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77 lines
1.9 KiB
C++
77 lines
1.9 KiB
C++
#pragma once
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#include <string>
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#include <fnd/types.h>
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#include <fnd/ISerialisable.h>
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#include <fnd/List.h>
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#include <nn/hac/fac.h>
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namespace nn
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{
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namespace hac
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{
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class FileSystemAccessControlBinary : public fnd::ISerialisable
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{
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public:
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struct sSaveDataOwnerId
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{
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nn::hac::fac::SaveDataOwnerIdAccessType access_type;
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uint64_t id;
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void operator=(const sSaveDataOwnerId& other)
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{
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access_type = other.access_type;
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id = other.id;
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}
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bool operator==(const sSaveDataOwnerId& other) const
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{
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return (access_type == other.access_type) \
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&& (id == other.id);
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}
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bool operator!=(const sSaveDataOwnerId& other) const
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{
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return !(*this == other);
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}
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};
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FileSystemAccessControlBinary();
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FileSystemAccessControlBinary(const FileSystemAccessControlBinary& other);
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void operator=(const FileSystemAccessControlBinary& other);
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bool operator==(const FileSystemAccessControlBinary& other) const;
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bool operator!=(const FileSystemAccessControlBinary& other) const;
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// export/import binary
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void toBytes();
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void fromBytes(const byte_t* data, size_t len);
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const fnd::Vec<byte_t>& getBytes() const;
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// variables
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void clear();
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uint32_t getFormatVersion() const;
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void setFormatVersion(uint32_t version);
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const fnd::List<fac::FsAccessFlag>& getFsaRightsList() const;
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void setFsaRightsList(const fnd::List<fac::FsAccessFlag>& list);
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const fnd::List<uint64_t>& getContentOwnerIdList() const;
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void setContentOwnerIdList(const fnd::List<uint64_t>& list);
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const fnd::List<sSaveDataOwnerId>& getSaveDataOwnerIdList() const;
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void setSaveDataOwnerIdList(const fnd::List<sSaveDataOwnerId>& list);
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private:
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const std::string kModuleName = "FILE_SYSTEM_ACCESS_CONTROL_BINARY";
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// raw data
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fnd::Vec<byte_t> mRawBinary;
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// variables
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uint32_t mVersion;
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fnd::List<fac::FsAccessFlag> mFsaRights;
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fnd::List<uint64_t> mContentOwnerIdList;
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fnd::List<sSaveDataOwnerId> mSaveDataOwnerIdList;
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};
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}
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} |