mirror of
https://github.com/halpz/re3.git
synced 2024-12-22 17:35:29 +00:00
Fixes and style changes from miami
This commit is contained in:
parent
4c305fd48b
commit
a6aa782d6d
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@ -330,14 +330,12 @@ project "re3"
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links { "rw" }
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filter "platforms:*d3d9*"
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defines { "USE_D3D9" }
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links { "d3d9" }
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filter "platforms:*x86*d3d*"
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includedirs { "sdk/dx8sdk/include" }
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libdirs { "sdk/dx8sdk/lib" }
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filter "platforms:*amd64*d3d9*"
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defines { "USE_D3D9" }
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filter "platforms:win-x86*gl3_glfw*"
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libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
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@ -321,8 +321,13 @@ cAudioManager::Get3DProviderName(uint8 id) const
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{
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if (!m_bIsInitialised)
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return nil;
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#ifdef AUDIO_OAL
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id = clamp(id, 0, SampleManager.GetNum3DProvidersAvailable() - 1);
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#else
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// We don't want that either since it will crash the game, but skipping for now
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if (id >= SampleManager.GetNum3DProvidersAvailable())
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return nil;
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#endif
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return SampleManager.Get3DProviderName(id);
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}
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@ -118,7 +118,12 @@ int8 cDMAudio::AutoDetect3DProviders(void)
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for ( int32 i = 0; i < GetNum3DProvidersAvailable(); i++ )
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{
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wchar buff[64];
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#ifdef AUDIO_OAL
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if (defaultProvider >= 0 && defaultProvider < GetNum3DProvidersAvailable()) {
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return i;
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}
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#endif
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char *name = Get3DProviderName(i);
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AsciiToUnicode(name, buff);
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char *providername = UnicodeToAscii(buff);
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@ -323,8 +323,8 @@ CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUF
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#endif
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else
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m_pSoundFile = nil;
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ASSERT(m_pSoundFile != nil);
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if (m_pSoundFile && m_pSoundFile->IsOpened() )
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if ( IsOpened() )
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{
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m_pBuffer = malloc(m_pSoundFile->GetBufferSize());
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ASSERT(m_pBuffer!=nil);
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@ -371,14 +371,14 @@ bool CStream::HasSource()
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bool CStream::IsOpened()
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{
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return m_pSoundFile->IsOpened();
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return m_pSoundFile && m_pSoundFile->IsOpened();
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}
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bool CStream::IsPlaying()
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{
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if ( !HasSource() || !IsOpened() ) return false;
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if ( m_pSoundFile->IsOpened() && !m_bPaused )
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if ( !m_bPaused )
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{
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ALint sourceState;
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alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
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@ -446,7 +446,7 @@ void CStream::SetPan(uint8 nPan)
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void CStream::SetPosMS(uint32 nPos)
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{
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if ( !m_pSoundFile->IsOpened() ) return;
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if ( !IsOpened() ) return;
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m_pSoundFile->Seek(nPos);
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ClearBuffers();
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}
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@ -454,7 +454,7 @@ void CStream::SetPosMS(uint32 nPos)
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uint32 CStream::GetPosMS()
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{
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if ( !HasSource() ) return 0;
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if ( !m_pSoundFile->IsOpened() ) return 0;
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if ( !IsOpened() ) return 0;
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ALint offset;
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//alGetSourcei(m_alSource, AL_SAMPLE_OFFSET, &offset);
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@ -467,7 +467,7 @@ uint32 CStream::GetPosMS()
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uint32 CStream::GetLengthMS()
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{
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if ( !m_pSoundFile->IsOpened() ) return 0;
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if ( !IsOpened() ) return 0;
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return m_pSoundFile->GetLength();
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}
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@ -475,7 +475,7 @@ bool CStream::FillBuffer(ALuint alBuffer)
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{
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if ( !HasSource() )
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return false;
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if ( !m_pSoundFile->IsOpened() )
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if ( !IsOpened() )
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return false;
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if ( !(alBuffer != AL_NONE && alIsBuffer(alBuffer)) )
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return false;
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@ -517,7 +517,7 @@ void CStream::ClearBuffers()
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bool CStream::Setup()
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{
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if ( m_pSoundFile->IsOpened() )
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if ( IsOpened() )
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{
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m_pSoundFile->Seek(0);
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alSourcei(m_alSource, AL_SOURCE_RELATIVE, AL_TRUE);
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@ -218,6 +218,10 @@ public:
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extern cSampleManager SampleManager;
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extern uint32 BankStartOffset[MAX_SFX_BANKS];
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#ifdef AUDIO_OAL
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extern int defaultProvider;
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#endif
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#ifdef AUDIO_OPUS
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static char StreamedNameTable[][25] = {
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"AUDIO\\HEAD.OPUS", "AUDIO\\CLASS.OPUS", "AUDIO\\KJAH.OPUS", "AUDIO\\RISE.OPUS", "AUDIO\\LIPS.OPUS", "AUDIO\\GAME.OPUS",
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@ -2176,7 +2176,8 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
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if ( mp3Stream[nStream] )
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{
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AIL_set_stream_loop_count(mp3Stream[nStream], 1);
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AIL_set_stream_ms_position(mp3Stream[nStream], position);
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AIL_set_stream_loop_count(mp3Stream[nStream], nStreamLoopedFlag[nStream] ? 0 : 1);
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nStreamLoopedFlag[nStream] = true;
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AIL_pause_stream(mp3Stream[nStream], 0);
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return true;
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}
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@ -1,4 +1,3 @@
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#include "common.h"
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//#define JUICY_OAL
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#ifdef AUDIO_OAL
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@ -9,6 +8,10 @@
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#include "eax.h"
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#include "eax-util.h"
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#define WITHWINDOWS
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#include "common.h"
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#include "crossplatform.h"
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#ifdef _WIN32
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#include <io.h>
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#include <AL/al.h>
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@ -27,20 +30,27 @@
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#include "MusicManager.h"
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#include "Frontend.h"
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#include "Timer.h"
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#include "crossplatform.h"
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#ifdef AUDIO_OPUS
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#include <opusfile.h>
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#endif
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//TODO: fix eax3 reverb
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//TODO: max channals
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//TODO: max channels
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//TODO: loop count
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//TODO: mp3 player
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#ifdef _WIN32
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#pragma comment( lib, "OpenAL32.lib" )
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#endif
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// for user MP3s
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#ifdef _WIN32
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#include <direct.h>
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#include <shobjidl.h>
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#include <shlguid.h>
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#else
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#define _getcwd getcwd
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#endif
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cSampleManager SampleManager;
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bool _bSampmanInitialised = false;
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@ -128,11 +138,27 @@ struct
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}
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}ALBuffers[SAMPLEBANK_MAX];
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uint32 nNumMP3s;
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struct tMP3Entry
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{
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char aFilename[MAX_PATH];
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uint32 nTrackLength;
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uint32 nTrackStreamPos;
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tMP3Entry* pNext;
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char* pLinkPath;
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};
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uint32 nNumMP3s;
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tMP3Entry* _pMP3List;
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char _mp3DirectoryPath[MAX_PATH];
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CStream *aStream[MAX_STREAMS];
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uint8 nStreamPan [MAX_STREAMS];
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uint8 nStreamVolume[MAX_STREAMS];
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uint8 nStreamLoopedFlag[MAX_STREAMS];
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uint32 _CurMP3Index;
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int32 _CurMP3Pos;
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bool _bIsMp3Active;
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///////////////////////////////////////////////////////////////
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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EAXLISTENERPROPERTIES StartEAX3 =
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@ -451,24 +477,421 @@ int8 cSampleManager::GetCurrent3DProviderIndex(void)
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int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider)
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{
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if (nProvider >= m_nNumberOfProviders)
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nProvider = 0;
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ASSERT( nProvider < m_nNumberOfProviders );
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int savedprovider = curprovider;
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if ( nProvider < m_nNumberOfProviders )
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{
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if ( set_new_provider(nProvider) )
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return curprovider;
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else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) )
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return curprovider;
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else
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return -1;
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}
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nProvider = clamp(nProvider, 0, m_nNumberOfProviders - 1);
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if ( set_new_provider(nProvider) )
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return curprovider;
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else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) )
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return curprovider;
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else
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return curprovider;
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}
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static bool
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_ResolveLink(char const *path, char *out)
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{
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#ifdef _WIN32
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size_t len = strlen(path);
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if (len < 4 || strcmp(&path[len - 4], ".lnk") != 0)
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return false;
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IShellLink* psl;
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WIN32_FIND_DATA fd;
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char filepath[MAX_PATH];
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CoInitialize(NULL);
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if (SUCCEEDED( CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, (LPVOID*)&psl ) ))
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{
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IPersistFile *ppf;
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if (SUCCEEDED(psl->QueryInterface(IID_IPersistFile, (LPVOID*)&ppf)))
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{
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WCHAR wpath[MAX_PATH];
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MultiByteToWideChar(CP_ACP, 0, path, -1, wpath, MAX_PATH);
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if (SUCCEEDED(ppf->Load(wpath, STGM_READ)))
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{
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/* Resolve the link */
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if (SUCCEEDED(psl->Resolve(NULL, SLR_ANY_MATCH|SLR_NO_UI|SLR_NOSEARCH)))
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{
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strcpy(filepath, path);
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if (SUCCEEDED(psl->GetPath(filepath, MAX_PATH, &fd, SLGP_UNCPRIORITY)))
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{
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OutputDebugString(fd.cFileName);
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strcpy(out, filepath);
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// FIX: Release the objects. Taken from SA.
