mirror of
https://github.com/halpz/re3.git
synced 2025-01-17 21:47:08 +00:00
commit
9bd80324d1
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@ -3094,10 +3094,10 @@ cAudioManager::ProcessCarBombTick(cVehicleParams& params)
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if (params.m_pVehicle->bEngineOn) {
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switch (params.m_VehicleType) {
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case VEHICLE_TYPE_CAR:
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bombType = params.m_pVehicle->m_bombType;
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bombType = ((CAutomobile*)params.m_pVehicle)->m_bombType;
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break;
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case VEHICLE_TYPE_BIKE:
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bombType = params.m_pVehicle->m_bombType;
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bombType = ((CBike*)params.m_pVehicle)->m_bombType;
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break;
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default:
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debug("\n * AUDIOLOG: ProcessCarBombTick() Unsupported vehicle type %d * \n", params.m_VehicleType);
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@ -600,7 +600,7 @@ cAudioManager::SetupSuspectLastSeenReport()
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case MI_COACH:
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sample = SFX_SFX_POLICE_RADIO_COACH;
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break;
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case MI_ROMERO:
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case MI_HEARSE:
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sample = SFX_SFX_POLICE_RADIO_HEARSE;
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break;
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case MI_PIZZABOY:
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@ -627,13 +627,24 @@ void CGarage::Update()
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case GS_OPENED:
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UpdateDoorsHeight();
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if (IsStaticPlayerCarEntirelyInside()) {
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#ifndef BOMBS_ON_BIKES
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if (FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE) {
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CGarages::TriggerMessage("GA_22", -1, 4000, -1);
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m_eGarageState = GS_OPENEDCONTAINSCAR;
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DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB_ALREADY_SET, 1);
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break;
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}
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if (!FindPlayerVehicle() || FindPlayerVehicle()->m_bombType) {
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#endif
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if (!FindPlayerVehicle()
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#ifdef FIX_BUGS
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|| (FindPlayerVehicle()->IsCar() && ((CAutomobile*)FindPlayerVehicle())->m_bombType)
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#else
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|| ((CAutomobile*)FindPlayerVehicle())->m_bombType
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#endif
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#ifdef BOMBS_ON_BIKES
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|| (FindPlayerVehicle()->IsBike() && ((CBike*)FindPlayerVehicle())->m_bombType)
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#endif
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) {
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CGarages::TriggerMessage("GA_5", -1, 4000, -1); //"Your car is already fitted with a bomb"
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m_eGarageState = GS_OPENEDCONTAINSCAR;
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DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB_ALREADY_SET, 1);
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@ -677,10 +688,16 @@ void CGarage::Update()
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if (!CGarages::BombsAreFree)
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CWorld::Players[CWorld::PlayerInFocus].m_nMoney = Max(0, CWorld::Players[CWorld::PlayerInFocus].m_nMoney - BOMB_PRICE);
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if (FindPlayerVehicle() && (FindPlayerVehicle()->IsCar() || FindPlayerVehicle()->IsBike())) {
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#if (!defined GTA_PS2 || defined FIX_BUGS) // <- this remained in CAutomobile in LCS
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FindPlayerVehicle()->m_bombType = CGarages::GetBombTypeForGarageType(m_eGarageType);
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FindPlayerVehicle()->m_pBombRigger = FindPlayerPed();
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#else // PS2 version contained a bug: CBike was casted to CAutomobile, but due to coincidence it didn't corrupt memory
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#ifdef BOMBS_ON_BIKES
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if (FindPlayerVehicle()->IsCar()) {
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((CAutomobile*)(FindPlayerVehicle()))->m_bombType = CGarages::GetBombTypeForGarageType(m_eGarageType);
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((CAutomobile*)(FindPlayerVehicle()))->m_pBombRigger = FindPlayerPed();
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}
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else {
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((CBike*)(FindPlayerVehicle()))->m_bombType = CGarages::GetBombTypeForGarageType(m_eGarageType);
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((CBike*)(FindPlayerVehicle()))->m_pBombRigger = FindPlayerPed();
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}
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#else
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((CAutomobile*)(FindPlayerVehicle()))->m_bombType = CGarages::GetBombTypeForGarageType(m_eGarageType);
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((CAutomobile*)(FindPlayerVehicle()))->m_pBombRigger = FindPlayerPed();
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#endif
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@ -694,6 +711,13 @@ void CGarage::Update()
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pCar->m_pBombRigger = nil;
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pCar->m_pBlowUpEntity = nil;
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}
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#ifdef BOMBS_ON_BIKES
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if (pVehicle->IsBike() && pVehicle->GetStatus() == STATUS_WRECKED) {
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CBike* pBike = (CBike*)pVehicle;
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pBike->m_pBombRigger = nil;
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pBike->m_pBlowUpEntity = nil;
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}
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#endif
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}
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}
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if (m_eGarageType == GARAGE_BOMBSHOP3)
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@ -709,8 +709,10 @@ bool
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CPickups::TestForPickupsInBubble(CVector pos, float range)
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{
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for (int i = 0; i < NUMPICKUPS; i++) {
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if ((aPickUps[i].m_vecPos - pos).Magnitude() < range)
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return true;
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if (aPickUps[i].m_eType != PICKUP_NONE) {
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if ((aPickUps[i].m_vecPos - pos).Magnitude() < range)
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return true;
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}
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}
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return false;
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}
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@ -179,65 +179,6 @@ static const char* MissionScripts[] = {
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"TOSH4"
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};
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static const char* MissionScripts[] = {
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"LAWYER1",
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"LAWYER2",
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"LAWYER3",
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"LAWYER4",
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"GENERL1",
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"COL2",
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"GENERL3",
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"COL_4",
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"COL_5",
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"baron1",
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"baron2",
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"baron3",
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"baron4",
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"kent1",
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"baron5",
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"serg1",
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"serg2",
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"serg3",
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"bankjo1",
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"bankjo2",
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"bankjo3",
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"bankjo4",
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"phil1",
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"phil2",
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"porno1",
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"porno2",
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"porno3",
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"porno4",
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"protec1",
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"protec2",
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"protec3",
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"count1",
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"count2",
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"CAP_1",
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"FIN_1",
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"bike1",
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"bike2",
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"bike3",
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"rockb1",
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"rockb2",
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"rockb3",
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"cuban1",
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"cuban2",
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"cuban3",
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"cuban4",
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"hait1",
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"hait2",
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"hait3",
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"assin1",
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"assin2",
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"assin3",
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"assin4",
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"assin5",
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"taxwar1",
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"taxwar2",
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"taxwar3"
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};
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int AllowMissionReplay;
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uint32 NextMissionDelay;
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uint32 MissionStartTime;
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@ -501,7 +442,7 @@ void CMissionCleanup::Process()
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#endif
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CStreaming::ms_disableStreaming = false;
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if (CHud::m_ItemToFlash != ITEM_ARMOUR && CHud::m_ItemToFlash != ITEM_HEALTH)
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CHud::m_ItemToFlash = -1;
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CHud::m_ItemToFlash = ITEM_NONE;
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CHud::SetHelpMessage(nil, false); // nil, false, false, true TODO(LCS)
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CUserDisplay::OnscnTimer.m_bDisabled = false;
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CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false;
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@ -1851,7 +1792,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
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if (ped) { // great time to check
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for (int i = 0; i < ped->m_numNearPeds; i++) {
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CPed* pTestedPed = ped->m_nearPeds[i];
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if (!pTestedPed || !IsPedPointerValid(pTestedPed))
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if (!pTestedPed || !IsPedPointerValid(pTestedPed) || pTestedPed->bIsFrozen)
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continue;
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if (pTestedPed->m_pedInObjective == ped && pTestedPed->m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) {
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CVector vFollowerPos = pTestedPed->GetFormationPosition();
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@ -1864,7 +1805,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
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}
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}
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}
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else if (pTestedPed->m_leader == ped) {
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else if (pTestedPed->m_leader == ped && !pTestedPed->bIsFrozen) {
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CVector vFollowerPos;
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if (pTestedPed->m_pedFormation)
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vFollowerPos = pTestedPed->GetFormationPosition();
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@ -2551,6 +2492,9 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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}
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SET_INTEGER_PARAM(0, handle);
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StoreParameters(&m_nIp, 1);
