mirror of
https://github.com/halpz/re3.git
synced 2024-12-25 18:05:27 +00:00
Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun
This commit is contained in:
commit
6b4f6e05e2
File diff suppressed because it is too large
Load diff
|
@ -4,56 +4,103 @@
|
|||
enum ePickupType : uint8
|
||||
{
|
||||
PICKUP_NONE = 0,
|
||||
PICKUP_IN_SHOP = 1,
|
||||
PICKUP_ON_STREET = 2,
|
||||
PICKUP_ONCE = 3,
|
||||
PICKUP_ONCE_TIMEOUT = 4,
|
||||
PICKUP_COLLECTABLE1 = 5,
|
||||
PICKUP_IN_SHOP_OUT_OF_STOCK = 6,
|
||||
PICKUP_MONEY = 7,
|
||||
PICKUP_MINE_INACTIVE = 8,
|
||||
PICKUP_MINE_ARMED = 9,
|
||||
PICKUP_NAUTICAL_MINE_INACTIVE = 10,
|
||||
PICKUP_NAUTICAL_MINE_ARMED = 11,
|
||||
PICKUP_FLOATINGPACKAGE = 12,
|
||||
PICKUP_FLOATINGPACKAGE_FLOATING = 13,
|
||||
PICKUP_ON_STREET_SLOW = 14,
|
||||
PICKUP_IN_SHOP,
|
||||
PICKUP_ON_STREET,
|
||||
PICKUP_ONCE,
|
||||
PICKUP_ONCE_TIMEOUT,
|
||||
PICKUP_COLLECTABLE1,
|
||||
PICKUP_IN_SHOP_OUT_OF_STOCK,
|
||||
PICKUP_MONEY,
|
||||
PICKUP_MINE_INACTIVE,
|
||||
PICKUP_MINE_ARMED,
|
||||
PICKUP_NAUTICAL_MINE_INACTIVE,
|
||||
PICKUP_NAUTICAL_MINE_ARMED,
|
||||
PICKUP_FLOATINGPACKAGE,
|
||||
PICKUP_FLOATINGPACKAGE_FLOATING,
|
||||
PICKUP_ON_STREET_SLOW,
|
||||
PICKUP_NUMOFTYPES
|
||||
};
|
||||
|
||||
class CEntity;
|
||||
class CObject;
|
||||
class CVehicle;
|
||||
class CPlayerPed;
|
||||
|
||||
class CPickup
|
||||
{
|
||||
public:
|
||||
ePickupType m_eType;
|
||||
bool m_bRemoved;
|
||||
uint16 m_wQuantity;
|
||||
uint16 m_nQuantity;
|
||||
CObject *m_pObject;
|
||||
uint32 m_nTimer;
|
||||
int16 m_eModelIndex;
|
||||
int16 m_wIndex;
|
||||
uint16 m_nIndex;
|
||||
CVector m_vecPos;
|
||||
|
||||
CObject *GiveUsAPickUpObject(int32 handle);
|
||||
bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
|
||||
private:
|
||||
bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
|
||||
inline bool CanBePickedUp(CPlayerPed *player);
|
||||
void RemoveKeepType();
|
||||
void Remove();
|
||||
};
|
||||
|
||||
static_assert(sizeof(CPickup) == 0x1C, "CPickup: error");
|
||||
|
||||
struct tPickupMessage
|
||||
{
|
||||
CVector2D m_pos;
|
||||
eWeaponType m_weaponType;
|
||||
CVector2D m_dist;
|
||||
CRGBA m_color;
|
||||
uint8 m_bOutOfStock : 1;
|
||||
uint8 m_quantity;
|
||||
};
|
||||
|
||||
class CPickups
|
||||
{
|
||||
static int32 aPickUpsCollected[NUMCOLLECTEDPICKUPS];
|
||||
static int16 CollectedPickUpIndex;
|
||||
static int16 NumMessages;
|
||||
static tPickupMessage aMessages[NUMPICKUPMESSAGES];
|
||||
public:
|
||||
static void RenderPickUpText(void);
|
||||
static void Init();
|
||||
static void Update();
|
||||
static void RenderPickUpText();
|
||||
static void DoCollectableEffects(CEntity *ent);
|
||||
static void DoMoneyEffects(CEntity *ent);
|
||||
static void DoMineEffects(CEntity *ent);
|
||||
static void DoPickUpEffects(CEntity *ent);
|
||||
static int32 GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity);
|
||||
static int32 GenerateNewOne_WeaponType(CVector pos, eWeaponType weaponType, uint8 type, uint32 quantity);
|
||||
static void RemovePickUp(int32 pickupIndex);
|
||||
