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[models] Always mark games as non-DLC and rename method
This will need to change if DLC support is ever added.
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@ -139,7 +139,7 @@ class EGLManifest:
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tmp.installation_guid = igame.egl_guid
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tmp.launch_command = igame.launch_parameters
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tmp.executable = igame.executable
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tmp.main_game_appname = game.app_name if game.is_dlc else ''
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tmp.main_game_appname = game.app_name # todo for DLC support this needs to be the base game
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tmp.app_folder_name = game.metadata.get('customAttributes', {}).get('FolderName', {}).get('value', '')
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tmp.manifest_location = igame.install_path + '/.egstore'
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tmp.ownership_token = igame.requires_ot
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@ -149,10 +149,10 @@ class EGLManifest:
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tmp.needs_validation = igame.needs_verification
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return tmp
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def to_lgd_game(self) -> InstalledGame:
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def to_lgd_igame(self) -> InstalledGame:
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return InstalledGame(app_name=self.app_name, title=self.display_name, version=self.app_version_string,
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base_urls=self.base_urls, install_path=self.install_location, executable=self.executable,
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launch_parameters=self.launch_command, can_run_offline=self.can_run_offline,
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requires_ot=self.ownership_token, is_dlc=bool(self.main_game_appname),
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requires_ot=self.ownership_token, is_dlc=False,
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needs_verification=self.needs_validation, install_size=self.install_size,
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egl_guid=self.installation_guid)
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