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Audio9 (fixes)
This commit is contained in:
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fcfdaa9534
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@ -48,20 +48,40 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4;
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bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E;
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bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E;
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uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828;
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uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828;
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uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D;
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uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D;
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bool hornPatternsArray[8][44] = {
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{false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false},
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constexpr bool hornPatternsArray[8][44] = {
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{false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false},
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{false, false, true, true, true, true, true, true, true, true, true, true, true, true, true,
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{false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false},
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true, true, false, false, false, false, false, false, true, true, true, true, true, true, true,
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{false, false, true, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false},
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true, true, true, true, true, true, true, true, true, true, false, false, false, false},
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{false, false, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false},
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{false, false, true, true, true, true, true, true, true, true, true, true, true, true, true,
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{false, false, true, true, true, false, false, false, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false},
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true, true, true, true, true, true, true, true, true, true, true, true, true, true, true,
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{false, false, true, true, true, true, false, false, false, false, true, true, true, false, false, true, true, true, false, false, true, true, true, true, true, true, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, false, false},
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true, true, true, true, true, true, true, true, true, true, true, true, false, false},
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{false, false, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false},
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{false, false, true, true, true, true, true, true, true, true, true, true, false, false, false,
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false, true, true, true, true, true, false, false, false, true, true, true, true, true, true,
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true, true, true, true, true, true, true, true, true, true, true, true, true, false},
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{false, false, true, true, true, true, true, false, false, true, true, true, true, true, false,
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false, false, true, true, true, true, true, true, true, true, true, true, false, false, false,
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true, true, true, true, true, true, true, true, true, true, true, true, true, false},
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{false, false, true, true, true, true, true, true, true, true, true, false, false, false, false,
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false, false, false, false, false, false, false, false, false, false, false, false, false, false, false,
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false, false, false, false, false, false, false, false, false, false, false, false, false, false},
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{false, false, true, true, true, false, false, false, true, true, true, false, false, false, false,
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false, false, false, false, false, false, false, false, false, false, false, false, false, false, false,
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false, false, false, false, false, false, false, false, false, false, false, false, false, false},
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{false, false, true, true, true, true, false, false, false, false, true, true, true, false, false,
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true, true, true, false, false, true, true, true, true, true, true, false, false, false, false,
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false, true, true, true, true, true, true, true, true, true, true, true, false, false},
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{false, false, true, true, true, true, false, false, true, true, true, true, true, false, false,
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false, true, true, true, true, true, true, false, false, false, false, true, true, true, true,
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true, true, true, true, true, true, true, true, true, false, false, false, false, false},
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};
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};
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constexpr int totalAudioEntitiesSlots = 200;
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constexpr int totalAudioEntitiesSlots = 200;
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constexpr int maxVolume = 127;
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constexpr int maxVolume = 127;
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constexpr int policeChannel = 28;
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constexpr int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
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constexpr int policeChannel = channels + 1;
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constexpr int allChannels = channels + 2;
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constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45,
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constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45,
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46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59,
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46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59,
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59, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63};
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59, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63};
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@ -621,7 +641,7 @@ cAudioManager::CreateEntity(int32 type, CPhysical *entity)
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m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS;
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m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS;
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m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS;
