2019-05-15 14:52:37 +00:00
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#include "common.h"
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#include "patcher.h"
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#include "Pools.h"
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2019-06-12 18:07:37 +00:00
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#include "Radar.h"
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#include "Object.h"
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WRAPPER void CObject::ObjectDamage(float amount) { EAXJMP(0x4BB240); }
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int16 &CObject::nNoTempObjects = *(int16*)0x95CCA2;
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2019-05-15 14:52:37 +00:00
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void *CObject::operator new(size_t sz) { return CPools::GetObjectPool()->New(); }
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void CObject::operator delete(void *p, size_t sz) { CPools::GetObjectPool()->Delete((CObject*)p); }
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2019-06-12 18:07:37 +00:00
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CObject::CObject(void)
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{
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m_type = ENTITY_TYPE_OBJECT;
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m_fUprootLimit = 0.0f;
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m_nCollisionDamageEffect = 0;
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2019-06-19 16:35:51 +00:00
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m_nSpecialCollisionResponseCases = COLLRESPONSE_NONE;
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m_bCameraToAvoidThisObject = false;
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2019-06-12 18:07:37 +00:00
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ObjectCreatedBy = 0;
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m_nEndOfLifeTime = 0;
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// m_nRefModelIndex = -1; // duplicate
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// bUseVehicleColours = false; // duplicate
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m_colour2 = 0;
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m_colour1 = m_colour2;
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field_172 = 0;
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m_obj_flag1 = false;
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m_obj_flag2 = false;
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m_obj_flag4 = false;
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m_obj_flag8 = false;
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m_obj_flag10 = false;
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bHasBeenDamaged = false;
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m_nRefModelIndex = -1;
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bUseVehicleColours = false;
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m_pCurSurface = nil;
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m_pCollidingEntity = nil;
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}
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CObject::~CObject(void)
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{
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CRadar::ClearBlipForEntity(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(this));
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if(m_nRefModelIndex != -1)
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CModelInfo::GetModelInfo(m_nRefModelIndex)->RemoveRef();
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if(ObjectCreatedBy == TEMP_OBJECT && nNoTempObjects != 0)
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nNoTempObjects--;
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}
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void
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CObject::Render(void)
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{
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if(m_flagD80)
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return;
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if(m_nRefModelIndex != -1 && ObjectCreatedBy == TEMP_OBJECT && bUseVehicleColours){
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CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(m_nRefModelIndex);
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assert(mi->m_type == MITYPE_VEHICLE);
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mi->SetVehicleColour(m_colour1, m_colour2);
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}
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CEntity::Render();
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}
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2019-06-24 22:42:23 +00:00
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WRAPPER void CObject::DeleteAllTempObjectInArea(CVector, float) { EAXJMP(0x4BBED0); }
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2019-06-12 18:07:37 +00:00
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STARTPATCHES
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2019-06-30 10:59:55 +00:00
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InjectHook(0x4BAE00, &CObject::dtor, PATCH_JUMP);
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2019-06-12 18:07:37 +00:00
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InjectHook(0x4BB1E0, &CObject::Render_, PATCH_JUMP);
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ENDPATCHES
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