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cmake: add _INSTALL cmake option
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@ -18,6 +18,7 @@ endif()
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set(${PROJECT}_AUDIO "OAL" CACHE STRING "Audio")
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set(${PROJECT}_AUDIO "OAL" CACHE STRING "Audio")
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option(${PROJECT}_INSTALL "Enable installation of ${EXECUTABLE} + gamefiles" OFF)
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option(${PROJECT}_WITH_OPUS "Build ${EXECUTABLE} with opus support" OFF)
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option(${PROJECT}_WITH_OPUS "Build ${EXECUTABLE} with opus support" OFF)
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option(${PROJECT}_WITH_LIBSNDFILE "Build ${EXECUTABLE} with libsndfile (instead of internal decoder)" OFF)
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option(${PROJECT}_WITH_LIBSNDFILE "Build ${EXECUTABLE} with libsndfile (instead of internal decoder)" OFF)
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