mirror of
https://github.com/derrod/legendary.git
synced 2024-12-22 17:55:27 +00:00
[cli/core/models] Refactor launch parameters and add --json option
Primarily intended to make it easier for third-party applications (mainly Heroic) to handle launch options on their own by simply taking the necessary information from legendary and ignoring user-defined stuff. Also useful for debugging.
This commit is contained in:
parent
ee2432c443
commit
888d62a96d
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@ -518,12 +518,12 @@ class LegendaryCLI:
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logger.error('Game is out of date, please update or launch with update check skipping!')
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logger.error('Game is out of date, please update or launch with update check skipping!')
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exit(1)
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exit(1)
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params, cwd, env = self.core.get_launch_parameters(app_name=app_name, offline=args.offline,
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params = self.core.get_launch_parameters(app_name=app_name, offline=args.offline,
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extra_args=extra, user=args.user_name_override,
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extra_args=extra, user=args.user_name_override,
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wine_bin=args.wine_bin, wine_pfx=args.wine_pfx,
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wine_bin=args.wine_bin, wine_pfx=args.wine_pfx,
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language=args.language, wrapper=args.wrapper,
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language=args.language, wrapper=args.wrapper,
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disable_wine=args.no_wine,
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disable_wine=args.no_wine,
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executable_override=args.executable_override)
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executable_override=args.executable_override)
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if args.set_defaults:
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if args.set_defaults:
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self.core.lgd.config[app_name] = dict()
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self.core.lgd.config[app_name] = dict()
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@ -546,19 +546,37 @@ class LegendaryCLI:
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if args.wrapper:
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if args.wrapper:
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self.core.lgd.config[app_name]['wrapper'] = args.wrapper
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self.core.lgd.config[app_name]['wrapper'] = args.wrapper
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if args.json:
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print(json.dumps(vars(params)))
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return
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full_params = list()
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full_params.extend(params.launch_command)
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full_params.append(os.path.join(params.game_directory, params.game_executable))
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full_params.extend(params.game_parameters)
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full_params.extend(params.egl_parameters)
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full_params.extend(params.user_parameters)
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env_overrides = []
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if params.environment:
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for env_var, env_value in params.environment.items():
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if env_var in os.environ:
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continue
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env_overrides.append((env_var, env_value))
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if args.dry_run:
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if args.dry_run:
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logger.info(f'Not Launching {app_name} (dry run)')
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logger.info(f'Not Launching {app_name} (dry run)')
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logger.info(f'Launch parameters: {shlex.join(params)}')
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logger.info(f'Launch parameters: {shlex.join(full_params)}')
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logger.info(f'Working directory: {cwd}')
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logger.info(f'Working directory: {params.working_directory}')
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if env:
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if env_overrides:
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logger.info('Environment overrides:', env)
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logger.info('Environment overrides: {}'.format(', '.join(f'{k}={v}' for k, v in env_overrides)))
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else:
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else:
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logger.info(f'Launching {app_name}...')
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logger.info(f'Launching {app_name}...')
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logger.debug(f'Launch parameters: {shlex.join(params)}')
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logger.debug(f'Launch parameters: {shlex.join(full_params)}')
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logger.debug(f'Working directory: {cwd}')
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logger.debug(f'Working directory: {params.working_directory}')
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if env:
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if env_overrides:
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logger.debug('Environment overrides:', env)
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logger.debug('Environment overrides: {}'.format(', '.join(f'{k}={v}' for k, v in env_overrides)))
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subprocess.Popen(params, cwd=cwd, env=env)
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subprocess.Popen(full_params, cwd=params.working_directory, env=params.environment)
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def launch_origin(self, args):
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def launch_origin(self, args):
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# login is not required to launch the game, but linking does require it.
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# login is not required to launch the game, but linking does require it.
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@ -1325,6 +1343,8 @@ def main():
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help='Override executable to launch (relative path)')
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help='Override executable to launch (relative path)')
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launch_parser.add_argument('--origin', dest='origin', action='store_true',
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launch_parser.add_argument('--origin', dest='origin', action='store_true',
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help='Launch Origin to activate or run the game.')
