mirror of
https://github.com/halpz/re3.git
synced 2024-12-25 18:05:27 +00:00
Merge remote-tracking branch 'upstream/miami' into miami
This commit is contained in:
commit
612a6dd06c
23
premake5.lua
23
premake5.lua
|
@ -122,9 +122,11 @@ workspace "reVC"
|
|||
|
||||
filter { "platforms:*x86*" }
|
||||
architecture "x86"
|
||||
floatingpoint "Fast"
|
||||
|
||||
filter { "platforms:*amd64*" }
|
||||
architecture "amd64"
|
||||
floatingpoint "Fast"
|
||||
|
||||
filter { "platforms:*arm*" }
|
||||
architecture "ARM"
|
||||
|
@ -185,6 +187,18 @@ project "librw"
|
|||
files { path.join(Librw, "src/*.*") }
|
||||
files { path.join(Librw, "src/*/*.*") }
|
||||
|
||||
filter { "platforms:*x86*" }
|
||||
architecture "x86"
|
||||
floatingpoint "Fast"
|
||||
|
||||
filter { "platforms:*amd64*" }
|
||||
architecture "amd64"
|
||||
floatingpoint "Fast"
|
||||
|
||||
filter "platforms:win*"
|
||||
staticruntime "on"
|
||||
buildoptions { "/Zc:sizedDealloc-" }
|
||||
|
||||
filter "platforms:bsd*"
|
||||
includedirs { "/usr/local/include" }
|
||||
libdirs { "/usr/local/lib" }
|
||||
|
@ -196,6 +210,9 @@ project "librw"
|
|||
libdirs { "/opt/local/lib" }
|
||||
libdirs { "/usr/local/lib" }
|
||||
|
||||
filter "platforms:*gl3_glfw*"
|
||||
staticruntime "off"
|
||||
|
||||
filter "platforms:*RW34*"
|
||||
flags { "ExcludeFromBuild" }
|
||||
filter {}
|
||||
|
@ -286,9 +303,14 @@ project "reVC"
|
|||
filter "platforms:win*"
|
||||
files { addSrcFiles("src/skel/win") }
|
||||
includedirs { "src/skel/win" }
|
||||
buildoptions { "/Zc:sizedDealloc-" }
|
||||
linkoptions "/SAFESEH:NO"
|
||||
characterset ("MBCS")
|
||||
targetextension ".exe"
|
||||
staticruntime "on"
|
||||
|
||||
filter "platforms:win*glfw*"
|
||||
staticruntime "off"
|
||||
|
||||
filter "platforms:win*oal"
|
||||
includedirs { "vendor/openal-soft/include" }
|
||||
|
@ -324,7 +346,6 @@ project "reVC"
|
|||
end
|
||||
|
||||
filter "platforms:*RW34*"
|
||||
staticruntime "on"
|
||||
includedirs { "sdk/rwsdk/include/d3d8" }
|
||||
libdirs { "sdk/rwsdk/lib/d3d8/release" }
|
||||
links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtanim", "rtcharse", "rpanisot" }
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -275,6 +275,7 @@ cAudioManager::ResetTimers(uint32 time)
|
|||
SampleManager.SetEffectsFadeVolume(0);
|
||||
SampleManager.SetMusicFadeVolume(0);
|
||||
MusicManager.ResetMusicAfterReload();
|
||||
m_bIsPlayerShutUp = false;
|
||||
#ifdef AUDIO_OAL
|
||||
SampleManager.Service();
|
||||
#endif
|
||||
|
@ -622,7 +623,6 @@ cAudioManager::AddDetailsToRequestedOrderList(uint8 sample)
|
|||
m_abSampleQueueIndexTable[m_nActiveSampleQueue][i] = sample;
|
||||
}
|
||||
|
||||
// --MIAMI: Done
|
||||
void
|
||||
cAudioManager::AddReflectionsToRequestedQueue()
|
||||
{
|
||||
|
@ -684,7 +684,6 @@ cAudioManager::AddReflectionsToRequestedQueue()
|
|||
m_sQueueSample.m_fDistance = oldDist;
|
||||
}
|
||||
|
||||
// --MIAMI: Done
|
||||
void
|
||||
cAudioManager::UpdateReflections()
|
||||
{
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#include "audio_enums.h"
|
||||
#include "AudioCollision.h"
|
||||
#include "PoliceRadio.h"
|
||||
#include "VehicleModelInfo.h"
|
||||
#include "Vehicle.h"
|
||||
|
||||
class tSound
|
||||
{
|
||||
|
@ -59,7 +60,7 @@ VALIDATE_SIZE(tAudioEntity, 40);
|
|||
class tPedComment
|
||||
{
|
||||
public:
|
||||
int32 m_nSampleIndex;
|
||||
uint32 m_nSampleIndex;
|
||||
int32 m_nEntityIndex;
|
||||
CVector m_vecPos;
|
||||
float m_fDistance;
|
||||
|
@ -76,8 +77,10 @@ public:
|
|||
uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS];
|
||||
uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS];
|
||||
uint8 m_nActiveBank;
|
||||
#ifdef GTA_PC
|
||||
bool m_bDelay;
|
||||
uint32 m_nDelayTimer;
|
||||
#endif
|
||||
|
||||
cPedComments()
|
||||
{
|
||||
|
@ -91,11 +94,11 @@ public:
|
|||
m_nCommentsInBank[i] = 0;
|
||||
m_nActiveBank = 0;
|
||||
}
|
||||
void Add(tPedComment *com);
|
||||
void Process();
|
||||
void Add(tPedComment *com); // done
|
||||
void Process(); // done
|
||||
};
|
||||
|
||||
VALIDATE_SIZE(cPedComments, 1164);
|
||||
VALIDATE_SIZE(cPedComments, 0x490);
|
||||
|
||||
class CEntity;
|
||||
|
||||
|
@ -200,7 +203,7 @@ public:
|
|||
uint8 m_nPlayerMood;
|
||||
uint32 m_nPlayerMoodTimer;
|
||||
uint8 field_rest[4];
|
||||
uint8 field_4B3C;
|
||||
bool m_bGenericSfx;
|
||||
|
||||
cPedComments m_sPedComments;
|
||||
int32 m_nFireAudioEntity;
|
||||
|
@ -228,8 +231,8 @@ public:
|
|||
~cAudioManager();
|
||||
|
||||
// getters
|
||||
uint32 GetFrameCounter() const { return m_FrameCounter; }
|
||||
float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; }
|
||||
uint32 GetFrameCounter() const { return m_FrameCounter; } // done
|
||||
float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; } // done
|
||||
int32 GetRandomNumber(int32 idx) const { return m_anRandomTable[idx]; }
|
||||
int32 GetRandomNumberInRange(int32 idx, int32 low, int32 high) const { return (m_anRandomTable[idx] % (high - low + 1)) + low; }
|
||||
bool IsMissionAudioSamplePlaying(uint8 slot) const; // { return m_sMissionAudio.m_nPlayStatus == 1; }
|
||||
|
@ -246,7 +249,7 @@ public:
|
|||
void CalculateDistance(bool &condition, float dist); // done
|
||||
bool CheckForAnAudioFileOnCD() const; // done
|
||||
void ClearActiveSamples(); // done
|
||||
void ClearMissionAudio(uint8 slot); // done
|
||||
void ClearMissionAudio(uint8 slot); // done (inlined in vc)
|
||||
void ClearRequestedQueue(); // done (inlined in vc)
|
||||
uint32 ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, float position2, float speedMultiplier) const; // done
|
||||
int32 ComputePan(float, CVector *); // done
|
||||
|
@ -259,10 +262,104 @@ public:
|
|||
|
||||
// functions returning talk sfx,
|
||||
// order from GetPedCommentSfx
|
||||
// TODO: miami
|
||||
uint32 GetPlayerTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetCopTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetSwatTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetFBITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetArmyTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetMedicTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetFiremanTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetDefaultTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFYSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFOSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHMYSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHMOSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFYRITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFORITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHMYRITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHMORITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFYBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFOBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHMYBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHMOBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFYBUTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFYMDTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFYCGTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFYPRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHFOTRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHMOTRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHMYAPTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHMOCATalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMODKTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMYCRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBFYSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBFOSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMYSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMOSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBFYRITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBFORITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMYRITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBFYBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMYBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBFOBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMOBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMYBUTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBFYPRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBFOTRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMOTRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMYPITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBMYBBTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYCRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFYSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFOSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMOSTTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFYRITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFORITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYRITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMORITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFYBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFOBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMOBETalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYCWTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYGOTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFOGOTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMOGOTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFYLGTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYLGTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFYBUTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYBUTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMOBUTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFYPRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFOTRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMOTRTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYPITalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMOCATalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFYJGTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYJGTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFYSKTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWMYSKTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFYSHTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFOSHTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetJFOTOTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetJMOTOTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetCBTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetHNTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetSGTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetCLTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetGDTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetBKTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetPGTalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetVICETalkSfx(CPed *ped, int16 sound, int16 model);
