1
0
Fork 0
mirror of https://github.com/halpz/re3.git synced 2024-12-26 18:15:27 +00:00
re3/premake5.lua

406 lines
11 KiB
Lua
Raw Normal View History

2020-04-29 09:44:26 +00:00
newoption {
trigger = "glewdir",
value = "PATH",
description = "Directory of GLEW",
2020-08-14 11:21:16 +00:00
default = "vendor/glew-2.1.0"
2020-04-29 09:44:26 +00:00
}
newoption {
2020-07-22 11:56:28 +00:00
trigger = "glfwdir64",
2020-04-29 09:44:26 +00:00
value = "PATH",
description = "Directory of glfw",
2020-08-14 11:21:16 +00:00
default = "vendor/glfw-3.3.2.bin.WIN64",
2020-07-22 11:56:28 +00:00
}
newoption {
trigger = "glfwdir32",
value = "PATH",
description = "Directory of glfw",
2020-08-14 11:21:16 +00:00
default = "vendor/glfw-3.3.2.bin.WIN32",
2020-04-29 09:44:26 +00:00
}
newoption {
trigger = "with-asan",
description = "Build with address sanitizer"
}
2020-04-29 09:44:26 +00:00
newoption {
trigger = "with-librw",
description = "Build and use librw from this solution"
}
2020-05-22 14:40:19 +00:00
newoption {
trigger = "with-opus",
description = "Build with opus"
}
2020-04-29 09:44:26 +00:00
if(_OPTIONS["with-librw"]) then
2020-08-14 11:21:16 +00:00
Librw = "vendor/librw"
2020-04-29 09:44:26 +00:00
else
2020-08-14 11:21:16 +00:00
Librw = os.getenv("LIBRW") or "vendor/librw"
2020-04-29 09:44:26 +00:00
end
2020-04-15 12:05:24 +00:00
2020-05-16 12:34:51 +00:00
function getsys(a)
if a == 'windows' then
return 'win'
end
return a
end
function getarch(a)
if a == 'x86_64' then
return 'amd64'
elseif a == 'ARM' then
return 'arm'
elseif a == 'ARM64' then
return 'arm64'
2020-05-16 12:34:51 +00:00
end
return a
end
2021-01-08 00:41:40 +00:00
workspace "reLCS"
2020-04-28 19:46:53 +00:00
language "C++"
configurations { "Debug", "Release" }
2019-05-15 14:52:37 +00:00
location "build"
2020-04-28 19:46:53 +00:00
symbols "Full"
staticruntime "off"
2020-05-11 02:55:57 +00:00
if _OPTIONS["with-asan"] then
buildoptions { "-fsanitize=address -g3 -fno-omit-frame-pointer" }
linkoptions { "-fsanitize=address" }
end
2020-04-28 19:46:53 +00:00
filter { "system:windows" }
platforms {
2020-07-18 10:30:51 +00:00
"win-x86-RW34_d3d8-mss",
2020-04-28 19:46:53 +00:00
"win-x86-librw_d3d9-mss",
"win-x86-librw_gl3_glfw-mss",
2020-07-18 10:30:51 +00:00
"win-x86-RW34_d3d8-oal",
2020-05-22 15:00:18 +00:00
"win-x86-librw_d3d9-oal",
"win-x86-librw_gl3_glfw-oal",
2020-07-22 11:56:28 +00:00
"win-amd64-librw_d3d9-oal",
"win-amd64-librw_gl3_glfw-oal",
2020-04-28 19:46:53 +00:00
}
2020-04-29 09:44:26 +00:00
2020-05-11 02:55:57 +00:00
filter { "system:linux" }
platforms {
"linux-x86-librw_gl3_glfw-oal",
2020-05-16 12:34:51 +00:00
"linux-amd64-librw_gl3_glfw-oal",
"linux-arm-librw_gl3_glfw-oal",
"linux-arm64-librw_gl3_glfw-oal",
2020-05-11 02:55:57 +00:00
}
2020-08-08 11:07:55 +00:00
filter { "system:bsd" }
platforms {