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#ifdef GTA_NETWORK
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// TODO(LCS): register car
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#endif
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if (m_bIsMissionScript)
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CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR);
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return 0;
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@ -3128,6 +3072,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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case COMMAND_DELETE_OBJECT:
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{
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CollectParameters(&m_nIp, 1);
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if (GET_INTEGER_PARAM(0) > (NUMOBJECTS + 2) << 8)
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return 0;
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CObject* pObj = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
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if (pObj){
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CWorld::Remove(pObj);
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@ -104,7 +104,11 @@ int8 CRunningScript::ProcessCommands1600To1699(int32 command)
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return 0;
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}
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case COMMAND_IS_DEVELOPER:
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#ifdef GTA_NETWORK
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UpdateCompareFlag(gDeveloperFlag || gIsMultiplayerGame);
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#else
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UpdateCompareFlag(gDeveloperFlag);
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#endif
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return 0;
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case COMMAND_SET_DEVELOPER_FLAG:
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CollectParameters(&m_nIp, 1);
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@ -373,10 +373,19 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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case COMMAND_IS_CAR_ARMED_WITH_ANY_BOMB:
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{
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CollectParameters(&m_nIp, 1);
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CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
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script_assert(pCar);
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script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
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script_assert(pVehicle);
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#ifdef FIX_BUGS
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if (pVehicle->IsCar())
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UpdateCompareFlag(((CAutomobile*)pVehicle)->m_bombType != 0);
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else if (pVehicle->IsBike())
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UpdateCompareFlag(((CBike*)pVehicle)->m_bombType != 0);
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else
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UpdateCompareFlag(false);
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#else
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CAutomobile* pCar = (CVehicle*)pVehicle;
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UpdateCompareFlag(pCar->m_bombType != 0); //TODO: enum
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#endif
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return 0;
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}
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case COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR:
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@ -447,10 +456,19 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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case COMMAND_IS_CAR_ARMED_WITH_BOMB:
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{
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CollectParameters(&m_nIp, 2);
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CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
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script_assert(pCar);
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//script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
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UpdateCompareFlag(pCar->m_bombType == GET_INTEGER_PARAM(1));
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CAutomobile* pVehicle = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
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script_assert(pVehicle);
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#ifdef FIX_BUGS
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if (pVehicle->IsCar())
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UpdateCompareFlag(((CAutomobile*)pVehicle)->m_bombType == GET_INTEGER_PARAM(1));
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else if (pVehicle->IsBike())
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UpdateCompareFlag(((CBike*)pVehicle)->m_bombType == GET_INTEGER_PARAM(1));
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else
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UpdateCompareFlag(false);
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#else
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CAutomobile* pCar = (CVehicle*)pVehicle;
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UpdateCompareFlag(pCar->m_bombType != 0); //TODO: enum
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#endif
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return 0;
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}
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case COMMAND_CHANGE_CAR_COLOUR:
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@ -710,9 +728,19 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
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script_assert(pVehicle);
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script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
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#ifdef FIX_BUGS
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if (pVehicle->IsCar()) {
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((CAutomobile*)pVehicle)->m_bombType = GET_INTEGER_PARAM(1);
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((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed();
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}
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else if (pVehicle->IsBike()) {
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((CBike*)pVehicle)->m_bombType = GET_INTEGER_PARAM(1);
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((CBike*)pVehicle)->m_pBombRigger = FindPlayerPed();
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}
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#else
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((CAutomobile*)pVehicle)->m_bombType = GET_INTEGER_PARAM(1);
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((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed();
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#endif
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return 0;
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}
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case COMMAND_SET_CHAR_PERSONALITY:
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@ -776,7 +804,10 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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int model = GET_INTEGER_PARAM(0);
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if (model < 0)
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model = CTheScripts::UsedObjectArray[-model].index;
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CStreaming::SetMissionDoesntRequireModel(model);
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if (m_bIsMissionScript)
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CStreaming::SetMissionDoesntRequireModel(model);
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else
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CStreaming::SetAmbientMissionDoesntRequireModel(model);
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return 0;
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}
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case COMMAND_GRAB_PHONE:
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@ -1243,8 +1274,8 @@ int8 CRunningScript::ProcessCommands600To699(int32 command)
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CollectParameters(&m_nIp, 1);
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if (m_bIsMissionScript)
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CStreaming::SetMissionDoesntRequireSpecialChar(GET_INTEGER_PARAM(0) - 1);
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//else
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// CStreaming::SetAmbientMissionDoesntRequireSpecialChar(GET_INTEGER_PARAM(0) - 1); // TODO
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else
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CStreaming::SetAmbientMissionDoesntRequireSpecialChar(GET_INTEGER_PARAM(0) - 1);
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return 0;
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case COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER:
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CDarkel::ResetModelsKilledByPlayer();
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@ -1393,7 +1424,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command)
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if (GET_INTEGER_PARAM(0) != 0)
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TheCamera.SetWideScreenOn();
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else {
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// TODO: unknown field
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// TODO(LCS): unknown field
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TheCamera.SetWideScreenOff();
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}
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return 0;
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@ -1944,7 +1975,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
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if (pos.z <= MAP_Z_LOW_LIMIT)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
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CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
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SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, GET_INTEGER_PARAM(3))); // MI_MONEY -> gpModelIndices[...]
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SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, GET_INTEGER_PARAM(3)));
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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@ -1953,7 +1984,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
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script_assert(pPed);
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pPed->m_wepAccuracy = GET_INTEGER_PARAM(1) * 1.25f;
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pPed->m_wepAccuracy = Min(100, GET_INTEGER_PARAM(1) * 1.25f);
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return 0;
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}
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case COMMAND_GET_CAR_SPEED:
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@ -1969,7 +2000,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
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{
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char name[KEY_LENGTH_IN_SCRIPT];
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strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
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// unknown call FUN_29df68(name) on PS2
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// unknown call FUN_29df68(name) on PS2 - not on PSP
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m_nIp += KEY_LENGTH_IN_SCRIPT;
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CColStore::RemoveAllCollision();
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CCutsceneMgr::LoadCutsceneData(name);
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@ -2010,7 +2041,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
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return 0;
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}
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case COMMAND_CLEAR_CUTSCENE:
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// unknown call on PS2 FUN_29DFA0();
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// unknown call on PS2 FUN_29DFA0() - not on PSP
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printf("clear cutscene\n");
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CCutsceneMgr::DeleteCutsceneData();
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return 0;
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|
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@ -789,7 +789,22 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
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pPed->m_pMyVehicle->RemovePassenger(pPed);
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}
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if (pPed->m_vehDoor) {
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if (pPed->GetPedState() == PED_EXIT_CAR || pPed->GetPedState() == PED_DRAG_FROM_CAR) {
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eDoors door;
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switch (pPed->m_vehDoor) {
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case CAR_DOOR_LF:
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door = DOOR_FRONT_LEFT;
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break;
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case CAR_DOOR_RF:
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door = DOOR_FRONT_RIGHT;
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break;
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case CAR_DOOR_LR:
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door = DOOR_REAR_LEFT;
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break;
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case CAR_DOOR_RR:
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door = DOOR_REAR_RIGHT;
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break;
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}
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if (pPed->GetPedState() == PED_EXIT_CAR || pPed->GetPedState() == PED_DRAG_FROM_CAR || !pPed->m_pMyVehicle->IsDoorClosed(door)) {
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uint8 flags = 0;
|
||||
if (pPed->m_pMyVehicle->IsBike()) {
|
||||
if (pPed->m_vehDoor == CAR_DOOR_LF ||
|
||||
|
@ -1397,7 +1412,9 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
CollectParameters(&m_nIp, 1);
|
||||
DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
|
||||
DMAudio.PlayFrontEndTrack(GET_INTEGER_PARAM(0) + STREAMED_SOUND_MISSION_COMPLETED - 1, FALSE);
|
||||
#ifndef GTA_PSP
|
||||
//DMAudio.SaveAnnouncementsWhenMissionPassedPlayed(); // TODO!
