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tried Gtk.Button for game list
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@ -9,6 +9,7 @@ import legendary.core
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def log_gtk(msg):
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dialog = Gtk.Dialog(title="Legendary Log")
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dialog.log = Gtk.Label(label=msg)
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dialog.log.set_selectable()
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box = dialog.get_content_area()
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box.add(dialog.log)
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dialog.show_all()
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@ -24,19 +25,19 @@ class main_window(Gtk.Window):
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# 'Legendary' label
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self.legendary_label = Gtk.Label(label="Legendary")
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self.login_vbox = Gtk.VBox()
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self.login_vbox.pack_start(self.legendary_label, False, False, 5)
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self.login_vbox.pack_start(self.legendary_label, False, False, 10)
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# Login button
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if not core.login():
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self.button_login = Gtk.Button(label="Login")
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self.button_login.connect("clicked", self.onclick)
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self.login_vbox.pack_start(self.button_login, False, False, 5)
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self.login_vbox.pack_start(self.button_login, False, False, 10)
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self.box.pack_start(self.login_vbox, False, False, 5)
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self.box.pack_start(self.login_vbox, False, False, 20)
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# Games
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self.scroll = Gtk.ScrolledWindow()
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self.scroll.set_border_width(0)
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self.scroll.set_border_width(10)
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self.scroll.set_policy(Gtk.PolicyType.AUTOMATIC, Gtk.PolicyType.ALWAYS)
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#self.vbox.pack_end(self.scroll, True, True, 0)
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self.box.pack_end(self.scroll, True, True, 0)
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@ -52,8 +53,8 @@ class main_window(Gtk.Window):
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i=0
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for game in games:
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i+=1
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self.game_label = Gtk.Label(label=game.app_title)
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self.game_label.set_justify(Gtk.Justification.LEFT)
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self.game_label = Gtk.Button(label=game.app_title)
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self.game_label.set_halign(Gtk.Align.START)
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self.scroll.games.pack_start(self.game_label, True, True, 10)
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self.scroll.add(self.scroll.games)
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#print(f' * {game.app_title} (App name: {game.app_name} | Version: {game.app_version})')
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