static void RemoveAllFloatingPickups();
|
||||
static int32 GenerateNewOne(CVector, uint32, uint8, uint32);
|
||||
static int32 GenerateNewOne_WeaponType(CVector, eWeaponType, uint8, uint32);
|
||||
static void AddToCollectedPickupsArray(int32 index);
|
||||
static bool IsPickUpPickedUp(int32 pickupId);
|
||||
static int32 ModelForWeapon(eWeaponType weaponType);
|
||||
static enum eWeaponType WeaponForModel(int32 model);
|
||||
static int32 FindColourIndexForWeaponMI(int32 model);
|
||||
static int32 GetActualPickupIndex(int32 index);
|
||||
static int32 GetNewUniquePickupIndex(int32 slot);
|
||||
static void PassTime(uint32 time);
|
||||
static bool GivePlayerGoodiesWithPickUpMI(int16 modelIndex, int playerIndex);
|
||||
static void Load(uint8 *buffer, uint32 size);
|
||||
static void Save(uint8 *buffer, uint32 *size);
|
||||
|
||||
static CPickup (&aPickUps)[NUMPICKUPS];
|
||||
static CPickup(&aPickUps)[NUMPICKUPS];
|
||||
|
||||
// unused
|
||||
static bool &bPickUpcamActivated;
|
||||
static CVehicle *&pPlayerVehicle;
|
||||
static CVector &StaticCamCoors;
|
||||
static uint32 &StaticCamStartTime;
|
||||
};
|
||||
|
||||
extern uint16 AmmoForWeapon[20];
|
||||
extern uint16 AmmoForWeapon_OnStreet[20];
|
||||
extern uint16 CostOfWeapon[20];
|
||||
|
||||
class CPacManPickups
|
||||
{
|
||||
|
|
|
@ -13,6 +13,7 @@ CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
|
|||
CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C;
|
||||
|
||||
WRAPPER void CPools::Initialise(void) { EAXJMP(0x4A1770); }
|
||||
WRAPPER void CPools::MakeSureSlotInObjectPoolIsEmpty(int32 handle) { EAXJMP(0x4A2DB0); }
|
||||
|
||||
#if 0
|
||||
void
|
||||
|
|
|
@ -49,4 +49,5 @@ public:
|
|||
static CVehicle *GetVehicle(int32 handle);
|
||||
static int32 GetObjectRef(CObject *object);
|
||||
static CObject *GetObject(int32 handle);
|
||||
static void MakeSureSlotInObjectPoolIsEmpty(int32 handle);
|
||||
};
|
||||
|
|
|
@ -67,10 +67,15 @@ enum Config {
|
|||
NUMANTENNAS = 8,
|
||||
NUMCORONAS = 56,
|
||||
NUMPOINTLIGHTS = 32,
|
||||
NUMMONEYMESSAGES = 16,
|
||||
NUMPICKUPMESSAGES = 16,
|
||||
|
||||
NUMONSCREENTIMERENTRIES = 1,
|
||||
NUMRADARBLIPS = 32,
|
||||
NUMPICKUPS = 336,
|
||||
NUMGENERALPICKUPS = 320,
|
||||
NUMSCRIPTEDPICKUPS = 16,
|
||||
NUMPICKUPS = NUMGENERALPICKUPS + NUMSCRIPTEDPICKUPS,
|
||||
NUMCOLLECTEDPICKUPS = 20,
|
||||
NUMEVENTS = 64,
|
||||
|
||||
NUM_CARGENS = 160,
|
||||
|
@ -140,3 +145,4 @@ enum Config {
|
|||
#define ANIMATE_PED_COL_MODEL
|
||||
//#define REMOVE_TREADABLE_PATHFIND
|
||||
#define VC_PED_PORTS
|
||||
//#define MONEY_MESSAGES
|
|
@ -204,6 +204,22 @@ public:
|
|||
m_matrix.at.y = 0.0f;
|
||||
m_matrix.at.z = 1.0f;
|
||||
}
|
||||
void SetRotateZOnlyScaled(float angle, float scale) {
|
||||
float c = Cos(angle);
|
||||
float s = Sin(angle);
|
||||
|
||||
m_matrix.right.x = c * scale;
|
||||
m_matrix.right.y = s * scale;
|
||||
m_matrix.right.z = 0.0f;
|
||||
|
||||
m_matrix.up.x = -s * scale;
|
||||
m_matrix.up.y = c * scale;
|
||||
m_matrix.up.z = 0.0f;
|
||||
|
||||
m_matrix.at.x = 0.0f;
|
||||
m_matrix.at.y = 0.0f;
|
||||