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_CLEAR_AREA:
|
||||
|
@ -1407,6 +1424,9 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
if (pos.z <= MAP_Z_LOW_LIMIT)
|
||||
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||
CWorld::ClearExcitingStuffFromArea(pos, GET_FLOAT_PARAM(3), GET_INTEGER_PARAM(4));
|
||||
#ifdef GTA_MOBILE
|
||||
// CPopulation::ms_blockPedCreationForAFrame = true;
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_FREEZE_ONSCREEN_TIMER:
|
||||
|
@ -1471,7 +1491,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
float size = Max(0.0f, GET_FLOAT_PARAM(7));
|
||||
eParticleObjectType type = (eParticleObjectType)GET_INTEGER_PARAM(0);
|
||||
RwRGBA color;
|
||||
if (type == POBJECT_SMOKE_TRAIL){ // 17 in LCS -- assuming enum is the same
|
||||
if (type == POBJECT_SMOKE_TRAIL){
|
||||
color.alpha = -1;
|
||||
color.red = GET_INTEGER_PARAM(8);
|
||||
color.green = GET_INTEGER_PARAM(9);
|
||||
|
@ -1790,8 +1810,6 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
continue;
|
||||
if (CModelInfo::IsCarModel(model) || CModelInfo::IsBikeModel(model)) {
|
||||
switch (model) {
|
||||
// TODO(LCS): do it right
|
||||
// apparently leeds didn't :lmao:
|
||||
case MI_LANDSTAL:
|
||||
case MI_LINERUN:
|
||||
case MI_RIO:
|
||||
|
@ -1804,6 +1822,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
case MI_FBICAR:
|
||||
case MI_MRWHOOP:
|
||||
case MI_BFINJECT:
|
||||
case MI_HEARSE:
|
||||
case MI_HUNTER:
|
||||
case MI_POLICE:
|
||||
case MI_ENFORCER:
|
||||
|
@ -1817,13 +1836,15 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
case MI_ANGEL:
|
||||
case MI_COACH:
|
||||
case MI_RCBANDIT:
|
||||
//case MI_ROMERO:
|
||||
//case MI_PACKER:
|
||||
//case MI_SENTXS:
|
||||
case MI_PACKER:
|
||||
case MI_SENTXS:
|
||||
case MI_SQUALO:
|
||||
case MI_SEASPAR:
|
||||
case MI_PIZZABOY:
|
||||
//case MI_GANGBUR:
|
||||
case MI_NOODLEBOY:
|
||||
case MI_ANGEL2:
|
||||
case MI_SANCHEZ2:
|
||||
case MI_GANGBUR:
|
||||
case MI_AIRTRAIN:
|
||||
case MI_DEADDODO:
|
||||
case MI_SPEEDER:
|
||||
|
@ -1832,45 +1853,49 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
case MI_FLATBED:
|
||||
case MI_YANKEE:
|
||||
case MI_CADDY:
|
||||
//case MI_ZEBRA:
|
||||
case MI_BORGNINE:
|
||||
case MI_TOPFUN:
|
||||
case MI_CAMPVAN:
|
||||
case MI_BALLOT:
|
||||
case MI_SKIMMER:
|
||||
case MI_RCBARON:
|
||||
case MI_RCRAIDER:
|
||||
case MI_SPARROW:
|
||||
case MI_PATRIOT:
|
||||
//case MI_LOVEFIST:
|
||||
case MI_LOVEFIST:
|
||||
case MI_COASTG:
|
||||
case MI_DINGHY:
|
||||
//case MI_HERMES:
|
||||
//case MI_SABRETUR:
|
||||
case MI_HERMES:
|
||||
case MI_SABRETUR:
|
||||
case MI_PHEONIX:
|
||||
//case MI_WALTON:
|
||||
case MI_WALTON:
|
||||
case MI_COMET:
|
||||
//case MI_DELUXO:
|
||||
//case MI_BURRITO:
|
||||
//case MI_SPAND:
|
||||
case MI_DELUXO:
|
||||
case MI_BURRITO:
|
||||
case MI_SPAND:
|
||||
case MI_MARQUIS:
|
||||
case MI_BAGGAGE:
|
||||
//case MI_KAUFMAN:
|
||||
case MI_KAUFMAN:
|
||||
case MI_MAVERICK:
|
||||
case MI_VCNMAV:
|
||||
//case MI_RANCHER:
|
||||
case MI_RANCHER:
|
||||
case MI_FBIRANCH:
|
||||
case MI_JETMAX:
|
||||
//case MI_HOTRING:
|
||||
case MI_HOTRING:
|
||||
case MI_SANDKING:
|
||||
//case MI_BLISTAC:
|
||||
case MI_BLISTAC:
|
||||
case MI_POLMAV:
|
||||
//case MI_BOXVILLE:
|
||||
//case MI_BENSON:
|
||||
//case MI_MESA:
|
||||
case MI_BOXVILLE:
|
||||
case MI_BENSON:
|
||||
case MI_MESA:
|
||||
case MI_RCGOBLIN:
|
||||
//case MI_HOTRINA:
|
||||
//case MI_HOTRINB:
|
||||
//case MI_BLOODRA:
|
||||
//case MI_BLOODRB:
|
||||
case MI_HOTRINA:
|
||||
case MI_HOTRINB:
|
||||
case MI_BLOODRA:
|
||||
case MI_BLOODRB:
|
||||
case MI_VICECHEE:
|
||||
case MI_CABBIE:
|
||||
case MI_MAFIA:
|
||||
model = -1;
|
||||
break;
|
||||
case MI_IDAHO:
|
||||
|
@ -1884,23 +1909,22 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
case MI_MOONBEAM:
|
||||
case MI_ESPERANT:
|
||||
case MI_TAXI:
|
||||
//case MI_WASHING:
|
||||
case MI_WASHING:
|
||||
case MI_BOBCAT:
|
||||
case MI_BANSHEE:
|
||||
//case MI_CABBIE:
|
||||
case MI_STALLION:
|
||||
case MI_RUMPO:
|
||||
//case MI_ADMIRAL:
|
||||
case MI_ADMIRAL:
|
||||
case MI_PCJ600:
|
||||
case MI_FAGGIO:
|
||||
case MI_FREEWAY:
|
||||
//case MI_GLENDALE:
|
||||
//case MI_OCEANIC:
|
||||
case MI_GLENDALE:
|
||||
case MI_OCEANIC:
|
||||
case MI_SANCHEZ:
|
||||
//case MI_SABRE:
|
||||
//case MI_REGINA:
|
||||
//case MI_VIRGO:
|
||||
//case MI_GREENWOO:
|
||||
case MI_SABRE:
|
||||
case MI_REGINA:
|
||||
case MI_VIRGO:
|
||||
case MI_GREENWOO:
|
||||
break;
|
||||
default:
|
||||
printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]);
|
||||
|
@ -1973,7 +1997,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
#else
|
||||
CTimer::Stop();
|
||||
#endif
|
||||
CStreaming::LoadScene(pos);
|
||||
CStreaming::LoadSceneCollision(pos);
|
||||
#ifdef FIX_BUGS
|
||||
CTimer::Suspend();
|
||||
#else
|
||||
|
|
|
@ -2476,7 +2476,7 @@ void CTheScripts::HighlightImportantArea(uint32 id, float x1, float y1, float x2
|
|||
center.x = (infX + supX) / 2;
|
||||
center.y = (infY + supY) / 2;
|
||||
center.z = (z <= MAP_Z_LOW_LIMIT) ? CWorld::FindGroundZForCoord(center.x, center.y) : z;
|
||||
CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, ¢er, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
|
||||
CShadows::RenderIndicatorShadow(id, 2, nil, ¢er, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
|
||||
}
|
||||
|
||||
void CTheScripts::HighlightImportantAngledArea(uint32 id, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float z)
|
||||
|
@ -2670,7 +2670,10 @@ void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective ob
|
|||
}
|
||||
else {
|
||||
pPed->bScriptObjectiveCompleted = false;
|
||||
pPed->SetObjective(objective);
|
||||
if (objective == OBJECTIVE_LEAVE_CAR)
|
||||
pPed->SetObjective(objective);
|
||||
else
|
||||
pPed->SetObjective(objective, pPed->m_pMyVehicle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2766,7 +2769,7 @@ void CTheScripts::CleanUpThisPed(CPed* pPed)
|
|||
flees = true;
|
||||
}
|
||||
pPed->ClearObjective();
|
||||
pPed->SetWaitState(WAITSTATE_FALSE, nil); // third parameter is 0 TODO?
