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re3/src/audio/AudioScriptObject.cpp

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2019-05-29 00:52:30 +00:00
#include "common.h"
#include "AudioScriptObject.h"
void PlayOneShotScriptObject(UInt8 id, CVector const &pos)
{
((void (__cdecl *)(UInt8, CVector const &))0x57C5F0)(id, pos);
}