notice'):
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self.config.set('Legendary', '; Disables the notice about an available update on exit')
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self.config.set('Legendary', 'disable_update_notice', 'false' if is_windows_or_pyi() else 'true')
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self.config.set('Legendary', 'disable_update_notice', 'false' if is_windows_mac_or_pyi() else 'true')
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try:
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self._installed = json.load(open(os.path.join(self.path, 'installed.json')))
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@ -8,3 +8,7 @@ def is_pyinstaller():
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def is_windows_or_pyi():
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return is_pyinstaller() or os.name == 'nt'
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def is_windows_mac_or_pyi():
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return is_pyinstaller() or os.name == 'nt' or sys.platform == 'darwin'
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