mirror of
https://github.com/halpz/re3.git
synced 2024-12-23 17:45:28 +00:00
more tidy water sync
This commit is contained in:
parent
c4c92c357f
commit
c42463bf4e
|
@ -221,8 +221,8 @@ CWaterLevel::Initialise(Const char *pWaterDat)
|
||||||
int32 slot = CTxdStore::FindTxdSlot("particle");
|
int32 slot = CTxdStore::FindTxdSlot("particle");
|
||||||
CTxdStore::SetCurrentTxd(slot);
|
CTxdStore::SetCurrentTxd(slot);
|
||||||
|
|
||||||
if ( gpWaterTex == NULL )
|
if ( gpWaterTex == nil )
|
||||||
gpWaterTex = RwTextureRead("water_old", NULL);
|
gpWaterTex = RwTextureRead("water_old", nil);
|
||||||
gpWaterRaster = RwTextureGetRaster(gpWaterTex);
|
gpWaterRaster = RwTextureGetRaster(gpWaterTex);
|
||||||
|
|
||||||
CTxdStore::PopCurrentTxd();
|
CTxdStore::PopCurrentTxd();
|
||||||
|
@ -239,10 +239,10 @@ CWaterLevel::Shutdown()
|
||||||
FreeBoatWakeArray();
|
FreeBoatWakeArray();
|
||||||
DestroyWavyAtomic();
|
DestroyWavyAtomic();
|
||||||
|
|
||||||
if ( gpWaterTex != NULL )
|
if ( gpWaterTex != nil )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpWaterTex);
|
RwTextureDestroy(gpWaterTex);
|
||||||
gpWaterTex = NULL;
|
gpWaterTex = nil;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -264,15 +264,15 @@ CWaterLevel::CreateWavyAtomic()
|
||||||
|rpGEOMETRYPRELIT
|
|rpGEOMETRYPRELIT
|
||||||
|rpGEOMETRYMODULATEMATERIALCOLOR);
|
|rpGEOMETRYMODULATEMATERIALCOLOR);
|
||||||
|
|
||||||
ASSERT(wavyGeometry != NULL);
|
ASSERT(wavyGeometry != nil);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
wavyMaterial = RpMaterialCreate();
|
wavyMaterial = RpMaterialCreate();
|
||||||
|
|
||||||
ASSERT(wavyMaterial != NULL);
|
ASSERT(wavyMaterial != nil);
|
||||||
ASSERT(gpWaterTex != NULL);
|
ASSERT(gpWaterTex != nil);
|
||||||
|
|
||||||
RpMaterialSetTexture(wavyMaterial, gpWaterTex);
|
RpMaterialSetTexture(wavyMaterial, gpWaterTex);
|
||||||
}
|
}
|
||||||
|
@ -280,7 +280,7 @@ CWaterLevel::CreateWavyAtomic()
|
||||||
{
|
{
|
||||||
wavyTriangles = RpGeometryGetTriangles(wavyGeometry);
|
wavyTriangles = RpGeometryGetTriangles(wavyGeometry);
|
||||||
|
|
||||||
ASSERT(wavyTriangles != NULL);
|
ASSERT(wavyTriangles != nil);
|
||||||
/*
|
/*
|
||||||
[B] [C]
|
[B] [C]
|
||||||
***********
|
***********
|
||||||
|
@ -311,9 +311,9 @@ CWaterLevel::CreateWavyAtomic()
|
||||||
|
|
||||||
{
|
{
|
||||||
wavyMorphTarget = RpGeometryGetMorphTarget(wavyGeometry, 0);
|
wavyMorphTarget = RpGeometryGetMorphTarget(wavyGeometry, 0);
|
||||||
ASSERT(wavyMorphTarget != NULL);
|
ASSERT(wavyMorphTarget != nil);
|
||||||
wavyVert = RpMorphTargetGetVertices(wavyMorphTarget);
|
wavyVert = RpMorphTargetGetVertices(wavyMorphTarget);
