added show_all() to all log_gtk() instances

This commit is contained in:
koraynilay 2021-02-24 22:48:31 +01:00
parent 3db3dc90d2
commit d12c90200b

View file

@ -124,7 +124,7 @@ def update_avail(app_name):
except ValueError:
log_gtk(f'Metadata for "{game.app_name}" is missing, the game may have been removed from '
f'your account or not be in legendary\'s database yet, try rerunning the command '
f'with "--check-updates".')
f'with "--check-updates".').show_all()
if version != g.version:
if print_version: # for future config
return f"Yes (Old: {g.version}; New: {version})"
@ -641,18 +641,18 @@ def install_gtk(app_name, app_title, parent):
repair_file = os.path.join(core.lgd.get_tmp_path(), f'{app_name}.repair')
if not core.login():
#log_gtk('Login failed! Cannot continue with download process.')
log_gtk('Login failed! Cannot continue with download process.').show_all()
print('Login failed! Cannot continue with download process.')
exit(1)
return 1
if parent.args.file_prefix or parent.args.file_exclude_prefix or parent.args.install_tag:
parent.args.no_install = True
if parent.args.update_only:
if not core.is_installed(app_name):
#log_gtk(f'Update requested for "{app_name}", but app not installed!')
log_gtk(f'Update requested for "{app_name}", but app not installed!').show_all()
print(f'Update requested for "{app_name}", but app not installed!')
exit(1)
return 1
if parent.args.platform_override:
parent.args.no_install = True
@ -660,14 +660,14 @@ def install_gtk(app_name, app_title, parent):
parent.game = core.get_game(app_name, update_meta=True)
if not parent.game:
#log_gtk(f'Could not find "{app_name}" in list of available games,'
# f'did you type the name correctly?')
log_gtk(f'Could not find "{app_name}" in list of available games,'
f'did you type the name correctly?').show_all()
print(f'Could not find "{app_name}" in list of available games,'
f'did you type the name correctly?')
exit(1)
return 1
if parent.game.is_dlc:
#log_gtk('Install candidate is DLC')
#log_gtk('Install candidate is DLC').show_all()
print('Install candidate is DLC')
app_name = parent.game.metadata['mainGameItem']['releaseInfo'][0]['appId']
base_game = core.get_game(app_name)
@ -675,19 +675,19 @@ def install_gtk(app_name, app_title, parent):
if not core.is_installed(app_name):
# download mode doesn't care about whether or not something's installed
if not parent.args.no_install:
#log_gtk(f'Base parent.game "{app_name}" is not installed!')
log_gtk(f'Base parent.game "{app_name}" is not installed!').show_all()
print(f'Base parent.game "{app_name}" is not installed!')
exit(1)
return 1
else:
base_game = None
#if parent.args.repair_mode:
# if not core.is_installed(parent.game.app_name):
# log_gtk(f'Game "{parent.game.app_title}" ({parent.game.app_name}) is not installed!')
# log_gtk(f'Game "{parent.game.app_title}" ({parent.game.app_name}) is not installed!').show_all()
# exit(0)
# if not os.path.exists(repair_file):
# log_gtk('Game has not been verified yet.')
# log_gtk('Game has not been verified yet.').show_all()
# if not parent.args.yes:
# if not get_boolean_choice(f'Verify "{parent.game.app_name}" now ("no" will abort repair)?'):
# print('Aborting...')
@ -695,7 +695,7 @@ def install_gtk(app_name, app_title, parent):
# self.verify_game(parent.args, print_command=False)
# else:
# log_gtk(f'Using existing repair file: {repair_file}')
# log_gtk(f'Using existing repair file: {repair_file}').show_all()
# Workaround for Cyberpunk 2077 preload
#if not parent.args.install_tag and not parent.game.is_dlc and ((sdl_name := get_sdl_appname(parent.game.app_name)) is not None):
@ -739,16 +739,16 @@ def install_gtk(app_name, app_title, parent):
old_igame.needs_verification = False
core.install_game(old_igame)
#log_gtk('Removing repair file.')
l=log_gtk('Removing repair file.')
#log_gtk('Removing repair file.').show_all()
l=log_gtk('Removing repair file.').show_all()
os.remove(repair_file)
l.destroy()
# check if install tags have changed, if they did; try deleting files that are no longer required.
if old_igame and old_igame.install_tags != parent.igame.install_tags:
old_igame.install_tags = parent.igame.install_tags
#log_gtk('Deleting now untagged files.')
l=log_gtk('Deleting now untagged files.')
#log_gtk('Deleting now untagged files.').show_all()
l=log_gtk('Deleting now untagged files.').show_all()
core.uninstall_tag(old_igame)
core.install_game(old_igame)
l.destroy()
@ -767,20 +767,20 @@ def install_gtk(app_name, app_title, parent):
ignore_space_req=parent.args.ignore_space)
if res.warnings or res.failures:
#log_gtk('Installation requirements check returned the following results:')
#log_gtk('Installation requirements check returned the following results:').show_all()