|
||||
pPed->SetWaitState(WAITSTATE_FALSE, nil);
|
||||
pPed->bRespondsToThreats = true;
|
||||
pPed->bScriptObjectiveCompleted = false;
|
||||
pPed->bKindaStayInSamePlace = false;
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include "CarAI.h"
|
||||
#include "Pickups.h"
|
||||
#include "Fluff.h"
|
||||
#include "CustomSoundTrack.h"
|
||||
|
||||
// LCS: file done except TODOs
|
||||
|
||||
|
@ -109,9 +110,12 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
|
|||
CollectParameters(&m_nIp, 2);
|
||||
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
|
||||
script_assert(pVehicle);
|
||||
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
|
||||
CAutomobile* pCar = (CAutomobile*)pVehicle;
|
||||
pCar->bNotDamagedUpsideDown = (GET_INTEGER_PARAM(1) != 0);
|
||||
//assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
|
||||
// they call this for bikes again, we don't really want to destroy the structure...
|
||||
#ifdef FIX_BUGS
|
||||
if (pVehicle->m_vehType == VEHICLE_TYPE_CAR)
|
||||
#endif
|
||||
((CAutomobile*)pVehicle)->bNotDamagedUpsideDown = (GET_INTEGER_PARAM(1) != 0);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_CAN_PLAYER_START_MISSION:
|
||||
|
@ -400,7 +404,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
|
|||
if (size <= 0)
|
||||
size = CTheScripts::LargestMissionScriptSize;
|
||||
CFileMgr::Seek(gScriptsFile, offset, 0);
|
||||
CFileMgr::Read(gScriptsFile, (const char*)&CTheScripts::ScriptSpace[CTheScripts::MainScriptSize], size); // TODO
|
||||
CFileMgr::Read(gScriptsFile, (const char*)&CTheScripts::ScriptSpace[CTheScripts::MainScriptSize], size);
|
||||
CRunningScript* pMissionScript = CTheScripts::StartNewScript(CTheScripts::MainScriptSize);
|
||||
CTimer::Resume();
|
||||
pMissionScript->m_bIsMissionScript = true;
|
||||
|
@ -468,8 +472,8 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
|
|||
return 0;
|
||||
case COMMAND_SET_RADIO_CHANNEL:
|
||||
CollectParameters(&m_nIp, 2);
|
||||
// if (base::cSingleton<cCustomSoundTrack>::Instance()->unk()) - TODO on PS2, but it's not on mobile
|
||||
DMAudio.SetRadioChannel(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
|
||||
if (!cCustomSoundTrack::Instance()->IsPlaying())
|
||||
DMAudio.SetRadioChannel(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
|
||||
return 0;
|
||||
/*
|
||||
case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
|
||||
|
@ -1781,6 +1785,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
|||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
}
|
||||
/*
|
||||
case COMMAND_IS_CHAR_IN_ANY_BOAT:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
|
@ -1789,6 +1794,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
|||
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
case COMMAND_IS_PLAYER_IN_ANY_BOAT:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
|
@ -1797,6 +1803,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
|||
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
|
||||
return 0;
|
||||
}
|
||||
/*
|
||||
case COMMAND_IS_CHAR_IN_ANY_HELI:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
|
@ -1805,6 +1812,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
|||
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
case COMMAND_IS_PLAYER_IN_ANY_HELI:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
|
@ -1813,6 +1821,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
|||
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
|
||||
return 0;
|
||||
}
|
||||
/*
|
||||
case COMMAND_IS_CHAR_IN_ANY_PLANE:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
|
@ -1821,6 +1830,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
|||
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE);
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
case COMMAND_IS_PLAYER_IN_ANY_PLANE:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
|
|
|
@ -373,6 +373,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
|
|||
}
|
||||
case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
|
||||
UpdateCompareFlag(CWeapon::bPhotographHasBeenTaken);
|
||||
CWeapon::bPhotographHasBeenTaken = false;
|
||||
return 0;
|
||||
case COMMAND_GET_CHAR_ARMOUR:
|
||||
{
|
||||
|
@ -508,7 +509,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
|
|||
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
|
||||
m_nIp += KEY_LENGTH_IN_SCRIPT;
|
||||
CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex(key));
|
||||
// + empty function on PS2
|
||||
// + empty function on PS2 (not PSP)
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION:
|
||||
|
@ -636,11 +637,8 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
|
|||
SET_INTEGER_PARAM(1, 0);
|
||||
else if (GET_INTEGER_PARAM(1) == 3)
|
||||
SET_INTEGER_PARAM(1, 1);
|
||||
pVehicle->BurstTyre(GET_INTEGER_PARAM(1), true);
|
||||
}
|
||||
else {
|
||||
pVehicle->BurstTyre(GET_INTEGER_PARAM(1), true);
|
||||
}
|
||||
pVehicle->BurstTyre(GET_INTEGER_PARAM(1), true);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_IS_CHAR_OBJ_NO_OBJ:
|
||||
|
@ -812,7 +810,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
|||
m_nIp += KEY_LENGTH_IN_SCRIPT;
|
||||
// TheText.Get(key);
|
||||
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
|
||||
SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, key)); // TODO: gpModelIndices
|
||||
SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, key));
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
}
|
||||
|
@ -825,9 +823,9 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
|||
char key[KEY_LENGTH_IN_SCRIPT];
|
||||
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
|
||||
m_nIp += KEY_LENGTH_IN_SCRIPT;
|
||||
// TheText.Get(key);
|
||||
TheText.Get(key);
|
||||
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
|
||||
SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, GET_INTEGER_PARAM(3), 0, false, key)); // TODO: gpModelIndices
|
||||
SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, GET_INTEGER_PARAM(3), 0, false, key));
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "Script.h"
|
||||
#include "ScriptCommands.h"
|
||||
|
||||
#include "Bike.h"
|
||||
#include "DMAudio.h"
|
||||
#ifdef MORE_LANGUAGES
|
||||
#include "Frontend.h"
|
||||
|
@ -378,10 +379,20 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
|
|||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
|
||||
if (pVehicle->m_bombType != CARBOMB_NONE) {
|
||||
pVehicle->m_bombType = CARBOMB_NONE;
|
||||
pVehicle->m_pBombRigger = nil;
|
||||
if (pVehicle->IsCar()) {
|
||||
if (((CAutomobile*)pVehicle)->m_bombType != CARBOMB_NONE) {
|
||||
((CAutomobile*)pVehicle)->m_bombType = CARBOMB_NONE;
|
||||
((CAutomobile*)pVehicle)->m_pBombRigger = nil;
|
||||
}
|
||||
}
|
||||
#ifdef FIX_BUGS
|
||||
else if (pVehicle->IsBike()) {
|
||||
if (((CBike*)pVehicle)->m_bombType != CARBOMB_NONE) {
|
||||
((CBike*)pVehicle)->m_bombType = CARBOMB_NONE;
|
||||
((CBike*)pVehicle)->m_pBombRigger = nil;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_IS_JAPANESE_GAME:
|
||||
|
@ -596,7 +607,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
|
|||
}
|
||||
case COMMAND_SET_RC_HELI_HEIGHT_LIMIT:
|
||||
CollectParameters(&m_nIp, 1);
|
||||
// CVehicle::rcHeliHeightLimit = GET_FLOAT_PARAM(0); // TODO
|
||||
CVehicle::rcHeliHeightLimit = GET_FLOAT_PARAM(0);
|
||||
return 0;
|
||||
case COMMAND_CREATE_SCRIPT_CORONA:
|
||||
{
|
||||
|
@ -700,7 +711,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
|
|||
//case COMMAND_1491:
|
||||
case COMMAND_SET_DEBUG_MENU_ACTIVE:
|
||||
CollectParameters(&m_nIp, 1);
|
||||
// this sets two values on PS2, but not on mobile - TODO?
