[core/lfs] Remove unversioned local manifest saving/loading

This commit is contained in:
derrod 2020-11-02 14:58:23 +01:00
parent effc74b73b
commit 83e3af344f
2 changed files with 6 additions and 13 deletions

View file

@ -713,7 +713,6 @@ class LegendaryCore:
self.log.info('Parsing game manifest...') self.log.info('Parsing game manifest...')
new_manifest = self.load_manifest(new_manifest_data) new_manifest = self.load_manifest(new_manifest_data)
self.log.debug(f'Base urls: {base_urls}') self.log.debug(f'Base urls: {base_urls}')
self.lgd.save_manifest(game.app_name, new_manifest_data)
# save manifest with version name as well for testing/downgrading/etc. # save manifest with version name as well for testing/downgrading/etc.
self.lgd.save_manifest(game.app_name, new_manifest_data, self.lgd.save_manifest(game.app_name, new_manifest_data,
version=new_manifest.meta.build_version) version=new_manifest.meta.build_version)
@ -960,7 +959,6 @@ class LegendaryCore:
# parse and save manifest to disk for verification step of import # parse and save manifest to disk for verification step of import
new_manifest = self.load_manifest(manifest_data) new_manifest = self.load_manifest(manifest_data)
self.lgd.save_manifest(game.app_name, manifest_data)
self.lgd.save_manifest(game.app_name, manifest_data, self.lgd.save_manifest(game.app_name, manifest_data,
version=new_manifest.meta.build_version) version=new_manifest.meta.build_version)
install_size = sum(fm.file_size for fm in new_manifest.file_manifest_list.elements) install_size = sum(fm.file_size for fm in new_manifest.file_manifest_list.elements)
@ -1031,7 +1029,6 @@ class LegendaryCore:
with open(manifest_filename, 'rb') as f: with open(manifest_filename, 'rb') as f:
manifest_data = f.read() manifest_data = f.read()
new_manifest = self.load_manifest(manifest_data) new_manifest = self.load_manifest(manifest_data)
self.lgd.save_manifest(lgd_igame.app_name, manifest_data)
self.lgd.save_manifest(lgd_igame.app_name, manifest_data, self.lgd.save_manifest(lgd_igame.app_name, manifest_data,
version=new_manifest.meta.build_version) version=new_manifest.meta.build_version)
# mark game as installed # mark game as installed

View file

@ -31,7 +31,7 @@ class LGDLFS:
self.config.optionxform = str self.config.optionxform = str
# ensure folders exist. # ensure folders exist.
for f in ['', 'manifests', 'metadata', 'tmp', 'manifests/old']: for f in ['', 'manifests', 'metadata', 'tmp']:
if not os.path.exists(os.path.join(self.path, f)): if not os.path.exists(os.path.join(self.path, f)):
os.makedirs(os.path.join(self.path, f)) os.makedirs(os.path.join(self.path, f))
@ -123,21 +123,17 @@ class LGDLFS:
open(os.path.join(self.path, 'assets.json'), 'w'), open(os.path.join(self.path, 'assets.json'), 'w'),
indent=2, sort_keys=True) indent=2, sort_keys=True)
def _get_manifest_filename(self, app_name, version=''): def _get_manifest_filename(self, app_name, version):
if not version: fname = clean_filename(f'{app_name}_{version}')
return os.path.join(self.path, 'manifests', f'{app_name}.manifest') return os.path.join(self.path, 'manifests', f'{fname}.manifest')
else:
# if a version is specified load it from the versioned directory
fname = clean_filename(f'{app_name}_{version}')
return os.path.join(self.path, 'manifests', 'old', f'{fname}.manifest')
def load_manifest(self, app_name, version=''): def load_manifest(self, app_name, version):
try: try:
return open(self._get_manifest_filename(app_name, version), 'rb').read() return open(self._get_manifest_filename(app_name, version), 'rb').read()
except FileNotFoundError: # all other errors should propagate except FileNotFoundError: # all other errors should propagate
return None return None
def save_manifest(self, app_name, manifest_data, version=''): def save_manifest(self, app_name, manifest_data, version):
with open(self._get_manifest_filename(app_name, version), 'wb') as f: with open(self._get_manifest_filename(app_name, version), 'wb') as f:
f.write(manifest_data) f.write(manifest_data)