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Update makefile.
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34
makefile
34
makefile
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@ -1,6 +1,6 @@
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# C++/C Recursive Project Makefile
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# (c) Jack
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# Version 4
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# Version 6 (20211110)
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# Project Name
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PROJECT_NAME = nstool
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@ -31,8 +31,8 @@ PROJECT_SONAME = $(PROJECT_NAME).so.$(PROJECT_SO_VER_MAJOR)
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PROJECT_SO_FILENAME = $(PROJECT_SONAME).$(PROJECT_SO_VER_MINOR).$(PROJECT_SO_VER_PATCH)
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# Project Dependencies
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PROJECT_DEPEND = mbedtls lz4 toolchain fmt nintendo-hac nintendo-hac-hb nintendo-es nintendo-pki
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PROJECT_DEPEND_LOCAL_DIR = libmbedtls liblz4 libtoolchain libfmt libnintendo-hac libnintendo-hac-hb libnintendo-es libnintendo-pki
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PROJECT_DEPEND = nintendo-hac-hb nintendo-hac nintendo-es nintendo-pki toolchain fmt lz4 mbedtls
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PROJECT_DEPEND_LOCAL_DIR = libnintendo-hac-hb libnintendo-hac libnintendo-es libnintendo-pki libtoolchain libfmt liblz4 libmbedtls
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# Generate compiler flags for including project include path
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ifneq ($(PROJECT_INCLUDE_PATH),)
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@ -64,12 +64,26 @@ ifeq ($(PROJECT_PLATFORM),)
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endif
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endif
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# Detect Architecture
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ifeq ($(PROJECT_PLATFORM_ARCH),)
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ifeq ($(PROJECT_PLATFORM), WIN32)
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export PROJECT_PLATFORM_ARCH = x86_64
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else ifeq ($(PROJECT_PLATFORM), GNU)
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export PROJECT_PLATFORM_ARCH = $(shell uname -m)
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else ifeq ($(PROJECT_PLATFORM), MACOS)
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export PROJECT_PLATFORM_ARCH = $(shell uname -m)
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else
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export PROJECT_PLATFORM_ARCH = x86_64
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endif
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endif
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# Generate platform specific compiler flags
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ifeq ($(PROJECT_PLATFORM), WIN32)
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# Windows Flags/Libs
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CC = x86_64-w64-mingw32-gcc
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CXX = x86_64-w64-mingw32-g++
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WARNFLAGS = -Wall -Wno-unused-value -Wno-unused-but-set-variable
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ARCHFLAGS =
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INC +=
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LIB += -static
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ARFLAGS = cr -o
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@ -78,6 +92,7 @@ else ifeq ($(PROJECT_PLATFORM), GNU)
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#CC =
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#CXX =
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WARNFLAGS = -Wall -Wno-unused-value -Wno-unused-but-set-variable
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ARCHFLAGS =
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INC +=
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LIB +=
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ARFLAGS = cr -o
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@ -86,18 +101,19 @@ else ifeq ($(PROJECT_PLATFORM), MACOS)
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#CC =
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#CXX =
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WARNFLAGS = -Wall -Wno-unused-value -Wno-unused-private-field
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ARCHFLAGS = -arch $(PROJECT_PLATFORM_ARCH)
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INC +=
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LIB +=
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ARFLAGS = rc
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endif
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# Compiler Flags
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CXXFLAGS = -std=c++11 $(INC) $(WARNFLAGS) -fPIC
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CFLAGS = -std=c11 $(INC) $(WARNFLAGS) -fPIC
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CXXFLAGS = -std=c++11 $(INC) $(WARNFLAGS) $(ARCHFLAGS) -fPIC
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CFLAGS = -std=c11 $(INC) $(WARNFLAGS) $(ARCHFLAGS) -fPIC
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# Object Files
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SRC_OBJ = $(foreach dir,$(PROJECT_SRC_SUBDIRS),$(subst .cpp,.o,$(wildcard $(dir)/*.cpp))) $(foreach dir,$(PROJECT_SRC_SUBDIRS),$(subst .c,.o,$(wildcard $(dir)/*.c)))
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TESTSRC_OBJ = $(foreach dir,$(PROJECT_TESTSRC_SUBDIRS),$(subst .cpp,.o,$(wildcard $(dir)/*.cpp))) $(foreach dir,$(PROJECT_TESTSRC_SUBDIRS),$(subst .c,.o,$(wildcard $(dir)/*.c)))
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SRC_OBJ = $(foreach dir,$(PROJECT_SRC_SUBDIRS),$(subst .cpp,.o,$(wildcard $(dir)/*.cpp))) $(foreach dir,$(PROJECT_SRC_SUBDIRS),$(subst .cc,.o,$(wildcard $(dir)/*.cc))) $(foreach dir,$(PROJECT_SRC_SUBDIRS),$(subst .c,.o,$(wildcard $(dir)/*.c)))
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TESTSRC_OBJ = $(foreach dir,$(PROJECT_TESTSRC_SUBDIRS),$(subst .cpp,.o,$(wildcard $(dir)/*.cpp))) $(foreach dir,$(PROJECT_TESTSRC_SUBDIRS),$(subst .cc,.o,$(wildcard $(dir)/*.cc))) $(foreach dir,$(PROJECT_TESTSRC_SUBDIRS),$(subst .c,.o,$(wildcard $(dir)/*.c)))
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# all is the default, user should specify what the default should do
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# - 'static_lib' for building static library
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@ -118,6 +134,10 @@ clean: clean_object_files remove_binary_dir
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@echo CXX $<
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@$(CXX) $(CXXFLAGS) -c $< -o $@
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%.o: %.cc
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@echo CXX $<
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@$(CXX) $(CXXFLAGS) -c $< -o $@
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# Binary Directory
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.PHONY: create_binary_dir
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create_binary_dir:
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