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60 lines
1.1 KiB
C++
60 lines
1.1 KiB
C++
#pragma once
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#include <fnd/types.h>
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namespace nn
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{
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namespace hac
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{
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namespace fac
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{
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static const uint32_t kFacFormatVersion = 1;
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static const size_t kSectionAlignSize = 4;
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enum FsAccessFlag
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{
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FSA_APPLICATION_INFO,
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FSA_BOOT_MODE_CONTROL,
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FSA_CALIBRATION,
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FSA_SYSTEM_SAVE_DATA,
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FSA_GAME_CARD,
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FSA_SAVE_DATA_BACKUP,
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FSA_SAVE_DATA_MANAGEMENT,
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FSA_BIS_ALL_RAW,
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FSA_GAME_CARD_RAW,
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FSA_GAME_CARD_PRIVATE,
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FSA_SET_TIME,
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FSA_CONTENT_MANAGER,
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FSA_IMAGE_MANAGER,
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FSA_CREATE_SAVE_DATA,
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FSA_SYSTEM_SAVE_DATA_MANAGEMENT,
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FSA_BIS_FILE_SYSTEM,
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FSA_SYSTEM_UPDATE,
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FSA_SAVE_DATA_META,
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FSA_DEVICE_SAVE_CONTROL,
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FSA_SETTINGS_CONTROL,
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FSA_DEBUG = 62,
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FSA_FULL_PERMISSION = 63,
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};
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enum SaveDataOwnerIdAccessType
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{
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SDO_READ = 1,
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SDO_WRITE,
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SDO_READWRITE
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};
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}
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#pragma pack(push,1)
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struct sFacHeader
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{
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le_uint32_t version; // default 1
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le_uint64_t fac_flags;
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struct sFacSection
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{
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le_uint32_t offset;
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le_uint32_t size;
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} content_owner_ids, save_data_owner_ids; // the data for these follow later in binary. start/end relative to base of FacData instance
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};
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#pragma pack(pop)
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}
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} |