|
||||
// this sets two values on PS2 and PSP, but not on mobile - TODO?
|
||||
return 0;
|
||||
case COMMAND_SET_DRAW_HUD:
|
||||
CollectParameters(&m_nIp, 1);
|
||||
|
|
|
@ -594,13 +594,18 @@ int8 CRunningScript::ProcessCommands1500To1599(int32 command)
|
|||
// base::cWorldGeom::GetInstance()->StoreBuildingSwap(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3) != 0);
|
||||
return 0;
|
||||
case COMMAND_IS_MULTIPLAYER_ACTIVE:
|
||||
UpdateCompareFlag(false); // TODO?
|
||||
#ifdef GTA_NETWORK
|
||||
UpdateCompareFlag(gIsMultiplayerGame);
|
||||
#else
|
||||
UpdateCompareFlag(false);
|
||||
#endif
|
||||
return 0;
|
||||
case COMMAND_GET_MULTIPLAYER_MODE:
|
||||
SET_INTEGER_PARAM(0, 0); // TODO
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
case COMMAND_MULTIPLAYER_SCRIPT_DONE:
|
||||
printf("COMMAND_MULTIPLAYER_SCRIPT_DONE\n");
|
||||
//gbStartingScriptsFromLua = false; TODO?
|
||||
return 0;
|
||||
case COMMAND_IS_MULTIPLAYER_SERVER:
|
||||
|
|
|
@ -1083,6 +1083,12 @@ CStreaming::SetMissionDoesntRequireSpecialChar(int32 id)
|
|||
return SetMissionDoesntRequireModel(id + MI_SPECIAL01);
|
||||
}
|
||||
|
||||
void
|
||||
CStreaming::SetAmbientMissionDoesntRequireSpecialChar(int32 id)
|
||||
{
|
||||
return SetAmbientMissionDoesntRequireModel(id + MI_SPECIAL01);
|
||||
}
|
||||
|
||||
void
|
||||
CStreaming::DecrementRef(int32 id)
|
||||
{
|
||||
|
@ -1625,9 +1631,11 @@ CStreaming::SetModelTxdIsDeletable(int32 id)
|
|||
void
|
||||
CStreaming::SetMissionDoesntRequireModel(int32 id)
|
||||
{
|
||||
if (ms_aInfoForModel[id].m_flags & STREAMFLAGS_SCRIPTOWNED)
|
||||
printf("SETTING MISSION DOESN'T REQUIRE MODEL %i\n", id);
|
||||
ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_SCRIPTOWNED;
|
||||
if ((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->GetModelType() != MITYPE_VEHICLE) &&
|
||||
(ms_aInfoForModel[id].m_flags & STREAMFLAGS_DONT_REMOVE) == 0){
|
||||
(ms_aInfoForModel[id].m_flags & (STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_AMBIENT_SCRIPT_OWNED)) == 0){
|
||||
if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED)
|
||||
RemoveModel(id);
|
||||
else if(ms_aInfoForModel[id].m_next == nil)
|
||||
|
@ -1635,6 +1643,21 @@ CStreaming::SetMissionDoesntRequireModel(int32 id)
|
|||
}
|
||||
}
|
||||
|
||||
void
|
||||
CStreaming::SetAmbientMissionDoesntRequireModel(int32 id)
|
||||
{
|
||||
if (ms_aInfoForModel[id].m_flags & STREAMFLAGS_AMBIENT_SCRIPT_OWNED)
|
||||
printf("SETTING AMBIENT MISSION DOESN'T REQUIRE MODEL %i\n", id);
|
||||
ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_AMBIENT_SCRIPT_OWNED;
|
||||
if ((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->GetModelType() != MITYPE_VEHICLE) &&
|
||||
(ms_aInfoForModel[id].m_flags & (STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED)) == 0) {
|
||||
if (ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED)
|
||||
RemoveModel(id);
|
||||
else if (ms_aInfoForModel[id].m_next == nil)
|
||||
ms_aInfoForModel[id].AddToList(&ms_startLoadedList);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
CStreaming::LoadInitialPeds(void)
|
||||
{
|
||||
|
|
|
@ -151,6 +151,7 @@ public:
|
|||
static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags);
|
||||
static bool HasSpecialCharLoaded(int32 id);
|
||||
static void SetMissionDoesntRequireSpecialChar(int32 id);
|
||||
static void SetAmbientMissionDoesntRequireSpecialChar(int32 id);
|
||||
static void DecrementRef(int32 id);
|
||||
static void RemoveModel(int32 id);
|
||||
static void RemoveTxd(int32 id) { RemoveModel(id + STREAM_OFFSET_TXD); }
|
||||
|
@ -175,6 +176,7 @@ public:
|
|||
static void SetModelIsDeletable(int32 id);
|
||||
static void SetModelTxdIsDeletable(int32 id);
|
||||
static void SetMissionDoesntRequireModel(int32 id);
|
||||
static void SetAmbientMissionDoesntRequireModel(int32 id);
|
||||
static void LoadInitialPeds(void);
|
||||
static void LoadInitialWeapons(void);
|
||||
static void LoadInitialVehicles(void);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "common.h"
|
||||
#include "Bike.h"
|
||||
#include "Camera.h"
|
||||
#include "CarCtrl.h"
|
||||
#include "CopPed.h"
|
||||
|
@ -2225,19 +2226,36 @@ CWorld::UseDetonator(CEntity *pEntity)
|
|||
{
|
||||
int32 i = CPools::GetVehiclePool()->GetSize();
|
||||
while(--i >= 0) {
|
||||
#ifdef FIX_BUGS
|
||||
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
|
||||
#else
|
||||
CAutomobile *pVehicle = (CAutomobile *)CPools::GetVehiclePool()->GetSlot(i);
|
||||
#if defined FIX_BUGS || defined BOMBS_ON_BIKES
|
||||
if (pVehicle && pVehicle->IsCar())
|
||||
#endif
|
||||
if(pVehicle && pVehicle->m_bombType == CARBOMB_REMOTE &&
|
||||
pVehicle->m_pBombRigger == pEntity) {
|
||||
pVehicle->m_bombType = CARBOMB_NONE;
|
||||
pVehicle->m_nBombTimer = 500;
|
||||
pVehicle->m_pBlowUpEntity = pVehicle->m_pBombRigger;
|
||||
if(pVehicle->m_pBlowUpEntity)
|
||||
pVehicle->m_pBlowUpEntity->RegisterReference(&pVehicle->m_pBlowUpEntity);
|
||||
{
|
||||
CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetSlot(i);
|
||||
if (pCar && pCar->m_bombType == CARBOMB_REMOTE &&
|
||||
pCar->m_pBombRigger == pEntity) {
|
||||
pCar->m_bombType = CARBOMB_NONE;
|
||||
pCar->m_nBombTimer = 500;
|
||||
pCar->m_pBlowUpEntity = pCar->m_pBombRigger;
|
||||
if (pCar->m_pBlowUpEntity)
|
||||
pCar->m_pBlowUpEntity->RegisterReference(&pCar->m_pBlowUpEntity);
|
||||
}
|
||||
}
|
||||
#ifdef BOMBS_ON_BIKES
|
||||
if (pVehicle && pVehicle->IsBike()) {
|
||||
{
|
||||
CBike* pBike = (CBike*)CPools::GetVehiclePool()->GetSlot(i);
|
||||
if (pBike && pBike->m_bombType == CARBOMB_REMOTE &&
|
||||
pBike->m_pBombRigger == pEntity) {
|
||||
pBike->m_bombType = CARBOMB_NONE;
|
||||
pBike->m_nBombTimer = 500;
|
||||
pBike->m_pBlowUpEntity = pBike->m_pBombRigger;
|
||||
if (pBike->m_pBlowUpEntity)
|
||||
pBike->m_pBlowUpEntity->RegisterReference(&pBike->m_pBlowUpEntity);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
CProjectileInfo::RemoveDetonatorProjectiles();
|
||||
}
|
||||
|
|
|
@ -435,6 +435,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||
// Vehicles
|
||||
#define EXPLODING_AIRTRAIN // can blow up jumbo jet with rocket launcher
|
||||
#define CPLANE_ROTORS // make the rotors of the NPC police heli rotate
|
||||