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m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS;
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m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS;
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m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS;
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m_asAudioEntities[i].m_Loops = 0;
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m_asAudioEntities[i].m_AudioEvents = 0;
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m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i;
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m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i;
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return i;
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return i;
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}
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}
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@ -2571,9 +2591,9 @@ cAudioManager::InitialisePoliceRadio()
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policeChannelTimer = 0;
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policeChannelTimer = 0;
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policeChannelTimerSeconds = 0;
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policeChannelTimerSeconds = 0;
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policeChannelCounterSeconds = 0;
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policeChannelCounterSeconds = 0;
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for(int32 i = 0; i < 10; i++) { crimes[i].type = 0; }
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for(int32 i = 0; i < ARRAY_SIZE(crimes); i++) { crimes[i].type = 0; }
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SampleManager.SetChannelReverbFlag(28, 0);
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SampleManager.SetChannelReverbFlag(policeChannel, 0);
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gSpecialSuspectLastSeenReport = 0;
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gSpecialSuspectLastSeenReport = 0;
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for(int32 i = 0; i < 18; i++) { gMinTimeToNextReport[i] = m_nTimeOfRecentCrime; }
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for(int32 i = 0; i < 18; i++) { gMinTimeToNextReport[i] = m_nTimeOfRecentCrime; }
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}
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}
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@ -2674,7 +2694,7 @@ cAudioManager::InterrogateAudioEntities()
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{
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{
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for(int32 i = 0; i < m_nAudioEntitiesTotal; i++) {
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for(int32 i = 0; i < m_nAudioEntitiesTotal; i++) {
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ProcessEntity(m_anAudioEntityIndices[i]);
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ProcessEntity(m_anAudioEntityIndices[i]);
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m_asAudioEntities[m_anAudioEntityIndices[i]].m_Loops = 0;
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m_asAudioEntities[m_anAudioEntityIndices[i]].m_AudioEvents = 0;
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}
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}
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}
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}
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@ -2734,7 +2754,7 @@ cAudioManager::PlayLoadedMissionAudio()
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void
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void
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cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
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cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
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{
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{
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static constexpr uint8 byte_60ABD0[] = {
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static constexpr uint8 OneShotPriority[] = {
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3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1,
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3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9,
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1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9,
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@ -2743,42 +2763,41 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
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if(m_bIsInitialised) {
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if(m_bIsInitialised) {
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if(index >= 0 && index < totalAudioEntitiesSlots) {
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if(index >= 0 && index < totalAudioEntitiesSlots) {
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if(m_asAudioEntities[index].m_bIsUsed) {
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tAudioEntity &entity = m_asAudioEntities[index];
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if(entity.m_bIsUsed) {
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if(sound < SOUND_TOTAL_SOUNDS) {
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if(sound < SOUND_TOTAL_SOUNDS) {
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if(m_asAudioEntities[index].m_nType == AUDIOTYPE_SCRIPTOBJECT) {
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if(entity.m_nType == AUDIOTYPE_SCRIPTOBJECT) {
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if(m_nScriptObjectEntityTotal < 40) {
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if(m_nScriptObjectEntityTotal < 40) {
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m_asAudioEntities[index].m_awAudioEvent[0] = sound;
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entity.m_awAudioEvent[0] = sound;
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m_asAudioEntities[index].m_Loops = 1;
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entity.m_AudioEvents = 1;
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m_anScriptObjectEntityIndices[m_nScriptObjectEntityTotal++] =
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m_anScriptObjectEntityIndices[m_nScriptObjectEntityTotal++] =
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index;
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index;
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}
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}
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} else {
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} else {
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int32 i = 0;
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int32 i = 0;
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while(1) {
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while(true) {
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if(i >= m_asAudioEntities[index].m_Loops) {
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if(i >= entity.m_AudioEvents) {
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if(m_asAudioEntities[index].m_Loops < 4) {
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if(entity.m_AudioEvents < 4) {
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m_asAudioEntities[index].m_awAudioEvent[i] =
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entity.m_awAudioEvent[i] = sound;
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sound;
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entity.m_afVolume[i] = vol;