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#ifdef FIX_BUGS
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ppf->Release();
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psl->Release();
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#endif
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return true;
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}
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}
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}
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ppf->Release();
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}
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psl->Release();
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}
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return false;
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#else
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struct stat sb;
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if (lstat(path, &sb) == -1) {
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perror("lstat: ");
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return false;
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}
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if (S_ISLNK(sb.st_mode)) {
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char* linkname = (char*)alloca(sb.st_size + 1);
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if (linkname == NULL) {
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fprintf(stderr, "insufficient memory\n");
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return false;
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}
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if (readlink(path, linkname, sb.st_size + 1) < 0) {
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perror("readlink: ");
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return false;
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}
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linkname[sb.st_size] = '\0';
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strcpy(out, linkname);
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return true;
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} else {
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return false;
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}
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#endif
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}
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static void
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_FindMP3s(void)
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{
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tMP3Entry *pList;
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bool bShortcut;
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bool bInitFirstEntry;
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HANDLE hFind;
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char path[MAX_PATH];
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char filepath[MAX_PATH*2];
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int total_ms;
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WIN32_FIND_DATA fd;
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if (getcwd(_mp3DirectoryPath, MAX_PATH) == NULL) {
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perror("getcwd: ");
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return;
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}
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OutputDebugString("Finding MP3s...");
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strcpy(path, _mp3DirectoryPath);
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strcat(path, "\\MP3\\");
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strcpy(_mp3DirectoryPath, path);
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OutputDebugString(_mp3DirectoryPath);
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strcat(path, "*");
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hFind = FindFirstFile(path, &fd);
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if ( hFind == INVALID_HANDLE_VALUE )
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{
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return;
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}
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strcpy(filepath, _mp3DirectoryPath);
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strcat(filepath, fd.cFileName);
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size_t filepathlen = strlen(filepath);
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if ( filepathlen <= 0)
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{
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FindClose(hFind);
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return;
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}
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if ( _ResolveLink(filepath, filepath) )
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{
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OutputDebugString("Resolving Link");
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OutputDebugString(filepath);
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bShortcut = true;
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} else
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bShortcut = false;
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aStream[0] = new CStream(filepath, ALStreamSources[0], ALStreamBuffers[0]);
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if (aStream[0] && aStream[0]->IsOpened())
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{
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total_ms = aStream[0]->GetLengthMS();
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delete aStream[0];
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aStream[0] = NULL;
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OutputDebugString(fd.cFileName);
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_pMP3List = new tMP3Entry;
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if ( _pMP3List == NULL )
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{
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FindClose(hFind);
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return;
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}
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nNumMP3s = 1;
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strcpy(_pMP3List->aFilename, fd.cFileName);
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_pMP3List->nTrackLength = total_ms;
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_pMP3List->pNext = NULL;
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pList = _pMP3List;
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if ( bShortcut )
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{
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_pMP3List->pLinkPath = new char[MAX_PATH*2];
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strcpy(_pMP3List->pLinkPath, filepath);
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}
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else
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{
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_pMP3List->pLinkPath = NULL;
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}
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bInitFirstEntry = false;
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}
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else
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{
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strcat(filepath, " - NOT A VALID MP3");
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OutputDebugString(filepath);
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bInitFirstEntry = true;
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}
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while ( true )
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{
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if ( !FindNextFile(hFind, &fd) )
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break;
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if ( bInitFirstEntry )
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{
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strcpy(filepath, _mp3DirectoryPath);
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strcat(filepath, fd.cFileName);
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size_t filepathlen = strlen(filepath);
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if ( filepathlen > 0 )
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{
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if ( _ResolveLink(filepath, filepath) )
