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This commit is contained in:
Nikolay Korolev 2021-07-27 22:27:13 +03:00
parent c26a57fb9f
commit c4f5cbce5e

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@ -855,7 +855,7 @@ void CGame::Process(void)
TheCamera.Process();
CStreaming::LoadScene(TheCamera.GetPosition());
//CGame::GenerateTempPedAtStartOfNetworkGame();
if (/* ?*/true){
if (!CStreaming::HasModelLoaded(MI_PLAYER)){
CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DEPENDENCY | STREAMFLAGS_DONT_REMOVE);
CStreaming::LoadAllRequestedModels(false);
}