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https://github.com/derrod/legendary.git
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added list of games (kinda)
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parent
aaae570e46
commit
f71dde4715
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@ -1,39 +1,11 @@
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#!/usr/bin/env python3
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#!/usr/bin/env python3
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import logging
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import os
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import gi
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import gi
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import webbrowser
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import webbrowser
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gi.require_version('Gtk', '3.0')
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gi.require_version('Gtk', '3.0')
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from gi.repository import Gtk
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from gi.repository import Gtk
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import legendary.core
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import legendary.core
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#logging.basicConfig(
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# format='[%(name)s] %(levelname)s: %(message)s',
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# level=logging.INFO,
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#)
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logger = logging.getLogger('gui')
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#logger.info("ciao")
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#class MyHandler(logging.Handler):
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# def __init__(self, label):
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# logging.Handler.__init__(self)
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# self.label = label
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#
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# def handle(self, rec):
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# original = self.label.get_text()
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# self.label.set_text(rec.msg + "\n" + original)
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#
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#class MyLogger():
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# def __init__(self, label):
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# self.logger = logging.getLogger("Example")
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# self.handler = MyHandler(label)
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# #self.handler.setLevel(logging.INFO)
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# self.logger.addHandler(self.handler)
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#
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# def info(self, msg):
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# self.logger.info(msg)
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def log_gtk(msg):
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def log_gtk(msg):
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dialog = Gtk.Dialog(title="Legendary Log")
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dialog = Gtk.Dialog(title="Legendary Log")
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dialog.log = Gtk.Label(label=msg)
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dialog.log = Gtk.Label(label=msg)
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@ -59,6 +31,25 @@ class main_window(Gtk.Window):
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self.button_login.connect("clicked", self.onclick)
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self.button_login.connect("clicked", self.onclick)
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self.grid.attach(self.button_login, 1, 2, 1, 1)
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self.grid.attach(self.button_login, 1, 2, 1, 1)
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# Games
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#self.game_box = Gtk.Box()
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#self.grid.attach(self.game_box, 1, 3, 3, 3)
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if not core.login():
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log_gtk('Login failed, cannot continue!')
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games, dlc_list = core.get_game_and_dlc_list()
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games = sorted(games, key=lambda x: x.app_title.lower())
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for citem_id in dlc_list.keys():
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dlc_list[citem_id] = sorted(dlc_list[citem_id], key=lambda d: d.app_title.lower())
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i=0
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for game in games:
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i+=1
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self.game_label = Gtk.Label(label=game.app_title)
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self.grid.attach(self.game_label, 1, i, 1, 3)
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print(f' * {game.app_title} (App name: {game.app_name} | Version: {game.app_version})')
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for dlc in dlc_list[game.asset_info.catalog_item_id]:
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print(f' + {dlc.app_title} (App name: {dlc.app_name} | Version: {dlc.app_version})')
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def onclick(self, widget):
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def onclick(self, widget):
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webbrowser.open('https://www.epicgames.com/id/login?redirectUrl=https%3A%2F%2Fwww.epicgames.com%2Fid%2Fapi%2Fredirect')
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webbrowser.open('https://www.epicgames.com/id/login?redirectUrl=https%3A%2F%2Fwww.epicgames.com%2Fid%2Fapi%2Fredirect')
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@ -94,14 +85,27 @@ def ask_sid(parent):
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else:
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else:
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return 1
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return 1
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win = main_window()
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core = legendary.core.LegendaryCore()
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core = legendary.core.LegendaryCore()
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win = main_window()
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#log_gtk("This is another message wa wda dwah jkdwhajk dhwjkah djkahwjk hdjkwah jkawhjk dhawjkhd jkawh djkawhjk h")
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#log_gtk("This is another message wa wda dwah jkdwhajk dhwjkah djkahwjk hdjkwah jkawhjk dhawjkhd jkawh djkawhjk h")
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#log_gtk("This is another message")
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#log_gtk("This is another message")
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win.connect("destroy", Gtk.main_quit)
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win.connect("destroy", Gtk.main_quit)
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win.show_all()
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win.show_all()
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if not core.login():
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log_gtk('Login failed, cannot continue!')
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games, dlc_list = core.get_game_and_dlc_list()
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games = sorted(games, key=lambda x: x.app_title.lower())
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for citem_id in dlc_list.keys():
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dlc_list[citem_id] = sorted(dlc_list[citem_id], key=lambda d: d.app_title.lower())
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for game in games:
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print(f' * {game.app_title} (App name: {game.app_name} | Version: {game.app_version})')
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for dlc in dlc_list[game.asset_info.catalog_item_id]:
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print(f' + {dlc.app_title} (App name: {dlc.app_name} | Version: {dlc.app_version})')
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print(f'\nTotal: {len(games)}')
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Gtk.main()
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Gtk.main()
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#cli.logger.Handler = logw.log
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#cli.logger.Handler = logw.log
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