mirror of
https://github.com/halpz/re3.git
synced 2024-12-23 17:45:28 +00:00
Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun
This commit is contained in:
commit
54975cc97b
|
@ -3,6 +3,8 @@
|
||||||
#include "Pad.h"
|
#include "Pad.h"
|
||||||
#include "Hud.h"
|
#include "Hud.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
|
#include "Clock.h"
|
||||||
|
#include "Renderer.h"
|
||||||
#include "ModelInfo.h"
|
#include "ModelInfo.h"
|
||||||
#include "TxdStore.h"
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#include "TxdStore.h"
|
||||||
#include "ModelIndices.h"
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#include "ModelIndices.h"
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||||||
|
@ -60,9 +62,43 @@ int32 &islandLODsubInd = *(int32*)0x6212D4;
|
||||||
int32 &islandLODsubCom = *(int32*)0x6212D8;
|
int32 &islandLODsubCom = *(int32*)0x6212D8;
|
||||||
|
|
||||||
WRAPPER void CStreaming::MakeSpaceFor(int32 size) { EAXJMP(0x409B70); }
|
WRAPPER void CStreaming::MakeSpaceFor(int32 size) { EAXJMP(0x409B70); }
|
||||||
//WRAPPER bool CStreaming::IsTxdUsedByRequestedModels(int32 txdId) { EAXJMP(0x4094C0); }
|
WRAPPER void CStreaming::LoadScene(const CVector &pos) { EAXJMP(0x40A6D0); }
|
||||||
//WRAPPER bool CStreaming::AddToLoadedVehiclesList(int32 modelId) { EAXJMP(0x40B060); }
|
|
||||||
|
|
||||||
|
bool
|
||||||
|
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
|
||||||
|
{
|
||||||
|
if(m_size == 0)
|
||||||
|
return false;
|
||||||
|
posn = m_position;
|
||||||
|
size = m_size;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size)
|
||||||
|
{
|
||||||
|
m_position = posn;
|
||||||
|
m_size = size;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CStreamingInfo::AddToList(CStreamingInfo *link)
|
||||||
|
{
|
||||||
|
// Insert this after link
|
||||||
|
m_next = link->m_next;
|
||||||
|
m_prev = link;
|
||||||
|
link->m_next = this;
|
||||||
|
m_next->m_prev = this;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CStreamingInfo::RemoveFromList(void)
|
||||||
|
{
|
||||||
|
m_next->m_prev = m_prev;
|
||||||
|
m_prev->m_next = m_next;
|
||||||
|
m_next = nil;
|
||||||
|
m_prev = nil;
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
CStreaming::Init(void)
|
CStreaming::Init(void)
|
||||||
|
@ -1584,42 +1620,194 @@ CStreaming::UpdateMemoryUsed(void)
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
WRAPPER void CStreaming::LoadScene(CVector *pos) { EAXJMP(0x40A6D0); }
|
#define STREAM_DIST (2*SECTOR_SIZE_X)
|
||||||
|
|
||||||
bool
|
void
|
||||||
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
|
CStreaming::AddModelsToRequestList(const CVector &pos)
|
||||||
{
|
{
|
||||||
if(m_size == 0)
|
float xmin, xmax, ymin, ymax;
|
||||||
return false;
|
int ixmin, ixmax, iymin, iymax;
|
||||||
posn = m_position;
|
int ix, iy;
|
||||||
size = m_size;
|
int dx, dy, d;
|
||||||
return true;
|
CSector *sect;
|
||||||
|
|
||||||
|
xmin = pos.x - STREAM_DIST;
|
||||||
|
ymin = pos.y - STREAM_DIST;
|
||||||
|
xmax = pos.x + STREAM_DIST;
|
||||||
|