m_matrix.at.z = scale;
|
||||
}
|
||||
void SetRotateZ(float angle){
|
||||
SetRotateZOnly(angle);
|
||||
m_matrix.pos.x = 0.0f;
|
||||
|
|
|
@ -14,7 +14,9 @@ int16 &CObject::nNoTempObjects = *(int16*)0x95CCA2;
|
|||
int16 &CObject::nBodyCastHealth = *(int16*)0x5F7D4C; // 1000
|
||||
|
||||
void *CObject::operator new(size_t sz) { return CPools::GetObjectPool()->New(); }
|
||||
void *CObject::operator new(size_t sz, int handle) { return CPools::GetObjectPool()->New(handle);};
|
||||
void CObject::operator delete(void *p, size_t sz) { CPools::GetObjectPool()->Delete((CObject*)p); }
|
||||
void CObject::operator delete(void *p, int handle) { CPools::GetObjectPool()->Delete((CObject*)p); }
|
||||
|
||||
CObject::CObject(void)
|
||||
{
|
||||
|
@ -32,7 +34,7 @@ CObject::CObject(void)
|
|||
field_172 = 0;
|
||||
bIsPickup = false;
|
||||
m_obj_flag2 = false;
|
||||
m_obj_flag4 = false;
|
||||
bOutOfStock = false;
|
||||
m_obj_flag8 = false;
|
||||
m_obj_flag10 = false;
|
||||
bHasBeenDamaged = false;
|
||||
|
|
|
@ -34,13 +34,13 @@ public:
|
|||
int8 ObjectCreatedBy;
|
||||
int8 bIsPickup : 1;
|
||||
int8 m_obj_flag2 : 1;
|
||||
int8 m_obj_flag4 : 1;
|
||||
int8 bOutOfStock : 1;
|
||||
int8 m_obj_flag8 : 1;
|
||||
int8 m_obj_flag10 : 1;
|
||||
int8 bHasBeenDamaged : 1;
|
||||
int8 bUseVehicleColours : 1;
|
||||
int8 m_obj_flag80 : 1;
|
||||
int8 field_172;
|
||||
int8 field_172; // car for a bonus pickup?
|
||||
int8 field_173;
|
||||
float m_fCollisionDamageMultiplier;
|
||||
uint8 m_nCollisionDamageEffect;
|
||||
|
@ -63,7 +63,9 @@ public:
|
|||
static int16 &nBodyCastHealth;
|
||||
|
||||
static void *operator new(size_t);
|
||||
static void *operator new(size_t, int);
|
||||
static void operator delete(void*, size_t);
|
||||
static void operator delete(void*, int);
|
||||
|
||||
CObject(void);
|
||||
CObject(int32, bool);
|
||||
|
|
|
@ -336,23 +336,6 @@ void CHud::Draw()
|
|||
|
||||
AsciiToUnicode(sTemp, sPrint);
|
||||
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
|
||||
if (!CDarkel::FrenzyOnGoing()) {
|
||||
if (WeaponType) {
|
||||
if (WeaponType != WEAPONTYPE_BASEBALLBAT) {
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
DrawWeaponIcon
|
||||
*/
|
||||
|
@ -368,6 +351,19 @@ void CHud::Draw()
|
|||
1.0f,
|
||||
1.0f);
|
||||
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
|
||||
if (!CDarkel::FrenzyOnGoing() && WeaponType != WEAPONTYPE_UNARMED && WeaponType != WEAPONTYPE_BASEBALLBAT) {
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint);
|
||||
}
|
||||
|
||||
/*
|
||||
DrawHealth
|
||||
*/
|
||||
|
|
86
src/render/MoneyMessages.cpp
Normal file
86
src/render/MoneyMessages.cpp
Normal file
|
@ -0,0 +1,86 @@
|
|||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "MoneyMessages.h"
|
||||
#include "Timer.h"
|
||||
#include "Sprite.h"
|
||||
#include "Font.h"
|
||||
#include "Text.h"
|
||||
|
||||
#define MONEY_MESSAGE_LIFETIME_MS 2000
|
||||
|
||||
CMoneyMessage CMoneyMessages::aMoneyMessages[NUMMONEYMESSAGES];
|
||||
|
||||
void
|
||||
CMoneyMessage::Render()
|
||||
{
|
||||
const float MAX_SCALE = 4.0f;
|
||||
uint32 nLifeTime = CTimer::GetTimeInMilliseconds() - m_nTimeRegistered;
|
||||
if (nLifeTime >= MONEY_MESSAGE_LIFETIME_MS) m_nTimeRegistered = 0;
|
||||
else {
|
||||
float fLifeTime = (float)nLifeTime / MONEY_MESSAGE_LIFETIME_MS;
|
||||
RwV3d vecOut;
|
||||
float fDistX, fDistY;
|
||||
if (CSprite::CalcScreenCoors(m_vecPosition + CVector(0.0f, 0.0f, fLifeTime), &vecOut, &fDistX, &fDistY, true)) {
|
||||
fDistX *= (0.7 * fLifeTime + 2.0) * m_fSize;
|
||||
fDistY *= (0.7 * fLifeTime + 2.0) * m_fSize;
|
||||
CFont::SetPropOn();
|
||||
CFont::SetBackgroundOff();
|
||||
|
||||
float fScaleY = fDistY / 100.0f;
|
||||
if (fScaleY > MAX_SCALE) fScaleY = MAX_SCALE;
|
||||
|
||||
float fScaleX = fDistX / 100.0f;
|
||||
if (fScaleX > MAX_SCALE) fScaleX = MAX_SCALE;
|
||||
|
||||
CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here?
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(SCREEN_WIDTH);
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity));
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::PrintString(vecOut.x, vecOut.y, m_aText);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
CMoneyMessages::Init()
|
||||
{
|
||||
for (int32 i = 0; i < NUMMONEYMESSAGES; i++)
|
||||
aMoneyMessages[i].m_nTimeRegistered = 0;
|
||||
}
|
||||
|
||||
void
|
||||
CMoneyMessages::Render()
|
||||
{
|
||||
for (int32 i = 0; i < NUMMONEYMESSAGES; i++) {
|
||||
if (aMoneyMessages[i].m_nTimeRegistered != 0)
|
||||
aMoneyMessages[i].Render();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity)
|
||||
{
|
||||
uint32 nIndex = 0;
|
||||
while (aMoneyMessages[nIndex].m_nTimeRegistered != 0) {
|
||||
if (++nIndex >= NUMMONEYMESSAGES) return;
|
||||
}
|
||||
|
||||
// Add data of this money message to the array
|
||||
AsciiToUnicode(pText, aMoneyMessages[nIndex].m_aText);
|
||||
|
||||
aMoneyMessages[nIndex].m_nTimeRegistered = CTimer::GetTimeInMilliseconds();
|
||||
aMoneyMessages[nIndex].m_vecPosition = vecPos;
|
||||
aMoneyMessages[nIndex].m_Colour.red = bRed;
|
||||
aMoneyMessages[nIndex].m_Colour.green = bGreen;
|
||||
aMoneyMessages[nIndex].m_Colour.blue = bBlue;
|
||||
aMoneyMessages[nIndex].m_fSize = fSize;
|
||||
aMoneyMessages[nIndex].m_fOpacity = fOpacity;
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x51AF70, CMoneyMessages::Init, PATCH_JUMP);
|
||||
InjectHook(0x51B030, CMoneyMessages::Render, PATCH_JUMP);
|
||||
ENDPATCHES
|
24
src/render/MoneyMessages.h
Normal file
24
src/render/MoneyMessages.h
Normal file
|
@ -0,0 +1,24 @@
|
|||
#pragma once
|
||||
|
||||
class CMoneyMessage
|
||||
{
|
||||
friend class CMoneyMessages;
|
||||
|
||||
uint32 m_nTimeRegistered;
|
||||
CVector m_vecPosition;
|
||||
wchar m_aText[16];
|
||||
CRGBA m_Colour;
|
||||
float m_fSize;
|
||||
float m_fOpacity;
|
||||
public:
|
||||
void Render();
|
||||
};
|
||||
|
||||
class CMoneyMessages
|
||||
{
|
||||
static CMoneyMessage aMoneyMessages[NUMMONEYMESSAGES];
|
||||
public:
|
||||
static void Init();
|
||||
static void Render();
|
||||
static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity);
|
||||
};
|
Loading…
Reference in a new issue