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help='Launch Origin to activate or run the game.')
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launch_parser.add_argument('--json', dest='json', action='store_true',
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help='Print launch information as JSON and exit')
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if os.name != 'nt':
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if os.name != 'nt':
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launch_parser.add_argument('--wine', dest='wine_bin', action='store', metavar='<wine binary>',
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launch_parser.add_argument('--wine', dest='wine_bin', action='store', metavar='<wine binary>',
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@ -438,10 +438,48 @@ class LegendaryCore:
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wine_bin: str = None, wine_pfx: str = None,
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wine_bin: str = None, wine_pfx: str = None,
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language: str = None, wrapper: str = None,
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language: str = None, wrapper: str = None,
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disable_wine: bool = False,
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disable_wine: bool = False,
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executable_override: str = None) -> (list, str, dict):
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executable_override: str = None) -> LaunchParameters:
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install = self.lgd.get_installed_game(app_name)
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install = self.lgd.get_installed_game(app_name)
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game = self.lgd.get_game_meta(app_name)
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game = self.lgd.get_game_meta(app_name)
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if executable_override or (executable_override := self.lgd.config.get(app_name, 'override_exe', fallback=None)):
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game_exe = executable_override.replace('\\', '/')
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exe_path = os.path.join(install.install_path, game_exe)
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if not os.path.exists(exe_path):
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raise ValueError(f'Executable path is invalid: {exe_path}')
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else:
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game_exe = install.executable.replace('\\', '/').lstrip('/')
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exe_path = os.path.join(install.install_path, game_exe)
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working_dir = os.path.split(exe_path)[0]
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params = LaunchParameters(game_executable=game_exe, game_directory=install.install_path,
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working_directory=working_dir,
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environment=self.get_app_environment(app_name, wine_pfx=wine_pfx))
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if wrapper or (wrapper := self.lgd.config.get(app_name, 'wrapper',
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fallback=self.lgd.config.get('default', 'wrapper',
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fallback=None))):
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params.launch_command.extend(shlex.split(wrapper))
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if os.name != 'nt' and not disable_wine:
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if not wine_bin:
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# check if there's a default override
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wine_bin = self.lgd.config.get('default', 'wine_executable', fallback='wine')
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# check if there's a game specific override
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wine_bin = self.lgd.config.get(app_name, 'wine_executable', fallback=wine_bin)
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if not self.lgd.config.getboolean(app_name, 'no_wine',
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fallback=self.lgd.config.get('default', 'no_wine', fallback=False)):
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params.launch_command.append(wine_bin)
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if install.launch_parameters:
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try:
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params.game_parameters.extend(shlex.split(install.launch_parameters, posix=False))
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except ValueError as e:
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self.log.warning(f'Parsing predefined launch parameters failed with: {e!r}, '
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f'input: {install.launch_parameters}')
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game_token = ''
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game_token = ''
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if not offline:
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if not offline:
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self.log.info('Getting authentication token...')
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self.log.info('Getting authentication token...')