ymax = pos.y + STREAM_DIST;
|
||||||
|
|
||||||
|
ixmin = CWorld::GetSectorIndexX(xmin);
|
||||||
|
if(ixmin < 0) ixmin = 0;
|
||||||
|
ixmax = CWorld::GetSectorIndexX(xmax);
|
||||||
|
if(ixmax >= NUMSECTORS_X) ixmax = NUMSECTORS_X-1;
|
||||||
|
iymin = CWorld::GetSectorIndexY(ymin);
|
||||||
|
if(iymin < 0) iymin = 0;
|
||||||
|
iymax = CWorld::GetSectorIndexY(ymax);
|
||||||
|
if(iymax >= NUMSECTORS_Y) iymax = NUMSECTORS_Y-1;
|
||||||
|
|
||||||
|
CWorld::AdvanceCurrentScanCode();
|
||||||
|
|
||||||
|
for(iy = iymin; iy < iymax; iy++){
|
||||||
|
dy = iy - CWorld::GetSectorIndexY(pos.y);
|
||||||
|
for(ix = ixmin; ix < ixmax; ix++){
|
||||||
|
|
||||||
|
if(CRenderer::m_loadingPriority && ms_numModelsRequested > 5)
|
||||||
|
return;
|
||||||
|
|
||||||
|
dx = ix - CWorld::GetSectorIndexX(pos.x);
|
||||||
|
d = dx*dx + dy*dy;
|
||||||
|
sect = CWorld::GetSector(ix, iy);
|
||||||
|
if(d <= 1){
|
||||||
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
|
||||||
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
|
||||||
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
|
||||||
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
|
||||||
|
}else if(d <= 4*4){
|
||||||
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], pos.x, pos.y, xmin, ymin, xmax, ymax);
|
||||||
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], pos.x, pos.y, xmin, ymin, xmax, ymax);
|
||||||
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], pos.x, pos.y, xmin, ymin, xmax, ymax);
|
||||||
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], pos.x, pos.y, xmin, ymin, xmax, ymax);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size)
|
CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax)
|
||||||
{
|
{
|
||||||
m_position = posn;
|
CPtrNode *node;
|
||||||
m_size = size;
|
CEntity *e;
|
||||||
|
float lodDistSq;
|
||||||
|
CVector2D pos;
|
||||||
|
|
||||||
|
for(node = list.first; node; node = node->next){
|
||||||
|
e = (CEntity*)node->item;
|
||||||
|
|
||||||
|
if(e->m_scanCode == CWorld::GetCurrentScanCode())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
e->m_scanCode = CWorld::GetCurrentScanCode();
|
||||||
|
if(!e->m_flagC20 && !e->bIsSubway &&
|
||||||
|
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
|
||||||
|
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
|
||||||
|
if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff())){
|
||||||
|
lodDistSq = sq(mi->GetLargestLodDistance());
|
||||||
|
lodDistSq = min(lodDistSq, sq(STREAM_DIST));
|
||||||
|
pos = CVector2D(e->GetPosition());
|
||||||
|
if(xmin < pos.x && pos.x < xmax &&
|
||||||
|
ymin < pos.y && pos.y < ymax &&
|
||||||
|
(CVector2D(x, y) - pos).MagnitudeSqr() < lodDistSq)
|
||||||
|
if(CRenderer::IsEntityCullZoneVisible(e))
|
||||||
|
RequestModel(e->GetModelIndex(), 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
CStreamingInfo::AddToList(CStreamingInfo *link)
|
CStreaming::ProcessEntitiesInSectorList(CPtrList &list)
|
||||||
{
|
{
|
||||||
// Insert this after link
|
CPtrNode *node;
|
||||||
m_next = link->m_next;
