legendary/legendary/models/downloading.py

180 lines
4.2 KiB
Python

# coding: utf-8
from dataclasses import dataclass
from typing import Union
from .manifest import ManifestComparison
@dataclass
class SharedMemorySegment:
"""
Segment of the shared memory used for one Chunk
"""
offset: int = 0
end: int = 1024 * 1024
@property
def size(self):
return self.end - self.offset
@dataclass
class DownloaderTask:
"""
Task submitted to the download worker
"""
url: Union[str, None] = None
chunk_guid: Union[int, None] = None
shm: Union[SharedMemorySegment, None] = None
kill: bool = False
@dataclass
class DownloaderTaskResult:
"""
Result of DownloaderTask provided by download workers
"""
success: bool
chunk_guid: int
shm: SharedMemorySegment
url: str
size: Union[int, None] = None
compressed_size: Union[int, None] = None
time_delta: Union[int, None] = None
@dataclass
class ChunkTask:
"""
A task describing a single read of a (partial) chunk from memory or an existing file
"""
chunk_guid: int
chunk_offset: int = 0
chunk_size: int = 0
# Whether this chunk can be removed from memory/disk after having been written
cleanup: bool = False
# Path to the file the chunk is read from (if not from memory)
chunk_file: Union[str, None] = None
@dataclass
class FileTask:
"""
A task describing some operation on the filesystem
"""
filename: str
# just create a 0-byte file
empty: bool = False
open: bool = False
close: bool = False
rename: bool = False
# Deletes the file, if rename is true, this will remove an existing file with the target name
delete: bool = False
silent: bool = False
# If rename is true, this is the name of the file to be renamed
temporary_filename: Union[str, None] = None
@property
def is_reusing(self):
return self.temporary_filename is not None
@dataclass
class WriterTask:
"""
Task for FileWriter worker process, describing an operation on the filesystem
"""
filename: str
chunk_offset: int = 0
chunk_size: int = 0
chunk_guid: Union[int, None] = None
# Just create an empty file
empty: bool = False
# Whether shared memory segment shall be released back to the pool on completion
release_memory: bool = False
shared_memory: Union[SharedMemorySegment, None] = None
# File to read old chunk from, disk chunk cache or old game file
old_file: Union[str, None] = None
cache_file: Union[str, None] = None
open: bool = False
close: bool = False
delete: bool = False
# Do not log deletion failures
silent: bool = False
rename: bool = False
# Filename to rename from
old_filename: Union[str, None] = None
# Instruct worker to terminate
kill: bool = False
@dataclass
class WriterTaskResult:
"""
Result from the FileWriter worker
"""
success: bool
filename: Union[str, None] = None
size: int = 0
chunk_guid: Union[int, None] = None
shared_memory: Union[SharedMemorySegment, None] = None
release_memory: bool = False
closed: bool = False
time_delta: Union[float, None] = None
# Worker terminated, instructs results handler to also stop
kill: bool = False
@dataclass
class UIUpdate:
"""
Status update object sent from the manager to the CLI/GUI to update status indicators
"""
progress: float
download_speed: float
write_speed: float
read_speed: float
memory_usage: float
current_filename: Union[str, None] = None
@dataclass
class AnalysisResult:
"""
Result of processing a manifest for downloading
"""
dl_size: int = 0
uncompressed_dl_size: int = 0
install_size: int = 0
reuse_size: int = 0
biggest_file_size: int = 0
unchanged_size: int = 0
biggest_chunk: int = 0
min_memory: int = 0
num_chunks: int = 0
num_chunks_cache: int = 0
num_files: int = 0
removed: int = 0
added: int = 0
changed: int = 0
unchanged: int = 0
manifest_comparison: Union[ManifestComparison, None] = None
@dataclass
class ConditionCheckResult:
"""
Result of install condition checks
"""
failures: Union[list, None] = None
warnings: Union[list, None] = None