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Move some files from utils to more sensible locations
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@ -22,13 +22,13 @@ from legendary.core import LegendaryCore
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from legendary.models.exceptions import InvalidCredentialsError
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from legendary.models.game import SaveGameStatus, VerifyResult, Game
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from legendary.utils.cli import get_boolean_choice, get_int_choice, sdl_prompt, strtobool
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from legendary.utils.crossover import *
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from legendary.lfs.crossover import *
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from legendary.utils.custom_parser import HiddenAliasSubparsersAction
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from legendary.utils.env import is_windows_mac_or_pyi
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from legendary.utils.eos import add_registry_entries, query_registry_entries, remove_registry_entries
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from legendary.utils.lfs import validate_files, clean_filename
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from legendary.lfs.eos import add_registry_entries, query_registry_entries, remove_registry_entries
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from legendary.lfs.utils import validate_files, clean_filename
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from legendary.utils.selective_dl import get_sdl_appname
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from legendary.utils.wine_helpers import read_registry, get_shell_folders
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from legendary.lfs.wine_helpers import read_registry, get_shell_folders
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# todo custom formatter for cli logger (clean info, highlighted error/warning)
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logging.basicConfig(
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@ -2927,7 +2927,7 @@ def main():
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print(f'\nCommand: {choice}')
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print(subparser.format_help())
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elif os.name == 'nt':
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from legendary.utils.windows_helpers import double_clicked
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from legendary.lfs.windows_helpers import double_clicked
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if double_clicked():
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print('Please note that this is not the intended way to run Legendary.')
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print('Follow https://github.com/derrod/legendary/wiki/Setup-Instructions to set it up properly')
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@ -1,8 +1,6 @@
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# coding: utf-8
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import json
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import logging
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import os
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import shlex
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import shutil
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@ -26,7 +24,7 @@ from legendary.api.lgd import LGDAPI
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from legendary.downloader.mp.manager import DLManager
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from legendary.lfs.egl import EPCLFS
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from legendary.lfs.lgndry import LGDLFS
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from legendary.utils.lfs import clean_filename, delete_folder, delete_filelist, get_dir_size
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from legendary.lfs.utils import clean_filename, delete_folder, delete_filelist, get_dir_size
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from legendary.models.downloading import AnalysisResult, ConditionCheckResult
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from legendary.models.egl import EGLManifest
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from legendary.models.exceptions import *
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@ -34,15 +32,15 @@ from legendary.models.game import *
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from legendary.models.json_manifest import JSONManifest
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from legendary.models.manifest import Manifest, ManifestMeta
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from legendary.models.chunk import Chunk
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from legendary.utils.crossover import *
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from legendary.lfs.crossover import *
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from legendary.utils.egl_crypt import decrypt_epic_data
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from legendary.utils.env import is_windows_mac_or_pyi
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from legendary.utils.eos import EOSOverlayApp, query_registry_entries
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from legendary.lfs.eos import EOSOverlayApp, query_registry_entries
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from legendary.utils.game_workarounds import is_opt_enabled, update_workarounds, get_exe_override
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from legendary.utils.savegame_helper import SaveGameHelper
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from legendary.utils.selective_dl import games as sdl_games
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from legendary.utils.manifests import combine_manifests
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from legendary.utils.wine_helpers import read_registry, get_shell_folders, case_insensitive_path_search
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from legendary.lfs.wine_helpers import read_registry, get_shell_folders, case_insensitive_path_search
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# ToDo: instead of true/false return values for success/failure actually raise an exception that the CLI/GUI
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@ -4,7 +4,7 @@ import logging
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from legendary.models.game import Game
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if os.name == 'nt':
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from legendary.utils.windows_helpers import *
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from legendary.lfs.windows_helpers import *
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logger = logging.getLogger('EOSUtils')
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# Dummy Game objects to use with Core methods that expect them
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@ -8,11 +8,12 @@ from collections import defaultdict
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from pathlib import Path
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from time import time
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from .utils import clean_filename
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from legendary.models.game import *
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from legendary.utils.aliasing import generate_aliases
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from legendary.utils.config import LGDConf
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from legendary.models.config import LGDConf
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from legendary.utils.env import is_windows_mac_or_pyi
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from legendary.utils.lfs import clean_filename
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class LGDLFS:
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