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{
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OutputDebugString("Resolving Link");
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OutputDebugString(filepath);
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bShortcut = true;
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} else {
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bShortcut = false;
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if (filepathlen > MAX_PATH) {
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continue;
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}
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}
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aStream[0] = new CStream(filepath, ALStreamSources[0], ALStreamBuffers[0]);
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if (aStream[0] && aStream[0]->IsOpened())
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{
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total_ms = aStream[0]->GetLengthMS();
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delete aStream[0];
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aStream[0] = NULL;
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OutputDebugString(fd.cFileName);
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_pMP3List = new tMP3Entry;
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if ( _pMP3List == NULL)
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break;
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nNumMP3s = 1;
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strcpy(_pMP3List->aFilename, fd.cFileName);
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_pMP3List->nTrackLength = total_ms;
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_pMP3List->pNext = NULL;
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if ( bShortcut )
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{
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_pMP3List->pLinkPath = new char [MAX_PATH*2];
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strcpy(_pMP3List->pLinkPath, filepath);
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}
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else
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{
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_pMP3List->pLinkPath = NULL;
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}
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pList = _pMP3List;
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bInitFirstEntry = false;
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}
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else
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{
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strcat(filepath, " - NOT A VALID MP3");
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OutputDebugString(filepath);
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}
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}
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}
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else
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{
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strcpy(filepath, _mp3DirectoryPath);
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strcat(filepath, fd.cFileName);
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size_t filepathlen = strlen(filepath);
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if ( filepathlen > 0 )
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{
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if ( _ResolveLink(filepath, filepath) )
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{
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OutputDebugString("Resolving Link");
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OutputDebugString(filepath);
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bShortcut = true;
|
||||
} else
|
||||
bShortcut = false;
|
||||
|
||||
aStream[0] = new CStream(filepath, ALStreamSources[0], ALStreamBuffers[0]);
|
||||
|
||||
if (aStream[0] && aStream[0]->IsOpened())
|
||||
{
|
||||
total_ms = aStream[0]->GetLengthMS();
|
||||
delete aStream[0];
|
||||
aStream[0] = NULL;
|
||||
|
||||
OutputDebugString(fd.cFileName);
|
||||
|
||||
pList->pNext = new tMP3Entry;
|
||||
|
||||
tMP3Entry *e = pList->pNext;
|
||||
|
||||
if ( e == NULL )
|
||||
break;
|
||||
|
||||
pList = pList->pNext;
|
||||
|
||||
strcpy(e->aFilename, fd.cFileName);
|
||||
e->nTrackLength = total_ms;
|
||||
e->pNext = NULL;
|
||||
|
||||
if ( bShortcut )
|
||||
{
|
||||
e->pLinkPath = new char [MAX_PATH*2];
|
||||
strcpy(e->pLinkPath, filepath);
|
||||
}
|
||||
else
|
||||
{
|
||||
e->pLinkPath = NULL;
|
||||
}
|
||||
|
||||
nNumMP3s++;
|
||||
|
||||
OutputDebugString(fd.cFileName);
|
||||
}
|
||||
else
|
||||
{
|
||||
strcat(filepath, " - NOT A VALID MP3");
|
||||
OutputDebugString(filepath);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FindClose(hFind);
|
||||
}
|
||||
|
||||
static void
|
||||
_DeleteMP3Entries(void)
|
||||
{
|
||||
tMP3Entry *e = _pMP3List;
|
||||
|
||||
while ( e != NULL )
|
||||
{
|
||||
tMP3Entry *next = e->pNext;
|
||||
|
||||
if ( next == NULL )
|
||||
next = NULL;
|
||||
|
||||
if ( e->pLinkPath != NULL )
|
||||
{
|
||||
#ifndef FIX_BUGS
|
||||
delete e->pLinkPath; // BUG: should be delete []
|
||||
#else
|
||||
delete[] e->pLinkPath;
|
||||
#endif
|
||||
e->pLinkPath = NULL;
|
||||
}
|
||||
|
||||
delete e;
|
||||
|
||||
if ( next )
|
||||
e = next;
|
||||
else
|
||||
e = NULL;
|
||||
|
||||
nNumMP3s--;
|
||||
}
|
||||
|
||||
|
||||
if ( nNumMP3s != 0 )
|
||||
{
|
||||
OutputDebugString("Not all MP3 entries were deleted");
|
||||
nNumMP3s = 0;
|
||||
}
|
||||
|
||||
_pMP3List = NULL;
|
||||
}
|
||||
|
||||
static tMP3Entry *
|
||||
_GetMP3EntryByIndex(uint32 idx)
|
||||
{
|
||||
uint32 n = ( idx < nNumMP3s ) ? idx : 0;
|
||||
|
||||
if ( _pMP3List != NULL )
|
||||
{
|
||||
tMP3Entry *e = _pMP3List;
|
||||
|
||||
for ( uint32 i = 0; i < n; i++ )
|
||||
e = e->pNext;
|
||||
|
||||
return e;
|
||||
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static inline bool
|
||||
_GetMP3PosFromStreamPos(uint32 *pPosition, tMP3Entry **pEntry)
|
||||
{
|
||||
_CurMP3Index = 0;
|
||||
|
||||
for ( *pEntry = _pMP3List; *pEntry != NULL; *pEntry = (*pEntry)->pNext )
|
||||
{
|
||||
if ( *pPosition >= (*pEntry)->nTrackStreamPos
|
||||
&& *pPosition < (*pEntry)->nTrackLength + (*pEntry)->nTrackStreamPos )
|
||||
{
|
||||
*pPosition -= (*pEntry)->nTrackStreamPos;
|
||||
_CurMP3Pos = *pPosition;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
_CurMP3Index++;
|
||||
}
|
||||
|
||||
*pPosition = 0;
|
||||
*pEntry = _pMP3List;
|
||||
_CurMP3Pos = 0;
|
||||
_CurMP3Index = 0;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool
|
||||
cSampleManager::IsMP3RadioChannelAvailable(void)
|
||||
{
|
||||
|
@ -566,56 +989,15 @@ cSampleManager::Initialise(void)
|
|||
nChannelVolume[i] = 0;
|
||||
}
|
||||
|
||||
{
|
||||
for ( int32 i = 0; i < MAX_STREAMS; i++ )
|
||||
{
|
||||
aStream[i] = NULL;
|
||||
nStreamVolume[i] = 100;
|
||||
nStreamPan[i] = 63;
|
||||
}
|
||||
|
||||
{
|
||||
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
|
||||
nStreamLength[i] = 0;
|
||||
}
|
||||
|
||||
{
|
||||
add_providers();
|
||||
|
||||
if ( !InitialiseSampleBanks() )
|
||||
{
|
||||
Terminate();
|
||||
return false;
|
||||
}
|
||||
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_0] = (uintptr)malloc(nSampleBankSize[SFX_BANK_0]);
|
||||
ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_0] != 0);
|
||||
|
||||
if ( nSampleBankMemoryStartAddress[SFX_BANK_0] == 0 )
|
||||
{
|
||||
Terminate();
|
||||
return false;
|
||||
}
|
||||
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
|
||||
ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0);
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
_bSampmanInitialised = true;
|
||||
|
||||
if ( 0 >= defaultProvider && defaultProvider < m_nNumberOfProviders )
|
||||
{
|
||||
set_new_provider(defaultProvider);
|
||||
}
|
||||
else
|
||||
{
|
||||
Terminate();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef AUDIO_CACHE
|
||||
FILE *cacheFile = fopen("audio\\sound.cache", "rb");
|
||||
FILE *cacheFile = fcaseopen("audio\\sound.cache", "rb");
|
||||
if (cacheFile) {
|
||||
fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
|
||||
fclose(cacheFile);
|
||||
|
@ -639,13 +1021,116 @@ cSampleManager::Initialise(void)
|
|||
USERERROR("Can't open '%s'\n", StreamedNameTable[i]);
|
||||
}
|
||||
#ifdef AUDIO_CACHE
|
||||
cacheFile = fopen("audio\\sound.cache", "wb");
|
||||
cacheFile = fcaseopen("audio\\sound.cache", "wb");
|
||||
fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
|
||||
fclose(cacheFile);
|
||||
#endif
|
||||
}
|
||||
|
||||
{
|
||||
if ( !InitialiseSampleBanks() )
|
||||
{
|