|
CEntity *e;
|
||||||
m_prev = link;
|
|
||||||
link->m_next = this;
|
for(node = list.first; node; node = node->next){
|
||||||
m_next->m_prev = this;
|
e = (CEntity*)node->item;
|
||||||
|
|
||||||
|
if(e->m_scanCode == CWorld::GetCurrentScanCode())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
e->m_scanCode = CWorld::GetCurrentScanCode();
|
||||||
|
if(!e->m_flagC20 && !e->bIsSubway &&
|
||||||
|
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
|
||||||
|
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
|
||||||
|
if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff()))
|
||||||
|
if(CRenderer::IsEntityCullZoneVisible(e))
|
||||||
|
RequestModel(e->GetModelIndex(), 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
CStreamingInfo::RemoveFromList(void)
|
CStreaming::DeleteFarAwayRwObjects(const CVector &pos)
|
||||||
{
|
{
|
||||||
m_next->m_prev = m_prev;
|
// TODO
|
||||||
m_prev->m_next = m_next;
|
}
|
||||||
m_next = nil;
|
|
||||||
m_prev = nil;
|
void
|
||||||
|
CStreaming::DeleteAllRwObjects(void)
|
||||||
|
{
|
||||||
|
int x, y;
|
||||||
|
CSector *sect;
|
||||||
|
|
||||||
|
for(x = 0; x < NUMSECTORS_X; x++)
|
||||||
|
for(y = 0; y < NUMSECTORS_Y; y++){
|
||||||
|
sect = CWorld::GetSector(x, y);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS_OVERLAP]);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES_OVERLAP]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CStreaming::DeleteRwObjectsAfterDeath(const CVector &pos)
|
||||||
|
{
|
||||||
|
int ix, iy;
|
||||||
|
int x, y;
|
||||||
|
CSector *sect;
|
||||||
|
|
||||||
|
ix = CWorld::GetSectorIndexX(pos.x);
|
||||||
|
iy = CWorld::GetSectorIndexX(pos.y);
|
||||||
|
|
||||||
|
for(x = 0; x < NUMSECTORS_X; x++)
|
||||||
|
for(y = 0; y < NUMSECTORS_Y; y++)
|
||||||
|
if(fabs(ix - x) > 3.0f &&
|
||||||
|
fabs(iy - y) > 3.0f){
|
||||||
|
sect = CWorld::GetSector(x, y);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS_OVERLAP]);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
|
||||||
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES_OVERLAP]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CStreaming::DeleteRwObjectsInSectorList(CPtrList &list)
|
||||||
|
{
|
||||||
|
CPtrNode *node;
|
||||||
|
CEntity *e;
|
||||||
|
|
||||||
|
for(node = list.first; node; node = node->next){
|
||||||
|
e = (CEntity*)node->item;
|
||||||
|
if(!e->m_flagC20 && !e->bImBeingRendered)
|
||||||
|
e->DeleteRwObject();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CStreaming::DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y)
|
||||||
|
{
|
||||||
|
CPtrNode *node;
|
||||||
|
CEntity *e;
|
||||||
|
|
||||||
|
for(node = list.first; node; node = node->next){
|
||||||
|
e = (CEntity*)node->item;
|
||||||
|
if(e->m_rwObject && !e->m_flagC20 && !e->bImBeingRendered){
|
||||||
|
// Now this is pretty weird...
|
||||||
|
if(fabs(CWorld::GetSectorIndexX(e->GetPosition().x) - x) >= 2.0f)
|
||||||
|
// {
|
||||||
|
e->DeleteRwObject();
|
||||||
|
// return; // BUG?
|
||||||
|
// }
|
||||||
|
else // FIX?