|
||||
uint32 GetWFYG1TalkSfx(CPed *ped, int16 sound);
|
||||
uint32 GetWFYG2TalkSfx(CPed *ped, int16 sound);
|
||||
|
||||
uint32 GetGenericMaleTalkSfx(CPed *ped, int16 sound); // todo names (inlined in vc)
|
||||
uint32 GetGenericFemaleTalkSfx(CPed *ped, int16 sound); // todo names (inlined in vc)
|
||||
// end of functions returning talk sfx
|
||||
|
||||
void GenerateIntegerRandomNumberTable();
|
||||
void GenerateIntegerRandomNumberTable(); // done
|
||||
char *Get3DProviderName(uint8 id) const;
|
||||
uint8 GetCDAudioDriveLetter() const;
|
||||
int8 GetCurrent3DProviderIndex() const;
|
||||
|
@ -275,109 +372,110 @@ public:
|
|||
uint8 GetMissionAudioLoadingStatus(uint8 slot) const; // done
|
||||
int8 GetMissionScriptPoliceAudioPlayingStatus() const;
|
||||
uint8 GetNum3DProvidersAvailable() const; // done
|
||||
int32 GetPedCommentSfx(CPed *ped, int32 sound);
|
||||
void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset) const;
|
||||
float GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange);
|
||||
float GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange);
|
||||
uint32 GetPedCommentSfx(CPed *ped, int32 sound);
|
||||
void GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const;
|
||||
float GetVehicleDriveWheelSkidValue(CVehicle* veh, tWheelState wheelState, float gasPedalAudio, cTransmission* transmission, float velocityChange); // done
|
||||
float GetVehicleNonDriveWheelSkidValue(CVehicle* veh, tWheelState wheelState, cTransmission* transmission, float velocityChange); // done
|
||||
|
||||
bool HasAirBrakes(int32 model) const; // done
|
||||
|
||||
void Initialise(); // done
|
||||
void InitialisePoliceRadio();
|
||||
void InitialisePoliceRadioZones();
|
||||
void InitialisePoliceRadio(); //done
|
||||
void InitialisePoliceRadioZones(); //done
|
||||
void InterrogateAudioEntities(); // done
|
||||
bool IsAudioInitialised() const;
|
||||
bool IsMissionAudioSampleFinished(uint8 slot);
|
||||
bool IsAudioInitialised() const; // done
|
||||
bool IsMissionAudioSampleFinished(uint8 slot); // done
|
||||
bool IsMP3RadioChannelAvailable() const; // done
|
||||
|
||||
bool MissionScriptAudioUsesPoliceChannel(int32 soundMission) const;
|
||||
bool MissionScriptAudioUsesPoliceChannel(int32 soundMission) const; //done
|
||||
|
||||
void PlayLoadedMissionAudio(uint8 slot); // done
|
||||
void PlayOneShot(int32 index, int16 sound, float vol); // done
|
||||
void PlaySuspectLastSeen(float x, float y, float z); //
|
||||
void PlaySuspectLastSeen(float x, float y, float z); // done
|
||||
void PlayerJustGotInCar() const; // done
|
||||
void PlayerJustLeftCar() const; // done
|
||||
void PostInitialiseGameSpecificSetup(); //
|
||||
void PostInitialiseGameSpecificSetup(); // done
|
||||
void PostTerminateGameSpecificShutdown(); // done
|
||||
void PreInitialiseGameSpecificSetup() const; // done
|
||||
void PreloadMissionAudio(uint8 slot, Const char *name); // done
|
||||
void PreTerminateGameSpecificShutdown(); // done
|
||||
/// processX - main logic of adding new sounds
|
||||
void ProcessActiveQueues(); //done
|
||||
bool ProcessAirBrakes(cVehicleParams *params);
|
||||
bool ProcessBoatEngine(cVehicleParams *params);
|
||||
bool ProcessBoatMovingOverWater(cVehicleParams *params);
|
||||
void ProcessActiveQueues(); // done
|
||||
bool ProcessAirBrakes(cVehicleParams& params); // done
|
||||
bool ProcessBoatEngine(cVehicleParams& params);
|
||||
bool ProcessBoatMovingOverWater(cVehicleParams& params);
|
||||
#ifdef GTA_BRIDGE
|
||||
void ProcessBridge();
|
||||
void ProcessBridgeMotor();
|
||||
void ProcessBridgeOneShots();
|
||||
void ProcessBridgeWarning();
|
||||
void ProcessBridge(); // done(bcs not exists in VC)
|
||||
void ProcessBridgeMotor(); // done(bcs not exists in VC)
|
||||
void ProcessBridgeOneShots(); // done(bcs not exists in VC)
|
||||
void ProcessBridgeWarning(); // done(bcs not exists in VC)
|
||||
#endif
|
||||
bool ProcessCarBombTick(cVehicleParams *params); // done
|
||||
void ProcessCesna(cVehicleParams *params); //
|
||||
//void ProcessCrane(); //
|
||||
bool ProcessEngineDamage(cVehicleParams *params); // done
|
||||
bool ProcessCarBombTick(cVehicleParams& params); // done
|
||||
void ProcessCarHeli(cVehicleParams& params); // done
|
||||
void ProcessCesna(cVehicleParams& params); //
|
||||
//void ProcessCrane(); // done(bcs not exists in VC)
|
||||
bool ProcessEngineDamage(cVehicleParams& params); // done
|
||||
void ProcessEntity(int32 sound); // done
|
||||
void ProcessExplosions(int32 explosion); // done
|
||||
void ProcessFireHydrant(); // done
|
||||
void ProcessFires(int32 entity); //
|
||||
void ProcessFires(int32 entity); // done
|
||||
void ProcessFrontEnd(); // done
|
||||
void ProcessGarages(); //
|
||||
void ProcessCarHeli(cVehicleParams* params); // done
|
||||
void ProcessVehicleFlatTyre(cVehicleParams* params); // done
|
||||
void ProcessJumbo(cVehicleParams *); //
|
||||
void ProcessJumboAccel(CPlane *plane); //
|
||||
void ProcessJumboDecel(CPlane *plane); //
|
||||
void ProcessJumboFlying(); //
|
||||
void ProcessJumboLanding(CPlane *plane); //
|
||||
void ProcessJumboTakeOff(CPlane *plane); //
|
||||
void ProcessJumboTaxi(); //
|
||||
void ProcessJumbo(cVehicleParams& params); // done
|
||||
void ProcessJumboAccel(CPlane *plane); // done
|
||||
void ProcessJumboDecel(CPlane *plane); // done
|
||||
void ProcessJumboFlying(); // done
|
||||
void ProcessJumboLanding(CPlane *plane); // done
|
||||
void ProcessJumboTakeOff(CPlane *plane); // done
|
||||
void ProcessJumboTaxi(); // done
|
||||
void ProcessLoopingScriptObject(uint8 sound); //
|
||||
void ProcessMissionAudio(); //
|
||||
void ProcessMissionAudioSlot(uint8 slot); //
|
||||
void ProcessModelCarEngine(cVehicleParams *params); //
|
||||
void ProcessModelHeliVehicle(cVehicleParams& params); // done
|
||||
void ProcessModelVehicle(cVehicleParams& params); // done
|
||||
void ProcessOneShotScriptObject(uint8 sound); //
|
||||
void ProcessPed(CPhysical *ped); //
|
||||
void ProcessPed(CPhysical *ped); // done
|
||||
void ProcessPedOneShots(cPedParams *params); //
|
||||
void ProcessPhysical(int32 id); // done
|
||||
void ProcessPlane(cVehicleParams *params); // done
|
||||
void ProcessPlayersVehicleEngine(cVehicleParams *params, CVehicle* veh); // done
|
||||
void ProcessProjectiles(); //
|
||||
void ProcessRainOnVehicle(cVehicleParams *params); //
|
||||
void ProcessReverb() const; //
|
||||
bool ProcessReverseGear(cVehicleParams *params); // done
|
||||
void ProcessPlane(cVehicleParams& params); // done
|
||||
void ProcessPlayerMood(); // done
|
||||
void ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh); // done
|
||||
void ProcessProjectiles(); // done
|
||||
void ProcessRainOnVehicle(cVehicleParams& params); // done
|
||||
void ProcessReverb() const; // done
|
||||
bool ProcessReverseGear(cVehicleParams& params); // done
|
||||
void ProcessScriptObject(int32 id); // done
|
||||
void ProcessSpecial();
|
||||
void ProcessSpecial(); // done
|
||||
#ifdef GTA_TRAIN
|
||||
bool ProcessTrainNoise(cVehicleParams *params);
|
||||
bool ProcessTrainNoise(cVehicleParams *params); //done(bcs not exists in VC)
|
||||
#endif
|
||||
void ProcessVehicle(CVehicle *vehicle); //done, but need add model functions
|
||||
bool ProcessVehicleDoors(cVehicleParams *params); //done
|
||||
void ProcessVehicleEngine(cVehicleParams *params); //done
|
||||
void UpdateGasPedalAudio(CVehicle* veh, int vehType); //done
|
||||
void ProcessVehicleHorn(cVehicleParams *params);
|
||||
void ProcessVehicleOneShots(cVehicleParams *params);
|
||||
bool ProcessVehicleReverseWarning(cVehicleParams *params);
|
||||
bool ProcessVehicleRoadNoise(cVehicleParams *params);
|
||||
bool ProcessVehicleSirenOrAlarm(cVehicleParams *params);
|
||||
bool ProcessVehicleSkidding(cVehicleParams *params);
|
||||
void ProcessWaterCannon(int32);
|
||||
void ProcessWeather(int32 id); //done
|
||||
bool ProcessWetRoadNoise(cVehicleParams *params);
|
||||
void ProcessEscalators(); //done
|
||||
void ProcessExtraSounds(); //done
|
||||
void ProcessVehicle(CVehicle *vehicle); // done
|
||||
bool ProcessVehicleDoors(cVehicleParams& params); // done
|
||||
void ProcessVehicleEngine(cVehicleParams& params); // done
