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Fixed CGameLogic::PassTime types

This commit is contained in:
Sergeanur 2019-10-26 14:35:45 +03:00
parent f62555c28e
commit b6cb716452

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@ -30,7 +30,7 @@ CGameLogic::InitAtStartOfGame()
void
CGameLogic::PassTime(uint32 time)
{
uint8 minutes, hours, days;
int32 minutes, hours, days;
minutes = time + CClock::GetMinutes();
hours = CClock::GetHours();