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[core/lfs] Enable update notification for PyInstaller on Linux
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@ -31,6 +31,7 @@ from legendary.models.game import *
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from legendary.models.json_manifest import JSONManifest
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from legendary.models.manifest import Manifest, ManifestMeta
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from legendary.models.chunk import Chunk
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from legendary.utils.env import is_windows_or_pyi
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from legendary.utils.game_workarounds import is_opt_enabled, update_workarounds
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from legendary.utils.savegame_helper import SaveGameHelper
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from legendary.utils.manifests import combine_manifests
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@ -210,7 +211,7 @@ class LegendaryCore:
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if self.force_show_update:
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return True
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return not self.lgd.config.getboolean('Legendary', 'disable_update_notice',
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fallback=os.name != 'nt')
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fallback=not is_windows_or_pyi())
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def check_for_updates(self, force=False):
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def version_tuple(v):
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@ -9,6 +9,7 @@ from time import time
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from legendary.models.game import *
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from legendary.utils.config import LGDConf
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from legendary.utils.env import is_windows_or_pyi
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from legendary.utils.lfs import clean_filename
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@ -85,7 +86,7 @@ class LGDLFS:
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self.config.set('Legendary', 'disable_update_check', 'false')
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if not self.config.has_option('Legendary', 'disable_update_notice'):
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self.config.set('Legendary', '; Disables the notice about an available update on exit')
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self.config.set('Legendary', 'disable_update_notice', 'false' if os.name == 'nt' else 'true')
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self.config.set('Legendary', 'disable_update_notice', 'false' if is_windows_or_pyi() else 'true')
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try:
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self._installed = json.load(open(os.path.join(self.path, 'installed.json')))
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