|
||||
void ProcessVehicleFlatTyre(cVehicleParams& params); // done
|
||||
bool ProcessVehicleHorn(cVehicleParams& params); // done
|
||||
void ProcessVehicleOneShots(cVehicleParams& params); // done
|
||||
bool ProcessVehicleReverseWarning(cVehicleParams& params); // done
|
||||
bool ProcessVehicleRoadNoise(cVehicleParams& params); // done
|
||||
bool ProcessVehicleSirenOrAlarm(cVehicleParams& params); // done
|
||||
bool ProcessVehicleSkidding(cVehicleParams& params); // done
|
||||
void ProcessWaterCannon(int32); // done
|
||||
void ProcessWeather(int32 id); // done
|
||||
bool ProcessWetRoadNoise(cVehicleParams& params); // done
|
||||
void ProcessEscalators(); // done
|
||||
void ProcessExtraSounds(); // done
|
||||
|
||||
int32 RandomDisplacement(uint32 seed) const;
|
||||
int32 RandomDisplacement(uint32 seed) const; // done
|
||||
void ReacquireDigitalHandle() const; // done
|
||||
void ReleaseDigitalHandle() const; // done
|
||||
void ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower, float intensity2); // done
|
||||
void ReportCrime(eCrimeType crime, const CVector &pos); // done
|
||||
void ResetAudioLogicTimers(uint32 timer);
|
||||
void ResetPoliceRadio();
|
||||
void ResetTimers(uint32 time);
|
||||
void ResetAudioLogicTimers(uint32 timer); // done
|
||||
void ResetPoliceRadio(); // done
|
||||
void ResetTimers(uint32 time); // done
|
||||
|
||||
void Service();
|
||||
void ServiceCollisions();
|
||||
void Service(); //done
|
||||
void ServiceCollisions(); //done
|
||||
void ServicePoliceRadio();
|
||||
void ServicePoliceRadioChannel(uint8 wantedLevel);
|
||||
void ServiceSoundEffects();
|
||||
|
@ -402,16 +500,17 @@ public:
|
|||
bool SetupJumboRumbleSound(uint8 emittingVol);
|
||||
bool SetupJumboTaxiSound(uint8 vol);
|
||||
bool SetupJumboWhineSound(uint8 emittingVol, uint32 freq);
|
||||
void SetupPedComments(cPedParams *params, uint32 sound);
|
||||
void SetupPedComments(cPedParams *params, uint32 sound); // done
|
||||
void SetupSuspectLastSeenReport();
|
||||
|
||||
void Terminate();
|
||||
void TranslateEntity(Const CVector *v1, CVector *v2) const;
|
||||
void Terminate(); //done
|
||||
void TranslateEntity(Const CVector *v1, CVector *v2) const; //done
|
||||
|
||||
void UpdateReflections();
|
||||
void UpdateGasPedalAudio(CVehicle* veh, int vehType); // done
|
||||
void UpdateReflections(); //done
|
||||
bool UsesReverseWarning(int32 model) const; //done
|
||||
bool UsesSiren(int32 model) const;
|
||||
bool UsesSirenSwitching(int32 model) const;
|
||||
bool UsesSiren(cVehicleParams& params) const; //done
|
||||
bool UsesSirenSwitching(cVehicleParams& params) const; //done
|
||||
|
||||
CVehicle *FindVehicleOfPlayer(); //done
|
||||
void SetPedTalkingStatus(CPed *ped, uint8 status);
|
||||
|
|
|
@ -1,9 +1,8 @@
|
|||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
|
||||
enum eSfxSample : uint32
|
||||
{
|
||||
enum eSfxSample : uint32 {
|
||||
SFX_CAR_HORN_JEEP = 0,
|
||||
SFX_CAR_HORN_BMW328,
|
||||
SFX_CAR_HORN_BUS,
|
||||
|
@ -13,13 +12,13 @@ enum eSfxSample : uint32
|
|||
SFX_CAR_HORN_PORSCHE,
|
||||
SFX_CAR_HORN_TRUCK,
|
||||
|
||||
SFX_CAR_HELI_MAI, //8
|
||||
SFX_CAR_HELI_MAI2, //9
|
||||
SFX_CAR_HELI_REA, //10
|
||||
SFX_CAR_HELI_STA, //11
|
||||
SFX_CAR_HELI_ROT, //12
|
||||
SFX_CAR_HELI_FAR, //13
|
||||
SFX_CAR_HELI_ROL, //14
|
||||
SFX_CAR_HELI_MAI, // 8
|
||||
SFX_CAR_HELI_MAI2, // 9
|
||||
SFX_CAR_HELI_REA, // 10
|
||||
SFX_CAR_HELI_STA, // 11
|
||||
SFX_CAR_HELI_ROT, // 12
|
||||
SFX_CAR_HELI_FAR, // 13
|
||||
SFX_CAR_HELI_ROL, // 14
|
||||
|
||||
SFX_OLD_CAR_DOOR_OPEN,
|
||||
SFX_OLD_CAR_DOOR_CLOSE,
|
||||
|
@ -29,80 +28,80 @@ enum eSfxSample : uint32
|
|||
SFX_TRUCK_DOOR_CLOSE,
|
||||
SFX_REVERSE_GEAR,
|
||||
SFX_REVERSE_GEAR_2,
|
||||
SFX_CAR_STARTER, //23
|
||||
SFX_ROAD_NOISE, //24
|
||||
SFX_SKID, //25
|
||||
SFX_GRAVEL_SKID, //26
|
||||
SFX_CAR_STARTER, // 23
|
||||
SFX_ROAD_NOISE, // 24
|
||||
SFX_SKID, // 25
|
||||
SFX_GRAVEL_SKID, // 26
|
||||
SFX_POLICE_SIREN_SLOW,
|
||||
SFX_SIREN_FAST, //28
|
||||
SFX_SIREN_FAST, // 28
|
||||
SFX_AMBULANCE_SIREN_SLOW,
|
||||
SFX_REVERSE_WARNING,
|
||||
SFX_ICE_CREAM_TUNE,
|
||||
SFX_AIR_BRAKES, //32
|
||||
SFX_TYRE_BUMP, //33
|
||||
SFX_TYRE_BURST_B, //34
|
||||
SFX_TYRE_BURST, //35
|
||||
SFX_TYRE_BURST_L, //36
|
||||
SFX_PALM_TREE_LO, //37
|
||||
SFX_BULLET_PASS_1, //38
|
||||
SFX_BULLET_PASS_2, //39
|
||||
SFX_SKATE_1, //40
|
||||
SFX_SKATE_2, //41
|
||||
SFX_AIR_BRAKES, // 32
|
||||
SFX_TYRE_BUMP, // 33
|
||||
SFX_TYRE_BURST_B, // 34
|
||||
SFX_TYRE_BURST, // 35
|
||||
SFX_TYRE_BURST_L, // 36
|
||||
SFX_PALM_TREE_LO, // 37
|
||||
SFX_BULLET_PASS_1, // 38
|
||||
SFX_BULLET_PASS_2, // 39
|
||||
SFX_SKATE_1, // 40
|
||||
SFX_SKATE_2, // 41
|
||||
SFX_FOOTSTEP_CONCRETE_1,
|
||||
SFX_FOOTSTEP_CONCRETE_2,
|
||||
SFX_FOOTSTEP_CONCRETE_3,
|
||||
SFX_FOOTSTEP_CONCRETE_4,
|
||||
SFX_FOOTSTEP_CONCRETE_5,
|
||||
SFX_EXPLOSION_1, //47
|
||||
SFX_EXPLOSION_2, //48
|
||||
SFX_EXPLOSION_3, //49
|
||||
SFX_COLT45_LEFT, //50
|
||||
SFX_COLT45_RIGHT, //51
|
||||
SFX_AK47_LEFT, //52
|
||||
SFX_AK47_RIGHT, //53
|
||||
SFX_UZI_LEFT, //54
|
||||
SFX_UZI_RIGHT, //55
|
||||
SFX_UZI_END_LEFT, //56
|
||||
SFX_SNIPER_LEFT, //57
|
||||
SFX_SNIPER_RIGHT, //58
|
||||
SFX_ROCKET_LEFT, //59
|
||||
SFX_ROCKET_RIGHT, //60
|
||||
SFX_ROCKET_FLY, //61
|
||||
SFX_FLAMETHROWER_LEFT, //62
|
||||
SFX_FLAMETHROWER_RIGHT, //63
|
||||
SFX_FLAMETHROWER_START_LEFT, //64
|
||||
SFX_FLAMETHROWER_START_RIGHT, //65
|
||||
SFX_SHOTGUN_LEFT, //66
|
||||
SFX_SHOTGUN_RIGH, //67
|
||||
SFX_M60_LEFT, //68
|
||||
SFX_M60_RIGHT, //69
|
||||
SFX_M60_TAIL_LEFT, //70
|
||||
SFX_TEC_LEFT, //71
|
||||
SFX_TEC_RIGHT, //72
|
||||
SFX_TEC_TAIL, //73
|
||||
SFX_RUGER_LEFT, //74
|
||||
SFX_RUGER_RIGHT, //75
|
||||
SFX_RUGER_TAIL, //76
|
||||
SFX_PISTOL_RELOAD, //77
|
||||
SFX_AK47_RELOAD, //78
|
||||
SFX_ROCKET_RELOAD, //79
|
||||
SFX_RIFLE_RELOAD, //80
|
||||
SFX_GOLF_CLUB_SWING, //81
|
||||
SFX_MINIGUN_FIRE_LEFT, //82
|
||||
SFX_MINIGUN_FIRE_RIGHT, //83
|
||||
SFX_MINIGUN_STOP, //84
|
||||
SFX_SPAS12_LEFT, //85
|
||||
SFX_SPAS12_RIGHT, //86
|
||||
SFX_SPAS12_TAIL_LEFT, //87
|
||||
SFX_PYTHON_LEFT, //88
|
||||
SFX_PYTHON_RIGHT, //89
|
||||
SFX_MP5_LEFT, //90
|
||||
SFX_MP5_RIGHT, //91
|
||||
SFX_COL_TARMAC_1, //92
|
||||
SFX_COL_TARMAC_2, //93
|
||||
SFX_COL_TARMAC_3, //94
|
||||
SFX_COL_TARMAC_4, //95
|
||||
SFX_COL_TARMAC_5, //96
|
||||
SFX_EXPLOSION_1, // 47
|
||||
SFX_EXPLOSION_2, // 48
|
||||
SFX_EXPLOSION_3, // 49
|
||||
SFX_COLT45_LEFT, // 50
|
||||
SFX_COLT45_RIGHT, // 51
|
||||
SFX_AK47_LEFT, // 52
|
||||
SFX_AK47_RIGHT, // 53
|
||||
SFX_UZI_LEFT, // 54
|
||||
SFX_UZI_RIGHT, // 55
|
||||
SFX_UZI_END_LEFT, // 56
|
||||
SFX_SNIPER_LEFT, // 57
|
||||
SFX_SNIPER_RIGHT, // 58
|
||||
SFX_ROCKET_LEFT, // 59
|
||||
SFX_ROCKET_RIGHT, // 60
|
||||
SFX_ROCKET_FLY, // 61
|
||||
SFX_FLAMETHROWER_LEFT, // 62
|
||||
SFX_FLAMETHROWER_RIGHT, // 63
|
||||
SFX_FLAMETHROWER_START_LEFT, // 64
|
||||
SFX_FLAMETHROWER_START_RIGHT, // 65
|
||||
SFX_SHOTGUN_LEFT, // 66
|
||||
SFX_SHOTGUN_RIGH, // 67
|
||||
SFX_M60_LEFT, // 68
|
||||
SFX_M60_RIGHT, // 69
|
||||
SFX_M60_TAIL_LEFT, // 70
|
||||
SFX_TEC_LEFT, // 71
|
||||
SFX_TEC_RIGHT, // 72
|
||||
SFX_TEC_TAIL, // 73
|
||||
SFX_RUGER_LEFT, // 74
|
||||
SFX_RUGER_RIGHT, // 75
|
||||
SFX_RUGER_TAIL, // 76
|
||||
SFX_PISTOL_RELOAD, // 77
|
||||
SFX_AK47_RELOAD, // 78
|
||||
SFX_ROCKET_RELOAD, // 79
|
||||
SFX_RIFLE_RELOAD, // 80
|
||||
SFX_GOLF_CLUB_SWING, // 81
|
||||
SFX_MINIGUN_FIRE_LEFT, // 82
|
||||
SFX_MINIGUN_FIRE_RIGHT, // 83
|
||||
SFX_MINIGUN_STOP, // 84
|
||||
SFX_SPAS12_LEFT, // 85
|
||||
SFX_SPAS12_RIGHT, // 86
|
||||
SFX_SPAS12_TAIL_LEFT, // 87
|
||||
SFX_PYTHON_LEFT, // 88
|
||||
SFX_PYTHON_RIGHT, // 89
|
||||
SFX_MP5_LEFT, // 90
|
||||
SFX_MP5_RIGHT, // 91
|
||||
SFX_COL_TARMAC_1, // 92
|
||||
SFX_COL_TARMAC_2, // 93
|
||||
SFX_COL_TARMAC_3, // 94
|
||||
SFX_COL_TARMAC_4, // 95
|
||||
SFX_COL_TARMAC_5, // 96
|
||||
SFX_COL_GRASS_1,
|
||||
SFX_COL_GRAVEL_1,
|
||||
SFX_COL_MUD_1,
|
||||
|
@ -121,8 +120,8 @@ enum eSfxSample : uint32
|
|||
SFX_COL_METAL_CHAIN_FENCE_2,
|
||||
SFX_COL_METAL_CHAIN_FENCE_3,
|
||||
SFX_COL_METAL_CHAIN_FENCE_4,
|
||||
SFX_COL_PED_1, //115
|
||||
SFX_COL_PED_2, //116
|
||||
SFX_COL_PED_1, // 115
|
||||
SFX_COL_PED_2, // 116
|
||||
SFX_COL_SAND_1,
|
||||
SFX_COL_WOOD_CRATES_1,
|
||||
SFX_COL_WOOD_CRATES_2,
|
||||
|
@ -133,59 +132,59 @@ enum eSfxSample : uint32
|
|||
SFX_COL_WOOD_BENCH_3,
|
||||
SFX_COL_WOOD_BENCH_4,
|
||||
SFX_COL_WOOD_SOLID_1,
|
||||
SFX_COL_VEG_1, //127
|
||||
SFX_COL_VEG_2, //128
|
||||
SFX_COL_VEG_3, //129
|
||||
SFX_COL_VEG_4, //130
|
||||
SFX_COL_VEG_5, //131
|
||||
SFX_COL_VEG_1, // 127
|
||||
SFX_COL_VEG_2, // 128
|
||||
SFX_COL_VEG_3, // 129
|
||||
SFX_COL_VEG_4, // 130
|
||||
SFX_COL_VEG_5, // 131
|
||||
SFX_COL_CONTAINER_1,
|
||||
SFX_COL_NEWS_VENDOR_1,
|
||||
SFX_COL_NEWS_VENDOR_2,
|
||||
SFX_COL_NEWS_VENDOR_3,
|
||||
SFX_COL_CAR_1, //136
|
||||
SFX_COL_CAR_2, //137
|
||||
SFX_COL_CAR_3, //138
|
||||
SFX_COL_CAR_4, //139
|
||||
SFX_COL_CAR_5, //140
|
||||
SFX_COL_CAR_1, // 136
|
||||
SFX_COL_CAR_2, // 137
|
||||
SFX_COL_CAR_3, // 138
|
||||
SFX_COL_CAR_4, // 139
|
||||
SFX_COL_CAR_5, // 140
|
||||
SFX_COL_CARDBOARD_1,
|
||||
SFX_COL_CARDBOARD_2,
|
||||
SFX_COL_GATE, //143
|
||||
SFX_SCRAPE_CAR_1, //144
|
||||
SFX_COL_GATE, // 143
|
||||
SFX_SCRAPE_CAR_1, // 144
|
||||
SFX_CRATE_SMASH,
|
||||
SFX_GLASS_CRACK, //146
|
||||
SFX_GLASS_SMASH, //147
|
||||
SFX_GLASS_CRACK, // 146
|
||||
SFX_GLASS_SMASH, // 147
|
||||
SFX_GLASS_SHARD_1,
|
||||
SFX_GLASS_SHARD_2,
|
||||
