mirror of
https://github.com/halpz/re3.git
synced 2024-12-26 18:15:27 +00:00
fix streaming bug
This commit is contained in:
parent
23c52c1c86
commit
cc2f13710d
|
@ -1824,7 +1824,7 @@ CStreaming::LoadBigBuildingsWhenNeeded(void)
|
||||||
LoadSplash(GetLevelSplashScreen(CGame::currLevel));
|
LoadSplash(GetLevelSplashScreen(CGame::currLevel));
|
||||||
|
|
||||||
CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition());
|
CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition());
|
||||||
CStreaming::LoadAllRequestedModels(true);
|
CStreaming::LoadAllRequestedModels(false);
|
||||||
|
|
||||||
CGame::TidyUpMemory(true, true);
|
CGame::TidyUpMemory(true, true);
|
||||||
CTimer::Resume();
|
CTimer::Resume();
|
||||||
|
|
Loading…
Reference in a new issue