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m_asAudioEntities[index].m_afVolume[i] = vol;
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++entity.m_AudioEvents;
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++m_asAudioEntities[index].m_Loops;
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}
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}
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return;
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return;
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}
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}
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if(byte_60ABD0[m_asAudioEntities[index].m_awAudioEvent[i]] >
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if(OneShotPriority[entity.m_awAudioEvent[i]] >
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byte_60ABD0[sound])
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OneShotPriority[sound])
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break;
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break;
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++i;
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++i;
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}
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}
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if(i < 3) {
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if(i < 3) {
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memmove(&m_asAudioEntities[index].m_awAudioEvent[i + 1],
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memmove(&entity.m_awAudioEvent[i + 1],
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&m_asAudioEntities[index].m_awAudioEvent[i], 3 - i);
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&entity.m_awAudioEvent[i], (3 - i) * 2);
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memmove(&m_asAudioEntities[index].m_afVolume[i + 1],
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memmove(&entity.m_afVolume[i + 1], &entity.m_afVolume[i],
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&m_asAudioEntities[index].m_afVolume[i], 3 - i);
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(3 - i) * 4);
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}
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}
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m_asAudioEntities[index].m_awAudioEvent[i] = sound;
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entity.m_awAudioEvent[i] = sound;
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m_asAudioEntities[index].m_afVolume[i] = vol;
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entity.m_afVolume[i] = vol;
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if(m_asAudioEntities[index].m_Loops < 4)
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if(entity.m_AudioEvents < 4) ++entity.m_AudioEvents;
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++m_asAudioEntities[index].m_Loops;
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}
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}
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}
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}
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}
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}
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@ -2851,27 +2870,6 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
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(policeChannelTimerSeconds + 1) % 60;
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(policeChannelTimerSeconds + 1) % 60;
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}
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}
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if(policeChannelTimer == 60) {
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if(policeChannelTimer == 60) {
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if(policeChannelTimer != 60) {
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crimesSamples[policeChannelTimerSeconds] = sample;
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++policeChannelTimer;
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policeChannelTimerSeconds =
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(policeChannelTimerSeconds + 1) % 60;
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}
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if(policeChannelTimer != 60) {
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crimesSamples[policeChannelTimerSeconds] =
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m_anRandomTable[2] % 3 +
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AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
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++policeChannelTimer;
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policeChannelTimerSeconds =
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(policeChannelTimerSeconds + 1) % 60;
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}
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if(policeChannelTimer != 60) {
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crimesSamples[policeChannelTimerSeconds] =
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TOTAL_AUDIO_SAMPLES;
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++policeChannelTimer;
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policeChannelTimerSeconds =
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(policeChannelTimerSeconds + 1) % 60;
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}
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gSpecialSuspectLastSeenReport = 1;
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gSpecialSuspectLastSeenReport = 1;
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return;
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return;
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}
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}
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@ -3894,7 +3892,7 @@ cAudioManager::ProcessFrontEnd()
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static uint32 counter = 0;
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static uint32 counter = 0;
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for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_Loops; i++) {
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for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) {
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processed = 0;
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processed = 0;
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switch(m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]) {
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switch(m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]) {
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case SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM:
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case SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM:
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@ -6931,7 +6929,7 @@ void
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cAudioManager::ProcessReverb() const
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cAudioManager::ProcessReverb() const
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{
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{
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if(SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) {
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if(SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) {
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for(uint32 i = 0; i < 28; i++) {
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for(uint32 i = 0; i < channels; i++) { // bug?
