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[core] Import/Export install tags to EGL
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@ -1079,6 +1079,13 @@ class LegendaryCore:
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new_manifest = self.load_manifest(manifest_data)
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self.lgd.save_manifest(lgd_igame.app_name, manifest_data,
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version=new_manifest.meta.build_version)
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# transfer install tag choices to config
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if lgd_igame.install_tags:
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if app_name not in self.lgd.config:
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self.lgd.config[app_name] = dict()
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self.lgd.config.set(app_name, 'install_tags', ','.join(lgd_igame.install_tags))
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# mark game as installed
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_ = self._install_game(lgd_igame)
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return
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@ -1153,7 +1160,8 @@ class LegendaryCore:
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return self.egl_restore_or_uninstall(lgd_igame)
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else:
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egl_igame = self.egl.get_manifest(app_name)
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if egl_igame.app_version_string != lgd_igame.version:
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if (egl_igame.app_version_string != lgd_igame.version) or \
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(egl_igame.install_tags != lgd_igame.install_tags):
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self.log.info(f'App "{egl_igame.app_name}" has been updated from EGL, syncing...')
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return self.egl_import(egl_igame.app_name)
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else:
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@ -1168,7 +1176,8 @@ class LegendaryCore:
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self.egl_import(egl_igame.app_name)
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else:
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lgd_igame = self._get_installed_game(egl_igame.app_name)
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if lgd_igame.version != egl_igame.app_version_string:
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if (egl_igame.app_version_string != lgd_igame.version) or \
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(egl_igame.install_tags != lgd_igame.install_tags):
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self.log.info(f'App "{egl_igame.app_name}" has been updated from EGL, syncing...')
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self.egl_import(egl_igame.app_name)
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