2020-09-28 01:57:41 +00:00
"bsd-x86-librw_gl3_glfw-oal",
"bsd-amd64-librw_gl3_glfw-oal",
"bsd-arm-librw_gl3_glfw-oal",
"bsd-arm64-librw_gl3_glfw-oal"
2020-08-08 11:07:55 +00:00
}
filter { "system:macosx" }
platforms {
"macosx-arm64-librw_gl3_glfw-oal",
"macosx-amd64-librw_gl3_glfw-oal",
}
2020-08-08 11:07:55 +00:00
2020-04-28 19:46:53 +00:00
filter "configurations:Debug"
defines { "DEBUG" }
filter "configurations:Release"
defines { "NDEBUG" }
optimize "On"
filter { "platforms:win*" }
system "windows"
2020-05-11 02:55:57 +00:00
filter { "platforms:linux*" }
system "linux"
2020-04-28 19:46:53 +00:00
2020-08-08 11:07:55 +00:00
filter { "platforms:bsd*" }
system "bsd"
filter { "platforms:macosx*" }
system "macosx"
2020-08-08 11:07:55 +00:00
2020-04-28 19:46:53 +00:00
filter { "platforms:*x86*" }
architecture "x86"
2020-05-16 12:34:51 +00:00
filter { "platforms:*amd64*" }
architecture "amd64"
filter { "platforms:*arm*" }
architecture "ARM"
filter { "platforms:macosx-arm64-*" }
buildoptions { "-target", "arm64-apple-macos11", "-std=gnu++14" }
filter { "platforms:macosx-amd64-*" }
buildoptions { "-target", "x86_64-apple-macos10.12", "-std=gnu++14" }
2020-05-16 12:34:51 +00:00
2020-04-28 19:46:53 +00:00
filter { "platforms:*librw_d3d9*" }
defines { "RW_D3D9" }
2020-04-29 09:44:26 +00:00
if(not _OPTIONS["with-librw"]) then
2020-07-22 11:56:28 +00:00
libdirs { path.join(Librw, "lib/win-%{getarch(cfg.architecture)}-d3d9/%{cfg.buildcfg}") }
2020-04-29 09:44:26 +00:00
end
2020-04-28 19:46:53 +00:00
filter "platforms:*librw_gl3_glfw*"
defines { "RW_GL3" }
2020-05-11 02:55:57 +00:00
includedirs { path.join(_OPTIONS["glewdir"], "include") }
2020-04-29 09:44:26 +00:00
if(not _OPTIONS["with-librw"]) then
2020-05-16 12:34:51 +00:00
libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") }
2020-04-29 09:44:26 +00:00
end
2020-07-22 11:56:28 +00:00
filter "platforms:*x86-librw_gl3_glfw*"
includedirs { path.join(_OPTIONS["glfwdir32"], "include") }
filter "platforms:*amd64-librw_gl3_glfw*"
includedirs { path.join(_OPTIONS["glfwdir64"], "include") }
2020-05-11 02:55:57 +00:00
2020-05-16 12:34:51 +00:00
filter "platforms:win*librw_gl3_glfw*"
defines { "GLEW_STATIC" }
2020-05-11 02:55:57 +00:00
2020-04-28 19:46:53 +00:00
filter {}
2020-05-11 02:55:57 +00:00
2020-04-28 19:46:53 +00:00
function setpaths (gamepath, exepath, scriptspath)
scriptspath = scriptspath or ""
if (gamepath) then
2020-05-11 02:55:57 +00:00
postbuildcommands {
2020-05-12 01:41:17 +00:00
'{COPY} "%{cfg.buildtarget.abspath}" "' .. gamepath .. scriptspath .. '%{cfg.buildtarget.name}"'
2020-05-11 02:55:57 +00:00
}
2020-04-28 19:46:53 +00:00
debugdir (gamepath)
if (exepath) then
2020-05-11 17:10:01 +00:00
-- Used VS variable $(TargetFileName) because it doesn't accept premake tokens. Does debugcommand even work outside VS??