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if(m_asActiveSamples[i].m_bReverbFlag) SampleManager.SetChannelReverbFlag(i, 1);
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if(m_asActiveSamples[i].m_bReverbFlag) SampleManager.SetChannelReverbFlag(i, 1);
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}
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}
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}
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}
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@ -7059,7 +7057,7 @@ cAudioManager::ProcessScriptObject(int32 id)
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cAudioScriptObject *entity = (cAudioScriptObject *)m_asAudioEntities[id].m_pEntity;
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cAudioScriptObject *entity = (cAudioScriptObject *)m_asAudioEntities[id].m_pEntity;
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if(entity) {
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if(entity) {
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m_sQueueSample.m_vecPos = entity->Posn;
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m_sQueueSample.m_vecPos = entity->Posn;
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if(m_asAudioEntities[id].m_Loops == 1)
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if(m_asAudioEntities[id].m_AudioEvents == 1)
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ProcessOneShotScriptObject(m_asAudioEntities[id].m_awAudioEvent[0]);
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ProcessOneShotScriptObject(m_asAudioEntities[id].m_awAudioEvent[0]);
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else
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else
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ProcessLoopingScriptObject(entity->AudioId);
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ProcessLoopingScriptObject(entity->AudioId);
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@ -7684,7 +7682,7 @@ cAudioManager::ProcessWeather(int32 id)
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uint8 vol;
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uint8 vol;
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static uint8 counter = 0;
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static uint8 counter = 0;
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if(m_asAudioEntities[id].m_Loops && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) {
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if(m_asAudioEntities[id].m_AudioEvents && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) {
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if(m_asAudioEntities[id].m_afVolume[0] >= 10.f) {
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if(m_asAudioEntities[id].m_afVolume[0] >= 10.f) {
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m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_EXPLOSION_CAR;
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m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_EXPLOSION_CAR;
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m_sQueueSample.m_bBankIndex = 0;
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m_sQueueSample.m_bBankIndex = 0;
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@ -8136,7 +8134,7 @@ cAudioManager::ServiceSoundEffects()
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else
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else
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field_2 = 1;
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field_2 = 1;
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if(m_bUserPause && !m_bPreviousUserPause) {
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if(m_bUserPause && !m_bPreviousUserPause) {
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for(int32 i = 0; i < 29; i++) SampleManager.StopChannel(i);
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for(int32 i = 0; i < allChannels; i++) SampleManager.StopChannel(i);
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ClearRequestedQueue();
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ClearRequestedQueue();
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if(m_bActiveSampleQueue) {
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if(m_bActiveSampleQueue) {
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@ -8164,7 +8162,8 @@ cAudioManager::ServiceSoundEffects()
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ProcessActiveQueues();
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ProcessActiveQueues();
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for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) {
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for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) {
|
||||||
object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity;
|
object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity;
|
||||||
if(object) { delete object; }
|
delete object;
|
||||||
|
m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity = nil;
|
||||||
DestroyEntity(m_anScriptObjectEntityIndices[i]);
|
DestroyEntity(m_anScriptObjectEntityIndices[i]);
|
||||||
}
|
}
|
||||||
m_nScriptObjectEntityTotal = 0;
|
m_nScriptObjectEntityTotal = 0;
|
||||||
|
@ -8530,23 +8529,6 @@ cAudioManager::SetupCrimeReport()
|
||||||
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
|
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
|
||||||
}
|
}
|
||||||
if(policeChannelTimer == 60) {
|
if(policeChannelTimer == 60) {
|
||||||
if(policeChannelTimer != 60) {
|
|
||||||
crimesSamples[policeChannelTimerSeconds] = sampleIndex;
|
|
||||||
++policeChannelTimer;
|
|
||||||
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
|
|
||||||
}
|
|
||||||
if(policeChannelTimer != 60) {
|
|
||||||
crimesSamples[policeChannelTimerSeconds] =
|
|
||||||
m_anRandomTable[2] % 3 +
|
|
||||||
AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
|
|
||||||
++policeChannelTimer;
|
|
||||||
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
|
|
||||||
}
|
|
||||||
if(policeChannelTimer != 60) {
|
|
||||||
crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES;
|
|
||||||
++policeChannelTimer;
|
|
||||||
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
|
|
||||||
}
|
|
||||||
crimes[i].type = 0;
|
crimes[i].type = 0;
|
||||||
AgeCrimes();
|
AgeCrimes();
|
||||||
return 1;
|
return 1;
|
||||||
|
|
|
@ -214,7 +214,7 @@ public:
|
||||||
int16 m_awAudioEvent[4];
|
int16 m_awAudioEvent[4];
|
||||||
uint8 gap_18[2];
|
uint8 gap_18[2];
|
||||||
float m_afVolume[4];
|
float m_afVolume[4];
|
||||||
uint8 m_Loops;
|
uint8 m_AudioEvents;
|
||||||
uint8 field_25[3];
|
uint8 field_25[3];
|
||||||
|
|
||||||
// no methods
|
// no methods
|
||||||
|
|
Loading…
Reference in a new issue