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fix: unset old_manifest for all types of repair
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@ -1447,7 +1447,7 @@ class LegendaryCore:
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if not repair_use_latest and old_manifest:
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# use installed manifest for repairs instead of updating
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new_manifest = old_manifest
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old_manifest = None
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old_manifest = None
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filename = clean_filename(f'{game.app_name}.repair')
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resume_file = os.path.join(self.lgd.get_tmp_path(), filename)
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