||||
Terminate();
|
||||
return false;
|
||||
}
|
||||
|
||||
LoadSampleBank(SFX_BANK_0);
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_0] = (uintptr)malloc(nSampleBankSize[SFX_BANK_0]);
|
||||
ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_0] != 0);
|
||||
|
||||
if ( nSampleBankMemoryStartAddress[SFX_BANK_0] == 0 )
|
||||
{
|
||||
Terminate();
|
||||
return false;
|
||||
}
|
||||
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
|
||||
ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0);
|
||||
|
||||
LoadSampleBank(SFX_BANK_0);
|
||||
}
|
||||
|
||||
{
|
||||
for ( int32 i = 0; i < MAX_STREAMS; i++ )
|
||||
{
|
||||
aStream[i] = NULL;
|
||||
nStreamVolume[i] = 100;
|
||||
nStreamPan[i] = 63;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
_bSampmanInitialised = true;
|
||||
|
||||
if ( defaultProvider >= 0 && defaultProvider < m_nNumberOfProviders )
|
||||
{
|
||||
set_new_provider(defaultProvider);
|
||||
}
|
||||
else
|
||||
{
|
||||
Terminate();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
nNumMP3s = 0;
|
||||
|
||||
_pMP3List = NULL;
|
||||
|
||||
_FindMP3s();
|
||||
|
||||
if ( nNumMP3s != 0 )
|
||||
{
|
||||
nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] = 0;
|
||||
|
||||
for ( tMP3Entry *e = _pMP3List; e != NULL; e = e->pNext )
|
||||
{
|
||||
e->nTrackStreamPos = nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER];
|
||||
nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] += e->nTrackLength;
|
||||
}
|
||||
|
||||
time_t t = time(NULL);
|
||||
tm *localtm;
|
||||
bool bUseRandomTable;
|
||||
|
||||
if ( t == -1 )
|
||||
bUseRandomTable = true;
|
||||
else
|
||||
{
|
||||
bUseRandomTable = false;
|
||||
localtm = localtime(&t);
|
||||
}
|
||||
|
||||
int32 randval;
|
||||
if ( bUseRandomTable )
|
||||
randval = AudioManager.GetRandomNumber(1);
|
||||
else
|
||||
randval = localtm->tm_sec * localtm->tm_min;
|
||||
|
||||
_CurMP3Index = randval % nNumMP3s;
|
||||
|
||||
tMP3Entry *randmp3 = _pMP3List;
|
||||
for ( int32 i = randval % nNumMP3s; i > 0; --i)
|
||||
randmp3 = randmp3->pNext;
|
||||
|
||||
if ( bUseRandomTable )
|
||||
_CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength;
|
||||
else
|
||||
{
|
||||
if ( localtm->tm_sec > 0 )
|
||||
{
|
||||
int32 s = localtm->tm_sec;
|
||||
_CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength;
|
||||
}
|
||||
else
|
||||
_CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength;
|
||||
}
|
||||
}
|
||||
else
|
||||
_CurMP3Pos = 0;
|
||||
|
||||
_bIsMp3Active = false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -653,8 +1138,6 @@ cSampleManager::Initialise(void)
|
|||
void
|
||||
cSampleManager::Terminate(void)
|
||||
{
|
||||
release_existing();
|
||||
|
||||
for (int32 i = 0; i < MAX_STREAMS; i++)
|
||||
{
|
||||
CStream *stream = aStream[i];
|
||||
|
@ -665,6 +1148,10 @@ cSampleManager::Terminate(void)
|
|||
}
|
||||
}
|
||||
|
||||
release_existing();
|
||||
|
||||
_DeleteMP3Entries();
|
||||
|
||||
CStream::Terminate();
|
||||
|
||||
if ( nSampleBankMemoryStartAddress[SFX_BANK_0] != 0 )
|
||||
|
@ -752,7 +1239,7 @@ cSampleManager::SetMonoMode(uint8 nMode)
|
|||
bool
|
||||
cSampleManager::LoadSampleBank(uint8 nBank)
|
||||
{
|
||||
ASSERT( nBank < MAX_SFX_BANKS );
|
||||
ASSERT( nBank < MAX_SFX_BANKS);
|
||||
|
||||
if ( CTimer::GetIsCodePaused() )
|
||||
return false;
|
||||
|
@ -793,7 +1280,7 @@ cSampleManager::LoadSampleBank(uint8 nBank)
|
|||
void
|
||||
cSampleManager::UnloadSampleBank(uint8 nBank)
|
||||
{
|
||||
ASSERT( nBank < MAX_SFX_BANKS );
|
||||
ASSERT( nBank < MAX_SFX_BANKS);
|
||||
|
||||
bSampleBankLoaded[nBank] = false;
|
||||
}
|
||||
|
@ -801,7 +1288,7 @@ cSampleManager::UnloadSampleBank(uint8 nBank)
|
|||
bool
|
||||
cSampleManager::IsSampleBankLoaded(uint8 nBank)
|
||||
{
|
||||
ASSERT( nBank < MAX_SFX_BANKS );
|
||||
ASSERT( nBank < MAX_SFX_BANKS);
|
||||
|
||||
return bSampleBankLoaded[nBank];
|
||||
}
|
||||
|
@ -1225,7 +1712,7 @@ cSampleManager::StopChannel(uint32 nChannel)
|
|||
void
|
||||
cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
|
||||
{
|
||||
char filename[256];
|
||||
char filename[MAX_PATH];
|
||||
|
||||
ASSERT( nStream < MAX_STREAMS );
|
||||
|
||||
|
@ -1283,6 +1770,7 @@ cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
|
|||
bool
|
||||
cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
|
||||
{
|
||||
uint32 position = nPos;
|
||||
char filename[256];
|
||||
|
||||
ASSERT( nStream < MAX_STREAMS );
|
||||
|
@ -1295,6 +1783,135 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
|
|||
aStream[nStream] = NULL;
|
||||
}
|
||||
|
||||
if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER )
|
||||
{
|
||||
uint32 i = 0;
|
||||
do {
|
||||
if(i != 0 || _bIsMp3Active) {
|
||||
if(++_CurMP3Index >= nNumMP3s) _CurMP3Index = 0;
|
||||
|
||||
_CurMP3Pos = 0;
|
||||
|
||||
tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index);
|
||||
|
||||
if(mp3) {
|
||||
mp3 = _pMP3List;
|
||||
if(mp3 == NULL) {
|
||||
_bIsMp3Active = false;
|
||||
nFile = 0;
|
||||
strcat(filename, StreamedNameTable[nFile]);
|
||||
|
||||
CStream* stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
|
||||
ASSERT(stream != NULL);
|
||||
|
||||
aStream[nStream] = stream;
|
||||
|
||||
if (stream->IsOpened()) {
|
||||
if (stream->Setup()) {
|
||||
if (position != 0)
|
||||
stream->SetPosMS(position);
|
||||
|
||||
stream->Start();
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
delete stream;
|
||||
aStream[nStream] = NULL;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (mp3->pLinkPath != NULL)
|
||||
aStream[nStream] = new CStream(mp3->pLinkPath, ALStreamSources[nStream], ALStreamBuffers[nStream]);
|
||||
else {
|
||||
strcpy(filename, _mp3DirectoryPath);
|
||||
strcat(filename, mp3->aFilename);
|
||||
|
||||
aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
|
||||
}
|
||||
|
||||
if (aStream[nStream]->IsOpened()) {
|
||||
if (aStream[nStream]->Setup()) {
|
||||
aStream[nStream]->Start();
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
delete aStream[nStream];
|
||||
aStream[nStream] = NULL;
|
||||
}
|
||||
|
||||
_bIsMp3Active = false;
|
||||
continue;
|
||||
}
|
||||
if ( nPos > nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] )
|
||||
position = 0;
|
||||
|
||||
tMP3Entry *e;
|
||||
if ( !_GetMP3PosFromStreamPos(&position, &e) )
|
||||
{
|
||||
if ( e == NULL )
|
||||
{
|
||||
nFile = 0;
|
||||
strcat(filename, StreamedNameTable[nFile]);
|
||||
CStream* stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
|
||||
ASSERT(stream != NULL);
|
||||
|
||||
aStream[nStream] = stream;
|
||||
|
||||
if (stream->IsOpened()) {
|
||||
if (stream->Setup()) {
|
||||
if (position != 0)
|
||||
stream->SetPosMS(position);
|
||||
|
||||
stream->Start();
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
delete stream;
|
||||
aStream[nStream] = NULL;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (e->pLinkPath != NULL)
|
||||
aStream[nStream] = new CStream(e->pLinkPath, ALStreamSources[nStream], ALStreamBuffers[nStream]);
|
||||
else {
|
||||
strcpy(filename, _mp3DirectoryPath);
|
||||
strcat(filename, e->aFilename);
|
||||
|
||||
aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
|
||||
}
|
||||
|
||||
if (aStream[nStream]->IsOpened()) {
|
||||
if (aStream[nStream]->Setup()) {
|
||||
if (position != 0)
|
||||
aStream[nStream]->SetPosMS(position);
|
||||
|
||||
aStream[nStream]->Start();
|
||||
}
|
||||
|
||||
_bIsMp3Active = true;
|
||||
return true;
|
||||
} else {
|
||||
delete aStream[nStream];
|
||||
aStream[nStream] = NULL;
|
||||
}
|
||||
|
||||
_bIsMp3Active = false;
|
||||
|
||||
} while(++i < nNumMP3s);
|
||||
|
||||
position = 0;
|
||||
nFile = 0;
|
||||
}
|
||||
|
||||
strcpy(filename, StreamedNameTable[nFile]);
|
||||
|
||||
CStream *stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
|
||||
|
@ -1302,21 +1919,16 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
|
|||
|
||||
aStream[nStream] = stream;
|
||||
|
||||
if ( stream->IsOpened() )
|
||||
{
|
||||
nStreamLength[nFile] = stream->GetLengthMS();
|
||||
if ( stream->Setup() )
|
||||
{
|
||||
if ( nPos != 0 )
|
||||
stream->SetPosMS(nPos);
|
||||
|
||||
if ( stream->IsOpened() ) {
|
||||
if ( stream->Setup() ) {
|
||||
if (position != 0)
|
||||
stream->SetPosMS(position);
|
||||
|
||||
stream->Start();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
delete stream;
|
||||
aStream[nStream] = NULL;
|
||||
}
|
||||
|
@ -1468,5 +2080,4 @@ cSampleManager::InitialiseSampleBanks(void)
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -2399,7 +2399,7 @@ bool CPad::GetAnaloguePadLeftJustUp(void)
|
|||
|
||||
if ( X == 0 && oldfStickX < 0 )
|
||||
{
|
||||
oldfStickX = X;
|
||||
oldfStickX = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -2419,7 +2419,7 @@ bool CPad::GetAnaloguePadRightJustUp(void)
|
|||
|
||||
if ( X == 0 && oldfStickX > 0 )
|
||||
{
|
||||
oldfStickX = X;
|
||||