#define BOMBS_ON_BIKES // allow player to set bombs on bikes
|
||||
|
||||
// Pickups
|
||||
//#define MONEY_MESSAGES
|
||||
|
@ -462,6 +463,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||
#define ATTACH_RELEASING_SOUNDS_TO_ENTITIES // sounds would follow ped and vehicles coordinates if not being queued otherwise
|
||||
#define USE_TIME_SCALE_FOR_AUDIO // slow down/speed up sounds according to the speed of the game
|
||||
#define MULTITHREADED_AUDIO // for streams. requires C++11 or later
|
||||
#define CUSTOM_SOUND_TRACK // LCS PSP feature - TODO
|
||||
|
||||
#ifdef AUDIO_OPUS
|
||||
#define AUDIO_OAL_USE_OPUS // enable support of opus files
|
||||
|
|
12
src/leeds/CustomSoundTrack.cpp
Normal file
12
src/leeds/CustomSoundTrack.cpp
Normal file
|
@ -0,0 +1,12 @@
|
|||
#include "common.h"
|
||||
|
||||
#include "CustomSoundTrack.h"
|
||||
|
||||
// TODO - implement
|
||||
|
||||
template<>
|
||||
cCustomSoundTrack* base::cSingleton<cCustomSoundTrack>::mspInstance = nil;
|
||||
|
||||
cCustomSoundTrack::cCustomSoundTrack() :
|
||||
m_bIsPlaying(false)
|
||||
{}
|
20
src/leeds/CustomSoundTrack.h
Normal file
20
src/leeds/CustomSoundTrack.h
Normal file
|
@ -0,0 +1,20 @@
|
|||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
#include "singletonManager.h"
|
||||
|
||||
class cCustomSoundTrack : public base::cSingleton<cCustomSoundTrack>
|
||||
{
|
||||
public:
|
||||
bool m_bIsPlaying;
|
||||
|
||||
cCustomSoundTrack();
|
||||
bool IsPlaying()
|
||||
{
|
||||
#ifdef CUSTOM_SOUND_TRACK
|
||||
return m_bIsPlaying;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
};
|
36
src/leeds/base/singletonManager.cpp
Normal file
36
src/leeds/base/singletonManager.cpp
Normal file
|
@ -0,0 +1,36 @@
|
|||
#include "common.h"
|
||||
|
||||
#include "singletonManager.h"
|
||||
|
||||
namespace base
|
||||
{
|
||||
|
||||
cSingletonManager& SingletonManager()
|
||||
{
|
||||
static cSingletonManager manager;
|
||||
return manager;
|
||||
}
|
||||
|
||||
cSingletonManager::~cSingletonManager()
|
||||
{
|
||||
Purge();
|
||||
}
|
||||
|
||||
void cSingletonManager::Add(cSingletonBase* node)
|
||||
{
|
||||
node->next = head;
|
||||
if (!head)
|
||||
tail = node;
|
||||
head = node;
|
||||
}
|
||||
|
||||
void cSingletonManager::Purge()
|
||||
{
|
||||
for (cSingletonBase* node = tail; node; node = tail) {
|
||||
tail = node->next;
|
||||
delete node;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
62
src/leeds/base/singletonManager.h
Normal file
62
src/leeds/base/singletonManager.h
Normal file
|
@ -0,0 +1,62 @@
|
|||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
|
||||
namespace base
|
||||
{
|
||||
|
||||
class cSingletonBase;
|
||||
|
||||
class cSingletonManager
|
||||
{
|
||||
cSingletonBase* head;
|
||||
cSingletonBase* tail;
|
||||
|
||||
public:
|
||||
cSingletonManager() :
|
||||
head(nil),
|
||||
tail(nil)
|
||||
{}
|
||||
|
||||
void Add(cSingletonBase*);
|
||||
void Purge();
|
||||
~cSingletonManager();
|
||||
};
|
||||
|
||||
cSingletonManager& SingletonManager();
|
||||
|
||||
class cSingletonBase
|
||||
{
|
||||
friend class cSingletonManager;
|
||||
|
||||
cSingletonBase* next;
|
||||
|
||||
public:
|
||||
virtual ~cSingletonBase() {}
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
class cSingleton : public cSingletonBase
|
||||
{
|
||||
static T* mspInstance;
|
||||
static void CreateInstance()
|
||||
{
|
||||
mspInstance = new T();
|
||||
SingletonManager().Add(mspInstance);
|
||||
}
|
||||
|
||||
public:
|
||||
static T* Instance()
|
||||
{
|
||||
if (!mspInstance)
|
||||
CreateInstance();
|
||||
return mspInstance;
|
||||
}
|
||||
|
||||
~cSingleton<T>()
|
||||
{
|
||||
mspInstance = nil;
|
||||
}
|
||||
};
|
||||
|
||||
}
|
|
@ -1111,31 +1111,40 @@ enum
|
|||
MI_RCBARON = -955,
|
||||
MI_VICECHEE = -954,
|
||||
|
||||
// HACK HACK, hopefully temporary
|
||||
MI_JETMAX = -2000,
|
||||
MI_CUBAN,
|
||||
// 7 of the following MIs originally are in this set: {-998, -996, -979, -978, -977, -975, -969}
|
||||
MI_WASHING = -3000,
|
||||
MI_ADMIRAL,
|
||||
MI_GLENDALE,
|
||||
MI_OCEANIC,
|
||||
MI_REGINA,
|
||||
MI_SABRE,
|
||||
MI_VIRGO,
|
||||
MI_GREENWOO,
|
||||
|
||||
// 22 of the following MIs originally are in this set:
|
||||
// {-997, -995, -994, -993, -989, -983, -980, -976, -971, -970, -968, -966, -965, -964, -963, -962, -961, -960, -959, -958, -957, -956}
|
||||
MI_JETMAX = -2000,
|
||||
MI_CUBAN,
|
||||
MI_RANCHER,
|
||||
MI_BLISTAC,
|
||||
MI_WASHING,
|
||||
MI_ADMIRAL,
|
||||
MI_SABRETUR,
|
||||
MI_DELUXO,
|
||||
MI_HOTRING,
|
||||
MI_REGINA,
|
||||
MI_SENTXS,
|
||||
MI_GLENDALE,
|
||||
MI_OCEANIC,
|
||||
MI_HERMES,
|
||||
MI_GREENWOO,
|
||||
MI_LOVEFIST,
|
||||
MI_GANGBUR,
|
||||
MI_BURRITO,
|
||||
MI_SPAND,
|
||||
MI_PACKER,
|
||||
MI_WALTON,
|
||||
MI_ROMERO,
|
||||
MI_BOXVILLE,
|
||||
MI_BENSON,
|
||||
MI_MESA,
|
||||
MI_HOTRINA,
|
||||
MI_HOTRINB,
|
||||
MI_BLOODRA,
|
||||
MI_BLOODRB,
|
||||
|
||||
MI_WHEEL_RIM = 237,
|
||||
MI_WHEEL_OFFROAD,
|
||||
|
|
|
@ -550,12 +550,13 @@ public:
|
|||
uint32 bIsDrowning : 1;
|
||||
uint32 bDrownsInWater : 1;
|
||||
uint32 bWaitForLeaderToComeCloser : 1;
|
||||
uint32 bHeldHostageInCar : 1; // one flag was added somewhere after this one (TODO: figure out where and which)
|
||||
uint32 bHeldHostageInCar : 1;
|
||||
uint32 b19C_10 : 1;
|
||||
uint32 bIsPlayerFriend : 1;
|
||||
uint32 bHeadStuckInCollision : 1;
|
||||
uint32 bDeadPedInFrontOfCar : 1;
|
||||
uint32 bStayInCarOnJack : 1;
|
||||
|
||||
uint32 bStayInCarOnJack : 1;
|
||||
uint32 bDontFight : 1;
|
||||
uint32 bDoomAim : 1;
|
||||
uint32 bCanBeShotInVehicle : 1;
|
||||
|
@ -563,8 +564,8 @@ public:
|
|||
uint32 bMakeFleeScream : 1;
|
||||
uint32 bPushedAlongByCar : 1;
|
||||
uint32 bRemoveMeWhenIGotIntoCar : 1;
|
||||
uint32 bIgnoreThreatsBehindObjects : 1; // one flag was added somewhere before this one (TODO: figure out where and which)
|
||||
|
||||
uint32 bIgnoreThreatsBehindObjects : 1;
|
||||
uint32 bNeverEverTargetThisPed : 1;
|
||||
uint32 bCrouchWhenScared : 1;
|
||||
uint32 bKnockedOffBike : 1;
|
||||
|
@ -704,7 +705,7 @@ public:
|
|||
uint32 m_delayedWeaponAmmo;
|
||||
uint8 m_currentWeapon; // eWeaponType
|
||||
uint8 m_maxWeaponTypeAllowed; // eWeaponType
|
||||
uint8 m_wepSkills;
|
||||
uint8 m_wepSkills; // TODO - missing?
