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More type fixes in audio
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d4175c5315
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@ -6054,7 +6054,7 @@ cPedComments::Process()
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uint8 actualUsedBank;
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tPedComment *comment;
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if (AudioManager.m_nUserPause != 0) return;
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if (AudioManager.m_nUserPause) return;
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if (m_nCommentsInBank[m_nActiveBank]) {
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sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex;
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@ -245,8 +245,8 @@ public:
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cMissionAudio m_sMissionAudio;
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int32 m_anRandomTable[5];
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uint8 m_nTimeSpent;
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uint8 m_nUserPause;
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uint8 m_nPreviousUserPause;
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bool8 m_nUserPause;
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bool8 m_nPreviousUserPause;
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uint32 m_FrameCounter;
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cAudioManager();
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@ -363,14 +363,14 @@ cMusicManager::GetRadioInCar(void)
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CVehicle *veh = FindPlayerVehicle();
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if (veh != nil){
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if (UsesPoliceRadio(veh)) {
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if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
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if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && !AudioManager.m_nUserPause))
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return POLICE_RADIO;
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return m_nRadioInCar;
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} else return veh->m_nRadioStation;
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}
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}
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if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
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if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && !AudioManager.m_nUserPause))
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return RADIO_OFF;
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return m_nRadioInCar;
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}
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@ -26,7 +26,7 @@ char SubZo2Label[8];
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char SubZo3Label[8];
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uint32 g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
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int8 g_nMissionAudioPlayingStatus = 2;
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int8 g_nMissionAudioPlayingStatus = PLAY_STATUS_FINISHED;
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uint8 gSpecialSuspectLastSeenReport;
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uint32 gMinTimeToNextReport[NUM_CRIME_TYPES];
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@ -109,8 +109,8 @@ void
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cAudioManager::SetMissionScriptPoliceAudio(uint32 sfx)
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{
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if (!m_bIsInitialised) return;
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if (g_nMissionAudioPlayingStatus != 1) {
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g_nMissionAudioPlayingStatus = 0;
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if (g_nMissionAudioPlayingStatus != PLAY_STATUS_PLAYING) {
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g_nMissionAudioPlayingStatus = PLAY_STATUS_STOPPED;
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g_nMissionAudioSfx = sfx;
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}
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}
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@ -151,7 +151,7 @@ cAudioManager::ServicePoliceRadio()
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if(!m_bIsInitialised) return;
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if(m_nUserPause == 0) {
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if(!m_nUserPause) {
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bool8 crimeReport = SetupCrimeReport();
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#ifdef FIX_BUGS // Crash at 0x5fe6ef
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if(CReplay::IsPlayingBack() || !FindPlayerPed() || !FindPlayerPed()->m_pWanted)
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@ -185,20 +185,20 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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static int cWait = 0;
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static bool8 bChannelOpen = FALSE;
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static uint8 bMissionAudioPhysicalPlayingStatus = 0;
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static uint8 bMissionAudioPhysicalPlayingStatus = PLAY_STATUS_STOPPED;
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static int32 PoliceChannelFreq = 5500;
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if (!m_bIsInitialised) return;
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if (m_nUserPause != 0) {
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if (m_nUserPause) {
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if (SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO)) SampleManager.StopChannel(CHANNEL_POLICE_RADIO);
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if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1 &&
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if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == PLAY_STATUS_PLAYING &&
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SampleManager.IsStreamPlaying(1)) {
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SampleManager.PauseStream(TRUE, 1);
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}
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} else {
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if (m_nPreviousUserPause && g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES &&
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bMissionAudioPhysicalPlayingStatus == 1) {
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bMissionAudioPhysicalPlayingStatus == PLAY_STATUS_PLAYING) {
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SampleManager.PauseStream(FALSE, 1);
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}
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if (m_sPoliceRadioQueue.policeChannelTimer == 0) bChannelOpen = FALSE;
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@ -211,17 +211,17 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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return;
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}
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if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) {
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if (g_nMissionAudioPlayingStatus) {
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if (g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus &&
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if (g_nMissionAudioPlayingStatus != PLAY_STATUS_STOPPED) {
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if (g_nMissionAudioPlayingStatus == PLAY_STATUS_PLAYING && bMissionAudioPhysicalPlayingStatus == PLAY_STATUS_STOPPED &&
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SampleManager.IsStreamPlaying(1)) {
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bMissionAudioPhysicalPlayingStatus = 1;
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bMissionAudioPhysicalPlayingStatus = PLAY_STATUS_PLAYING;
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}
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if (bMissionAudioPhysicalPlayingStatus == 1) {
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if (bMissionAudioPhysicalPlayingStatus == PLAY_STATUS_PLAYING) {
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if (SampleManager.IsStreamPlaying(1)) {
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DoPoliceRadioCrackle();
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} else {
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bMissionAudioPhysicalPlayingStatus = 2;
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g_nMissionAudioPlayingStatus = 2;
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bMissionAudioPhysicalPlayingStatus = PLAY_STATUS_FINISHED;
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g_nMissionAudioPlayingStatus = PLAY_STATUS_FINISHED;
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g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
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cWait = 30;
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}
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@ -231,13 +231,13 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1);
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SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, TRUE, 1);
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SampleManager.StartPreloadedStreamedFile(1);
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g_nMissionAudioPlayingStatus = 1;
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bMissionAudioPhysicalPlayingStatus = 0;
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g_nMissionAudioPlayingStatus = PLAY_STATUS_PLAYING;
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bMissionAudioPhysicalPlayingStatus = PLAY_STATUS_STOPPED;
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return;
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}
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}
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if (bChannelOpen) DoPoliceRadioCrackle();
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if ((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) &&
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if ((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != PLAY_STATUS_PLAYING) &&
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!SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO) && m_sPoliceRadioQueue.policeChannelTimer) {
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if (m_sPoliceRadioQueue.policeChannelTimer) {
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sample = m_sPoliceRadioQueue.crimesSamples[m_sPoliceRadioQueue.policeChannelCounterSeconds];
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@ -292,7 +292,7 @@ cAudioManager::SetupCrimeReport()
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float quarterX;
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float quarterY;
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int i;
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int32 sampleIndex;
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uint32 sampleIndex;
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bool8 processed = FALSE;
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if (MusicManager.m_nMusicMode == MUSICMODE_CUTSCENE) return FALSE;
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