SFX_GLASS_SHARD_3,
|
||||
SFX_GLASS_SHARD_4,
|
||||
SFX_PED_ON_FIRE, //152
|
||||
SFX_CAR_ON_FIRE, //153
|
||||
SFX_RAIN, //154
|
||||
SFX_HURRICANE_MA, //155
|
||||
SFX_PED_ON_FIRE, // 152
|
||||
SFX_CAR_ON_FIRE, // 153
|
||||
SFX_RAIN, // 154
|
||||
SFX_HURRICANE_MA, // 155
|
||||
SFX_BULLET_SHELL_HIT_GROUND_1,
|
||||
SFX_BULLET_SHELL_HIT_GROUND_2,
|
||||
SFX_BULLET_PED, //158
|
||||
SFX_BULLET_CAR_1, //159
|
||||
SFX_BULLET_CAR_2, //160
|
||||
SFX_BULLET_CAR_3, //161
|
||||
SFX_BULLET_WALL_1, //162
|
||||
SFX_BULLET_WALL_2, //163
|
||||
SFX_BULLET_WALL_3, //164
|
||||
SFX_BAT_HIT_LEFT, //165
|
||||
SFX_BAT_HIT_RIGH, //166
|
||||
SFX_FIGHT_1, //167
|
||||
SFX_FIGHT_2, //168
|
||||
SFX_FIGHT_4, //169
|
||||
SFX_FIGHT_5, //170
|
||||
SFX_KNIFE_SWING, //171
|
||||
SFX_KNIFE_SLASH, //172
|
||||
SFX_KNIFE_STAB, //173
|
||||
SFX_HAMMER_HIT_1, //174
|
||||
SFX_HAMMER_HIT_2, //175
|
||||
SFX_GARAGE_DOOR_LOOP, //176
|
||||
SFX_COUNTDOWN, //177
|
||||
SFX_ARM_BOMB, //178
|
||||
SFX_POLICE_RADIO_CRACKLE, //179
|
||||
SFX_BULLET_PED, // 158
|
||||
SFX_BULLET_CAR_1, // 159
|
||||
SFX_BULLET_CAR_2, // 160
|
||||
SFX_BULLET_CAR_3, // 161
|
||||
SFX_BULLET_WALL_1, // 162
|
||||
SFX_BULLET_WALL_2, // 163
|
||||
SFX_BULLET_WALL_3, // 164
|
||||
SFX_BAT_HIT_LEFT, // 165
|
||||
SFX_BAT_HIT_RIGH, // 166
|
||||
SFX_FIGHT_1, // 167
|
||||
SFX_FIGHT_2, // 168
|
||||
SFX_FIGHT_4, // 169
|
||||
SFX_FIGHT_5, // 170
|
||||
SFX_KNIFE_SWING, // 171
|
||||
SFX_KNIFE_SLASH, // 172
|
||||
SFX_KNIFE_STAB, // 173
|
||||
SFX_HAMMER_HIT_1, // 174
|
||||
SFX_HAMMER_HIT_2, // 175
|
||||
SFX_GARAGE_DOOR_LOOP, // 176
|
||||
SFX_COUNTDOWN, // 177
|
||||
SFX_ARM_BOMB, // 178
|
||||
SFX_POLICE_RADIO_CRACKLE, // 179
|
||||
|
||||
SFX_WEVE_GOT,
|
||||
SFX_THERES,
|
||||
|
@ -275,89 +274,89 @@ enum eSfxSample : uint32
|
|||
SFX_POLICE_RADIO_TAXI,
|
||||
SFX_POLICE_RADIO_VAN,
|
||||
|
||||
SFX_HELI_1, //198
|
||||
SFX_PHONE_RING, //199
|
||||
SFX_CAR_REV_1, //PONT
|
||||
SFX_CAR_REV_2, //PORSHE
|
||||
SFX_CAR_REV_3, //SPIDER
|
||||
SFX_CAR_REV_4, //MERC
|
||||
SFX_CAR_REV_5, //TRUC
|
||||
SFX_CAR_REV_6, //HOTROD
|
||||
SFX_CAR_REV_7, //COBRA
|
||||
SFX_CAR_REV_8, //PONT2
|
||||
SFX_HELI_1, // 198
|
||||
SFX_PHONE_RING, // 199
|
||||
SFX_CAR_REV_1, // PONT
|
||||
SFX_CAR_REV_2, // PORSHE
|
||||
SFX_CAR_REV_3, // SPIDER
|
||||
SFX_CAR_REV_4, // MERC
|
||||
SFX_CAR_REV_5, // TRUC
|
||||
SFX_CAR_REV_6, // HOTROD
|
||||
SFX_CAR_REV_7, // COBRA
|
||||
SFX_CAR_REV_8, // PONT2
|
||||
SFX_CAR_REV_9, // CADI
|
||||
SFX_CAR_REV_10, //PATHFINDER
|
||||
SFX_CAR_REV_11, //PACARD
|
||||
SFX_CAR_REV_12, //GOLFCART
|
||||
SFX_CAR_REV_13, //SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_REV_14, //SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_REV_15, //SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_REV_16, //SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_REV_17, //VTWI
|
||||
SFX_CAR_REV_10, // PATHFINDER
|
||||
SFX_CAR_REV_11, // PACARD
|
||||
SFX_CAR_REV_12, // GOLFCART
|
||||
SFX_CAR_REV_13, // SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_REV_14, // SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_REV_15, // SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_REV_16, // SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_REV_17, // VTWI
|
||||
SFX_MOPED_REV, // just moped
|
||||
SFX_CAR_REV_19, //HOND(A)
|
||||
SFX_CAR_REV_20, //SPOR(TCAR)
|
||||
SFX_CAR_IDLE_1, //PONT
|
||||
SFX_CAR_IDLE_2, //PORSHE
|
||||
SFX_CAR_IDLE_3, //SPIDER
|
||||
SFX_CAR_IDLE_4, //MERC
|
||||
SFX_CAR_IDLE_5, //TRUC
|
||||
SFX_CAR_IDLE_6, //HOTROD
|
||||
SFX_CAR_IDLE_7, //COBRA
|
||||
SFX_CAR_IDLE_8, //PONT2
|
||||
SFX_CAR_IDLE_9, //CADI
|
||||
SFX_CAR_IDLE_10, //PATHFINDER
|
||||
SFX_CAR_IDLE_11, //PACARD
|
||||
SFX_CAR_IDLE_12, //GOLFCART
|
||||
SFX_CAR_IDLE_13, //SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_IDLE_14, //SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_IDLE_15, //SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_IDLE_16, //SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_IDLE_17, //VTWI
|
||||
SFX_MOPED_IDLE, //237
|
||||
SFX_CAR_IDLE_19, //HOND(A)
|
||||
SFX_CAR_IDLE_20, //SPOR(TCAR)
|
||||
SFX_CAR_REV_19, // HOND(A)
|
||||
SFX_CAR_REV_20, // SPOR(TCAR)
|
||||
SFX_CAR_IDLE_1, // PONT
|
||||
SFX_CAR_IDLE_2, // PORSHE
|
||||
SFX_CAR_IDLE_3, // SPIDER
|
||||
SFX_CAR_IDLE_4, // MERC
|
||||
SFX_CAR_IDLE_5, // TRUC
|
||||
SFX_CAR_IDLE_6, // HOTROD
|
||||
SFX_CAR_IDLE_7, // COBRA
|
||||
SFX_CAR_IDLE_8, // PONT2
|
||||
SFX_CAR_IDLE_9, // CADI
|
||||
SFX_CAR_IDLE_10, // PATHFINDER
|
||||
SFX_CAR_IDLE_11, // PACARD
|
||||
SFX_CAR_IDLE_12, // GOLFCART
|
||||
SFX_CAR_IDLE_13, // SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_IDLE_14, // SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_IDLE_15, // SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_IDLE_16, // SFX_CAR_IDLE_GOL
|
||||
SFX_CAR_IDLE_17, // VTWI
|
||||
SFX_MOPED_IDLE, // 237
|
||||
SFX_CAR_IDLE_19, // HOND(A)
|
||||
SFX_CAR_IDLE_20, // SPOR(TCAR)
|
||||
SFX_JUMBO_DIST_FLY,
|
||||
SFX_JUMBO_TAXI, //241
|
||||
SFX_JUMBO_WHINE, //242
|
||||
SFX_JUMBO_ENGINE, //243
|
||||
SFX_JUMBO_RUMBLE, //244
|
||||
SFX_JUMBO_TAXI, // 241
|
||||
SFX_JUMBO_WHINE, // 242
|
||||
SFX_JUMBO_ENGINE, // 243
|
||||
SFX_JUMBO_RUMBLE, // 244
|
||||
SFX_JUMBO_LAND_WHEELS,
|
||||
SFX_BOAT_CRUISER_LOOP, //246
|
||||
SFX_BOAT_V12_LOOP, //247
|
||||
SFX_BOAT_CRUISER_LOOP, // 246
|
||||
SFX_BOAT_V12_LOOP, // 247
|
||||
SFX_BOAT_WATER_LOOP,
|
||||
SFX_BOAT_SPLASH_1,
|
||||
SFX_BOAT_SPLASH_2,
|
||||
SFX_FISHING_BOAT_IDLE,
|
||||
SFX_CAR_RAIN_1, //252
|
||||
SFX_CAR_RAIN_2, //253
|
||||
SFX_CAR_RAIN_3, //254
|
||||
SFX_CAR_RAIN_4, //255
|
||||
SFX_SPLASH_1, //256
|
||||
SFX_PED_CRUNCH_1, //257
|
||||
SFX_PED_CRUNCH_2, //258
|
||||
SFX_CAR_RAIN_1, // 252
|
||||
SFX_CAR_RAIN_2, // 253
|
||||
SFX_CAR_RAIN_3, // 254
|
||||
SFX_CAR_RAIN_4, // 255
|
||||
SFX_SPLASH_1, // 256
|
||||
SFX_PED_CRUNCH_1, // 257
|
||||
SFX_PED_CRUNCH_2, // 258
|
||||
SFX_WOODEN_BOX_SMASH,
|
||||
SFX_CARDBOARD_BOX_SMASH,
|
||||
SFX_ERROR_FIRE_ROCKET_LAUNCHER,
|
||||
SFX_ERROR_FIRE_RIFLE,
|
||||
SFX_TANK_TURRET, //263
|
||||
SFX_TANK_TURRET, // 263
|
||||
SFX_BODY_LAND_AND_FALL,
|
||||
SFX_BODY_LAND, //265
|
||||
SFX_BOMB_BEEP, //266
|
||||
SFX_TIMER_BEEP, //267
|
||||
SFX_BODY_LAND, // 265
|
||||
SFX_BOMB_BEEP, // 266
|
||||
SFX_TIMER_BEEP, // 267
|
||||
SFX_SUSPENSION_FAST_MOVE,
|
||||
SFX_SUSPENSION_SLOW_MOVE_LOOP,
|
||||
SFX_SHAG_SUSPENSION,
|
||||
SFX_HIT_BALL, //271
|
||||
SFX_ARCADE, //272
|
||||
SFX_CESNA_IDLE, //273
|
||||
SFX_CESNA_REV, //274
|
||||
SFX_RADIO_CLICK, //275
|
||||
SFX_RADIO_DIAL_1, //276
|
||||
SFX_RADIO_DIAL_2, //277
|
||||
SFX_RADIO_DIAL_3, //278
|
||||
SFX_HIT_BALL, // 271
|
||||
SFX_ARCADE, // 272
|
||||
SFX_CESNA_IDLE, // 273
|
||||
SFX_CESNA_REV, // 274
|
||||
SFX_RADIO_CLICK, // 275
|
||||
SFX_RADIO_DIAL_1, // 276
|
||||
SFX_RADIO_DIAL_2, // 277
|
||||
SFX_RADIO_DIAL_3, // 278
|
||||
|
||||
//pc only
|
||||
// pc only
|
||||
SFX_RADIO_DIAL_4,
|
||||
SFX_RADIO_DIAL_5,
|
||||
SFX_RADIO_DIAL_6,
|
||||
|
@ -368,22 +367,22 @@ enum eSfxSample : uint32
|
|||
SFX_RADIO_DIAL_11,
|
||||
SFX_RADIO_DIAL_12,
|
||||
|
||||
SFX_INFO_LEFT, //279
|
||||
SFX_INFO_RIGHT, //280
|
||||
SFX_INFO_CENTRE, //281
|
||||
SFX_MONEY_LEFT, //282
|
||||
SFX_MONEY_RIGHT, //283
|
||||
SFX_WEAPON_LEFT, //284
|
||||
SFX_WEAPON_RIGHT, //285
|
||||
SFX_WEAPON_CENTRE, //286
|
||||
SFX_PART_MISSION_COMPLETE_LEFT, //287
|
||||
SFX_PART_MISSION_COMPLETE_RIGHT, //288
|
||||
SFX_PART_MISSION_COMPLETE_CENTRE, //289
|
||||
SFX_GO_LEFT, //290
|
||||
SFX_GO_RIGHT, //291
|
||||
SFX_GO_CENTRE, //292
|
||||
SFX_TIMER, //293
|
||||
SFX_EMPTY, //294
|
||||
SFX_INFO_LEFT, // 279
|
||||
SFX_INFO_RIGHT, // 280
|
||||
SFX_INFO_CENTRE, // 281
|
||||
SFX_MONEY_LEFT, // 282
|
||||
SFX_MONEY_RIGHT, // 283
|
||||
SFX_WEAPON_LEFT, // 284
|
||||
SFX_WEAPON_RIGHT, // 285
|
||||
SFX_WEAPON_CENTRE, // 286
|
||||
SFX_PART_MISSION_COMPLETE_LEFT, // 287
|
||||
SFX_PART_MISSION_COMPLETE_RIGHT, // 288
|
||||
SFX_PART_MISSION_COMPLETE_CENTRE, // 289
|
||||
SFX_GO_LEFT, // 290
|
||||
SFX_GO_RIGHT, // 291
|
||||
SFX_GO_CENTRE, // 292
|
||||
SFX_TIMER, // 293
|
||||
SFX_EMPTY, // 294
|
||||
|
||||
SFX_FE_HIGHLIGHT_LEFT, //
|
||||
SFX_FE_HIGHLIGHT_RIGHT, //
|
||||
|
@ -446,18 +445,18 @@ enum eSfxSample : uint32
|
|||
SFX_CAR_FINGER_OFF_ACCEL_12,
|
||||
|
||||
// some CHAINSAW STUFF
|
||||
//SFX_CAR_CHAINSAW, //10973
|
||||
//SFX_CAR_CHAINSAW, //10974
|
||||
//SFX_CAR_CHAINSAW, //10975
|
||||
// SFX_CAR_CHAINSAW, //10973
|
||||
// SFX_CAR_CHAINSAW, //10974
|
||||
// SFX_CAR_CHAINSAW, //10975
|
||||
SFX_CAR_ACCEL_13,
|
||||
SFX_CAR_AFTER_ACCEL_13,
|
||||
SFX_CAR_FINGER_OFF_ACCEL_13,
|
||||
|
||||
SFX_RC_IDLE, //10976
|
||||
SFX_RC_REV, //10977
|
||||
SFX_RC_EMPTY, //10978
|
||||
SFX_RC_IDLE, // 10976
|
||||
SFX_RC_REV, // 10977
|
||||
SFX_RC_EMPTY, // 10978
|
||||
|
||||
SFX_CAR_RC_HELI, //10979
|
||||
SFX_CAR_RC_HELI, // 10979
|
||||
SFX_CAR_AFTER_ACCEL_15, // empty
|
||||
SFX_CAR_FINGER_OFF_ACCEL_15, // empty
|
||||
|
||||
|
@ -505,12 +504,12 @@ enum eSfxSample : uint32
|
|||
SFX_HELI_UNUSED_3,
|
||||
SFX_HELI_UNUSED_4,
|
||||
|
||||
SFX_SEAPLANE_PRO1, //11018
|
||||
SFX_SEAPLANE_PRO2, //11019
|
||||
SFX_SEAPLANE_PRO3, //11020
|
||||
SFX_SEAPLANE_PRO4, //11021
|
||||
SFX_SEAPLANE_PRO1, // 11018
|
||||
SFX_SEAPLANE_PRO2, // 11019
|
||||
SFX_SEAPLANE_PRO3, // 11020
|
||||
SFX_SEAPLANE_PRO4, // 11021
|
||||
// low fuel
|
||||
SFX_SEAPLANE_LOW, //11022
|
||||
SFX_SEAPLANE_LOW, // 11022
|
||||
|
||||
// something padded for more plane?