|
||||||
|
if(fabs(CWorld::GetSectorIndexY(e->GetPosition().y) - y) >= 2.0f)
|
||||||
|
e->DeleteRwObject();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
STARTPATCHES
|
||||||
|
@ -1669,6 +1857,15 @@ STARTPATCHES
|
||||||
InjectHook(0x40A390, CStreaming::LoadRequestedModels, PATCH_JUMP);
|
InjectHook(0x40A390, CStreaming::LoadRequestedModels, PATCH_JUMP);
|
||||||
InjectHook(0x40A440, CStreaming::LoadAllRequestedModels, PATCH_JUMP);
|
InjectHook(0x40A440, CStreaming::LoadAllRequestedModels, PATCH_JUMP);
|
||||||
|
|
||||||
|
InjectHook(0x4078F0, CStreaming::AddModelsToRequestList, PATCH_JUMP);
|
||||||
|
InjectHook(0x407C50, (void (*)(CPtrList&,float,float,float,float,float,float))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP);
|
||||||
|
InjectHook(0x407DD0, (void (*)(CPtrList&))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP);
|
||||||
|
|
||||||
|
InjectHook(0x407390, CStreaming::DeleteAllRwObjects, PATCH_JUMP);
|
||||||
|
InjectHook(0x407400, CStreaming::DeleteRwObjectsAfterDeath, PATCH_JUMP);
|
||||||
|
InjectHook(0x407560, CStreaming::DeleteRwObjectsInSectorList, PATCH_JUMP);
|
||||||
|
InjectHook(0x4075A0, CStreaming::DeleteRwObjectsInOverlapSectorList, PATCH_JUMP);
|
||||||
|
|
||||||
InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
|
InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
|
||||||
InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);
|
InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);
|
||||||
InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP);
|
InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP);
|
||||||
|
|
|
@ -70,6 +70,7 @@ struct CStreamingChannel
|
||||||
|
|
||||||
class CDirectory;
|
class CDirectory;
|
||||||
enum eLevelName;
|
enum eLevelName;
|
||||||
|
class CPtrList;
|
||||||
|
|
||||||
class CStreaming
|
class CStreaming
|
||||||
{
|
{
|
||||||
|
@ -156,9 +157,17 @@ public:
|
||||||
static void IHaveUsedStreamingMemory(void);
|
static void IHaveUsedStreamingMemory(void);
|
||||||
static void UpdateMemoryUsed(void);
|
static void UpdateMemoryUsed(void);
|
||||||
|
|
||||||
|
static void AddModelsToRequestList(const CVector &pos);
|
||||||
|
static void ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax);
|
||||||
|
static void ProcessEntitiesInSectorList(CPtrList &list);
|
||||||
|
static void DeleteFarAwayRwObjects(const CVector &pos);
|
||||||
|
static void DeleteAllRwObjects(void);
|
||||||
|
static void DeleteRwObjectsInSectorList(CPtrList &list);
|
||||||
|
static void DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y);
|
||||||
|
static void DeleteRwObjectsAfterDeath(const CVector &pos);
|
||||||
|
|
||||||
static void LoadInitialPeds(void);
|
static void LoadInitialPeds(void);
|
||||||
static void LoadInitialVehicles(void);
|
static void LoadInitialVehicles(void);
|
||||||
|
|
||||||
static void LoadScene(CVector *pos);
|
static void LoadScene(const CVector &pos);
|
||||||
};
|
};
|
||||||
|
|
|
@ -501,7 +501,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca
|
||||||
FindFirstFocusCoordinate(&ff_coord);
|
FindFirstFocusCoordinate(&ff_coord);
|
||||||
CGame::currLevel = CTheZones::GetLevelFromPosition(ff_coord);
|
CGame::currLevel = CTheZones::GetLevelFromPosition(ff_coord);
|
||||||
CCollision::SortOutCollisionAfterLoad();
|
CCollision::SortOutCollisionAfterLoad();
|
||||||
CStreaming::LoadScene(&ff_coord);
|
CStreaming::LoadScene(ff_coord);
|
||||||
}
|
}
|
||||||
if (cam_mode == REPLAYCAMMODE_ASSTORED)
|
if (cam_mode == REPLAYCAMMODE_ASSTORED)
|
||||||
TheCamera.CarZoomIndicator = 5.0f;
|
TheCamera.CarZoomIndicator = 5.0f;
|
||||||
|
|
|
@ -23,8 +23,9 @@ class CRenderer
|
||||||
|
|
||||||
static CVector &ms_vecCameraPosition;
|
static CVector &ms_vecCameraPosition;
|
||||||
static CVehicle *&m_pFirstPersonVehicle;
|
static CVehicle *&m_pFirstPersonVehicle;
|
||||||
static bool &m_loadingPriority;
|
|
||||||
public:
|
public:
|
||||||
|
static bool &m_loadingPriority;
|
||||||
|
|
||||||
static void Init(void);
|
static void Init(void);
|
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static void PreRender(void);
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static void PreRender(void);
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Reference in a new issue