debugcommand (gamepath .. "$(TargetFileName)")
2020-04-28 19:46:53 +00:00
dir, file = exepath:match'(.*/)(.*)'
debugdir (gamepath .. (dir or ""))
end
end
--targetdir ("bin/%{prj.name}/" .. scriptspath)
end
2020-04-29 09:44:26 +00:00
if(_OPTIONS["with-librw"]) then
2020-04-28 19:46:53 +00:00
project "librw"
kind "StaticLib"
targetname "rw"
2020-08-14 11:21:16 +00:00
targetdir(path.join(Librw, "lib/%{cfg.platform}/%{cfg.buildcfg}"))
2020-04-28 19:46:53 +00:00
files { path.join(Librw, "src/*.*") }
files { path.join(Librw, "src/*/*.*") }
2020-08-08 11:07:55 +00:00
filter { "platforms:*x86*" }
architecture "x86"
filter { "platforms:*amd64*" }
architecture "amd64"
filter "platforms:win*"
staticruntime "on"
buildoptions { "/Zc:sizedDealloc-" }
2020-08-08 11:07:55 +00:00
filter "platforms:bsd*"
includedirs { "/usr/local/include" }
libdirs { "/usr/local/lib" }
filter "platforms:macosx*"
-- Support MacPorts and Homebrew
includedirs { "/opt/local/include" }
includedirs {"/usr/local/include" }
libdirs { "/opt/local/lib" }
libdirs { "/usr/local/lib" }
filter "platforms:*gl3_glfw*"
staticruntime "off"
2020-07-18 10:30:51 +00:00
filter "platforms:*RW34*"
2020-04-28 19:46:53 +00:00
flags { "ExcludeFromBuild" }
filter {}
2020-04-29 09:44:26 +00:00
end
2020-04-28 19:46:53 +00:00
local function addSrcFiles( prefix )
2020-05-11 12:08:19 +00:00
return prefix .. "/*cpp", prefix .. "/*.h", prefix .. "/*.c", prefix .. "/*.ico", prefix .. "/*.rc"
end
2021-01-08 00:41:40 +00:00
project "reLCS"
2020-04-28 19:46:53 +00:00
kind "WindowedApp"
2021-01-08 00:41:40 +00:00
targetname "reLCS"
2020-04-28 19:46:53 +00:00
targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
2020-05-05 16:06:38 +00:00
defines { "MIAMI" }
2019-05-15 14:52:37 +00:00
files { addSrcFiles("src") }
files { addSrcFiles("src/animation") }
files { addSrcFiles("src/audio") }
2020-08-02 16:36:50 +00:00
files { addSrcFiles("src/audio/eax") }
2020-05-12 01:36:10 +00:00
files { addSrcFiles("src/audio/oal") }
files { addSrcFiles("src/buildings") }
files { addSrcFiles("src/collision") }
files { addSrcFiles("src/control") }
files { addSrcFiles("src/core") }
files { addSrcFiles("src/entities") }
2021-01-08 14:47:41 +00:00
files { addSrcFiles("src/leeds/base") }
files { addSrcFiles("src/math") }
files { addSrcFiles("src/modelinfo") }
files { addSrcFiles("src/objects") }
files { addSrcFiles("src/peds") }
files { addSrcFiles("src/render") }
files { addSrcFiles("src/rw") }
files { addSrcFiles("src/save") }
files { addSrcFiles("src/skel") }
files { addSrcFiles("src/skel/glfw") }
files { addSrcFiles("src/text") }
files { addSrcFiles("src/vehicles") }
files { addSrcFiles("src/weapons") }
files { addSrcFiles("src/extras") }
2019-05-15 14:52:37 +00:00
2019-05-18 10:39:39 +00:00
includedirs { "src" }
2019-07-07 11:09:11 +00:00
includedirs { "src/animation" }
includedirs { "src/audio" }
2020-08-02 16:36:50 +00:00
includedirs { "src/audio/eax" }
2020-05-12 01:36:10 +00:00
