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[cli] Allow specifying save path at install time
Also some minor cleanup
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@ -484,6 +484,10 @@ class LegendaryCLI:
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else:
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end_t = time.time()
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if not args.no_install:
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# Allow setting savegame directory at install time so sync-saves will work immediately
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if game.supports_cloud_saves and args.save_path:
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igame.save_path = args.save_path
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postinstall = self.core.install_game(igame)
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if postinstall:
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self._handle_postinstall(postinstall, igame, yes=args.yes)
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@ -509,12 +513,12 @@ class LegendaryCLI:
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self.install_game(args)
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args.yes, args.app_name = _yes, _app_name
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if game.supports_cloud_saves:
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if game.supports_cloud_saves and not game.is_dlc:
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# todo option to automatically download saves after the installation
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# args does not have the required attributes for sync_saves in here,
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# not sure how to solve that elegantly.
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print('This game supports cloud saves, syncing is handled by the "sync-saves" command.')
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print(f'To download saves for this game run "legendary sync-saves {args.app_name}"')
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logger.info('This game supports cloud saves, syncing is handled by the "sync-saves" command.')
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logger.info(f'To download saves for this game run "legendary sync-saves {args.app_name}"')
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logger.info(f'Finished installation process in {end_t - start_t:.02f} seconds.')
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@ -656,6 +660,8 @@ def main():
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help='Enable reordering to attempt to optimize RAM usage during download')
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install_parser.add_argument('--dl-timeout', dest='dl_timeout', action='store', metavar='<sec>', type=int,
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help='Connection timeout for downloader (default: 10 seconds)')
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install_parser.add_argument('--save-path', dest='save_path', action='store', metavar='<path>',
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help='Set save game path during install.')
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launch_parser.add_argument('--offline', dest='offline', action='store_true',
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default=False, help='Skip login and launch game without online authentication')
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