mirror of
https://github.com/halpz/re3.git
synced 2024-12-22 17:35:29 +00:00
Fixes for aap review (audio8)
This commit is contained in:
parent
fef3b5f978
commit
8808e6fdfe
File diff suppressed because it is too large
Load diff
|
@ -64,11 +64,14 @@ cMusicManager::DisplayRadioStationName()
|
|||
if(SampleManager.IsMP3RadioChannelAvailable()) {
|
||||
gStreamedSound = MusicManager.m_nCurrentStreamedSound;
|
||||
|
||||
if(gStreamedSound != STREAMED_SOUND_CITY_AMBIENT &&
|
||||
gStreamedSound != STREAMED_SOUND_WATER_AMBIENT) {
|
||||
if(gStreamedSound > STREAMED_SOUND_RADIO_MP3_PLAYER) return;
|
||||
} else {
|
||||
if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT ||
|
||||
gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) {
|
||||
gStreamedSound = STREAMED_SOUND_RADIO_POLICE;
|
||||
} else {
|
||||
|
||||
if(gStreamedSound >
|
||||
STREAMED_SOUND_RADIO_MP3_PLAYER)
|
||||
return;
|
||||
}
|
||||
|
||||
pRetune = gNumRetunePresses + gStreamedSound;
|
||||
|
@ -242,4 +245,4 @@ void
|
|||
cMusicManager::Service()
|
||||
{
|
||||
EAXJMP(0x57D440);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -592,7 +592,7 @@ void CCarAI::MakeWayForCarWithSiren(CVehicle *pVehicle)
|
|||
CVehicle* vehicle = CPools::GetVehiclePool()->GetSlot(i);
|
||||
if (!vehicle)
|
||||
continue;
|
||||
if (vehicle->m_vehType != VEHICLE_TYPE_AUTOMOBILE && vehicle->m_vehType != VEHICLE_TYPE_BIKE)
|
||||
if (vehicle->m_vehType != VEHICLE_TYPE_CAR && vehicle->m_vehType != VEHICLE_TYPE_BIKE)
|
||||
continue;
|
||||
if (vehicle->m_status != STATUS_SIMPLE && vehicle->m_status != STATUS_PHYSICS)
|
||||
continue;
|
||||
|
|
|
@ -255,7 +255,7 @@ CAnimViewer::Update(void)
|
|||
if (modelInfo->m_type == MITYPE_VEHICLE) {
|
||||
|
||||
CVehicleModelInfo* veh = (CVehicleModelInfo*)modelInfo;
|
||||
if (veh->m_vehicleType != VEHICLE_TYPE_AUTOMOBILE) {
|
||||
if (veh->m_vehicleType != VEHICLE_TYPE_CAR) {
|
||||
// Not ready yet
|
||||
/* if (veh->m_vehicleType == VEHICLE_TYPE_BOAT)
|
||||
{
|
||||
|
|
|
@ -738,7 +738,7 @@ CFileLoader::LoadVehicleObject(const char *line)
|
|||
if(strncmp(type, "car", 4) == 0){
|
||||
mi->m_wheelId = misc;
|
||||
mi->m_wheelScale = wheelScale;
|
||||
mi->m_vehicleType = VEHICLE_TYPE_AUTOMOBILE;
|
||||
mi->m_vehicleType = VEHICLE_TYPE_CAR;
|
||||
}else if(strncmp(type, "boat", 5) == 0){
|
||||
mi->m_vehicleType = VEHICLE_TYPE_BOAT;
|
||||
}else if(strncmp(type, "train", 6) == 0){
|
||||
|
|
|
@ -793,7 +793,7 @@ CWorld::TestSphereAgainstSectorList(CPtrList &list, CVector spherePos, float rad
|
|||
*eCol, &ms_testSpherePoint, nil, nil);
|
||||
|
||||
if (collidedSpheres != 0 ||
|
||||
(e->IsVehicle() && ((CVehicle*)e)->m_vehType == VEHICLE_TYPE_AUTOMOBILE &&
|
||||
(e->IsVehicle() && ((CVehicle*)e)->m_vehType == VEHICLE_TYPE_CAR &&
|
||||
e->m_modelIndex != MI_DODO && radius + eCol->boundingBox.max.x > distance)) {
|
||||
return e;
|
||||
}
|
||||
|
|
|
@ -1897,7 +1897,7 @@ CPhysical::ProcessCollision(void)
|
|||
CTimer::SetTimeStep(savedTimeStep);
|
||||