includedirs { "src/audio/oal" }
includedirs { "src/buildings" }
includedirs { "src/collision" }
2019-07-07 11:09:11 +00:00
includedirs { "src/control" }
includedirs { "src/core" }
includedirs { "src/entities" }
2021-01-08 14:47:41 +00:00
includedirs { "src/leeds/base" }
2019-07-08 19:44:32 +00:00
includedirs { "src/math" }
2019-07-07 11:09:11 +00:00
includedirs { "src/modelinfo" }
includedirs { "src/objects" }
includedirs { "src/peds" }
includedirs { "src/render" }
2020-04-11 15:37:20 +00:00
includedirs { "src/rw" }
2020-01-13 23:13:42 +00:00
includedirs { "src/save/" }
includedirs { "src/skel/" }
2020-04-26 10:25:03 +00:00
includedirs { "src/skel/glfw" }
2019-10-20 17:31:59 +00:00
includedirs { "src/text" }
2019-07-07 11:09:11 +00:00
includedirs { "src/vehicles" }
includedirs { "src/weapons" }
2020-04-24 11:27:02 +00:00
includedirs { "src/extras" }
2020-04-17 13:31:11 +00:00
2020-05-22 14:43:26 +00:00
if _OPTIONS["with-opus"] then
2020-08-14 11:21:16 +00:00
includedirs { "vendor/ogg/include" }
includedirs { "vendor/opus/include" }
includedirs { "vendor/opusfile/include" }
2020-05-22 14:43:26 +00:00
end
2019-07-07 11:09:11 +00:00
2020-05-22 15:00:18 +00:00
filter "platforms:*mss"
2020-05-22 18:14:38 +00:00
defines { "AUDIO_MSS" }
2020-12-29 18:20:36 +00:00
includedirs { "vendor/milessdk/include" }
libdirs { "vendor/milessdk/lib" }
2020-07-29 13:08:01 +00:00
2020-05-22 14:40:19 +00:00
if _OPTIONS["with-opus"] then
filter "platforms:win*"
2020-08-14 11:21:16 +00:00
libdirs { "vendor/ogg/win32/VS2015/Win32/%{cfg.buildcfg}" }
libdirs { "vendor/opus/win32/VS2015/Win32/%{cfg.buildcfg}" }
libdirs { "vendor/opusfile/win32/VS2015/Win32/Release-NoHTTP" }
2020-05-22 14:40:19 +00:00
filter {}
2020-05-23 21:56:20 +00:00
defines { "AUDIO_OPUS" }
2020-05-22 14:40:19 +00:00
end
2020-05-22 15:00:18 +00:00
filter "platforms:*oal"
2020-05-22 18:14:38 +00:00
defines { "AUDIO_OAL" }
2020-05-22 15:00:18 +00:00
filter {}
2021-01-08 00:41:40 +00:00
if(os.getenv("GTA_LCS_RE_DIR")) then
setpaths("$(GTA_LCS_RE_DIR)/", "%(cfg.buildtarget.name)", "")
2020-05-11 21:10:50 +00:00
end
2020-04-28 19:46:53 +00:00
2020-05-11 02:55:57 +00:00
filter "platforms:win*"
files { addSrcFiles("src/skel/win") }
includedirs { "src/skel/win" }
buildoptions { "/Zc:sizedDealloc-" }
2020-05-11 02:55:57 +00:00
linkoptions "/SAFESEH:NO"
characterset ("MBCS")
targetextension ".exe"
2020-11-19 18:07:32 +00:00
if(_OPTIONS["with-librw"]) then
-- external librw is dynamic
staticruntime "on"
end
filter "platforms:win*glfw*"
staticruntime "off"
2020-07-22 11:56:28 +00:00
2020-08-14 11:21:16 +00:00
filter "platforms:win*oal"
includedirs { "vendor/openal-soft/include" }
includedirs { "vendor/libsndfile/include" }
includedirs { "vendor/mpg123/include" }
2020-07-22 11:56:28 +00:00
filter "platforms:win-x86*oal"
2020-08-14 11:21:16 +00:00
libdirs { "vendor/mpg123/lib/Win32" }
libdirs { "vendor/libsndfile/lib/Win32" }
libdirs { "vendor/openal-soft/libs/Win32" }