|
||||||
ASSERT(wavyVert != NULL);
|
ASSERT(wavyVert != nil);
|
||||||
|
|
||||||
for ( int32 i = 0; i < 9; i++ )
|
for ( int32 i = 0; i < 9; i++ )
|
||||||
{
|
{
|
||||||
|
@ -333,10 +333,10 @@ CWaterLevel::CreateWavyAtomic()
|
||||||
|
|
||||||
{
|
{
|
||||||
wavyFrame = RwFrameCreate();
|
wavyFrame = RwFrameCreate();
|
||||||
ASSERT( wavyFrame != NULL );
|
ASSERT( wavyFrame != nil );
|
||||||
|
|
||||||
ms_pWavyAtomic = RpAtomicCreate();
|
ms_pWavyAtomic = RpAtomicCreate();
|
||||||
ASSERT( ms_pWavyAtomic != NULL );
|
ASSERT( ms_pWavyAtomic != nil );
|
||||||
|
|
||||||
RpAtomicSetGeometry(ms_pWavyAtomic, wavyGeometry, 0);
|
RpAtomicSetGeometry(ms_pWavyAtomic, wavyGeometry, 0);
|
||||||
RpAtomicSetFrame(ms_pWavyAtomic, wavyFrame);
|
RpAtomicSetFrame(ms_pWavyAtomic, wavyFrame);
|
||||||
|
@ -535,7 +535,7 @@ CWaterLevel::GetWaterLevel(float fX, float fY, float fZ, float *pfOutLevel, bool
|
||||||
if ( nBlock == NO_WATER )
|
if ( nBlock == NO_WATER )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
ASSERT( pfOutLevel != NULL );
|
ASSERT( pfOutLevel != nil );
|
||||||
*pfOutLevel = ms_aWaterZs[nBlock];
|
*pfOutLevel = ms_aWaterZs[nBlock];
|
||||||
|
|
||||||
float fAngle = (CTimer::GetTimeInMilliseconds() & 4095) * (TWOPI / 4096.0f);
|
float fAngle = (CTimer::GetTimeInMilliseconds() & 4095) * (TWOPI / 4096.0f);
|
||||||
|
@ -574,7 +574,7 @@ CWaterLevel::GetWaterLevelNoWaves(float fX, float fY, float fZ, float *pfOutLeve
|
||||||
if ( nBlock == NO_WATER )
|
if ( nBlock == NO_WATER )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
ASSERT( pfOutLevel != NULL );
|
ASSERT( pfOutLevel != nil );
|
||||||
*pfOutLevel = ms_aWaterZs[nBlock];
|
*pfOutLevel = ms_aWaterZs[nBlock];
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
@ -1247,19 +1247,19 @@ CWaterLevel::RenderOneWavySector(float fX, float fY, float fZ, RwRGBA const &col
|
||||||
|
|
||||||
CBoat::FillBoatList();
|
CBoat::FillBoatList();
|
||||||
|
|
||||||
ASSERT( ms_pWavyAtomic != NULL );
|
ASSERT( ms_pWavyAtomic != nil );
|
||||||
|
|
||||||
RpGeometry *geometry = RpAtomicGetGeometry(ms_pWavyAtomic);
|
RpGeometry *geometry = RpAtomicGetGeometry(ms_pWavyAtomic);
|
||||||
|
|
||||||
ASSERT( geometry != NULL );
|
ASSERT( geometry != nil );
|
||||||
|
|
||||||
RwRGBA *wavyPreLights = RpGeometryGetPreLightColors(geometry);
|
RwRGBA *wavyPreLights = RpGeometryGetPreLightColors(geometry);
|
||||||
RwTexCoords *wavyTexCoords = RpGeometryGetVertexTexCoords(geometry, rwTEXTURECOORDINATEINDEX0);
|
RwTexCoords *wavyTexCoords = RpGeometryGetVertexTexCoords(geometry, rwTEXTURECOORDINATEINDEX0);
|
||||||