print('Installation requirements check returned the following results:')
if res.warnings:
for warn in sorted(res.warnings):
#log_gtk(warn)
#log_gtk(warn).show_all()
print(warn)
if res.failures:
for msg in sorted(res.failures):
#log_gtk(msg)
#log_gtk(msg).show_all()
print(msg)
log_gtk('Installation cannot proceed, exiting.')
exit(1)
log_gtk('Installation cannot proceed, exiting.').show_all()
return 1
print('Downloads are resumable, you can interrupt the download with '
'CTRL-C and resume it using the same command later on.')
@ -872,7 +872,7 @@ def install_gtk(app_name, app_title, parent):
log_gtk(f'Installation failed after {end_t - parent.start_t:.02f} seconds.'
f'The following exception occurred while waiting for the downloader to finish: {e!r}. '
f'Try restarting the process, the resume file will be used to start where it failed. '
f'If it continues to fail please open an issue on GitHub.')
f'If it continues to fail please open an issue on GitHub.').show_all()
def post_dlm(main_window):
#else:
@ -911,7 +911,7 @@ def post_dlm(main_window):
# todo option to automatically download saves after the installation
# main_window.args does not have the required attributes for sync_saves in here,
# not sure how to solve that elegantly.
log_gtk(f'This main_window.game supports cloud saves, syncing is handled by the "sync-saves" command.To download saves for this main_window.game run "legendary sync-saves {main_window.game.app_name}"')
log_gtk(f'This main_window.game supports cloud saves, syncing is handled by the "sync-saves" command.To download saves for this main_window.game run "legendary sync-saves {main_window.game.app_name}"').show_all()
old_igame = core.get_installed_game(main_window.game.app_name)
if old_igame and main_window.args.repair_mode and os.path.exists(repair_file):
@ -919,17 +919,17 @@ def post_dlm(main_window):
old_igame.needs_verification = False
core.install_game(old_igame)
log_gtk('Removing repair file.')
log_gtk('Removing repair file.').show_all()
os.remove(repair_file)
# check if install tags have changed, if they did; try deleting files that are no longer required.
if old_igame and old_igame.install_tags != main_window.igame.install_tags:
old_igame.install_tags = main_window.igame.install_tags
log_gtk('Deleting now untagged files.')
log_gtk('Deleting now untagged files.').show_all()
core.uninstall_tag(old_igame)
core.install_game(old_igame)
log_gtk(f'Finished installation process in {main_window.end_t - main_window.start_t:.02f} seconds.')
log_gtk(f'Finished installation process in {main_window.end_t - main_window.start_t:.02f} seconds.').show_all()
def launch_gtk(app_name, app_title, parent): pass
@ -963,21 +963,21 @@ def uninstall_gtk(menu, app_name, app_title, parent):
for dlc in dlcs:
if (idlc := core.get_installed_game(dlc.app_name)) is not None:
print(f'Uninstalling DLC "{dlc.app_name}"...')
l = log_gtk(f'Uninstalling DLC "{dlc.app_name}"...')
l = log_gtk(f'Uninstalling DLC "{dlc.app_name}"...').show_all()
core.uninstall_game(idlc, delete_files=not args.keep_files)
l.destroy()
print(f'Removing "{igame.title}" from "{igame.install_path}"...')
l=log_gtk(f'Removing "{igame.title}" from "{igame.install_path}"...')
l=log_gtk(f'Removing "{igame.title}" from "{igame.install_path}"...').show_all()
core.uninstall_game(igame, delete_files=not args.keep_files, delete_root_directory=True)
l.destroy()
print('Game has been uninstalled.')
log_gtk('Game has been uninstalled.')
log_gtk('Game has been uninstalled.').show_all()
main_window.scroll.destroy()
main_window.list_games()
except Exception as e:
print(f'Removing game failed: {e!r}, please remove {igame.install_path} manually.')
log_gtk(f'Removing game failed: {e!r}, please remove {igame.install_path} manually.')
log_gtk(f'Removing game failed: {e!r}, please remove {igame.install_path} manually.').show_all()
def list_files_gtk(app_name, app_title, parent): pass
@ -1124,18 +1124,18 @@ class main_window(Gtk.Window):
sid = ask_sid(self)
exchange_token = core.auth_sid(sid)
if not exchange_token:
log_gtk('No exchange token, cannot login.')
log_gtk('No exchange token, cannot login.').show_all()
return
if core.auth_code(exchange_token):
log_gtk(f'Successfully logged in as "{core.lgd.userdata["displayName"]}"')
log_gtk(f'Successfully logged in as "{core.lgd.userdata["displayName"]}"').show_all()
else:
log_gtk('Login attempt failed, please see log for details.')
log_gtk('Login attempt failed, please see log for details.').show_all()
self.destroy()
main()
def onclick_logout(self, widget):
core.lgd.invalidate_userdata()
log_gtk("Successfully logged out")
log_gtk("Successfully logged out").show_all()
self.destroy()
main()