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@ -454,45 +492,7 @@ class LegendaryCore:
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if user:
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if user:
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user_name = user
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user_name = user
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if executable_override or (executable_override := self.lgd.config.get(app_name, 'override_exe', fallback=None)):
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params.egl_parameters.extend([
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game_exe = os.path.join(install.install_path,
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executable_override.replace('\\', '/'))
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if not os.path.exists(game_exe):
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raise ValueError(f'Executable path is invalid: {game_exe}')
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else:
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game_exe = os.path.join(install.install_path,
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install.executable.replace('\\', '/').lstrip('/'))
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working_dir = os.path.split(game_exe)[0]
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params = []
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if wrapper or (wrapper := self.lgd.config.get(app_name, 'wrapper',
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fallback=self.lgd.config.get('default', 'wrapper',
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fallback=None))):
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params.extend(shlex.split(wrapper))
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if os.name != 'nt' and not disable_wine:
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if not wine_bin:
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# check if there's a default override
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wine_bin = self.lgd.config.get('default', 'wine_executable', fallback='wine')
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# check if there's a game specific override
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wine_bin = self.lgd.config.get(app_name, 'wine_executable', fallback=wine_bin)
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if not self.lgd.config.getboolean(app_name, 'no_wine',
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fallback=self.lgd.config.get('default', 'no_wine', fallback=False)):
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params.append(wine_bin)
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params.append(game_exe)
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if install.launch_parameters:
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try:
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params.extend(shlex.split(install.launch_parameters, posix=False))
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except ValueError as e:
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self.log.warning(f'Parsing predefined launch parameters failed with: {e!r}, '
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f'input: {install.launch_parameters}')
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params.extend([
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'-AUTH_LOGIN=unused',
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'-AUTH_LOGIN=unused',
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f'-AUTH_PASSWORD={game_token}',
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f'-AUTH_PASSWORD={game_token}',
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'-AUTH_TYPE=exchangecode',
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'-AUTH_TYPE=exchangecode',
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@ -507,13 +507,13 @@ class LegendaryCore:
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f'{game.asset_info.namespace}{game.asset_info.catalog_item_id}.ovt')
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f'{game.asset_info.namespace}{game.asset_info.catalog_item_id}.ovt')
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with open(ovt_path, 'wb') as f:
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with open(ovt_path, 'wb') as f:
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f.write(ovt)
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f.write(ovt)
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params.append(f'-epicovt={ovt_path}')
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params.egl_parameters.append(f'-epicovt={ovt_path}')
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language_code = self.lgd.config.get(app_name, 'language', fallback=language)
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language_code = self.lgd.config.get(app_name, 'language', fallback=language)
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if not language_code: # fall back to system or config language
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if not language_code: # fall back to system or config language
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language_code = self.language_code
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language_code = self.language_code
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params.extend([
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params.egl_parameters.extend([
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'-EpicPortal',
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'-EpicPortal',
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f'-epicusername={user_name}',
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f'-epicusername={user_name}',
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f'-epicuserid={account_id}',
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f'-epicuserid={account_id}',
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@ -521,13 +521,12 @@ class LegendaryCore:
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])
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])
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if extra_args:
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if extra_args:
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params.extend(extra_args)
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params.user_parameters.extend(extra_args)
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if config_args := self.lgd.config.get(app_name, 'start_params', fallback=None):
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if config_args := self.lgd.config.get(app_name, 'start_params', fallback=None):
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params.extend(shlex.split(config_args.strip()))
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params.user_parameters.extend(shlex.split(config_args.strip()))
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env = self.get_app_environment(app_name, wine_pfx=wine_pfx)
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return params
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return params, working_dir, env
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def get_origin_uri(self, app_name: str, offline: bool = False) -> str:
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def get_origin_uri(self, app_name: str, offline: bool = False) -> str:
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if offline:
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if offline:
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@ -1,8 +1,8 @@
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# coding: utf-8
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# coding: utf-8
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from dataclasses import dataclass, field
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from enum import Enum
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from enum import Enum
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class GameAsset:
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class GameAsset:
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def __init__(self):
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def __init__(self):
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self.app_name = ''
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self.app_name = ''
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@ -144,3 +144,20 @@ class VerifyResult(Enum):
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HASH_MISMATCH = 1
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HASH_MISMATCH = 1
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FILE_MISSING = 2
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FILE_MISSING = 2
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OTHER_ERROR = 3
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OTHER_ERROR = 3
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@dataclass
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class LaunchParameters:
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# game-supplied parameters
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game_parameters: list = field(default_factory=list)
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game_executable: str = ''
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game_directory: str = ''
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# EGL parameters (auth, ovt, etc.)
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egl_parameters: list = field(default_factory=list)
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# command line before executable (WINE, gamemode, etc.)
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launch_command: list = field(default_factory=list)
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# working directory for launched process
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working_directory: str = ''
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# user and environment supplied options
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user_parameters: list = field(default_factory=list)
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environment: dict = field(default_factory=dict)
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