[cli/core/lfs] Add update check for installed overlay

This commit is contained in:
derrod 2021-12-28 17:48:24 +01:00
parent efaf25b9d9
commit 8d71df0cc4
3 changed files with 51 additions and 0 deletions

View file

@ -2474,6 +2474,11 @@ def main():
print(f'\n- Download URL: {update_info["downloads"][dl_platform]}')
if not disable_update_message and cli.core.overlay_update_available:
version_info = cli.core.lgd.get_cached_overlay_version()
print(f'\nEOS Overlay update available ({version_info["data"]["buildVersion"]}).')
print('Run "legendary eos-overlay update" to update to the latest version.')
cli.core.exit()
ql.stop()
exit(0)

View file

@ -89,6 +89,7 @@ class LegendaryCore:
self.update_available = False
self.force_show_update = False
self.webview_killswitch = False
self.overlay_update_available = False
self.logged_in = False
def auth(self, username, password):
@ -203,6 +204,13 @@ class LegendaryCore:
else:
self.apply_lgd_config()
# check for overlay updates
if self.is_overlay_installed():
try:
self.check_for_overlay_updates()
except Exception as e:
self.log.warning(f'Checking for EOS Overlay updates failed: {e!r}')
if self.lgd.userdata['expires_at'] and not force_refresh:
dt_exp = datetime.fromisoformat(self.lgd.userdata['expires_at'][:-1])
dt_now = datetime.utcnow()
@ -1677,6 +1685,23 @@ class LegendaryCore:
def egl_sync_enabled(self):
return self.lgd.config.getboolean('Legendary', 'egl_sync', fallback=False)
def check_for_overlay_updates(self):
cached = self.lgd.get_cached_overlay_version()
version_info = cached['data']
if not version_info or (datetime.now().timestamp() - cached['last_update']) > 24*3600:
# start anoymous session for update check if we're not logged in yet
if not self.logged_in:
self.egs.start_session(client_credentials=True)
manifest_response = self.egs.get_game_manifest(EOSOverlayApp.namespace,
EOSOverlayApp.catalog_item_id,
EOSOverlayApp.app_name)
version_info = manifest_response['elements'][0]
self.lgd.set_cached_overlay_version(version_info)
installed = self.lgd.get_overlay_install_info()
self.overlay_update_available = version_info['buildVersion'] != installed.version
def is_overlay_installed(self):
return self.lgd.get_overlay_install_info() is not None

View file

@ -34,6 +34,8 @@ class LGDLFS:
self._game_metadata = dict()
# Legendary update check info
self._update_info = None
# EOS Overlay update check info
self._overlay_update_info = None
# Config with game specific settings (e.g. start parameters, env variables)
self.config = LGDConf(comment_prefixes='/', allow_no_value=True)
@ -364,6 +366,25 @@ class LGDLFS:
open(os.path.join(self.path, 'tmp', f'{app_name}.json'), 'w'),
indent=2, sort_keys=True)
def get_cached_overlay_version(self):
if self._overlay_update_info:
return self._overlay_update_info
try:
self._overlay_update_info = json.load(open(
os.path.join(self.path, 'overlay_version.json')))
except Exception as e:
self.log.debug(f'Failed to load cached Overlay update data: {e!r}')
self._overlay_update_info = dict(last_update=0, data=None)
return self._overlay_update_info
def set_cached_overlay_version(self, version_data):
self._overlay_update_info = dict(last_update=time(), data=version_data)
json.dump(self._overlay_update_info,
open(os.path.join(self.path, 'overlay_version.json'), 'w'),
indent=2, sort_keys=True)
def get_overlay_install_info(self):
try:
data = json.load(open(os.path.join(self.path, f'overlay_install.json')))