mirror of
https://github.com/halpz/re3.git
synced 2024-12-25 18:05:27 +00:00
Change text color in texture conversion dialog...
...so it matches VC style.
This commit is contained in:
parent
2d2625bf75
commit
30c26e5a9c
|
@ -329,7 +329,7 @@ ConvertingTexturesScreen(uint32 num, uint32 count, const char *text)
|
||||||
CFont::SetCentreOff();
|
CFont::SetCentreOff();
|
||||||
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f));
|
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f));
|
||||||
CFont::SetJustifyOff();
|
CFont::SetJustifyOff();
|
||||||
CFont::SetColor(CRGBA(255, 217, 106, 255));
|
CFont::SetColor(CRGBA(255, 150, 225, 255));
|
||||||
CFont::SetBackGroundOnlyTextOff();
|
CFont::SetBackGroundOnlyTextOff();
|
||||||
CFont::SetFontStyle(FONT_STANDARD);
|
CFont::SetFontStyle(FONT_STANDARD);
|
||||||
CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text));
|
CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text));
|
||||||
|
|
Loading…
Reference in a new issue