|
||||
uint8 m_wepAccuracy;
|
||||
CEntity *m_pPointGunAt;
|
||||
CVector m_vecHitLastPos;
|
||||
|
@ -1091,8 +1092,13 @@ public:
|
|||
PedState GetPedState(void) { return m_nPedState; }
|
||||
void SetPedState(PedState state)
|
||||
{
|
||||
if (GetPedState() == PED_FOLLOW_PATH && state != PED_FOLLOW_PATH)
|
||||
if (GetPedState() == PED_FOLLOW_PATH && state != PED_FOLLOW_PATH) {
|
||||
if (m_followPathTargetEnt) {
|
||||
m_followPathTargetEnt->CleanUpOldReference(&m_followPathTargetEnt);
|
||||
m_followPathTargetEnt = nil;
|
||||
}
|
||||
ClearFollowPath();
|
||||
}
|
||||
m_nPedState = state;
|
||||
}
|
||||
bool Dead(void) { return m_nPedState == PED_DEAD; }
|
||||
|
|
|
@ -206,7 +206,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
|
|||
|
||||
m_pBombRigger = nil;
|
||||
m_bombType = CARBOMB_NONE;
|
||||
bUnknownFlag = false;
|
||||
bDriverLastFrame = false;
|
||||
|
||||
if(m_nDoorLock == CARLOCK_UNLOCKED &&
|
||||
(id == MI_POLICE || id == MI_ENFORCER || id == MI_RHINO))
|
||||
|
@ -344,8 +344,19 @@ CAutomobile::ProcessControl(void)
|
|||
ScanForCrimes();
|
||||
}
|
||||
|
||||
// TODO(LCS)? re-inline this and change where bDriverLastFrame is set
|
||||
ActivateBombWhenEntered();
|
||||
if (pDriver) {
|
||||
if (!bDriverLastFrame && m_bombType == CARBOMB_ONIGNITIONACTIVE) {
|
||||
// If someone enters the car and there is a bomb, detonate
|
||||
m_nBombTimer = 1000;
|
||||
m_pBlowUpEntity = m_pBombRigger;
|
||||
if (m_pBlowUpEntity)
|
||||
m_pBlowUpEntity->RegisterReference((CEntity**)&m_pBlowUpEntity);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TICK, 1.0f);
|
||||
}
|
||||
bDriverLastFrame = true;
|
||||
}
|
||||
else
|
||||
bDriverLastFrame = false;
|
||||
|
||||
// Process driver
|
||||
if(pDriver){
|
||||
|
@ -939,9 +950,20 @@ CAutomobile::ProcessControl(void)
|
|||
traction *= 4.0f;
|
||||
|
||||
if(FindPlayerVehicle() && FindPlayerVehicle() == this)
|
||||
if(CPad::GetPad(0)->CarGunJustDown())
|
||||
// TODO(LCS)? re-inline this from CVehicle
|
||||
ActivateBomb();
|
||||
if (CPad::GetPad(0)->CarGunJustDown()) {
|
||||
if (m_bombType == CARBOMB_TIMED) {
|
||||
m_bombType = CARBOMB_TIMEDACTIVE;
|
||||
m_nBombTimer = 7000;
|
||||
m_pBlowUpEntity = FindPlayerPed();
|
||||
CGarages::TriggerMessage("GA_12", -1, 3000, -1);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TIMED_ACTIVATED, 1.0f);
|
||||
}
|
||||
else if (m_bombType == CARBOMB_ONIGNITION) {
|
||||
m_bombType = CARBOMB_ONIGNITIONACTIVE;
|
||||
CGarages::TriggerMessage("GA_12", -1, 3000, -1);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_ONIGNITION_ACTIVATED, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
if(FindPlayerVehicle() != this && (strongGrip1 || CVehicle::bCheat3)){
|
||||
traction *= 1.2f;
|
||||
|
|
|
@ -35,11 +35,9 @@ public:
|
|||
float m_aWheelPosition[4];
|
||||
float m_aWheelSpeed[4];
|
||||
uint8 m_auto_unused2;
|
||||
#if (defined GTA_PS2 && !defined FIX_BUGS)
|
||||
uint8 m_bombType : 3;
|
||||
#endif
|
||||
uint8 bTaxiLight : 1;
|
||||
uint8 bUnknownFlag : 1; // new in LCS
|
||||
uint8 bDriverLastFrame : 1;
|
||||
uint8 bFixedColour : 1;
|
||||
uint8 bBigWheels : 1;
|
||||
uint8 bWaterTight : 1; // no damage for non-player peds
|
||||
|
@ -48,9 +46,7 @@ public:
|
|||
uint8 bTankDetonateCars : 1;
|
||||
uint8 bStuckInSand : 1;
|
||||
uint8 bHeliDestroyed : 1;
|
||||
#if (defined GTA_PS2 && !defined FIX_BUGS)
|
||||
CEntity* m_pBombRigger;
|
||||
#endif
|
||||
int16 m_doingBurnout;
|
||||
uint16 m_hydraulicState;
|
||||
uint32 m_nBusDoorTimerEnd;
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
#include "Bike.h"
|
||||
#include "Debug.h"
|
||||
#include "SaveBuf.h"
|
||||
#include "Garages.h"
|
||||
|
||||
const uint32 CBike::nSaveStructSize =
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
|
@ -232,7 +233,19 @@ CBike::ProcessControl(void)
|
|||
|
||||
ProcessCarAlarm();
|
||||
|
||||
ActivateBombWhenEntered();
|
||||
if (pDriver) {
|
||||
if (!bDriverLastFrame && m_bombType == CARBOMB_ONIGNITIONACTIVE) {
|
||||
// If someone enters the car and there is a bomb, detonate
|
||||
m_nBombTimer = 1000;
|
||||
m_pBlowUpEntity = m_pBombRigger;
|
||||
if (m_pBlowUpEntity)
|
||||
m_pBlowUpEntity->RegisterReference((CEntity**)&m_pBlowUpEntity);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TICK, 1.0f);
|
||||
}
|
||||
bDriverLastFrame = true;
|
||||
}
|
||||
else
|
||||
bDriverLastFrame = false;
|
||||
|
||||
CRubbish::StirUp(this);
|
||||
|
||||
|
@ -300,8 +313,23 @@ CBike::ProcessControl(void)
|
|||
ApplyMoveForce(parallelSpeed * -CTimer::GetTimeStep()*SAND_SLOWDOWN*m_fMass);
|
||||
}
|
||||
}
|
||||
if(CPad::GetPad(0)->WeaponJustDown())
|
||||
ActivateBomb();
|
||||
|
||||
#ifdef BOMBS_ON_BIKES
|
||||
if(CPad::GetPad(0)->WeaponJustDown()) {
|
||||
if (m_bombType == CARBOMB_TIMED) {
|
||||
m_bombType = CARBOMB_TIMEDACTIVE;
|
||||
m_nBombTimer = 7000;
|
||||
m_pBlowUpEntity = FindPlayerPed();
|
||||
CGarages::TriggerMessage("GA_12", -1, 3000, -1);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TIMED_ACTIVATED, 1.0f);
|
||||
}
|
||||
else if (m_bombType == CARBOMB_ONIGNITION) {
|
||||
m_bombType = CARBOMB_ONIGNITIONACTIVE;
|
||||
CGarages::TriggerMessage("GA_12", -1, 3000, -1);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_ONIGNITION_ACTIVATED, 1.0f);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
|
||||
case STATUS_PLAYER_PLAYBACKFROMBUFFER:
|
||||
|
|
|
@ -67,15 +67,18 @@ public:
|
|||
float m_fPedLeanAmountUD;
|
||||
uint8 m_bike_unused2;
|
||||
uint8 unused[3]; // looks like padding..but for what?