if(IsVehicle()){
|
||||
CVehicle *veh = (CVehicle*)this;
|
||||
if(veh->m_vehType == VEHICLE_TYPE_AUTOMOBILE){
|
||||
if(veh->m_vehType == VEHICLE_TYPE_CAR){
|
||||
CAutomobile *car = (CAutomobile*)this;
|
||||
car->m_aSuspensionSpringRatio[0] = 1.0f;
|
||||
car->m_aSuspensionSpringRatio[1] = 1.0f;
|
||||
|
|
|
@ -26,7 +26,7 @@ enum {
|
|||
};
|
||||
|
||||
enum eVehicleType {
|
||||
VEHICLE_TYPE_AUTOMOBILE,
|
||||
VEHICLE_TYPE_CAR,
|
||||
VEHICLE_TYPE_BOAT,
|
||||
VEHICLE_TYPE_TRAIN,
|
||||
VEHICLE_TYPE_HELI,
|
||||
|
|
|
@ -4388,7 +4388,7 @@ CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
|
|||
neededTurn = 2 * PI - neededTurn;
|
||||
|
||||
CVehicle *veh = (CVehicle*)reason;
|
||||
if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_AUTOMOBILE) {
|
||||
if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR) {
|
||||
if (veh->m_nCarHornTimer) {
|
||||
vehPressedHorn = true;
|
||||
if (!IsPlayer())
|
||||
|
@ -4456,7 +4456,7 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
|
|||
|
||||
angleToFace = m_fRotationCur;
|
||||
CVehicle *veh = (CVehicle*) reason;
|
||||
if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_AUTOMOBILE && veh->m_nCarHornTimer && !IsPlayer()) {
|
||||
if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR && veh->m_nCarHornTimer && !IsPlayer()) {
|
||||
onlyRandomJump = true;
|
||||
}
|
||||
|
||||
|
@ -7245,7 +7245,7 @@ CPed::Seek(void)
|
|||
false, true, false, false, false, false);
|
||||
|
||||
if (obstacle) {
|
||||
if (!obstacle->IsVehicle() || ((CVehicle*)obstacle)->m_vehType == VEHICLE_TYPE_AUTOMOBILE) {
|
||||
if (!obstacle->IsVehicle() || ((CVehicle*)obstacle)->m_vehType == VEHICLE_TYPE_CAR) {
|
||||
distanceToCountItDone = 2.5f;
|
||||
} else {
|
||||
CVehicleModelInfo *vehModel = (CVehicleModelInfo*) CModelInfo::GetModelInfo(obstacle->m_modelIndex);
|
||||
|
@ -8481,7 +8481,7 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
|
|||
if (damageDir > 3)
|
||||
damageDir = damageDir - 4;
|
||||
|
||||
if (car->m_vehType == VEHICLE_TYPE_AUTOMOBILE) {
|
||||
if (car->m_vehType == VEHICLE_TYPE_CAR) {
|
||||
CObject *bonnet = ((CAutomobile*)car)->RemoveBonnetInPedCollision();
|
||||
|
||||
if (bonnet) {
|
||||
|
|
|
@ -55,7 +55,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
|
|||
{
|
||||
int i;
|
||||
|
||||
m_vehType = VEHICLE_TYPE_AUTOMOBILE;
|
||||
m_vehType = VEHICLE_TYPE_CAR;
|
||||
|
||||
CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(id);
|
||||
m_fFireBlowUpTimer = 0.0f;
|
||||
|
|
|
@ -230,7 +230,7 @@ public:
|
|||
virtual float GetHeightAboveRoad(void);
|
||||
virtual void PlayCarHorn(void) {}
|
||||
|
||||
bool IsCar(void) { return m_vehType == VEHICLE_TYPE_AUTOMOBILE; }
|
||||
bool IsCar(void) { return m_vehType == VEHICLE_TYPE_CAR; }
|
||||
bool IsBoat(void) { return m_vehType == VEHICLE_TYPE_BOAT; }
|
||||
bool IsTrain(void) { return m_vehType == VEHICLE_TYPE_TRAIN; }
|
||||
bool IsHeli(void) { return m_vehType == VEHICLE_TYPE_HELI; }
|
||||
|
|
Loading…
Reference in a new issue