RwV3d *wavyVertices = RpMorphTargetGetVertices(RpGeometryGetMorphTarget(geometry, 0));
|
RwV3d *wavyVertices = RpMorphTargetGetVertices(RpGeometryGetMorphTarget(geometry, 0));
|
||||||
|
|
||||||
ASSERT( wavyPreLights != NULL );
|
ASSERT( wavyPreLights != nil );
|
||||||
ASSERT( wavyTexCoords != NULL );
|
ASSERT( wavyTexCoords != nil );
|
||||||
ASSERT( wavyVertices != NULL );
|
ASSERT( wavyVertices != nil );
|
||||||
|
|
||||||
RpGeometryLock(geometry, rpGEOMETRYLOCKVERTICES
|
RpGeometryLock(geometry, rpGEOMETRYLOCKVERTICES
|
||||||
| rpGEOMETRYLOCKPRELIGHT
|
| rpGEOMETRYLOCKPRELIGHT
|
||||||
|
@ -1282,7 +1282,7 @@ CWaterLevel::RenderOneWavySector(float fX, float fY, float fZ, RwRGBA const &col
|
||||||
RpGeometryUnlock(geometry);
|
RpGeometryUnlock(geometry);
|
||||||
}
|
}
|
||||||
|
|
||||||
static CBoat *apBoatList[4] = { NULL };
|
static CBoat *apBoatList[4] = { nil };
|
||||||
|
|
||||||
if ( apGeomArray[0]
|
if ( apGeomArray[0]
|
||||||
&& nGeomUsed < MAX_BOAT_WAKES
|
&& nGeomUsed < MAX_BOAT_WAKES
|
||||||
|
@ -1296,16 +1296,16 @@ CWaterLevel::RenderOneWavySector(float fX, float fY, float fZ, RwRGBA const &col
|
||||||
RpGeometry *wavyGeometry = RpAtomicGetGeometry(ms_pWavyAtomic);
|
RpGeometry *wavyGeometry = RpAtomicGetGeometry(ms_pWavyAtomic);
|
||||||
RpGeometry *geom = apGeomArray[nGeomUsed++];
|
RpGeometry *geom = apGeomArray[nGeomUsed++];
|
||||||
|
|
||||||
ASSERT( wavyGeometry != NULL );
|
ASSERT( wavyGeometry != nil );
|
||||||
ASSERT( geom != NULL );
|
ASSERT( geom != nil );
|
||||||
|
|
||||||
RpAtomic *atomic = RpAtomicCreate();
|
RpAtomic *atomic = RpAtomicCreate();
|
||||||
ASSERT( atomic != NULL );
|
ASSERT( atomic != nil );
|
||||||
|
|
||||||
RpAtomicSetGeometry(atomic, geom, 0);
|
RpAtomicSetGeometry(atomic, geom, 0);
|
||||||
|
|
||||||
RwFrame *frame = RwFrameCreate();
|
RwFrame *frame = RwFrameCreate();
|
||||||
ASSERT( frame != NULL );
|
ASSERT( frame != nil );
|
||||||
|
|
||||||
RwMatrixCopy(RwFrameGetMatrix(frame), RwFrameGetMatrix(RpAtomicGetFrame(ms_pWavyAtomic)));
|
RwMatrixCopy(RwFrameGetMatrix(frame), RwFrameGetMatrix(RpAtomicGetFrame(ms_pWavyAtomic)));
|
||||||
RpAtomicSetFrame(atomic, frame);
|
RpAtomicSetFrame(atomic, frame);
|
||||||
|
@ -1316,11 +1316,11 @@ CWaterLevel::RenderOneWavySector(float fX, float fY, float fZ, RwRGBA const &col
|
||||||
RwV3d *geomVertices = RpMorphTargetGetVertices(RpGeometryGetMorphTarget(geom, 0));
|
RwV3d *geomVertices = RpMorphTargetGetVertices(RpGeometryGetMorphTarget(geom, 0));
|
||||||
RwV3d *wavyVertices = RpMorphTargetGetVertices(RpGeometryGetMorphTarget(wavyGeometry, 0));
|
RwV3d *wavyVertices = RpMorphTargetGetVertices(RpGeometryGetMorphTarget(wavyGeometry, 0));