2020-07-22 11:56:28 +00:00
filter "platforms:win-amd64*oal"
2020-08-14 11:21:16 +00:00
libdirs { "vendor/mpg123/lib/Win64" }
libdirs { "vendor/libsndfile/lib/Win64" }
libdirs { "vendor/openal-soft/libs/Win64" }
2020-05-22 19:49:54 +00:00
2020-05-22 15:00:18 +00:00
filter "platforms:linux*oal"
2020-05-11 02:55:57 +00:00
links { "openal", "mpg123", "sndfile", "pthread" }
2020-08-08 11:07:55 +00:00
filter "platforms:bsd*oal"
links { "openal", "mpg123", "sndfile", "pthread" }
filter "platforms:macosx*oal"
links { "openal", "mpg123", "sndfile", "pthread" }
includedirs { "/usr/local/opt/openal-soft/include" }
libdirs { "/usr/local/opt/openal-soft/lib" }
2020-05-22 14:40:19 +00:00
if _OPTIONS["with-opus"] then
filter {}
links { "libogg" }
links { "opus" }
links { "opusfile" }
end
2020-05-11 02:55:57 +00:00
2020-07-18 10:30:51 +00:00
filter "platforms:*RW34*"
2020-08-02 16:36:50 +00:00
includedirs { "sdk/rwsdk/include/d3d8" }
libdirs { "sdk/rwsdk/lib/d3d8/release" }
2020-07-18 10:30:51 +00:00
links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtanim", "rtcharse", "rpanisot" }
2020-04-28 19:46:53 +00:00
defines { "RWLIBS" }
linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text"
filter "platforms:*librw*"
defines { "LIBRW" }
files { addSrcFiles("src/fakerw") }
2020-04-26 10:25:03 +00:00
includedirs { "src/fakerw" }
includedirs { Librw }
2020-04-29 09:44:26 +00:00
if(_OPTIONS["with-librw"]) then
2020-08-14 11:21:16 +00:00
libdirs { "vendor/librw/lib/%{cfg.platform}/%{cfg.buildcfg}" }
2020-04-29 09:44:26 +00:00
end
2020-04-26 10:25:03 +00:00
links { "rw" }
2019-05-15 14:52:37 +00:00
2020-07-22 11:56:28 +00:00
filter "platforms:*d3d9*"
2020-10-14 15:07:05 +00:00
defines { "USE_D3D9" }
2020-07-22 11:56:28 +00:00
links { "d3d9" }
filter "platforms:*x86*d3d*"
2020-08-02 16:36:50 +00:00
includedirs { "sdk/dx8sdk/include" }
libdirs { "sdk/dx8sdk/lib" }
2020-04-18 11:20:49 +00:00
2020-07-22 11:56:28 +00:00
filter "platforms:win-x86*gl3_glfw*"
2020-04-29 09:44:26 +00:00
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
2020-07-22 11:56:28 +00:00
libdirs { path.join(_OPTIONS["glfwdir32"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
links { "opengl32", "glew32s", "glfw3" }
filter "platforms:win-amd64*gl3_glfw*"
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/x64") }
libdirs { path.join(_OPTIONS["glfwdir64"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
2020-04-28 19:46:53 +00:00
links { "opengl32", "glew32s", "glfw3" }
2020-05-11 02:55:57 +00:00
filter "platforms:linux*gl3_glfw*"
links { "GL", "GLEW", "glfw" }
2020-08-08 11:07:55 +00:00
filter "platforms:bsd*gl3_glfw*"
links { "GL", "GLEW", "glfw", "sysinfo" }
includedirs { "/usr/local/include" }
libdirs { "/usr/local/lib" }
filter "platforms:macosx*gl3_glfw*"
links { "GLEW", "glfw" }
linkoptions { "-framework OpenGL" }
includedirs { "/opt/local/include" }
includedirs { "/usr/local/include" }
libdirs { "/opt/local/lib" }
libdirs { "/usr/local/lib" }