|
||||
SFX_PLANE_UNUSED_1,
|
||||
|
@ -519,32 +518,32 @@ enum eSfxSample : uint32
|
|||
SFX_PLANE_UNUSED_4,
|
||||
|
||||
// script objects
|
||||
SFX_BUILDINGS_BANK_ALARM, //11027
|
||||
SFX_BUILDING_SNORE, //11028
|
||||
SFX_BUILDING_BAR_1, //11029
|
||||
SFX_BUILDING_BAR_2, //11030
|
||||
SFX_BUILDING_BAR_3, //11031
|
||||
SFX_BUILDING_BAR_4, //11032
|
||||
SFX_BUILDING_MAL1, //11033
|
||||
SFX_BUILDING_MAL2, //11034
|
||||
SFX_BUILDING_MAL3, //11035
|
||||
SFX_BUILDING_STR1, //11036
|
||||
SFX_BUILDING_STR2, //11037
|
||||
SFX_BUILDING_STR3, //11038
|
||||
SFX_BUILDING_CHURCH, //11039
|
||||
SFX_BUILDING_FAN_1, //11040
|
||||
SFX_BUILDING_FAN_2, //11041
|
||||
SFX_BUILDING_FAN_3, //11042
|
||||
SFX_BUILDING_FAN_4, //11043
|
||||
SFX_BUILDING_INSECTS_1, //11044
|
||||
SFX_BUILDING_INSECTS_2, //11045
|
||||
SFX_BUILDING_INSECTS_3, //11046
|
||||
SFX_BUILDING_INSECTS_4, //11047
|
||||
SFX_BUILDING_INSECTS_5, //11048
|
||||
SFX_CLUB_1, //11049
|
||||
SFX_CLUB_2, //11050
|
||||
SFX_CLUB_3, //11051
|
||||
SFX_CLUB_4, //11052
|
||||
SFX_BUILDINGS_BANK_ALARM, // 11027
|
||||
SFX_BUILDING_SNORE, // 11028
|
||||
SFX_BUILDING_BAR_1, // 11029
|
||||
SFX_BUILDING_BAR_2, // 11030
|
||||
SFX_BUILDING_BAR_3, // 11031
|
||||
SFX_BUILDING_BAR_4, // 11032
|
||||
SFX_BUILDING_MAL1, // 11033
|
||||
SFX_BUILDING_MAL2, // 11034
|
||||
SFX_BUILDING_MAL3, // 11035
|
||||
SFX_BUILDING_STR1, // 11036
|
||||
SFX_BUILDING_STR2, // 11037
|
||||
SFX_BUILDING_STR3, // 11038
|
||||
SFX_BUILDING_CHURCH, // 11039
|
||||
SFX_BUILDING_FAN_1, // 11040
|
||||
SFX_BUILDING_FAN_2, // 11041
|
||||
SFX_BUILDING_FAN_3, // 11042
|
||||
SFX_BUILDING_FAN_4, // 11043
|
||||
SFX_BUILDING_INSECTS_1, // 11044
|
||||
SFX_BUILDING_INSECTS_2, // 11045
|
||||
SFX_BUILDING_INSECTS_3, // 11046
|
||||
SFX_BUILDING_INSECTS_4, // 11047
|
||||
SFX_BUILDING_INSECTS_5, // 11048
|
||||
SFX_CLUB_1, // 11049
|
||||
SFX_CLUB_2, // 11050
|
||||
SFX_CLUB_3, // 11051
|
||||
SFX_CLUB_4, // 11052
|
||||
|
||||
SFX_FOOTSTEP_GRASS_1,
|
||||
SFX_FOOTSTEP_GRASS_2,
|
||||
|
@ -576,6 +575,233 @@ enum eSfxSample : uint32
|
|||
SFX_FOOTSTEP_SAND_4,
|
||||
|
||||
// TODO: miami ped comments... THERE'S OVER 9000
|
||||
SFX_POLICE_BOAT_1 = 714,
|
||||
SFX_POLICE_BOAT_2,
|
||||
SFX_POLICE_BOAT_3,
|
||||
SFX_POLICE_BOAT_4,
|
||||
SFX_POLICE_BOAT_5,
|
||||
SFX_POLICE_BOAT_6,
|
||||
SFX_POLICE_BOAT_7,
|
||||
SFX_POLICE_BOAT_8,
|
||||
SFX_POLICE_BOAT_9,
|
||||
SFX_POLICE_BOAT_10,
|
||||
SFX_POLICE_BOAT_11,
|
||||
SFX_POLICE_BOAT_12,
|
||||
SFX_POLICE_BOAT_13,
|
||||
SFX_POLICE_BOAT_14,
|
||||
SFX_POLICE_BOAT_15,
|
||||
SFX_POLICE_BOAT_16,
|
||||
SFX_POLICE_BOAT_17,
|
||||
SFX_POLICE_BOAT_18,
|
||||
SFX_POLICE_BOAT_19,
|
||||
SFX_POLICE_BOAT_20,
|
||||
SFX_POLICE_BOAT_21,
|
||||
SFX_POLICE_BOAT_22,
|
||||
SFX_POLICE_BOAT_23,
|
||||
|
||||
SFX_POLICE_HELI_1,
|
||||
SFX_POLICE_HELI_2,
|
||||
SFX_POLICE_HELI_3,
|
||||
SFX_POLICE_HELI_4,
|
||||
SFX_POLICE_HELI_5,
|
||||
SFX_POLICE_HELI_6,
|
||||
SFX_POLICE_HELI_7,
|
||||
SFX_POLICE_HELI_8,
|
||||
SFX_POLICE_HELI_9,
|
||||
SFX_POLICE_HELI_10,
|
||||
SFX_POLICE_HELI_11,
|
||||
SFX_POLICE_HELI_12,
|
||||
SFX_POLICE_HELI_13,
|
||||
SFX_POLICE_HELI_14,
|
||||
SFX_POLICE_HELI_15,
|
||||
SFX_POLICE_HELI_16,
|
||||
SFX_POLICE_HELI_17,
|
||||
SFX_POLICE_HELI_18,
|
||||
SFX_POLICE_HELI_19,
|
||||
SFX_POLICE_HELI_20,
|
||||
|
||||
SFX_GENERIC_FEMALE_GRUNT_1 = 2953,
|
||||
SFX_GENERIC_FEMALE_GRUNT_2 = 2954,
|
||||
SFX_GENERIC_FEMALE_GRUNT_3 = 2955,
|
||||
SFX_GENERIC_FEMALE_GRUNT_4 = 2956,
|
||||
SFX_GENERIC_FEMALE_GRUNT_5 = 2957,
|
||||
SFX_GENERIC_FEMALE_GRUNT_6 = 2958,
|
||||
SFX_GENERIC_FEMALE_GRUNT_7 = 2959,
|
||||
SFX_GENERIC_FEMALE_GRUNT_8 = 2960,
|
||||
SFX_GENERIC_FEMALE_GRUNT_9 = 2961,
|
||||
SFX_GENERIC_FEMALE_GRUNT_10 = 2962,
|
||||
SFX_GENERIC_FEMALE_GRUNT_11 = 2963,
|
||||
SFX_GENERIC_FEMALE_GRUNT_12 = 2964,
|
||||
SFX_GENERIC_FEMALE_GRUNT_13 = 2965,
|
||||
SFX_GENERIC_FEMALE_GRUNT_14 = 2966,
|
||||
SFX_GENERIC_FEMALE_GRUNT_15 = 2967,
|
||||
SFX_GENERIC_FEMALE_GRUNT_16 = 2968,
|
||||
SFX_GENERIC_FEMALE_GRUNT_17 = 2969,
|
||||
SFX_GENERIC_FEMALE_GRUNT_18 = 2970,
|
||||
SFX_GENERIC_FEMALE_GRUNT_19 = 2971,
|
||||
SFX_GENERIC_FEMALE_GRUNT_20 = 2972,
|
||||
SFX_GENERIC_FEMALE_GRUNT_21 = 2973,
|
||||
SFX_GENERIC_FEMALE_GRUNT_22 = 2974,
|
||||
SFX_GENERIC_FEMALE_GRUNT_23 = 2975,
|
||||
SFX_GENERIC_FEMALE_GRUNT_24 = 2976,
|
||||
SFX_GENERIC_FEMALE_GRUNT_25 = 2977,
|
||||
SFX_GENERIC_FEMALE_GRUNT_26 = 2978,
|
||||
SFX_GENERIC_FEMALE_GRUNT_27 = 2979,
|
||||
SFX_GENERIC_FEMALE_GRUNT_28 = 2980,
|
||||
SFX_GENERIC_FEMALE_GRUNT_29 = 2981,
|
||||
SFX_GENERIC_FEMALE_GRUNT_30 = 2982,
|
||||
SFX_GENERIC_FEMALE_GRUNT_31 = 2983,
|
||||
SFX_GENERIC_FEMALE_GRUNT_32 = 2984,
|
||||
SFX_GENERIC_FEMALE_GRUNT_33 = 2985,
|
||||
SFX_GENERIC_MALE_FIRE_1 = 3013,
|
||||
SFX_GENERIC_MALE_FIRE_2 = 3014,
|
||||
SFX_GENERIC_MALE_FIRE_3 = 3015,
|
||||
SFX_GENERIC_MALE_FIRE_4 = 3016,
|
||||
SFX_GENERIC_MALE_FIRE_5 = 3017,
|
||||
SFX_GENERIC_MALE_FIRE_6 = 3018,
|
||||
SFX_GENERIC_MALE_FIRE_7 = 3019,
|
||||
SFX_GENERIC_MALE_FIRE_8 = 3020,
|
||||
SFX_GENERIC_MALE_FIRE_9 = 3021,
|
||||
SFX_GENERIC_MALE_FIRE_10 = 3022,
|
||||
SFX_GENERIC_MALE_FIRE_11 = 3023,
|
||||
SFX_GENERIC_MALE_FIRE_12 = 3024,
|
||||
SFX_GENERIC_MALE_FIRE_13 = 3025,
|
||||
SFX_GENERIC_MALE_FIRE_14 = 3026,
|
||||
SFX_GENERIC_MALE_FIRE_15 = 3027,
|
||||
SFX_GENERIC_MALE_FIRE_16 = 3028,
|
||||
SFX_GENERIC_MALE_FIRE_17 = 3029,
|
||||
SFX_GENERIC_MALE_FIRE_18 = 3030,
|
||||
SFX_GENERIC_MALE_FIRE_19 = 3031,
|
||||
SFX_GENERIC_MALE_FIRE_20 = 3032,
|
||||
SFX_GENERIC_MALE_FIRE_21 = 3033,
|
||||
SFX_GENERIC_MALE_FIRE_22 = 3034,
|
||||
SFX_GENERIC_MALE_FIRE_23 = 3035,
|
||||
SFX_GENERIC_MALE_FIRE_24 = 3036,
|
||||
SFX_GENERIC_MALE_FIRE_25 = 3037,
|
||||
SFX_GENERIC_MALE_FIRE_26 = 3038,
|
||||
SFX_GENERIC_MALE_FIRE_27 = 3039,
|
||||
SFX_GENERIC_MALE_FIRE_28 = 3040,
|
||||
SFX_GENERIC_MALE_FIRE_29 = 3041,
|
||||
SFX_GENERIC_MALE_FIRE_30 = 3042,
|
||||
SFX_GENERIC_MALE_FIRE_31 = 3043,
|
||||
SFX_GENERIC_MALE_FIRE_32 = 3044,
|
||||
SFX_GENERIC_MALE_DEATH_1 = 3045,
|
||||
SFX_GENERIC_MALE_DEATH_2 = 3046,
|
||||
SFX_GENERIC_MALE_DEATH_3 = 3047,
|
||||
SFX_GENERIC_MALE_DEATH_4 = 3048,
|
||||
SFX_GENERIC_MALE_DEATH_5 = 3049,
|
||||
SFX_GENERIC_MALE_DEATH_6 = 3050,
|
||||
SFX_GENERIC_MALE_DEATH_7 = 3051,
|
||||
SFX_GENERIC_MALE_DEATH_8 = 3052,
|
||||
SFX_GENERIC_MALE_DEATH_9 = 3053,
|
||||
SFX_GENERIC_MALE_DEATH_10 = 3054,
|
||||
SFX_GENERIC_MALE_DEATH_11 = 3055,
|
||||
SFX_GENERIC_MALE_DEATH_12 = 3056,
|
||||
SFX_GENERIC_MALE_DEATH_13 = 3057,
|
||||
SFX_GENERIC_MALE_DEATH_14 = 3058,
|
||||
SFX_GENERIC_MALE_DEATH_15 = 3059,
|
||||
SFX_GENERIC_MALE_DEATH_16 = 3060,
|
||||
SFX_GENERIC_MALE_DEATH_17 = 3061,
|
||||
SFX_GENERIC_MALE_DEATH_18 = 3062,
|
||||
SFX_GENERIC_MALE_DEATH_19 = 3063,
|
||||
SFX_GENERIC_MALE_DEATH_20 = 3064,
|
||||
SFX_GENERIC_MALE_DEATH_21 = 3065,
|
||||
SFX_GENERIC_MALE_DEATH_22 = 3066,
|
||||
SFX_GENERIC_MALE_DEATH_23 = 3067,
|
||||
SFX_GENERIC_MALE_DEATH_24 = 3068,
|
||||
SFX_GENERIC_MALE_DEATH_25 = 3069,
|
||||
SFX_GENERIC_MALE_DEATH_26 = 3070,
|
||||
SFX_GENERIC_MALE_DEATH_27 = 3071,
|
||||
SFX_GENERIC_MALE_DEATH_28 = 3072,
|
||||
SFX_GENERIC_MALE_DEATH_29 = 3073,
|
||||
SFX_GENERIC_MALE_DEATH_30 = 3074,
|
||||
SFX_GENERIC_MALE_DEATH_31 = 3075,
|
||||
SFX_GENERIC_MALE_DEATH_32 = 3076,
|
||||
SFX_GENERIC_MALE_DEATH_33 = 3077,
|
||||
SFX_GENERIC_MALE_DEATH_34 = 3078,
|
||||
SFX_GENERIC_MALE_DEATH_35 = 3079,
|
||||
SFX_GENERIC_MALE_DEATH_36 = 3080,
|
||||
SFX_GENERIC_MALE_DEATH_37 = 3081,
|
||||
SFX_GENERIC_MALE_DEATH_38 = 3082,
|
||||
SFX_GENERIC_MALE_DEATH_39 = 3083,
|
||||
SFX_GENERIC_MALE_DEATH_40 = 3084,
|
||||
SFX_GENERIC_MALE_DEATH_41 = 3085,
|
||||
SFX_GENERIC_MALE_GRUNT_1 = 3086,
|
||||
SFX_GENERIC_MALE_GRUNT_2 = 3087,
|
||||
SFX_GENERIC_MALE_GRUNT_3 = 3088,
|
||||
SFX_GENERIC_MALE_GRUNT_4 = 3089,
|
||||
SFX_GENERIC_MALE_GRUNT_5 = 3090,
|
||||
SFX_GENERIC_MALE_GRUNT_6 = 3091,
|
||||
SFX_GENERIC_MALE_GRUNT_7 = 3092,
|
||||
SFX_GENERIC_MALE_GRUNT_8 = 3093,
|
||||
SFX_GENERIC_MALE_GRUNT_9 = 3094,
|
||||
SFX_GENERIC_MALE_GRUNT_10 = 3095,
|
||||
SFX_GENERIC_MALE_GRUNT_11 = 3096,
|
||||