|
||||||
|
|
||||||
ASSERT( geomTexCoords != NULL );
|
ASSERT( geomTexCoords != nil );
|
||||||
ASSERT( wavyTexCoord != NULL );
|
ASSERT( wavyTexCoord != nil );
|
||||||
ASSERT( geomPreLights != NULL );
|
ASSERT( geomPreLights != nil );
|
||||||
ASSERT( geomVertices != NULL );
|
ASSERT( geomVertices != nil );
|
||||||
ASSERT( wavyVertices != NULL );
|
ASSERT( wavyVertices != nil );
|
||||||
|
|
||||||
RpGeometryLock(geom, rpGEOMETRYLOCKVERTICES | rpGEOMETRYLOCKPRELIGHT | rpGEOMETRYLOCKTEXCOORDS);
|
RpGeometryLock(geom, rpGEOMETRYLOCKVERTICES | rpGEOMETRYLOCKPRELIGHT | rpGEOMETRYLOCKTEXCOORDS);
|
||||||
|
|
||||||
|
@ -1337,7 +1337,7 @@ CWaterLevel::RenderOneWavySector(float fX, float fY, float fZ, RwRGBA const &col
|
||||||
|
|
||||||
for ( int32 k = 0; k < 4; k++ )
|
for ( int32 k = 0; k < 4; k++ )
|
||||||
{
|
{
|
||||||
if ( apBoatList[k] != NULL )
|
if ( apBoatList[k] != nil )
|
||||||
fDistMult += CBoat::IsVertexAffectedByWake(CVector(fVertexX, fVertexY, 0.0f), apBoatList[k]);
|
fDistMult += CBoat::IsVertexAffectedByWake(CVector(fVertexX, fVertexY, 0.0f), apBoatList[k]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1386,7 +1386,7 @@ CWaterLevel::RenderOneWavySector(float fX, float fY, float fZ, RwRGBA const &col
|
||||||
pos.y = fY;
|
pos.y = fY;
|
||||||
pos.z = fZ;
|
pos.z = fZ;
|
||||||
|
|
||||||
ASSERT( ms_pWavyAtomic != NULL );
|
ASSERT( ms_pWavyAtomic != nil );
|
||||||
|
|
||||||
RwFrameTranslate(RpAtomicGetFrame(ms_pWavyAtomic), &pos, rwCOMBINEREPLACE);
|
RwFrameTranslate(RpAtomicGetFrame(ms_pWavyAtomic), &pos, rwCOMBINEREPLACE);
|
||||||
|
|
||||||
|
@ -1441,7 +1441,7 @@ CWaterLevel::RenderAndEmptyRenderBuffer()
|
||||||
{
|
{
|
||||||
LittleTest();
|
LittleTest();
|
||||||
|
|
||||||
if ( RwIm3DTransform(TempBufferRenderVertices, TempBufferVerticesStored, NULL, rwIM3D_VERTEXUV) )
|
if ( RwIm3DTransform(TempBufferRenderVertices, TempBufferVerticesStored, nil, rwIM3D_VERTEXUV) )
|
||||||
{
|
{
|
||||||
RwIm3DRenderIndexedPrimitive(rwPRIMTYPETRILIST, TempBufferRenderIndexList, TempBufferIndicesStored);
|
RwIm3DRenderIndexedPrimitive(rwPRIMTYPETRILIST, TempBufferRenderIndexList, TempBufferIndicesStored);
|
||||||
RwIm3DEnd();
|
RwIm3DEnd();
|
||||||
|
@ -1459,29 +1459,29 @@ CWaterLevel::AllocateBoatWakeArray()
|
||||||
|
|
||||||
PUSH_MEMID(MEMID_STREAM);
|
PUSH_MEMID(MEMID_STREAM);
|
||||||
|
|
||||||
ASSERT(ms_pWavyAtomic != NULL );
|
ASSERT(ms_pWavyAtomic != nil );
|
||||||
|
|
||||||
RpGeometry *wavyGeometry = RpAtomicGetGeometry(ms_pWavyAtomic);
|
RpGeometry *wavyGeometry = RpAtomicGetGeometry(ms_pWavyAtomic);
|
||||||
ASSERT(wavyGeometry != NULL );