oldfStickX = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -84,10 +84,6 @@ static_assert(RADAR_TILE_SIZE == (RADAR_SIZE_Y / RADAR_NUM_TILES), "CRadar: not
|
|||
#define RADAR_MAX_SPEED (0.9f)
|
||||
|
||||
#ifdef MENU_MAP
|
||||
CRGBA CRadar::ArrowBlipColour1;
|
||||
CRGBA CRadar::ArrowBlipColour2;
|
||||
uint16 CRadar::MapLegendCounter;
|
||||
uint16 CRadar::MapLegendList[NUM_MAP_LEGENDS];
|
||||
int CRadar::TargetMarkerId = -1;
|
||||
CVector CRadar::TargetMarkerPos;
|
||||
#endif
|
||||
|
@ -116,7 +112,7 @@ void RequestMapSection(int32 x, int32 y)
|
|||
|
||||
void RemoveMapSection(int32 x, int32 y)
|
||||
{
|
||||
if (x >= 0 && x <= 7 && y >= 0 && y <= 7)
|
||||
if (x >= 0 && x <= RADAR_NUM_TILES - 1 && y >= 0 && y <= RADAR_NUM_TILES - 1)
|
||||
CStreaming::RemoveTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y]);
|
||||
}
|
||||
|
||||
|
@ -709,6 +705,7 @@ void CRadar::DrawBlips()
|
|||
if (CMenuManager::bMenuMapActive) {
|
||||
CVector2D in, out;
|
||||
TransformRealWorldPointToRadarSpace(in, FindPlayerCentreOfWorld_NoSniperShift());
|
||||
LimitRadarPoint(in);
|
||||
TransformRadarPointToScreenSpace(out, in);
|
||||
DrawYouAreHereSprite(out.x, out.y);
|
||||
}
|
||||
|
@ -782,14 +779,20 @@ void CRadar::DrawRadarMask()
|
|||
};
|
||||
|
||||
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
|
||||
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDZERO);
|
||||
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE);
|
||||
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
|
||||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
||||
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
|
||||
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
|
||||
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
|
||||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||||
#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
|
||||
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
|
||||
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
|
||||
RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_ALWAYS);
|
||||
#else
|
||||
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDZERO);
|
||||
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE);
|
||||
#endif
|
||||
|
||||
CVector2D out[8];
|
||||
CVector2D in;
|
||||
|
@ -810,7 +813,10 @@ void CRadar::DrawRadarMask()
|
|||
|
||||
CSprite2d::SetMaskVertices(8, (float *)out);
|
||||
RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), 8);
|
||||
};
|
||||
}
|
||||
#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
|
||||
RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER);
|
||||
#endif
|
||||
}
|
||||
|
||||
void CRadar::DrawRadarSection(int32 x, int32 y)
|
||||
|
@ -860,46 +866,22 @@ void CRadar::DrawRadarSection(int32 x, int32 y)
|
|||
void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha)
|
||||
{
|
||||
RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha));
|
||||
#ifdef MENU_MAP
|
||||
if (CMenuManager::bMenuMapActive) {
|
||||
bool alreadyThere = false;
|
||||
for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
|
||||
if (MapLegendList[i] == sprite)
|
||||
alreadyThere = true;
|
||||
}
|
||||
if (!alreadyThere) {
|
||||
MapLegendList[MapLegendCounter] = sprite;
|
||||
MapLegendCounter++;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha)
|
||||
{
|
||||
CVector curPosn[4];
|
||||
CVector oldPosn[4];
|
||||
|
||||
curPosn[0].x = x - SCREEN_SCALE_X(5.6f);
|
||||
curPosn[0].y = y + SCREEN_SCALE_Y(5.6f);
|
||||
|
||||
curPosn[1].x = x + SCREEN_SCALE_X(5.6f);
|
||||
curPosn[1].y = y + SCREEN_SCALE_Y(5.6f);
|
||||
|
||||
curPosn[2].x = x - SCREEN_SCALE_X(5.6f);
|
||||
curPosn[2].y = y - SCREEN_SCALE_Y(5.6f);
|
||||
|
||||
curPosn[3].x = x + SCREEN_SCALE_X(5.6f);
|
||||
curPosn[3].y = y - SCREEN_SCALE_Y(5.6f);
|
||||
const float sizeX = SCREEN_SCALE_X(8.0f);
|
||||
const float correctedAngle = angle - PI / 4.f;
|
||||
const float sizeY = SCREEN_SCALE_Y(8.0f);
|
||||
|
||||
for (uint32 i = 0; i < 4; i++) {
|
||||
oldPosn[i] = curPosn[i];
|
||||
|
||||
curPosn[i].x = x + (oldPosn[i].x - x) * Cos(angle) + (oldPosn[i].y - y) * Sin(angle);
|
||||
curPosn[i].y = y - (oldPosn[i].x - x) * Sin(angle) + (oldPosn[i].y - y) * Cos(angle);
|
||||
const float cornerAngle = i * HALFPI + correctedAngle;
|
||||
curPosn[i].x = x + (0.0f * Cos(cornerAngle) + 1.0f * Sin(cornerAngle)) * sizeX;
|
||||
curPosn[i].y = y - (0.0f * Sin(cornerAngle) - 1.0f * Cos(cornerAngle)) * sizeY;
|
||||
}
|
||||
|
||||
sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
|
||||
sprite->Draw(curPosn[3].x, curPosn[3].y, curPosn[2].x, curPosn[2].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
|
||||
}
|
||||
|
||||
int32 CRadar::GetActualBlipArrayIndex(int32 i)
|
||||
|
@ -925,43 +907,43 @@ uint32 CRadar::GetRadarTraceColour(uint32 color, bool bright)
|
|||
{
|
||||
int32 c;
|
||||
switch (color) {
|
||||
case 0:
|
||||
case RADAR_TRACE_RED:
|
||||
if (bright)
|
||||
c = 0x712B49FF;
|
||||
else
|
||||
c = 0x7F0000FF;
|
||||
break;
|
||||
case 1:
|
||||
case RADAR_TRACE_GREEN:
|
||||
if (bright)
|
||||
c = 0x5FA06AFF;
|
||||
else
|
||||
c = 0x007F00FF;
|
||||
break;
|
||||
case 2:
|
||||
case RADAR_TRACE_LIGHT_BLUE:
|
||||
if (bright)
|
||||
c = 0x80A7F3FF;
|
||||
else
|
||||
c = 0x00007FFF;
|
||||
break;
|
||||
case 3:
|
||||
case RADAR_TRACE_GRAY:
|
||||
if (bright)
|
||||
c = 0xE1E1E1FF;
|
||||
else
|
||||
c = 0x7F7F7FFF;
|
||||
break;
|
||||
case 4:
|
||||
case RADAR_TRACE_YELLOW:
|
||||
if (bright)
|
||||
c = 0xFFFF00FF;
|
||||
else
|
||||
c = 0x7F7F00FF;
|
||||
break;
|
||||
case 5:
|
||||
case RADAR_TRACE_MAGENTA:
|
||||
if (bright)
|
||||
c = 0xFF00FFFF;
|
||||
else
|
||||
c = 0x7F007FFF;
|
||||
break;
|
||||
case 6:
|
||||
case RADAR_TRACE_CYAN:
|
||||
if (bright)
|
||||
c = 0x00FFFFFF;
|
||||
else
|
||||
|
@ -1215,21 +1197,6 @@ void CRadar::ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red,
|
|||
CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size), y - SCREEN_SCALE_Y(size), SCREEN_SCALE_X(size) + x, SCREEN_SCALE_Y(size) + y), CRGBA(red, green, blue, alpha));
|
||||
break;
|
||||
}
|
||||
#ifdef MENU_MAP
|
||||
// VC uses -1 for coords and -2 for entities but meh, I don't want to edit DrawBlips
|
||||
if (CMenuManager::bMenuMapActive) {
|
||||
bool alreadyThere = false;
|
||||
for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
|
||||
if (MapLegendList[i] == -1)
|
||||
alreadyThere = true;
|
||||
}
|
||||
if (!alreadyThere) {
|
||||
MapLegendList[MapLegendCounter] = -1;
|
||||
MapLegendCounter++;
|
||||
ArrowBlipColour1 = CRGBA(red, green, blue, alpha);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void CRadar::Shutdown()
|
||||
|
@ -1415,12 +1382,6 @@ CRadar::InitFrontEndMap()
|
|||
vec2DRadarOrigin.x = 0.0f;
|
||||
vec2DRadarOrigin.y = 0.0f;
|
||||
m_radarRange = 1000.0f; // doesn't mean anything, just affects the calculation in TransformRadarPointToScreenSpace
|
||||
for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
|
||||
MapLegendList[i] = RADAR_SPRITE_NONE;
|
||||
}
|
||||
MapLegendCounter = 0;
|
||||
ArrowBlipColour1 = CRGBA(0, 0, 0, 0);
|
||||
ArrowBlipColour2 = CRGBA(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -1448,7 +1409,6 @@ CRadar::DrawYouAreHereSprite(float x, float y)
|
|||
float bottom = y - SCREEN_SCALE_Y(24.0f);
|
||||
CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 255, 255, 255));
|
||||
}
|
||||
MapLegendList[MapLegendCounter++] = RADAR_SPRITE_CENTRE;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -1465,8 +1425,8 @@ CRadar::ToggleTargetMarker(float x, float y)
|
|||
return;
|
||||
#endif
|
||||
ms_RadarTrace[nextBlip].m_eBlipType = BLIP_COORD;
|
||||
ms_RadarTrace[nextBlip].m_nColor = 0x333333FF;
|
||||
ms_RadarTrace[nextBlip].m_bDim = 1;
|
||||
ms_RadarTrace[nextBlip].m_nColor = RADAR_TRACE_GRAY;
|
||||
ms_RadarTrace[nextBlip].m_bDim = 0;
|
||||
ms_RadarTrace[nextBlip].m_bInUse = 1;
|
||||
ms_RadarTrace[nextBlip].m_Radius = 1.0f;
|
||||
CVector pos(x, y, CWorld::FindGroundZForCoord(x,y));
|
||||
|
|
|
@ -49,6 +49,17 @@ enum eRadarSprite
|
|||
RADAR_SPRITE_COUNT
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
RADAR_TRACE_RED,
|
||||
RADAR_TRACE_GREEN,
|
||||
RADAR_TRACE_LIGHT_BLUE,
|
||||
RADAR_TRACE_GRAY,
|
||||
RADAR_TRACE_YELLOW,
|
||||
RADAR_TRACE_MAGENTA,
|
||||
RADAR_TRACE_CYAN
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
BLIP_MODE_TRIANGULAR_UP = 0,
|
||||
|
@ -108,11 +119,6 @@ public:
|
|||
static float cachedCos;
|
||||
static float cachedSin;
|
||||
#ifdef MENU_MAP
|
||||
#define NUM_MAP_LEGENDS 75
|
||||
static CRGBA ArrowBlipColour1;
|
||||
static CRGBA ArrowBlipColour2;
|
||||
static uint16 MapLegendList[NUM_MAP_LEGENDS];
|
||||
static uint16 MapLegendCounter;
|
||||
static int TargetMarkerId;
|
||||
static CVector TargetMarkerPos;
|
||||
|
||||
|
|
|
@ -631,7 +631,7 @@ CPed::ApplyHeadShot(eWeaponType weaponType, CVector pos, bool evenOnPlayer)
|
|||
|
||||
// BUG: This condition will always return true. Even fixing it won't work, because these states are unused.
|
||||
// if (m_nPedState != PED_PASSENGER || m_nPedState != PED_TAXI_PASSENGER) {
|
||||
CPed::SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
|
||||
SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
|
||||
// }
|
||||
|
||||
bBodyPartJustCameOff = true;
|
||||
|
@ -814,15 +814,15 @@ CPed::Avoid(void)
|
|||
// Get distance to ped we want to avoid
|
||||
CVector2D distToPed = CVector2D(nearestPed->GetPosition()) - testPosition;
|
||||
|
||||
if (distToPed.Magnitude() <= 1.0f && CPed::OurPedCanSeeThisOne((CEntity*)nearestPed)) {
|
||||
if (distToPed.Magnitude() <= 1.0f && OurPedCanSeeThisOne((CEntity*)nearestPed)) {
|
||||
m_nPedStateTimer = CTimer::GetTimeInMilliseconds()
|
||||
+ 500 + (m_randomSeed + 3 * CTimer::GetFrameCounter())
|
||||
% 1000 / 5;
|
||||
|
||||
m_fRotationDest += DEGTORAD(45.0f);
|
||||
if (!bIsLooking) {
|
||||
CPed::SetLookFlag(nearestPed, false);
|
||||
CPed::SetLookTimer(CGeneral::GetRandomNumberInRange(500, 800));
|
||||
SetLookFlag(nearestPed, false);
|
||||
SetLookTimer(CGeneral::GetRandomNumberInRange(500, 800));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -861,8 +861,7 @@ CPed::ClearLookFlag(void) {
|
|||
m_lookTimer = CTimer::GetTimeInMilliseconds() + 4000;
|
||||
|
||||
if (m_nPedState == PED_LOOK_HEADING || m_nPedState == PED_LOOK_ENTITY) {
|
||||
RestorePreviousState();
|
||||
ClearLookFlag();
|
||||
ClearLook();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -985,7 +984,7 @@ CPed::Attack(void)
|
|||
weaponAnimAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ourWeapon->m_Anim2ToPlay, 8.0f);
|
||||
}
|
||||
|
||||
weaponAnimAssoc->SetFinishCallback(CPed::FinishedAttackCB, this);
|
||||
weaponAnimAssoc->SetFinishCallback(FinishedAttackCB, this);
|
||||
weaponAnimAssoc->SetRun();
|
||||
|
||||
if (weaponAnimAssoc->currentTime == weaponAnimAssoc->hierarchy->totalLength)
|
||||
|
@ -2900,7 +2899,7 @@ CPed::ReactToAttack(CEntity *attacker)
|
|||
|
||||
#ifdef VC_PED_PORTS
|
||||
if (m_nPedState == PED_DRIVING && InVehicle()
|
||||
&& (m_pMyVehicle->pDriver == this || m_pMyVehicle->pDriver && m_pMyVehicle->pDriver->m_nPedState == PED_DRIVING)) {
|
||||
&& (m_pMyVehicle->pDriver == this || m_pMyVehicle->pDriver && m_pMyVehicle->pDriver->m_nPedState == PED_DRIVING && m_pMyVehicle->pDriver->m_objective != OBJECTIVE_LEAVE_CAR_AND_DIE)) {
|
||||
|
||||
if (m_pMyVehicle->VehicleCreatedBy == RANDOM_VEHICLE
|
||||
&& (m_pMyVehicle->GetStatus() == STATUS_SIMPLE || m_pMyVehicle->GetStatus() == STATUS_PHYSICS)
|
||||
|
@ -4435,11 +4434,11 @@ CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
|
|||
bool vehPressedHorn = false;
|
||||
|
||||
if (neededTurn > PI)
|
||||
neededTurn = 2 * PI - neededTurn;
|
||||
neededTurn = TWOPI - neededTurn;
|
||||
|
||||
CVehicle *veh = (CVehicle*)reason;
|
||||
if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR) {
|
||||
if (veh->m_nCarHornTimer) {
|
||||
if (veh->m_nCarHornTimer != 0) {
|
||||
vehPressedHorn = true;
|
||||
if (!IsPlayer())
|
||||
animType = 1;
|
||||
|
@ -4459,7 +4458,7 @@ CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
|
|||
angleToFace += PI;
|
||||
|
||||
if (angleToFace > PI)
|
||||
angleToFace -= 2*PI;
|
||||
angleToFace -= TWOPI;
|
||||
|
||||
// We don't want to run towards car's direction
|
||||
float dangerZone = angleToFace - vehDirection;
|
||||
|
@ -4467,16 +4466,15 @@ CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
|
|||
|
||||
// So, add or subtract 90deg (jump to left/right) according to that
|
||||
if (dangerZone <= 0.0f)
|
||||
angleToFace = 0.5f*PI + vehDirection;
|
||||
angleToFace = HALFPI + vehDirection;
|
||||
else
|
||||
angleToFace = vehDirection - 0.5f*PI;
|
||||
angleToFace = vehDirection - HALFPI;
|
||||
|
||||
if (animType == 2)
|
||||
stepAnim = ANIM_HANDSCOWER;
|
||||
else if (animType < 2)
|
||||
stepAnim = NUM_ANIMS;
|
||||
if (animType == 0 || animType == 1)
|
||||
stepAnim = ANIM_EV_STEP;
|
||||
else
|
||||
stepAnim = NUM_ANIMS;
|
||||
else if (animType == 2)
|
||||
stepAnim = ANIM_HANDSCOWER;
|
||||
}
|
||||
if (!RpAnimBlendClumpGetAssociation(GetClump(), stepAnim)) {
|
||||
CAnimBlendAssociation *stepAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, stepAnim, 8.0f);
|
||||
|
@ -4506,7 +4504,7 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
|
|||
|
||||
angleToFace = m_fRotationCur;
|
||||
CVehicle *veh = (CVehicle*) reason;
|
||||
if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR && veh->m_nCarHornTimer && !IsPlayer()) {
|
||||
if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR && veh->m_nCarHornTimer != 0 && !IsPlayer()) {
|
||||
onlyRandomJump = true;
|
||||
}
|
||||
|
||||
|
@ -8341,7 +8339,7 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
|
|||
CPad::GetPad(0)->StartShake(40000 / shakeFreq, shakeFreq);
|
||||
}
|
||||
bIsStanding = false;
|
||||
damageDir = CPed::GetLocalDirection(-m_vecMoveSpeed);
|
||||
damageDir = GetLocalDirection(-m_vecMoveSpeed);
|
||||
vehModel = (CVehicleModelInfo *)CModelInfo::GetModelInfo(car->GetModelIndex());
|
||||
vehColModel = vehModel->GetColModel();
|
||||
float carRightAndDistDotProd = DotProduct(distVec, car->GetRight());
|
||||
|
@ -8477,7 +8475,7 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
|
|||
pieceToDamage = PEDPIECE_MID;
|
||||
break;
|
||||
}
|
||||
CPed::InflictDamage(car, killMethod, 1000.0f, pieceToDamage, damageDir);
|
||||
InflictDamage(car, killMethod, 1000.0f, pieceToDamage, damageDir);
|
||||
|
||||
if (DyingOrDead()
|
||||
&& bIsPedDieAnimPlaying && !m_pCollidingEntity) {
|
||||
|
@ -8507,8 +8505,8 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
|
|||
else
|
||||
damage = 30.0f;
|
||||
|
||||
CPed::InflictDamage(car, WEAPONTYPE_RAMMEDBYCAR, damage, PEDPIECE_TORSO, fallDirection);
|
||||
CPed::SetFall(1000, (AnimationId)(fallDirection + ANIM_KO_SKID_FRONT), true);
|
||||
InflictDamage(car, WEAPONTYPE_RAMMEDBYCAR, damage, PEDPIECE_TORSO, fallDirection);
|
||||
SetFall(1000, (AnimationId)(fallDirection + ANIM_KO_SKID_FRONT), true);
|
||||
|
||||
if (OnGround() && !m_pCollidingEntity &&
|
||||
(!IsPlayer() || bHasHitWall || car->GetModelIndex() == MI_TRAIN || m_vecDamageNormal.z < -0.8f)) {
|
||||
|
@ -9680,7 +9678,7 @@ CPed::ProcessControl(void)
|
|||
} else if (CTimer::GetTimeInMilliseconds() >= CWorld::Players[CWorld::PlayerInFocus].m_nLastBumpPlayerCarTimer
|
||||
|| m_nPedStateTimer >= CTimer::GetTimeInMilliseconds()) {
|
||||
|
||||
CPed::SetDirectionToWalkAroundObject(collidingVeh);
|
||||
SetDirectionToWalkAroundObject(collidingVeh);
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_nLastBumpPlayerCarTimer = m_nPedStateTimer;
|
||||
|
||||
} else if (m_fleeFrom != collidingVeh) {
|
||||
|
@ -9906,7 +9904,7 @@ CPed::ProcessControl(void)
|
|||
SetHeading(m_fRotationCur);
|
||||
|
||||
if (m_nPedState != PED_FALL && !bIsPedDieAnimPlaying) {
|
||||
CPed::SetFall(1000, ANIM_KO_SKID_BACK, true);
|
||||
SetFall(1000, ANIM_KO_SKID_BACK, true);
|
||||
}
|
||||
bIsInTheAir = false;