|
||||
uint8 m_bombType : 3;
|
||||
uint8 bDriverLastFrame : 1;
|
||||
uint8 m_bike_flag01 : 1;
|
||||
uint8 m_bike_flag02 : 1;
|
||||
uint8 bWaterTight : 1;
|
||||
uint8 bWaterTight : 1; // 535_40
|
||||
uint8 bIsBeingPickedUp : 1;
|
||||
uint8 bIsStanding : 1;
|
||||
uint8 bExtraSpeed : 1; // leaning forward
|
||||
uint8 bIsOnFire : 1;
|
||||
uint8 bWheelieCam : 1;
|
||||
uint8 bFixedColour : 1; // <- figure out its actual place (TODO)
|
||||
CEntity* m_pBombRigger;
|
||||
int16 m_doingBurnout;
|
||||
float m_fTireTemperature;
|
||||
float m_fBrakeDestabilization;
|
||||
|
|
|
@ -159,10 +159,6 @@ CVehicle::CVehicle(uint8 CreatedBy)
|
|||
bIsBig = false;
|
||||
bLowVehicle = false;
|
||||
|
||||
m_bombType = CARBOMB_NONE;
|
||||
m_pBombRigger = nil;
|
||||
bDriverLastFrame = false;
|
||||
|
||||
m_nSetPieceExtendedRangeTime = 0;
|
||||
m_nAlarmState = 0;
|
||||
m_nDoorLock = CARLOCK_UNLOCKED;
|
||||
|
@ -1465,41 +1461,6 @@ CVehicle::FireFixedMachineGuns(void)
|
|||
}
|
||||
}
|
||||
|
||||
//LCS: in CAutomobile
|
||||
void
|
||||
CVehicle::ActivateBomb(void)
|
||||
{
|
||||
if(m_bombType == CARBOMB_TIMED){
|
||||
m_bombType = CARBOMB_TIMEDACTIVE;
|
||||
m_nBombTimer = 7000;
|
||||
m_pBlowUpEntity = FindPlayerPed();
|
||||
CGarages::TriggerMessage("GA_12", -1, 3000, -1);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TIMED_ACTIVATED, 1.0f);
|
||||
}else if(m_bombType == CARBOMB_ONIGNITION){
|
||||
m_bombType = CARBOMB_ONIGNITIONACTIVE;
|
||||
CGarages::TriggerMessage("GA_12", -1, 3000, -1);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_ONIGNITION_ACTIVATED, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
//LCS: in CAutomobile and CBike
|
||||
void
|
||||
CVehicle::ActivateBombWhenEntered(void)
|
||||
{
|
||||
if(pDriver){
|
||||
if(!bDriverLastFrame && m_bombType == CARBOMB_ONIGNITIONACTIVE){
|
||||
// If someone enters the car and there is a bomb, detonate
|
||||
m_nBombTimer = 1000;
|
||||
m_pBlowUpEntity = m_pBombRigger;
|
||||
if(m_pBlowUpEntity)
|
||||
m_pBlowUpEntity->RegisterReference((CEntity**)&m_pBlowUpEntity);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TICK, 1.0f);
|
||||
}
|
||||
bDriverLastFrame = true;
|
||||
}else
|
||||
bDriverLastFrame = false;
|
||||
}
|
||||
|
||||
void
|
||||
CVehicle::ExtinguishCarFire(void)
|
||||
{
|
||||
|
|
|
@ -245,10 +245,6 @@ public:
|
|||
uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed
|
||||
uint8 bParking : 1;
|
||||
uint8 bCanPark : 1;
|
||||
#if (!defined GTA_PS2 || defined FIX_BUGS) // <- I think this can be moved back to CAutomobile?
|
||||
uint8 m_bombType : 3;
|
||||
#endif
|
||||
uint8 bDriverLastFrame : 1; // originally not in CVehicle (TODO - carbomb stuff)
|
||||
uint8 bRewardVehicle : 1; // 25B_40
|
||||
|
||||
int8 m_numPedsUseItAsCover;
|
||||
|
@ -261,9 +257,6 @@ public:
|
|||
float m_fEngineEnergy; // TODO(LCS): better name. it adds up acceleration force, so possibly kinetic energy??
|
||||
uint8 m_nCurrentGear;
|
||||
float m_fChangeGearTime;
|
||||
#if (!defined GTA_PS2 || defined FIX_BUGS)
|
||||
CEntity* m_pBombRigger;
|
||||
#endif
|
||||
uint32 m_nSetPieceExtendedRangeTime;
|
||||
uint32 m_nGunFiringTime; // last time when gun on vehicle was fired (used on boats)
|
||||
uint32 m_nTimeOfDeath;
|
||||
|
@ -395,8 +388,6 @@ public:
|
|||
void InflictDamage(CEntity *damagedBy, eWeaponType weaponType, float damage, CVector pos = CVector(0.0f, 0.0f, 0.0f));
|
||||
void DoFixedMachineGuns(void);
|
||||
void FireFixedMachineGuns(void);
|
||||
void ActivateBomb(void);
|
||||
void ActivateBombWhenEntered(void);
|
||||
void KillPedsInVehicle(void);
|
||||
|
||||
void SetComponentAtomicAlpha(RpAtomic *atomic, int32 alpha);
|
||||
|
@ -407,7 +398,7 @@ public:
|
|||
|
||||
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1 && GetStatus() != STATUS_WRECKED; }
|
||||
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
|
||||
bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE; }
|
||||
bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE || GetModelIndex() == MI_KAUFMAN; }
|
||||
bool IsLimo(void) { return GetModelIndex() == MI_STRETCH; }
|
||||
bool IsRealHeli(void) { return !!(pHandling->Flags & HANDLING_IS_HELI); }
|
||||
bool IsRealPlane(void) { return !!(pHandling->Flags & HANDLING_IS_PLANE); }
|
||||
|
|
Loading…
Reference in a new issue