|
ASSERT(wavyGeometry != nil );
|
||||||
RpMorphTarget *wavyMorphTarget = RpGeometryGetMorphTarget(wavyGeometry, 0);
|
RpMorphTarget *wavyMorphTarget = RpGeometryGetMorphTarget(wavyGeometry, 0);
|
||||||
RpMaterial *wavyMaterial = RpGeometryGetMaterial(wavyGeometry, 0);
|
RpMaterial *wavyMaterial = RpGeometryGetMaterial(wavyGeometry, 0);
|
||||||
|
|
||||||
ASSERT(wavyMorphTarget != NULL );
|
ASSERT(wavyMorphTarget != nil );
|
||||||
ASSERT(wavyMaterial != NULL );
|
ASSERT(wavyMaterial != nil );
|
||||||
|
|
||||||
for ( int32 geom = 0; geom < MAX_BOAT_WAKES; geom++ )
|
for ( int32 geom = 0; geom < MAX_BOAT_WAKES; geom++ )
|
||||||
{
|
{
|
||||||
if ( apGeomArray[geom] == NULL )
|
if ( apGeomArray[geom] == nil )
|
||||||
{
|
{
|
||||||
apGeomArray[geom] = RpGeometryCreate(9*9, 8*8*2, rpGEOMETRYTRISTRIP
|
apGeomArray[geom] = RpGeometryCreate(9*9, 8*8*2, rpGEOMETRYTRISTRIP
|
||||||
| rpGEOMETRYPRELIT
|
| rpGEOMETRYPRELIT
|
||||||
| rpGEOMETRYMODULATEMATERIALCOLOR
|
| rpGEOMETRYMODULATEMATERIALCOLOR
|
||||||
| rpGEOMETRYTEXTURED);
|
| rpGEOMETRYTEXTURED);
|
||||||
ASSERT(apGeomArray[geom] != NULL);
|
ASSERT(apGeomArray[geom] != nil);
|
||||||
|
|
||||||
RpTriangle *geomTriangles = RpGeometryGetTriangles(apGeomArray[geom]);
|
RpTriangle *geomTriangles = RpGeometryGetTriangles(apGeomArray[geom]);
|
||||||
|
|
||||||
ASSERT( geomTriangles != NULL );
|
ASSERT( geomTriangles != nil );
|
||||||
|
|
||||||
for ( int32 i = 0; i < 8; i++ )
|
for ( int32 i = 0; i < 8; i++ )
|
||||||
{
|
{
|
||||||
|
@ -1515,8 +1515,8 @@ CWaterLevel::AllocateBoatWakeArray()
|
||||||
RpMorphTarget *geomMorphTarget = RpGeometryGetMorphTarget(apGeomArray[geom], 0);
|
RpMorphTarget *geomMorphTarget = RpGeometryGetMorphTarget(apGeomArray[geom], 0);
|
||||||
RwV3d *geomVertices = RpMorphTargetGetVertices(geomMorphTarget);
|
RwV3d *geomVertices = RpMorphTargetGetVertices(geomMorphTarget);
|
||||||
|
|
||||||
ASSERT( geomMorphTarget != NULL );
|
ASSERT( geomMorphTarget != nil );
|
||||||
ASSERT( geomVertices != NULL );
|
ASSERT( geomVertices != nil );
|
||||||
|
|
||||||
for ( int32 i = 0; i < 9; i++ )
|
for ( int32 i = 0; i < 9; i++ )
|
||||||
{
|
{
|
||||||
|
@ -1541,10 +1541,10 @@ CWaterLevel::FreeBoatWakeArray()
|
||||||
{
|
{
|
||||||
for ( int32 i = 0; i < MAX_BOAT_WAKES; i++ )
|
for ( int32 i = 0; i < MAX_BOAT_WAKES; i++ )
|
||||||
{
|
{
|
||||||
if ( apGeomArray[i] != NULL )
|
if ( apGeomArray[i] != nil )
|
||||||
{
|
{
|
||||||
RpGeometryDestroy(apGeomArray[i]);
|
RpGeometryDestroy(apGeomArray[i]);
|
||||||
apGeomArray[i] = NULL;
|
apGeomArray[i] = nil;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue