mirror of
https://github.com/halpz/re3.git
synced 2024-12-24 17:55:29 +00:00
fix steam saves
This commit is contained in:
parent
3869369703
commit
ab5965cc8d
|
@ -693,6 +693,7 @@ enum
|
||||||
SAVE_TYPE_64_BIT = 2,
|
SAVE_TYPE_64_BIT = 2,
|
||||||
SAVE_TYPE_MSVC = 4,
|
SAVE_TYPE_MSVC = 4,
|
||||||
SAVE_TYPE_GCC = 8,
|
SAVE_TYPE_GCC = 8,
|
||||||
|
SAVE_TYPE_STEAM = 16,
|
||||||
};
|
};
|
||||||
|
|
||||||
uint8
|
uint8
|
||||||
|
@ -707,6 +708,14 @@ GetSaveType(char *savename)
|
||||||
uint8 *buf = work_buff;
|
uint8 *buf = work_buff;
|
||||||
CFileMgr::Read(file, (const char *)work_buff, size); // simple vars + scripts
|
CFileMgr::Read(file, (const char *)work_buff, size); // simple vars + scripts
|
||||||
|
|
||||||
|
buf += 0x40 + sizeof(int32) + sizeof(int32) + sizeof(float) * 3;
|
||||||
|
|
||||||
|
int8 steam_byte;
|
||||||
|
ReadDataFromBufferPointer(buf, steam_byte);
|
||||||
|
|
||||||
|
if (steam_byte == -3)
|
||||||
|
save_type |= SAVE_TYPE_STEAM;
|
||||||
|
|
||||||
LoadSaveDataBlockNoCheck(buf, file, size); // ped pool
|
LoadSaveDataBlockNoCheck(buf, file, size); // ped pool
|
||||||
|
|
||||||
LoadSaveDataBlockNoCheck(buf, file, size); // garages
|
LoadSaveDataBlockNoCheck(buf, file, size); // garages
|
||||||
|
@ -757,6 +766,29 @@ GetSaveType(char *savename)
|
||||||
return save_type;
|
return save_type;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
FixSimpleVarsAndScripts(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size)
|
||||||
|
{
|
||||||
|
uint8 *buf_start = buf;
|
||||||
|
uint8 *buf2_start = buf2;
|
||||||
|
uint32 read = *size;
|
||||||
|
uint32 written = *size - (sizeof(int8) + 3);
|
||||||
|
|
||||||
|
uint32 pre_steam = 0x40 + sizeof(int32) + sizeof(int32) + sizeof(float) * 3;
|
||||||
|
uint32 post_steam = *size - (sizeof(int8) + 3) - pre_steam;
|
||||||
|
|
||||||
|
CopyBuf(buf, buf2, pre_steam);
|
||||||
|
SkipBuf(buf, sizeof(int8) + 3);
|
||||||
|
CopyBuf(buf, buf2, post_steam);
|
||||||
|
|
||||||
|
*size = 0;
|
||||||
|
|
||||||
|
assert(buf - buf_start == read);
|
||||||
|
assert(buf2 - buf2_start == written);
|
||||||
|
|
||||||
|
*size = written;
|
||||||
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
FixGarages(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size)
|
FixGarages(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size)
|
||||||
{
|
{
|
||||||
|
@ -1018,7 +1050,7 @@ FixScriptPaths(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size)
|
||||||
bool
|
bool
|
||||||
FixSave(int32 slot, uint8 save_type)
|
FixSave(int32 slot, uint8 save_type)
|
||||||
{
|
{
|
||||||
if (save_type & SAVE_TYPE_32_BIT && save_type & SAVE_TYPE_MSVC)
|
if (save_type & SAVE_TYPE_32_BIT && save_type & SAVE_TYPE_MSVC && !(save_type & SAVE_TYPE_STEAM))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
bool success = false;
|
bool success = false;
|
||||||
|
@ -1044,17 +1076,29 @@ FixSave(int32 slot, uint8 save_type)
|
||||||
totalSize = 0;
|
totalSize = 0;
|
||||||
|
|
||||||
CFileMgr::Read(file_in, (const char *)&size, sizeof(size));
|
CFileMgr::Read(file_in, (const char *)&size, sizeof(size));
|
||||||
|
size = align4bytes(size);
|
||||||
|
|
||||||
buf = work_buff;
|
buf = work_buff;
|
||||||
CFileMgr::Read(file_in, (const char *)work_buff, size); // simple vars + scripts
|
CFileMgr::Read(file_in, (const char *)work_buff, size); // simple vars + scripts
|
||||||
|
|
||||||
|
if (save_type & SAVE_TYPE_STEAM && save_type & SAVE_TYPE_MSVC && save_type & SAVE_TYPE_32_BIT) {
|
||||||
|
memset(work_buff2, 0, sizeof(work_buff2));
|
||||||
|
buf2 = work_buff2;
|
||||||
|
FixSimpleVarsAndScripts(save_type, buf, buf2, &size);
|
||||||
|
if (!PcSaveHelper.PcClassSaveRoutine(file_out, work_buff2, size))
|
||||||
|
goto fail;
|
||||||
|
totalSize += size;
|
||||||
|
} else
|
||||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||||
|
|
||||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // ped pool
|
LoadSaveDataBlockNoCheck(buf, file_in, size); // ped pool
|
||||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||||
|
|
||||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // garages
|
LoadSaveDataBlockNoCheck(buf, file_in, size); // garages
|
||||||
FixSaveDataBlock(FixGarages, file_out, size); // garages need to be fixed in either case
|
if (!(save_type & SAVE_TYPE_STEAM && save_type & SAVE_TYPE_MSVC && save_type & SAVE_TYPE_32_BIT))
|
||||||
|
FixSaveDataBlock(FixGarages, file_out, size);
|
||||||
|
else
|
||||||
|
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||||
|
|
||||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // game logic
|
LoadSaveDataBlockNoCheck(buf, file_in, size); // game logic
|
||||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||||
|
|
Loading…
Reference in a new issue