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[cli] Add "move" command to move existing game installations
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@ -2348,6 +2348,42 @@ class LegendaryCLI:
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self.core.lgd.config.set(app_name, 'crossover_bottle', args.crossover_bottle)
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logger.info('Saved choices to configuration.')
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def move(self, args):
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app_name = self._resolve_aliases(args.app_name)
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igame = self.core.get_installed_game(app_name, skip_sync=True)
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if not igame:
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logger.error(f'No installed game found for "{app_name}"')
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return
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old_base, game_folder = os.path.split(igame.install_path.replace('\\', '/'))
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new_path = os.path.join(args.new_path, game_folder)
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logger.info(f'Moving "{game_folder}" from "{old_base}" to "{args.new_path}"')
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if not args.skip_move:
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try:
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if not os.path.exists(args.new_path):
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os.makedirs(args.new_path)
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os.rename(igame.install_path, new_path)
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except Exception as e:
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if isinstance(e, OSError) and e.errno == 18:
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logger.error(f'Moving to a different drive is not supported. Move the folder manually to '
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f'"{new_path}" and then run "legendary {app_name} "{args.new_path}" --skip-move"')
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elif isinstance(e, FileExistsError):
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logger.error(f'The target path already contains a folder called "{game_folder}", '
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f'please remove or rename it first.')
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else:
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logger.error(f'Moving failed with unknown error {e!r}.')
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logger.info(f'Try moving the folder manually to "{new_path}" and running '
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f'"legendary {app_name} "{args.new_path}" --skip-move"')
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return
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else:
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logger.info(f'Not moving, just rewriting legendary metadata...')
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igame.install_path = new_path
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self.core.install_game(igame)
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logger.info('Finished.')
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def main():
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parser = argparse.ArgumentParser(description=f'Legendary v{__version__} - "{__codename__}"')
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@ -2392,6 +2428,7 @@ def main():
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list_files_parser = subparsers.add_parser('list-files', help='List files in manifest')
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list_installed_parser = subparsers.add_parser('list-installed', help='List installed games')
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list_saves_parser = subparsers.add_parser('list-saves', help='List available cloud saves')
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move_parser = subparsers.add_parser('move', help='Move specified app name to a new location')
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status_parser = subparsers.add_parser('status', help='Show legendary status information')
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sync_saves_parser = subparsers.add_parser('sync-saves', help='Sync cloud saves')
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uninstall_parser = subparsers.add_parser('uninstall', help='Uninstall (delete) a game')
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@ -2434,6 +2471,9 @@ def main():
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cx_parser.add_argument('app_name', metavar='<App Name>', nargs='?',
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help='App name to configure, will configure defaults if ommited')
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move_parser.add_argument('app_name', metavar='<App Name>', help='Name of the app')
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move_parser.add_argument('new_path', metavar='<New Base Path>', help='Directory to move game folder to')
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# Flags
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auth_parser.add_argument('--import', dest='import_egs_auth', action='store_true',
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help='Import Epic Games Launcher authentication data (logs out of EGL)')
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@ -2713,6 +2753,9 @@ def main():
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cx_parser.add_argument('--crossover-bottle', dest='crossover_bottle', action='store', metavar='<bottle name>',
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help='Specify bottle to skip interactive selection')
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move_parser.add_argument('--skip-move', dest='skip_move', action='store_true',
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help='Only change legendary database, do not move files (e.g. if already moved)')
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args, extra = parser.parse_known_args()
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if args.version:
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@ -2805,6 +2848,8 @@ def main():
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cli.manage_eos_overlay(args)
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elif args.subparser_name == 'crossover':
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cli.crossover_setup(args)
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elif args.subparser_name == 'move':
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cli.move(args)
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except KeyboardInterrupt:
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logger.info('Command was aborted via KeyboardInterrupt, cleaning up...')
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