|
||||
} else if (m_vecDamageNormal.z > 0.4f) {
|
||||
|
@ -10217,19 +10215,19 @@ CPed::ProcessControl(void)
|
|||
Flee();
|
||||
break;
|
||||
case PED_FOLLOW_PATH:
|
||||
CPed::FollowPath();
|
||||
FollowPath();
|
||||
break;
|
||||
case PED_PAUSE:
|
||||
CPed::Pause();
|
||||
Pause();
|
||||
break;
|
||||
case PED_ATTACK:
|
||||
CPed::Attack();
|
||||
Attack();
|
||||
break;
|
||||
case PED_FIGHT:
|
||||
CPed::Fight();
|
||||
Fight();
|
||||
break;
|
||||
case PED_CHAT:
|
||||
CPed::Chat();
|
||||
Chat();
|
||||
break;
|
||||
case PED_AIM_GUN:
|
||||
if (m_pPointGunAt && m_pPointGunAt->IsPed()
|
||||
|
@ -15982,7 +15980,7 @@ CPed::SeekCar(void)
|
|||
if (m_vehEnterType == CAR_DOOR_RF && vehToSeek->pPassengers[0]) {
|
||||
if (vehToSeek->pPassengers[0]->bDontDragMeOutCar) {
|
||||
if (IsPlayer())
|
||||
CPed::SetEnterCar(vehToSeek, m_vehEnterType);
|
||||
SetEnterCar(vehToSeek, m_vehEnterType);
|
||||
} else {
|
||||
SetCarJack(vehToSeek);
|
||||
}
|
||||
|
@ -16152,15 +16150,15 @@ CPed::StartFightDefend(uint8 direction, uint8 hitLevel, uint8 unk)
|
|||
case HITLEVEL_LOW:
|
||||
#ifndef VC_PED_PORTS
|
||||
if (direction == 2) {
|
||||
CPed::SetFall(1000, ANIM_KO_SKID_BACK, false);
|
||||
SetFall(1000, ANIM_KO_SKID_BACK, false);
|
||||
return;
|
||||
}
|
||||
#else
|
||||
if (direction == 2 && (!IsPlayer() || ((CGeneral::GetRandomNumber() & 1) && m_fHealth < 30.0f))) {
|
||||
CPed::SetFall(1000, ANIM_KO_SKID_BACK, false);
|
||||
SetFall(1000, ANIM_KO_SKID_BACK, false);
|
||||
return;
|
||||
} else if (direction != 2 && !IsPlayer() && (CGeneral::GetRandomNumber() & 1) && m_fHealth < 30.0f) {
|
||||
CPed::SetFall(1000, ANIM_KO_SHOT_STOM, false);
|
||||
SetFall(1000, ANIM_KO_SHOT_STOM, false);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
@ -17366,12 +17364,12 @@ CPed::SetExitBoat(CVehicle *boat)
|
|||
CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE, 100.0f);
|
||||
if (boat->GetModelIndex() == MI_SPEEDER && boat->IsUpsideDown()) {
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_CRAWLOUT_RHS, 8.0f);
|
||||
m_pVehicleAnim->SetFinishCallback(CPed::PedSetOutCarCB, this);
|
||||
m_pVehicleAnim->SetFinishCallback(PedSetOutCarCB, this);
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_nPedState = PED_EXIT_CAR;
|
||||
} else {
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
CPed::PedSetOutCarCB(nil, this);
|
||||
PedSetOutCarCB(nil, this);
|
||||
bIsStanding = true;
|
||||
m_pCurSurface = boat;
|
||||
m_pCurSurface->RegisterReference((CEntity**)&m_pCurSurface);
|
||||
|
|
|
@ -41,13 +41,13 @@ CRGBA ODDJOB_COLOR(89, 115, 150, 255);
|
|||
CRGBA ODDJOB2_COLOR(156, 91, 40, 255);
|
||||
CRGBA MISSIONTITLE_COLOR(220, 172, 2, 255);
|
||||
|
||||
wchar CHud::m_HelpMessage[256];
|
||||
wchar CHud::m_LastHelpMessage[256];
|
||||
wchar CHud::m_HelpMessage[HELP_MSG_LENGTH];
|
||||
wchar CHud::m_LastHelpMessage[HELP_MSG_LENGTH];
|
||||
uint32 CHud::m_HelpMessageState;
|
||||
uint32 CHud::m_HelpMessageTimer;
|
||||
int32 CHud::m_HelpMessageFadeTimer;
|
||||
wchar CHud::m_HelpMessageToPrint[256];
|
||||
float CHud::m_fHelpMessageTime;
|
||||
wchar CHud::m_HelpMessageToPrint[HELP_MSG_LENGTH];
|
||||
float CHud::m_HelpMessageDisplayTime;
|
||||
bool CHud::m_HelpMessageQuick;
|
||||
uint32 CHud::m_ZoneState;
|
||||
int32 CHud::m_ZoneFadeTimer;
|
||||
|
@ -1047,14 +1047,14 @@ void CHud::DrawAfterFade()
|
|||
return;
|
||||
|
||||
if (m_HelpMessage[0]) {
|
||||
if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, 256)) {
|
||||
if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, HELP_MSG_LENGTH)) {
|
||||
switch (m_HelpMessageState) {
|
||||
case 0:
|
||||
m_HelpMessageFadeTimer = 0;
|
||||
m_HelpMessageState = 2;
|
||||
m_HelpMessageTimer = 0;
|
||||
CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, 256);
|
||||
m_fHelpMessageTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
|
||||
CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, HELP_MSG_LENGTH);
|
||||
m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
|
||||
|
||||
if (TheCamera.m_ScreenReductionPercentage == 0.0f)
|
||||
DMAudio.PlayFrontEndSound(SOUND_HUD, 0);
|
||||
|
@ -1069,7 +1069,7 @@ void CHud::DrawAfterFade()
|
|||
default:
|
||||
break;
|
||||
}
|
||||
CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, 256);
|
||||
CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, HELP_MSG_LENGTH);
|
||||
}
|
||||
|
||||
float fAlpha = 225.0f;
|
||||
|
@ -1079,7 +1079,7 @@ void CHud::DrawAfterFade()
|
|||
case 1:
|
||||
fAlpha = 225.0f;
|
||||
m_HelpMessageFadeTimer = 600;
|
||||
if (m_HelpMessageTimer > m_fHelpMessageTime * 1000.0f || m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) {
|
||||
if (m_HelpMessageTimer > m_HelpMessageDisplayTime * 1000.0f || m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) {
|
||||
m_HelpMessageFadeTimer = 600;
|
||||
m_HelpMessageState = 3;
|
||||
}
|
||||
|
@ -1105,7 +1105,7 @@ void CHud::DrawAfterFade()
|
|||
if (m_HelpMessageFadeTimer < 0) {
|
||||
m_HelpMessageState = 2;
|
||||
m_HelpMessageFadeTimer = 0;
|
||||
CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, 256);
|
||||
CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, HELP_MSG_LENGTH);
|
||||
}
|
||||
fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
|
||||
break;
|
||||
|
@ -1371,7 +1371,7 @@ void CHud::GetRidOfAllHudMessages()
|
|||
m_ZoneNameTimer = 0;
|
||||
m_pZoneName = nil;
|
||||
|
||||
for (int i = 0; i < 256; i++) {
|
||||
for (int i = 0; i < HELP_MSG_LENGTH; i++) {
|
||||
m_HelpMessage[i] = 0;
|
||||
m_LastHelpMessage[i] = 0;
|
||||
m_HelpMessageToPrint[i] = 0;
|
||||
|
@ -1381,7 +1381,7 @@ void CHud::GetRidOfAllHudMessages()
|
|||
m_HelpMessageFadeTimer = 0;
|
||||
m_HelpMessageState = 0;
|
||||
m_HelpMessageQuick = 0;
|
||||
m_fHelpMessageTime = 1.0f;
|
||||
m_HelpMessageDisplayTime = 1.0f;
|
||||
m_VehicleName = nil;
|
||||
m_pLastVehicleName = nil;
|
||||
m_pVehicleNameToPrint = nil;
|
||||
|
@ -1389,7 +1389,7 @@ void CHud::GetRidOfAllHudMessages()
|
|||
m_VehicleFadeTimer = 0;
|
||||
m_VehicleState = 0;
|
||||
|
||||
for (int i = 0; i < 256; i++)
|
||||
for (int i = 0; i < ARRAY_SIZE(m_Message); i++)
|
||||
m_Message[i] = 0;
|
||||
|
||||
for (int i = 0; i < 6; i++) {
|
||||
|
@ -1464,7 +1464,7 @@ void CHud::ReInitialise() {
|
|||
|
||||
wchar LastBigMessage[6][128];
|
||||
|
||||
void CHud::SetBigMessage(wchar *message, int16 style)
|
||||
void CHud::SetBigMessage(wchar *message, uint16 style)
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
|
@ -1495,10 +1495,10 @@ void CHud::SetBigMessage(wchar *message, int16 style)
|
|||
void CHud::SetHelpMessage(wchar *message, bool quick)
|
||||
{
|
||||
if (!CReplay::IsPlayingBack()) {
|
||||
CMessages::WideStringCopy(m_HelpMessage, message, 256);
|
||||
CMessages::WideStringCopy(m_HelpMessage, message, HELP_MSG_LENGTH);
|
||||
CMessages::InsertPlayerControlKeysInString(m_HelpMessage);
|
||||
|
||||
for (int i = 0; i < 256; i++) {
|
||||
for (int i = 0; i < HELP_MSG_LENGTH; i++) {
|
||||
m_LastHelpMessage[i] = 0;
|
||||
}
|
||||
|
||||
|
@ -1510,7 +1510,7 @@ void CHud::SetHelpMessage(wchar *message, bool quick)
|
|||
void CHud::SetMessage(wchar *message)
|
||||
{
|
||||
int i = 0;
|
||||
for (i = 0; i < 256; i++) {
|
||||
for (i = 0; i < ARRAY_SIZE(m_Message); i++) {
|
||||
if (message[i] == 0)
|
||||
break;
|
||||
|
||||
|
@ -1522,7 +1522,7 @@ void CHud::SetMessage(wchar *message)
|
|||
void CHud::SetPagerMessage(wchar *message)
|
||||
{
|
||||
int i = 0;
|
||||
for (i = 0; i < 256; i++) {
|
||||
for (i = 0; i < ARRAY_SIZE(m_PagerMessage); i++) {
|
||||
if (message[i] == 0)
|
||||
break;
|
||||
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#pragma once
|
||||
#include "Sprite2d.h"
|
||||
|
||||
#define HELP_MSG_LENGTH 256
|
||||
|
||||
enum eItems
|
||||
{
|
||||
ITEM_NONE = -1,
|
||||
|
@ -36,14 +38,13 @@ class CHud
|
|||
{
|
||||
public:
|
||||
static CSprite2d Sprites[NUM_HUD_SPRITES];
|
||||
static wchar m_HelpMessage[256];
|
||||
static wchar m_LastHelpMessage[256];
|
||||
static wchar m_HelpMessage[HELP_MSG_LENGTH];
|
||||
static wchar m_LastHelpMessage[HELP_MSG_LENGTH];
|
||||
static uint32 m_HelpMessageState;
|
||||
static uint32 m_HelpMessageTimer;
|
||||
static int32 m_HelpMessageFadeTimer;
|
||||
static wchar m_HelpMessageToPrint[256];
|
||||
static float &m_HelpMessageDisplayTime;
|
||||
static float m_fHelpMessageTime;
|
||||
static wchar m_HelpMessageToPrint[HELP_MSG_LENGTH];
|
||||
static float m_HelpMessageDisplayTime;
|
||||
static bool m_HelpMessageQuick;
|
||||
static uint32 m_ZoneState;
|
||||
static int32 m_ZoneFadeTimer;
|
||||
|
@ -88,7 +89,7 @@ public:
|
|||
static void GetRidOfAllHudMessages();
|
||||
static void Initialise();
|
||||
static void ReInitialise();
|
||||
static void SetBigMessage(wchar *message, int16 style);
|
||||
static void SetBigMessage(wchar *message, uint16 style);
|
||||
static void SetHelpMessage(wchar *message, bool quick);
|
||||
static void SetMessage(wchar *message);
|
||||
static void SetPagerMessage(wchar *message);
|
||||
|
|
|
@ -302,8 +302,8 @@ void CParticle::Initialise()
|
|||
{
|
||||
float angle = DEGTORAD(float(i) * float(360.0f / SIN_COS_TABLE_SIZE));
|
||||
|
||||
m_SinTable[i] = Sin(angle);
|
||||
m_CosTable[i] = Cos(angle);
|
||||
m_SinTable[i] = ::Sin(angle);
|
||||
m_CosTable[i] = ::Cos(angle);
|
||||
}
|
||||
|
||||
int32 slot = CTxdStore::FindTxdSlot("particle");
|
||||
|
|
|
@ -64,7 +64,7 @@ void CWaterCannon::Update_OncePerFrame(int16 index)
|
|||
|
||||
if (CTimer::GetTimeInMilliseconds() > m_nTimeCreated + WATERCANNON_LIFETIME )
|
||||
{
|
||||
m_nCur = (m_nCur + 1) % -NUM_SEGMENTPOINTS;
|
||||
m_nCur = (m_nCur + 1) % NUM_SEGMENTPOINTS;
|
||||
m_abUsed[m_nCur] = false;
|
||||
}
|
||||
|
||||
|
@ -124,7 +124,7 @@ void CWaterCannon::Render(void)
|
|||
RwIm3DVertexSetV(&WaterCannonVertices[2], v);
|
||||
RwIm3DVertexSetV(&WaterCannonVertices[3], v);
|
||||
|
||||
int16 pointA = m_nCur % -NUM_SEGMENTPOINTS;
|
||||
int16 pointA = m_nCur % NUM_SEGMENTPOINTS;
|
||||
|
||||
int16 pointB = pointA - 1;
|
||||
if ( (pointA - 1) < 0 )
|
||||
|
|
|
@ -431,11 +431,13 @@ CameraSize(RwCamera * camera, RwRect * rect,
|
|||
}
|
||||
}
|
||||
|
||||
if (( origSize.w != rect->w ) && ( origSize.h != rect->h ))
|
||||
if (( origSize.w != rect->w ) || ( origSize.h != rect->h ))
|
||||
{
|
||||
RwRaster *raster;
|
||||
RwRaster *zRaster;
|
||||
|
||||
// BUG: game just changes camera raster's sizes, but this is a hack
|
||||
#ifdef FIX_BUGS
|
||||
/*
|
||||
* Destroy rasters...
|
||||
*/
|
||||
|
@ -493,6 +495,13 @@ CameraSize(RwCamera * camera, RwRect * rect,
|
|||
RwCameraSetRaster(camera, raster);
|
||||
RwCameraSetZRaster(camera, zRaster);
|
||||
}
|
||||
#else
|
||||
raster = RwCameraGetRaster(camera);
|
||||
zRaster = RwCameraGetZRaster(camera);
|
||||
|
||||
raster->width = zRaster->width = rect->w;
|
||||
raster->height = zRaster->height = rect->h;
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Figure out the view window */
|
||||
|
|
|
@ -418,7 +418,7 @@ psInitialize(void)
|
|||
}
|
||||
else if ( verInfo.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
|
||||
{
|
||||
if ( verInfo.dwMajorVersion > 4 || verInfo.dwMajorVersion == 4 && verInfo.dwMinorVersion == 1 )
|
||||
if ( verInfo.dwMajorVersion > 4 || verInfo.dwMajorVersion == 4 && verInfo.dwMinorVersion != 0 )
|
||||
{
|
||||
debug("Operating System is Win98\n");
|
||||
_dwOperatingSystemVersion = OS_WIN98;
|
||||
|
@ -1220,14 +1220,17 @@ void resizeCB(GLFWwindow* window, int width, int height) {
|
|||
* memory things don't work.
|
||||
*/
|
||||
/* redraw window */
|
||||
if (RwInitialised && (gGameState == GS_PLAYING_GAME
|
||||
#ifndef MASTER
|
||||
|| gGameState == GS_ANIMVIEWER
|
||||
#endif
|
||||
))
|
||||
if (RwInitialised && (gGameState == GS_PLAYING_GAME || gGameState == GS_ANIMVIEWER))
|
||||
{
|
||||
RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void*)TRUE);
|
||||
RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void *)TRUE);
|
||||
}
|
||||
#else
|
||||
if (RwInitialised && gGameState == GS_PLAYING_GAME)
|
||||
{
|
||||
RsEventHandler(rsIDLE, (void *)TRUE);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (RwInitialised && height > 0 && width > 0) {
|
||||
RwRect r;
|
||||
|
|
|
@ -684,7 +684,7 @@ psInitialize(void)
|
|||
}
|
||||
else if ( verInfo.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
|
||||
{
|
||||
if ( verInfo.dwMajorVersion > 4 || verInfo.dwMajorVersion == 4 && verInfo.dwMinorVersion == 1 )
|
||||
if ( verInfo.dwMajorVersion > 4 || verInfo.dwMajorVersion == 4 && verInfo.dwMinorVersion != 0 )
|
||||
{
|
||||
debug("Operating System is Win98\n");
|
||||
_dwOperatingSystemVersion = OS_WIN98;
|
||||
|
@ -1012,11 +1012,17 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
|
|||
RECT rect;
|
||||
|
||||
/* redraw window */
|
||||
#ifndef MASTER
|
||||
if (RwInitialised && (gGameState == GS_PLAYING_GAME || gGameState == GS_ANIMVIEWER))
|
||||
{
|
||||
RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void *)TRUE);
|
||||
}
|
||||
|
||||
#else
|
||||
if (RwInitialised && gGameState == GS_PLAYING_GAME)
|
||||
{
|
||||
RsEventHandler(rsIDLE, (void *)TRUE);
|
||||
}
|
||||
#endif
|
||||
/* Manually resize window */
|
||||
rect.left = rect.top = 0;
|
||||
rect.bottom = newPos->bottom - newPos->top;
|
||||
|
@ -1369,14 +1375,20 @@ UINT GetBestRefreshRate(UINT width, UINT height, UINT depth)
|
|||
#endif
|
||||
if ( mode.Width == width && mode.Height == height && mode.Format == format )
|
||||
{
|
||||
if ( mode.RefreshRate == 0 )
|
||||
if ( mode.RefreshRate == 0 ) {
|
||||
// From VC
|
||||
#ifdef FIX_BUGS
|
||||
d3d->Release();
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ( mode.RefreshRate < refreshRate && mode.RefreshRate >= 60 )
|
||||
refreshRate = mode.RefreshRate;
|
||||
}
|
||||
}
|
||||
|
||||
// From VC
|
||||
#ifdef FIX_BUGS
|
||||
d3d->Release();
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue