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Implement ProcessVehicleSirenOrAlarm
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41c9e66382
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@ -7632,11 +7632,55 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params)
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return 1;
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}
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WRAPPER
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void
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cAudioManager::ProcessVehicleSirenOrAlarm(void *)
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cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams *params)
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{
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EAXJMP(0x56C420);
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if(params->m_fDistance < 12100.f) {
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CVehicle *veh = params->m_pVehicle;
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if(veh->m_bSirenOrAlarm == 0 && veh->m_nAlarmState <= 0) return;
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CalculateDistance((bool *)params, params->m_fDistance);
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m_sQueueSample.m_bVolume = ComputeVolume(80, 110.f, m_sQueueSample.m_fDistance);
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if(m_sQueueSample.m_bVolume) {
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m_sQueueSample.m_counter = 5;
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if(UsesSiren(params->m_nIndex)) {
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if(params->m_pVehicle->m_status == STATUS_ABANDONED) return;
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if(veh->m_nCarHornTimer && params->m_nIndex != FIRETRUK) {
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m_sQueueSample.m_nSampleIndex = SFX_SIREN_FAST;
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if(params->m_nIndex == FBICAR)
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m_sQueueSample.m_nFrequency = 16113;
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else
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m_sQueueSample.m_nFrequency =
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SampleManager.GetSampleBaseFrequency(SFX_SIREN_FAST);
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m_sQueueSample.m_counter = 60;
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} else {
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m_sQueueSample.m_nSampleIndex =
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CarSounds[params->m_nIndex].m_nSirenOrAlarmSample;
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m_sQueueSample.m_nFrequency =
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CarSounds[params->m_nIndex].m_nSirenOrAlarmFrequency;
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}
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} else {
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m_sQueueSample.m_nSampleIndex = CarSounds[params->m_nIndex].m_nSirenOrAlarmSample;
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m_sQueueSample.m_nFrequency = CarSounds[params->m_nIndex].m_nSirenOrAlarmFrequency;
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}
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m_sQueueSample.m_bBankIndex = 0;
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m_sQueueSample.m_bIsDistant = 0;
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m_sQueueSample.field_16 = 1;
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m_sQueueSample.m_nLoopCount = 0;
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m_sQueueSample.m_bEmittingVolume = 80;
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m_sQueueSample.m_nLoopStart =
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SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.field_48 = 7.0f;
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m_sQueueSample.m_fSoundIntensity = 110.0f;
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m_sQueueSample.field_56 = 0;
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m_sQueueSample.field_76 = 5;
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m_sQueueSample.m_bReverbFlag = 1;
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m_sQueueSample.m_bRequireReflection = 0;
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AddSampleToRequestedQueue();
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return;
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}
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}
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}
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void
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@ -9591,6 +9635,7 @@ InjectHook(0x56C770, &cAudioManager::ProcessVehicleDoors, PATCH_JUMP);
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InjectHook(0x56C200, &cAudioManager::ProcessVehicleHorn, PATCH_JUMP);
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InjectHook(0x56C640, &cAudioManager::ProcessVehicleReverseWarning, PATCH_JUMP);
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InjectHook(0x56A230, &cAudioManager::ProcessVehicleRoadNoise, PATCH_JUMP);
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InjectHook(0x56C420, &cAudioManager::ProcessVehicleSirenOrAlarm, PATCH_JUMP);
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InjectHook(0x56BCB0, &cAudioManager::ProcessVehicleSkidding, PATCH_JUMP);
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InjectHook(0x575F30, &cAudioManager::ProcessWaterCannon, PATCH_JUMP);
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InjectHook(0x578370, &cAudioManager::ProcessWeather, PATCH_JUMP);
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@ -640,7 +640,7 @@ public:
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void ProcessVehicleOneShots(void *); // todo
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bool ProcessVehicleReverseWarning(cVehicleParams *params); /// ok
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bool ProcessVehicleRoadNoise(cVehicleParams *params); /// ok
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void ProcessVehicleSirenOrAlarm(void *); // todo
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void ProcessVehicleSirenOrAlarm(cVehicleParams *params); /// ok
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void ProcessVehicleSkidding(cVehicleParams *params); /// ok
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void ProcessWaterCannon(int32); /// ok
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void ProcessWeather(int32 id); /// ok
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