SFX_GENERIC_MALE_GRUNT_12 = 3097,
|
||||
SFX_GENERIC_MALE_GRUNT_13 = 3098,
|
||||
SFX_GENERIC_MALE_GRUNT_14 = 3099,
|
||||
SFX_GENERIC_MALE_GRUNT_15 = 3100,
|
||||
SFX_GENERIC_MALE_GRUNT_16 = 3101,
|
||||
SFX_GENERIC_MALE_GRUNT_17 = 3102,
|
||||
SFX_GENERIC_MALE_GRUNT_18 = 3103,
|
||||
SFX_GENERIC_MALE_GRUNT_19 = 3104,
|
||||
SFX_GENERIC_MALE_GRUNT_20 = 3105,
|
||||
SFX_GENERIC_MALE_GRUNT_21 = 3106,
|
||||
SFX_GENERIC_MALE_GRUNT_22 = 3107,
|
||||
SFX_GENERIC_MALE_GRUNT_23 = 3108,
|
||||
SFX_GENERIC_MALE_GRUNT_24 = 3109,
|
||||
SFX_GENERIC_MALE_GRUNT_25 = 3110,
|
||||
SFX_GENERIC_MALE_GRUNT_26 = 3111,
|
||||
SFX_GENERIC_MALE_GRUNT_27 = 3112,
|
||||
SFX_GENERIC_MALE_GRUNT_28 = 3113,
|
||||
SFX_GENERIC_MALE_GRUNT_29 = 3114,
|
||||
SFX_GENERIC_MALE_GRUNT_30 = 3115,
|
||||
SFX_GENERIC_MALE_GRUNT_31 = 3116,
|
||||
SFX_GENERIC_MALE_GRUNT_32 = 3117,
|
||||
SFX_GENERIC_MALE_GRUNT_33 = 3118,
|
||||
SFX_GENERIC_MALE_GRUNT_34 = 3119,
|
||||
SFX_GENERIC_MALE_GRUNT_35 = 3120,
|
||||
SFX_GENERIC_MALE_GRUNT_36 = 3121,
|
||||
SFX_GENERIC_MALE_GRUNT_37 = 3122,
|
||||
SFX_GENERIC_MALE_GRUNT_38 = 3123,
|
||||
SFX_GENERIC_MALE_GRUNT_39 = 3124,
|
||||
SFX_GENERIC_MALE_GRUNT_40 = 3125,
|
||||
SFX_GENERIC_MALE_GRUNT_41 = 3126,
|
||||
SFX_GENERIC_MALE_PANIC_1 = 3127,
|
||||
SFX_GENERIC_MALE_PANIC_2 = 3128,
|
||||
SFX_GENERIC_MALE_PANIC_3 = 3129,
|
||||
SFX_GENERIC_MALE_PANIC_4 = 3130,
|
||||
SFX_GENERIC_MALE_PANIC_5 = 3131,
|
||||
SFX_GENERIC_MALE_PANIC_6 = 3132,
|
||||
SFX_GENERIC_MALE_PANIC_7 = 3133,
|
||||
SFX_GENERIC_MALE_PANIC_8 = 3134,
|
||||
SFX_GENERIC_MALE_PANIC_9 = 3135,
|
||||
SFX_GENERIC_MALE_PANIC_10 = 3136,
|
||||
SFX_GENERIC_MALE_PANIC_11 = 3137,
|
||||
SFX_GENERIC_MALE_PANIC_12 = 3138,
|
||||
SFX_GENERIC_MALE_PANIC_13 = 3139,
|
||||
SFX_GENERIC_MALE_PANIC_14 = 3140,
|
||||
SFX_GENERIC_MALE_PANIC_15 = 3141,
|
||||
SFX_GENERIC_MALE_PANIC_16 = 3142,
|
||||
SFX_GENERIC_MALE_PANIC_17 = 3143,
|
||||
SFX_GENERIC_MALE_PANIC_18 = 3144,
|
||||
SFX_GENERIC_MALE_PANIC_19 = 3145,
|
||||
SFX_GENERIC_MALE_PANIC_20 = 3146,
|
||||
SFX_GENERIC_MALE_PANIC_21 = 3147,
|
||||
SFX_GENERIC_MALE_PANIC_22 = 3148,
|
||||
SFX_GENERIC_MALE_PANIC_23 = 3149,
|
||||
SFX_GENERIC_MALE_PANIC_24 = 3150,
|
||||
SFX_GENERIC_MALE_PANIC_25 = 3151,
|
||||
SFX_GENERIC_MALE_PANIC_26 = 3152,
|
||||
SFX_GENERIC_MALE_PANIC_27 = 3153,
|
||||
SFX_GENERIC_MALE_PANIC_28 = 3154,
|
||||
SFX_GENERIC_MALE_PANIC_29 = 3155,
|
||||
SFX_GENERIC_MALE_PANIC_30 = 3156,
|
||||
SFX_GENERIC_MALE_PANIC_31 = 3157,
|
||||
SFX_GENERIC_MALE_PANIC_32 = 3158,
|
||||
SFX_GENERIC_MALE_PANIC_33 = 3159,
|
||||
SFX_GENERIC_MALE_PANIC_34 = 3160,
|
||||
SFX_GENERIC_MALE_PANIC_35 = 3161,
|
||||
|
||||
TOTAL_AUDIO_SAMPLES = 9941,
|
||||
NO_SAMPLE,
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#pragma once
|
||||
#pragma once
|
||||
|
||||
enum eSound : uint16
|
||||
{
|
||||
|
@ -33,7 +33,7 @@ enum eSound : uint16
|
|||
SOUND_CAR_TANK_TURRET_ROTATE,
|
||||
SOUND_CAR_BOMB_TICK,
|
||||
SOUND_PLANE_ON_GROUND,
|
||||
SOUND_31,
|
||||
SOUND_HELI_BLADE,
|
||||
SOUND_32,
|
||||
SOUND_STEP_START,
|
||||
SOUND_STEP_END,
|
||||
|
@ -116,8 +116,8 @@ enum eSound : uint16
|
|||
SOUND_PED_MIAMIVICE_EXITING_CAR,
|
||||
SOUND_PED_COP_HELIPILOTPHRASE,
|
||||
SOUND_PED_PULLOUTWEAPON,
|
||||
SOUND_PED_HELI_PLAYER_FOUND,
|
||||
SOUND_115,
|
||||
SOUND_PED_HELI_PLAYER_FOUND = 114,
|
||||
SOUND_PED_VCPA_PLAYER_FOUND = 115,
|
||||
SOUND_PED_ON_FIRE,
|
||||
SOUND_PED_AIMING,
|
||||
SOUND_PED_HANDS_UP,
|
||||
|
|
|
@ -73,7 +73,7 @@ CDarkel::DrawMessages()
|
|||
{
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(30.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(610.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
uint32 timePassedSinceStart = CTimer::GetTimeInMilliseconds() - TimeOfFrenzyStart;
|
||||
|
@ -127,7 +127,7 @@ CDarkel::DrawMessages()
|
|||
uint32 timePassedSinceStart = CTimer::GetTimeInMilliseconds() - TimeOfFrenzyStart;
|
||||
if (CTimer::GetTimeInMilliseconds() - TimeOfFrenzyStart < 5000) {
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
|
||||
CFont::SetJustifyOff();
|
||||
|
|
|
@ -1341,7 +1341,7 @@ void CGarages::PrintMessages()
|
|||
CFont::SetPropOn();
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
|
|
|
@ -369,7 +369,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
|||
if (weaponType < WEAPONTYPE_TOTALWEAPONS && CDarkel::FrenzyOnGoing()) {
|
||||
isPickupTouched = false;
|
||||
m_bWasControlMessageShown = false;
|
||||
} else if (weaponType != WEAPONTYPE_UNARMED) {
|
||||
} else if (weaponType < WEAPONTYPE_TOTALWEAPONS && weaponType != WEAPONTYPE_UNARMED) {
|
||||
uint32 slot = CWeaponInfo::GetWeaponInfo(weaponType)->m_nWeaponSlot;
|
||||
eWeaponType plrWeaponSlot = FindPlayerPed()->GetWeapon(slot).m_eWeaponType;
|
||||
if (plrWeaponSlot != weaponType) {
|
||||
|
@ -508,7 +508,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
|||
result = true;
|
||||
Remove();
|
||||
DMAudio.PlayFrontEndSound(SOUND_PICKUP_HIDDEN_PACKAGE, 0);
|
||||
return true;
|
||||
break;
|
||||
case PICKUP_MONEY:
|
||||
CWorld::Players[playerId].m_nMoney += m_nQuantity;
|
||||
sprintf(gString, "$%d", m_nQuantity);
|
||||
|
@ -518,12 +518,13 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
|||
result = true;
|
||||
Remove();
|
||||
DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
|
||||
return true;
|
||||
player->Say(SOUND_PED_MUGGING);
|
||||
break;
|
||||
case PICKUP_ASSET_REVENUE:
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_nMoney += m_fRevenue;
|
||||
m_fRevenue = 0.0f;
|
||||
DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
|
||||
return false;
|
||||
break;
|
||||
case PICKUP_PROPERTY_LOCKED:
|
||||
if (!m_bWasControlMessageShown) {
|
||||
m_bWasControlMessageShown = true;
|
||||
|
|
|
@ -381,6 +381,7 @@ private:
|
|||
public:
|
||||
static void RemoveThisPed(CPed* pPed);
|
||||
|
||||
static uint32& GetLastMissionPassedTime() { return LastMissionPassedTime; }
|
||||
#ifdef MISSION_SWITCHER
|
||||
static void SwitchToMission(int32 mission);
|
||||
#endif
|
||||
|
|
|
@ -4626,7 +4626,7 @@ CCam::Process_FollowPed_Rotation(const CVector &CameraTarget, float TargetOrient
|
|||
*/
|
||||
{
|
||||
LookLeftRight = -CPad::GetPad(0)->LookAroundLeftRight();
|
||||
LookUpDown = -CPad::GetPad(0)->LookAroundUpDown();
|
||||
LookUpDown = CPad::GetPad(0)->LookAroundUpDown();
|
||||
}
|
||||
float AlphaOffset, BetaOffset;
|
||||
if(UseMouse){
|
||||
|
|
|
@ -767,8 +767,8 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
|
|||
CFont::SetBackGroundOnlyTextOff();
|
||||
|
||||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
|
||||
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
|
||||
CFont::SetCentreSize(SCREEN_WIDTH);
|
||||
CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_UNK_X_MARGIN));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
|
||||
|
||||
switch (m_nCurrScreen) {
|
||||
case MENUPAGE_CHOOSE_LOAD_SLOT:
|
||||
|
@ -808,7 +808,7 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
|
|||
wchar *str;
|
||||
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
|
||||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENULABEL_X_MARGIN));
|
||||
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENULABEL_WIDTH));
|
||||
CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENULABEL_X_MARGIN));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
CFont::SetScale(MENU_X(BIGTEXT2_X_SCALE), MENU_Y(BIGTEXT2_Y_SCALE));
|
||||
CFont::SetRightJustifyOff();
|
||||
|
@ -848,7 +848,7 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
|
|||
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(100.0f), MENU_Y(97.0f), str);
|
||||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
|
||||
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
|
||||
CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_UNK_X_MARGIN));
|
||||
}
|
||||
|
||||
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
|
||||
|
@ -1301,13 +1301,16 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
|
|||
break;
|
||||
}
|
||||
|
||||
nextYToUse = MENU_Y(150.f); // TODO(Miami): Temp
|
||||
|
||||
// Not just unused, but also collides with the bug fix in Font.cpp. Yikes.
|
||||
#ifndef FIX_BUGS
|
||||
nextYToUse += MENU_DEFAULT_LINE_HEIGHT * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText);
|
||||
#endif
|
||||
|
||||
// TODO(Miami): Remove here after audio page is done
|
||||
nextYToUse = 300.0f; // TODO(Miami): temp
|
||||
// Radio icons
|
||||
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
|
||||
|
||||
// TODO(Miami): Remove those after audio page is done
|
||||
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WILDSTYLE], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0);
|
||||
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FLASH], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1);
|
||||
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_KCHAT], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2);
|
||||
|
@ -1804,7 +1807,7 @@ CMenuManager::DrawControllerSetupScreen()
|
|||
CFont::SetRightJustifyOff();
|
||||
CFont::SetBackGroundOnlyTextOn();
|
||||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
|
||||
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
|
||||
CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_UNK_X_MARGIN));
|
||||
PREPARE_MENU_HEADER
|
||||
|
||||
switch (m_ControlMethod) {
|
||||
|
@ -2256,7 +2259,7 @@ CMenuManager::DrawPlayerSetupScreen(bool activeScreen)
|
|||
CFont::SetRightJustifyOff();
|
||||
CFont::SetBackGroundOnlyTextOn();
|
||||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
|
||||
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
|
||||
CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_UNK_X_MARGIN));
|
||||
|
||||
// lstrcpy's changed with strcpy
|
||||
if (!m_bSkinsEnumerated) {
|
||||
|
@ -3042,7 +3045,7 @@ CMenuManager::SmallMessageScreen(const char* text)
|
|||
CFont::SetBackGroundOnlyTextOn();
|
||||
CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(95.0f), SCREEN_SCALE_FROM_BOTTOM(165.0f), SCREEN_STRETCH_FROM_RIGHT(95.0f), SCREEN_SCALE_Y(115.0f)), CRGBA(50, 50, 50, FadeIn(210)));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
CFont::SetCentreSize(SCREEN_STRETCH_X(430.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(430.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
|
||||
CFont::SetDropShadowPosition(2);
|
||||
|
@ -4702,8 +4705,8 @@ CMenuManager::PrintMap(void)
|
|||
|
||||
CRadar::DrawBlips();
|
||||
if (m_PrefsShowLegends) {
|
||||
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f));
|
||||
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(84.0f));
|
||||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(40.0f));
|
||||
CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(84.0f));
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
|
||||
CFont::SetDropShadowPosition(2);
|
||||
|
@ -4826,8 +4829,8 @@ CMenuManager::PrintMap(void)
|
|||
#endif
|
||||
m_bMenuMapActive = false;
|
||||
|
||||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(10.0f));
|
||||
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(10.0f));
|
||||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
|
||||
CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_UNK_X_MARGIN));
|
||||
DisplayHelperText("FEH_MPH");
|
||||
}
|
||||
|
||||
|
|
|
@ -11,12 +11,10 @@
|
|||
#define MENUHEADER_WIDTH 1.0f
|
||||
|
||||
#define MENU_UNK_X_MARGIN 10.0f
|
||||
#define MENU_UNK_WIDTH 10.0f
|
||||
|
||||
#define MENUACTION_SCALE_MULT 0.9f
|
||||
|
||||
#define MENULABEL_X_MARGIN 80.0f
|
||||
#define MENULABEL_WIDTH 80.0f
|
||||
#define MENULABEL_POS_X 100.0f
|
||||
#define MENULABEL_POS_Y 97.0f
|
||||
|
||||
|
|
|
@ -137,7 +137,7 @@ void MessageScreen(char *msg)
|
|||
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(190.0f)); // 450.0f
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(190.0f)); // 450.0f
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(450.0f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetColor(CRGBA(255, 255, 255, 255));
|
||||
CFont::SetDropColor(CRGBA(32, 32, 32, 255));
|
||||
|
|
|
@ -3222,6 +3222,9 @@ int16 CPad::SniperModeLookUpDown(void)
|
|||
int16 axis = NewState.LeftStickY;
|
||||
int16 dpad;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
axis = -axis;
|
||||
#endif
|
||||
if (CPad::bInvertLook4Pad) {
|
||||
axis = -axis;
|
||||
dpad = (NewState.DPadDown - NewState.DPadUp) / 2;
|
||||
|
@ -3257,7 +3260,9 @@ int16 CPad::LookAroundLeftRight(void)
|
|||
int16 CPad::LookAroundUpDown(void)
|
||||
{
|
||||
int16 axis = GetPad(0)->NewState.RightStickY;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
axis = -axis;
|
||||
#endif
|
||||
if (CPad::bInvertLook4Pad)
|
||||
axis = -axis;
|
||||
|
||||
|
@ -3289,7 +3294,7 @@ void CPad::PrintErrorMessage(void)
|
|||
CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(SCREEN_STRETCH_FROM_RIGHT(50.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetColor(CRGBA(255, 255, 200, 200));
|
||||
|
@ -3307,7 +3312,7 @@ void CPad::PrintErrorMessage(void)
|
|||
CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(SCREEN_STRETCH_FROM_RIGHT(50.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetColor(CRGBA(255, 255, 200, 200));
|
||||
|
|
|
@ -243,8 +243,10 @@ enum Config {
|
|||
//#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
|
||||
//#define USE_TEXTURE_POOL
|
||||
//#define CUTSCENE_BORDERS_SWITCH
|
||||
#ifdef LIBRW
|
||||
//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
|
||||
//#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
|
||||
#endif
|
||||
//#define MULTISAMPLING // adds MSAA option TODO
|
||||
|
||||
#ifdef LIBRW
|
||||
|
|
|
@ -462,6 +462,53 @@ RwBool RwIm3DRenderPrimitive(RwPrimitiveType primType);
|
|||
|
||||
|
||||
|
||||
RwBool RwRenderStateGet(RwRenderState state, void *value)
|
||||
{
|
||||
uint32 *uival = (uint32*)value;
|
||||
uint32 fog;
|
||||
switch(state){
|
||||
case rwRENDERSTATETEXTURERASTER: *(void**)value = GetRenderStatePtr(TEXTURERASTER); return true;
|
||||
case rwRENDERSTATETEXTUREADDRESS: *uival = GetRenderState(TEXTUREADDRESS); return true;
|
||||
case rwRENDERSTATETEXTUREADDRESSU: *uival = GetRenderState(TEXTUREADDRESSU); return true;
|
||||
case rwRENDERSTATETEXTUREADDRESSV: *uival = GetRenderState(TEXTUREADDRESSV); return true;
|
||||
case rwRENDERSTATETEXTUREPERSPECTIVE: *uival = 1; return true;
|
||||
case rwRENDERSTATEZTESTENABLE: *uival = GetRenderState(ZTESTENABLE); return true;
|
||||
case rwRENDERSTATESHADEMODE: *uival = rwSHADEMODEGOURAUD; return true;
|
||||
case rwRENDERSTATEZWRITEENABLE: *uival = GetRenderState(ZWRITEENABLE); return true;
|
||||
case rwRENDERSTATETEXTUREFILTER: *uival = GetRenderState(TEXTUREFILTER); return true;
|
||||
case rwRENDERSTATESRCBLEND: *uival = GetRenderState(SRCBLEND); return true;
|
||||
case rwRENDERSTATEDESTBLEND: *uival = GetRenderState(DESTBLEND); return true;
|
||||
case rwRENDERSTATEVERTEXALPHAENABLE: *uival = GetRenderState(VERTEXALPHA); return true;
|
||||
case rwRENDERSTATEBORDERCOLOR: *uival = 0; return true;
|
||||
case rwRENDERSTATEFOGENABLE: *uival = GetRenderState(FOGENABLE); return true;
|
||||
case rwRENDERSTATEFOGCOLOR:
|
||||
// have to swap R and B here
|
||||
fog = GetRenderState(FOGCOLOR);
|
||||
*uival = (fog>>16)&0xFF;
|
||||
*uival |= (fog&0xFF)<<16;
|
||||
*uival |= fog&0xFF00;
|
||||
*uival |= fog&0xFF000000;
|
||||
return true;
|
||||
case rwRENDERSTATEFOGTYPE: *uival = rwFOGTYPELINEAR; return true;
|
||||
case rwRENDERSTATEFOGDENSITY: *(float*)value = 1.0f; return true;
|
||||
case rwRENDERSTATECULLMODE: *uival = GetRenderState(CULLMODE); return true;
|
||||
|
||||
// all unsupported
|
||||
case rwRENDERSTATEFOGTABLE:
|
||||
case rwRENDERSTATEALPHAPRIMITIVEBUFFER:
|
||||
|
||||
case rwRENDERSTATESTENCILENABLE:
|
||||
case rwRENDERSTATESTENCILFAIL:
|
||||
case rwRENDERSTATESTENCILZFAIL:
|
||||
case rwRENDERSTATESTENCILPASS:
|
||||
case rwRENDERSTATESTENCILFUNCTION:
|
||||
case rwRENDERSTATESTENCILFUNCTIONREF:
|
||||
case rwRENDERSTATESTENCILFUNCTIONMASK:
|
||||
case rwRENDERSTATESTENCILFUNCTIONWRITEMASK:
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
RwBool RwRenderStateSet(RwRenderState state, void *value)
|
||||
{
|
||||
uint32 uival = (uintptr)value;
|
||||
|
|
|
@ -38,7 +38,7 @@ CObject::CObject(void)
|
|||
m_colour2 = 0;
|
||||
m_colour1 = m_colour2;
|
||||
m_nBonusValue = 0;
|
||||
// m_nCostValue = 0; // TODO(Miami)
|
||||
m_nCostValue = 0;
|
||||
bIsPickup = false;
|
||||
bPickupObjWithMessage = false;
|
||||
bOutOfStock = false;
|
||||
|
@ -444,7 +444,7 @@ CObject::Init(void)
|
|||
m_colour2 = 0;
|
||||
m_nBonusValue = 0;
|
||||
bIsWeapon = false;
|
||||
// TODO(MIAMI): some new field here
|
||||
m_nCostValue = 0;
|
||||
m_pCollidingEntity = nil;
|
||||
CColPoint point;
|
||||
CEntity* outEntity = nil;
|
||||
|
|
|
@ -522,7 +522,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
|
|||
m_delayedSoundID = -1;
|
||||
m_delayedSoundTimer = 0;
|
||||
CPopulation::UpdatePedCount((ePedType)m_nPedType, false);
|
||||
m_lastComment = -1;
|
||||
m_lastComment = UINT32_MAX;
|
||||
}
|
||||
|
||||
// --MIAMI: Done
|
||||
|
|
|
@ -646,7 +646,7 @@ public:
|
|||
uint16 m_lastQueuedSound;
|
||||
uint16 m_queuedSound;
|
||||
bool m_canTalk;
|
||||
int32 m_lastComment;
|
||||
uint32 m_lastComment;
|
||||
CVector m_vecSeekPosEx; // used for OBJECTIVE_GUARD_SPOT
|
||||
float m_distanceToCountSeekDoneEx; // used for OBJECTIVE_GUARD_SPOT
|
||||
|
||||
|
|
|
@ -1055,6 +1055,7 @@ CPlayerPed::FindWeaponLockOnTarget(void)
|
|||
if (nextTarget)
|
||||
nextTarget->RegisterReference((CEntity**)&m_pPointGunAt);
|
||||
SetPointGunAt(nextTarget);
|
||||
Say(SOUND_PED_AIMING);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -73,7 +73,7 @@ CCredits::Render(void)
|
|||
scrolloffset = (CTimer::GetTimeInMilliseconds() - CreditsStartTime) / 24.0f;
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH * 0.75f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.75f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
|
@ -421,7 +421,7 @@ CCredits::Render(void)
|
|||
PrintCreditText(0.65f, 0.65f, TheText.Get("CRED129"), lineoffset, scrolloffset);
|
||||
PrintCreditSpace(1.5f, lineoffset);
|
||||
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH * 0.8f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.8f));
|
||||
|
||||
PrintCreditText(1.1f, 0.8f, TheText.Get("CRD111A"), lineoffset, scrolloffset);
|
||||
PrintCreditSpace(0.5f, lineoffset);
|
||||
|
@ -469,7 +469,7 @@ CCredits::Render(void)
|
|||
PrintCreditSpace(0.5f, lineoffset);
|
||||
PrintCreditText(0.65f, 0.65f, TheText.Get("CRD134I"), lineoffset, scrolloffset);
|
||||
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH * 0.7f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.7f));
|
||||
|
||||
PrintCreditSpace(1.5f, lineoffset);
|
||||
PrintCreditText(1.1f, 0.8f, TheText.Get("CRED135"), lineoffset, scrolloffset);
|
||||
|
@ -505,7 +505,7 @@ CCredits::Render(void)
|
|||
PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140L"), lineoffset, scrolloffset);
|
||||
PrintCreditSpace(1.5f, lineoffset);
|
||||
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH * 0.85f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.85f));
|
||||
|
||||
PrintCreditText(0.95f, 0.7f, TheText.Get("CRED259"), lineoffset, scrolloffset);
|
||||
PrintCreditSpace(0.5f, lineoffset);
|
||||
|
@ -586,7 +586,7 @@ CCredits::Render(void)
|
|||
PrintCreditText(0.65f, 0.65f, TheText.Get("CRED172"), lineoffset, scrolloffset);
|
||||
PrintCreditSpace(0.5f, lineoffset);
|
||||
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH * 0.75f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.75f));
|
||||
|
||||
PrintCreditSpace(1.5f, lineoffset);
|
||||
PrintCreditText(0.95f, 0.7f, TheText.Get("CRED217"), lineoffset, scrolloffset);
|
||||
|
@ -709,7 +709,7 @@ CCredits::Render(void)
|
|||
PrintCreditText(0.65f, 0.65f, TheText.Get("CRED332"), lineoffset, scrolloffset);
|
||||
PrintCreditSpace(1.5f, lineoffset);
|
||||
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH * 0.8f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.8f));
|
||||
|
||||
PrintCreditText(0.95f, 0.7f, TheText.Get("CRED333"), lineoffset, scrolloffset);
|
||||
PrintCreditSpace(0.5f, lineoffset);
|
||||
|
@ -747,7 +747,7 @@ CCredits::Render(void)
|
|||
|
||||
PrintCreditSpace(1.5f, lineoffset);
|
||||
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH * 0.75f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.75f));
|
||||
|
||||
PrintCreditText(0.95f, 0.7f, TheText.Get("CRED267"), lineoffset, scrolloffset);
|
||||
PrintCreditSpace(0.5f, lineoffset);
|
||||
|
|
|
@ -268,8 +268,8 @@ CFont::Initialise(void)
|
|||
SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
|
||||
SetJustifyOff();
|
||||
SetCentreOff();
|
||||
SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
|
||||
SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
|
||||
SetWrapx(SCREEN_WIDTH);
|
||||
SetCentreSize(SCREEN_WIDTH);
|
||||
SetBackgroundOff();
|
||||
SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
|
||||
SetBackGroundOnlyTextOff();
|
||||
|
@ -646,7 +646,14 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s)
|
|||
y = ystart;
|
||||
|
||||
while(*s){
|
||||
#ifdef FIX_BUGS
|
||||
float f = Details.centre ? Details.centreSize :
|
||||
Details.rightJustify ? xstart - Details.rightJustifyWrap :
|
||||
Details.wrapX;
|
||||
#else
|
||||
float f = (Details.centre ? Details.centreSize : Details.wrapX);
|
||||
#endif
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapaneseFont())
|
||||
f -= SCREEN_SCALE_X(21.0f * 2.0f);
|
||||
|
@ -726,8 +733,15 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
|
|||
x = xstart;
|
||||
y = ystart;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
float xEnd = Details.centre ? Details.centreSize :
|
||||
Details.rightJustify ? xstart - Details.rightJustifyWrap :
|
||||
Details.wrapX;
|
||||
#else
|
||||
float xEnd = (Details.centre ? Details.centreSize : Details.wrapX);
|
||||
#endif
|
||||
while(*s){
|
||||
if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){
|
||||
if(x + GetStringWidth(s) > xEnd){
|
||||
// reached end of line
|
||||
if(x > maxlength)
|
||||
maxlength = x;
|
||||
|
|
|
@ -967,7 +967,7 @@ CGlass::BreakGlassPhysically(CVector pos, float radius)
|
|||
for ( int32 j = 0; j < col->numTriangles; j++ )
|
||||
{
|
||||
if ( CCollision::TestSphereTriangle(sphere,
|
||||
col->vertices, col->triangles[i], col->trianglePlanes[i]) )
|
||||
col->vertices, col->triangles[j], col->trianglePlanes[j]) )
|
||||
{
|
||||
hit = true;
|
||||
}
|
||||
|
|
|
@ -1095,7 +1095,7 @@ void CHud::Draw()
|
|||
CFont::SetCentreOff();
|
||||
|
||||
CFont::SetWrapx(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fWrapX));
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
|
||||
|
||||
if (CTheScripts::IntroTextLines[i].m_bBackground)
|
||||
CFont::SetBackgroundOn();
|
||||
|
@ -1168,7 +1168,7 @@ void CHud::Draw()
|
|||
onceItWasWidescreen = true;
|
||||
|
||||
if (FrontEndMenuManager.m_PrefsShowSubtitles || !CCutsceneMgr::IsRunning()) {
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(60.0f));
|
||||
CFont::SetCentreSize(SCREEN_WIDTH - SCREEN_SCALE_X(60.0f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.58f), SCREEN_SCALE_Y(1.2f));
|
||||
CFont::PrintString(SCREEN_WIDTH / 2.f, SCREEN_SCALE_FROM_BOTTOM(80.0f), m_Message);
|
||||
}
|
||||
|
@ -1182,11 +1182,11 @@ void CHud::Draw()
|
|||
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.58f), SCREEN_SCALE_Y(1.22f));
|
||||
|
||||
float offsetX = SCREEN_SCALE_X(140.0f) + SCREEN_SCALE_X(8.0f);
|
||||
float center = SCREEN_SCALE_FROM_RIGHT(20.0f) - SCREEN_SCALE_X(8.0f) - offsetX;
|
||||
CFont::SetCentreSize(center);
|
||||
float radarBulge = SCREEN_SCALE_X(140.0f) + SCREEN_SCALE_X(8.0f);
|
||||
float rectWidth = SCREEN_WIDTH - SCREEN_SCALE_X(20.0f) - SCREEN_SCALE_X(8.0f) - radarBulge;
|
||||
CFont::SetCentreSize(rectWidth);
|
||||
|
||||
CFont::PrintString(center / 2.0f + offsetX, SCREEN_SCALE_FROM_BOTTOM(105.f + 2.0f), m_Message);
|
||||
CFont::PrintString(rectWidth / 2.0f + radarBulge, SCREEN_SCALE_FROM_BOTTOM(105.f + 2.0f), m_Message);
|
||||
}
|
||||
CFont::SetDropShadowPosition(0);
|
||||
}
|
||||
|
@ -1322,13 +1322,13 @@ void CHud::Draw()
|
|||
}
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
|
||||
CFont::SetColor(CRGBA(255, 255, 0, BigMessageAlpha[0])); // unused color
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
|
||||
// Appearently sliding text in here was abandoned very early, since this text is centered now.
|
||||
|
||||
if (BigMessageX[0] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) {
|
||||
if (BigMessageX[0] >= SCALE_AND_CENTER_X(620.0f)) {
|
||||
BigMessageInUse[0] += CTimer::GetTimeStep();
|
||||
|
||||
if (BigMessageInUse[0] >= 120.0f) {
|
||||
|
@ -1356,7 +1356,7 @@ void CHud::Draw()
|
|||
}
|
||||
else {
|
||||
BigMessageAlpha[0] = 0.0f;
|
||||
BigMessageX[0] = SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 60.0f);
|
||||
BigMessageX[0] = SCALE_AND_CENTER_X(-60.0f);
|
||||
BigMessageInUse[0] = 1.0f;
|
||||
}
|
||||
}
|
||||
|
@ -1435,7 +1435,7 @@ void CHud::DrawAfterFade()
|
|||
CFont::SetCentreOff();
|
||||
|
||||
CFont::SetWrapx(SCALE_AND_CENTER_X(line.m_fWrapX));
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(line.m_fCenterSize));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(line.m_fCenterSize));
|
||||
if (line.m_bBackground)
|
||||
CFont::SetBackgroundOn();
|
||||
else
|
||||
|
@ -1481,7 +1481,7 @@ void CHud::DrawAfterFade()
|
|||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(40.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
CFont::SetDropShadowPosition(2);
|
||||
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
||||
|
@ -1495,7 +1495,7 @@ void CHud::DrawAfterFade()
|
|||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(60.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(580.0f));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
CFont::SetDropShadowPosition(2);
|
||||
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
||||
|
@ -1550,7 +1550,7 @@ void CHud::DrawAfterFade()
|
|||
CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(80.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(560.0f));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
CFont::SetDropShadowPosition(2);
|
||||
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
||||
|
@ -1581,7 +1581,7 @@ void CHud::DrawAfterFade()
|
|||
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
|
||||
|
||||
CFont::SetPropOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetRightJustifyWrap(SCALE_AND_CENTER_X(0.0f));
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetScale(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_AMERICAN ? SCREEN_SCALE_X(1.7f) : SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.8f));
|
||||
|
|
|
@ -179,7 +179,7 @@ CSpecialFX::Render2DFXs(void)
|
|||
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); // unused
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetColor(CRGBA(0, 255, 0, 200));
|
||||
|
@ -204,7 +204,7 @@ CSpecialFX::Render2DFXs(void)
|
|||
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); // unused
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetColor(CRGBA(100, 100, 100, 200));
|
||||
|
|
|
@ -1494,7 +1494,7 @@ CAutomobile::ProcessControl(void)
|
|||
blade = Multiply3x3(blade, GetMatrix());
|
||||
camDist /= Max(Sqrt(distSq), 0.01f);
|
||||
if(Abs(DotProduct(camDist, blade)) > 0.95f){
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_31, 0.0f);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_HELI_BLADE, 0.0f);
|
||||
m_fPropellerRotation = m_aWheelRotation[1];
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "common.h"
|
||||
#include "common.h"
|
||||
|
||||
#include "General.h"
|
||||
#include "Timecycle.h"
|
||||
|
@ -145,7 +145,7 @@ CBoat::ProcessControl(void)
|
|||
AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_CLOSE ||
|
||||
AutoPilot.m_nCarMission == MISSION_ATTACKPLAYER) &&
|
||||
CTimer::GetTimeInMilliseconds() > m_nPoliceShoutTimer){
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_115, 0.0f);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_PED_VCPA_PLAYER_FOUND, 0.0f);
|
||||
m_nPoliceShoutTimer = CTimer::GetTimeInMilliseconds() + 4500 + (CGeneral::GetRandomNumber()&0xFFF);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue