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DrawStandardMenus, VC menu array and minor fixes
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@ -9,28 +9,41 @@
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#else
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#else
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#define MENUHEADER_POS_X 10.0f
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#define MENUHEADER_POS_X 10.0f
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#define MENUHEADER_POS_Y 10.0f
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#define MENUHEADER_POS_Y 10.0f
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#define MENUHEADER_HEIGHT 1.6f
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#define MENUHEADER_HEIGHT 2.0f
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#endif
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#endif
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#define MENUHEADER_WIDTH 0.84f
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#define MENUHEADER_WIDTH 1.0f
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#define MENU_UNK_X_MARGIN 10.0f
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#define MENU_UNK_WIDTH 10.0f
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#define MENU_X_MARGIN 40.0f
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#define MENUACTION_POS_Y 60.0f
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#define MENUACTION_WIDTH 38.0f
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#define MENUACTION_SCALE_MULT 0.9f
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#define MENUACTION_SCALE_MULT 0.9f
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#define MENULABEL_X_MARGIN 80.0f
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#define MENULABEL_WIDTH 80.0f
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#define MENULABEL_POS_X 100.0f
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#define MENULABEL_POS_Y 97.0f
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#define MENU_DEFAULT_CONTENT_X 320
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#define MENU_DEFAULT_CONTENT_Y 100
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#define MENU_DEFAULT_LINE_HEIGHT 29
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#define MENURADIO_ICON_SCALE 60.0f
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#define MENURADIO_ICON_SCALE 60.0f
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#define MENUSLIDER_X 128.0f
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#define MENUSLIDER_X 500.0f
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#define MENUSLIDER_UNK 256.0f
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#define MENUSLIDER_UNK 100.0f
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#define MENUSLIDER_SMALLEST_BAR 8.0f
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#define MENUSLIDER_BIGGEST_BAR 25.0f
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#define BIGTEXT_X_SCALE 0.75f
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#define BIGTEXT2_X_SCALE 0.6f
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#define BIGTEXT_Y_SCALE 0.9f
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#define BIGTEXT2_Y_SCALE 1.2f
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#define MEDIUMTEXT_X_SCALE 0.55f
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#define BIGTEXT_X_SCALE 0.6f
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#define MEDIUMTEXT_Y_SCALE 0.8f
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#define BIGTEXT_Y_SCALE 1.0f
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#define SMALLTEXT_X_SCALE 0.45f
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#define MEDIUMTEXT_X_SCALE 0.48f
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#define SMALLTEXT_Y_SCALE 0.7f
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#define MEDIUMTEXT_Y_SCALE 1.0f
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#define SMALLESTTEXT_X_SCALE 0.4f
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#define SMALLTEXT_X_SCALE 0.42f
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#define SMALLESTTEXT_Y_SCALE 0.6f
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#define SMALLTEXT_Y_SCALE 0.9f
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#define SMALLESTTEXT_X_SCALE 0.3f
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#define SMALLESTTEXT_Y_SCALE 0.7f
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#define PLAYERSETUP_LIST_TOP 28.0f
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#define PLAYERSETUP_LIST_TOP 28.0f
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#define PLAYERSETUP_LIST_BOTTOM 125.0f
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#define PLAYERSETUP_LIST_BOTTOM 125.0f
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@ -95,6 +108,13 @@ enum eLanguages
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#endif
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#endif
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};
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};
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enum
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{
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MENUALIGN_LEFT = 1,
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MENUALIGN_RIGHT,
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MENUALIGN_CENTER,
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};
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enum eMenuSprites
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enum eMenuSprites
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{
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{
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MENUSPRITE_BACKGROUND,
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MENUSPRITE_BACKGROUND,
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@ -144,67 +164,49 @@ enum eSaveSlot
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enum eMenuScreen
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enum eMenuScreen
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{
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{
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MENUPAGE_DISABLED = -1,
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MENUPAGE_DISABLED = -1,
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MENUPAGE_NONE = 0,
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MENUPAGE_STATS = 0,
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MENUPAGE_STATS = 1,
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MENUPAGE_NEW_GAME = 1,
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MENUPAGE_NEW_GAME = 2,
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MENUPAGE_BRIEFS = 2,
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MENUPAGE_BRIEFS = 3,
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MENUPAGE_SOUND_SETTINGS = 3,
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MENUPAGE_CONTROLLER_SETTINGS = 4,
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MENUPAGE_GRAPHICS_SETTINGS = 4,
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MENUPAGE_SOUND_SETTINGS = 5,
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MENUPAGE_LANGUAGE_SETTINGS = 5,
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MENUPAGE_GRAPHICS_SETTINGS = 6,
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MENUPAGE_MAP = 6,
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MENUPAGE_LANGUAGE_SETTINGS = 7,
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MENUPAGE_NEW_GAME_RELOAD = 7,
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MENUPAGE_CHOOSE_LOAD_SLOT = 8,
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MENUPAGE_CHOOSE_LOAD_SLOT = 8,
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MENUPAGE_CHOOSE_DELETE_SLOT = 9,
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MENUPAGE_CHOOSE_DELETE_SLOT = 9,
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MENUPAGE_NEW_GAME_RELOAD = 10,
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MENUPAGE_LOAD_SLOT_CONFIRM = 10,
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MENUPAGE_LOAD_SLOT_CONFIRM = 11,
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MENUPAGE_DELETE_SLOT_CONFIRM = 11,
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MENUPAGE_DELETE_SLOT_CONFIRM = 12,
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MENUPAGE_LOADING_IN_PROGRESS = 12,
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MENUPAGE_NO_MEMORY_CARD = 13, // hud adjustment page in mobile
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MENUPAGE_DELETING_IN_PROGRESS = 13,
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MENUPAGE_LOADING_IN_PROGRESS = 14,
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MENUPAGE_DELETE_SUCCESSFUL = 14,
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MENUPAGE_DELETING_IN_PROGRESS = 15,
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MENUPAGE_CHOOSE_SAVE_SLOT = 15,
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MENUPAGE_PS2_LOAD_FAILED = 16,
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MENUPAGE_SAVE_OVERWRITE_CONFIRM = 16,
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MENUPAGE_DELETE_FAILED = 17,
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MENUPAGE_SAVING_IN_PROGRESS = 17,
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MENUPAGE_DEBUG_MENU = 18,
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MENUPAGE_SAVE_SUCCESSFUL = 18,
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MENUPAGE_MEMORY_CARD_DEBUG = 19,
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MENUPAGE_SAVE_CUSTOM_WARNING = 19,
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MENUPAGE_MEMORY_CARD_TEST = 20,
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MENUPAGE_SAVE_CHEAT_WARNING = 20,
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MENUPAGE_MULTIPLAYER_MAIN = 21,
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MENUPAGE_SKIN_SELECT = 21,
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MENUPAGE_PS2_SAVE_FAILED = 22,
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MENUPAGE_SAVE_UNUSED = 22,
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MENUPAGE_PS2_SAVE_FAILED_2 = 23,
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MENUPAGE_SAVE_FAILED = 23,
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MENUPAGE_SAVE = 24,
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MENUPAGE_SAVE_FAILED_2 = 24,
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MENUPAGE_NO_MEMORY_CARD_2 = 25,
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MENUPAGE_LOAD_FAILED = 25,
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MENUPAGE_CHOOSE_SAVE_SLOT = 26,
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MENUPAGE_CONTROLLER_PC = 26,
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MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27,
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MENUPAGE_OPTIONS = 27,
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MENUPAGE_MULTIPLAYER_MAP = 28,
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MENUPAGE_EXIT = 28,
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MENUPAGE_MULTIPLAYER_CONNECTION = 29,
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MENUPAGE_START_MENU = 29,
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MENUPAGE_MULTIPLAYER_FIND_GAME = 30,
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MENUPAGE_KEYBOARD_CONTROLS = 30,
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MENUPAGE_MULTIPLAYER_MODE = 31,
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MENUPAGE_MOUSE_CONTROLS = 31,
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MENUPAGE_MULTIPLAYER_CREATE = 32,
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MENUPAGE_PAUSE_MENU = 32,
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MENUPAGE_MULTIPLAYER_START = 33,
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MENUPAGE_NONE = 33, // Then chooses main menu or pause menu
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MENUPAGE_SKIN_SELECT_OLD = 34,
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MENUPAGE_OUTRO = 34,
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MENUPAGE_CONTROLLER_PC = 35,
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#ifdef LEGACY_MENU_OPTIONS
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MENUPAGE_CONTROLLER_PC_OLD1 = 36,
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MENUPAGE_CONTROLLER_SETTINGS,
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MENUPAGE_CONTROLLER_PC_OLD2 = 37,
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MENUPAGE_DEBUG_MENU,
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MENUPAGE_CONTROLLER_PC_OLD3 = 38,
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MENUPAGE_CONTROLLER_PC_OLD1,
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MENUPAGE_CONTROLLER_PC_OLD4 = 39,
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MENUPAGE_CONTROLLER_PC_OLD2,
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MENUPAGE_CONTROLLER_DEBUG = 40,
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MENUPAGE_CONTROLLER_PC_OLD3,
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MENUPAGE_OPTIONS = 41,
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MENUPAGE_CONTROLLER_PC_OLD4,
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MENUPAGE_EXIT = 42,
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MENUPAGE_CONTROLLER_DEBUG,
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MENUPAGE_SAVING_IN_PROGRESS = 43,
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MENUPAGE_SAVE_SUCCESSFUL = 44,
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MENUPAGE_DELETING = 45,
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MENUPAGE_DELETE_SUCCESS = 46,
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MENUPAGE_SAVE_FAILED = 47,
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MENUPAGE_LOAD_FAILED = 48,
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MENUPAGE_LOAD_FAILED_2 = 49,
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MENUPAGE_FILTER_GAME = 50,
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MENUPAGE_START_MENU = 51,
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MENUPAGE_PAUSE_MENU = 52,
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MENUPAGE_CHOOSE_MODE = 53,
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MENUPAGE_SKIN_SELECT = 54,
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MENUPAGE_KEYBOARD_CONTROLS = 55,
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MENUPAGE_MOUSE_CONTROLS = 56,
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MENUPAGE_57 = 57, // mission failed, wanna restart page in mobile
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MENUPAGE_58 = 58,
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#ifdef MENU_MAP
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MENUPAGE_MAP = 59,
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#endif
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#endif
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MENUPAGES
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MENUPAGES
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};
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};
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@ -213,20 +215,19 @@ enum eMenuAction
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{
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{
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MENUACTION_NOTHING,
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MENUACTION_NOTHING,
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MENUACTION_LABEL,
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MENUACTION_LABEL,
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MENUACTION_YES,
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MENUACTION_NO,
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MENUACTION_CHANGEMENU,
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MENUACTION_CHANGEMENU,
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MENUACTION_CTRLVIBRATION,
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MENUACTION_CTRLVIBRATION,
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MENUACTION_CTRLCONFIG,
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MENUACTION_CTRLCONFIG,
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MENUACTION_CTRLDISPLAY,
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MENUACTION_FRAMESYNC,
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MENUACTION_FRAMESYNC,
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MENUACTION_FRAMELIMIT,
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MENUACTION_FRAMELIMIT,
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MENUACTION_TRAILS,
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MENUACTION_TRAILS,
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MENUACTION_SUBTITLES,
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MENUACTION_SUBTITLES,
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MENUACTION_WIDESCREEN,
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MENUACTION_WIDESCREEN,
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MENUACTION_BRIGHTNESS,
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MENUACTION_BRIGHTNESS,
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MENUACTION_DRAWDIST,
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MENUACTION_MUSICVOLUME,
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MENUACTION_MUSICVOLUME,
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MENUACTION_SFXVOLUME,
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MENUACTION_SFXVOLUME,
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MENUACTION_UNK15,
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MENUACTION_RADIO,
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MENUACTION_RADIO,
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MENUACTION_LANG_ENG,
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MENUACTION_LANG_ENG,
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MENUACTION_LANG_FRE,
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MENUACTION_LANG_FRE,
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@ -235,74 +236,33 @@ enum eMenuAction
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MENUACTION_LANG_SPA,
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MENUACTION_LANG_SPA,
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MENUACTION_POPULATESLOTS_CHANGEMENU,
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MENUACTION_POPULATESLOTS_CHANGEMENU,
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MENUACTION_CHECKSAVE,
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MENUACTION_CHECKSAVE,
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MENUACTION_UNK24,
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MENUACTION_NEWGAME,
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MENUACTION_NEWGAME,
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MENUACTION_RELOADIDE,
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MENUACTION_RELOADIPL,
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MENUACTION_SETDBGFLAG,
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MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
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MENUACTION_PEDROADGROUPS,
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MENUACTION_CARROADGROUPS,
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MENUACTION_COLLISIONPOLYS,
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MENUACTION_REGMEMCARD1,
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MENUACTION_TESTFORMATMEMCARD1,
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MENUACTION_TESTUNFORMATMEMCARD1,
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MENUACTION_CREATEROOTDIR,
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MENUACTION_CREATELOADICONS,
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MENUACTION_FILLWITHGUFF,
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MENUACTION_SAVEONLYTHEGAME,
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MENUACTION_SAVEGAME,
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MENUACTION_SAVEGAMEUNDERGTA,
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MENUACTION_CREATECOPYPROTECTED,
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MENUACTION_TESTSAVE,
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MENUACTION_TESTLOAD,
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MENUACTION_TESTDELETE,
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MENUACTION_PARSEHEAP,
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MENUACTION_SHOWCULL,
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MENUACTION_MEMCARDSAVECONFIRM,
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MENUACTION_RESUME_FROM_SAVEZONE,
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MENUACTION_RESUME_FROM_SAVEZONE,
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MENUACTION_UNK50,
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MENUACTION_RELOADIDE,
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MENUACTION_SETDBGFLAG,
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MENUACTION_LOADRADIO,
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MENUACTION_SAVEGAME,
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// Below this is TODO(Miami)
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MENUACTION_DRAWDIST,
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MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
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MENUACTION_COLLISIONPOLYS,
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MENUACTION_LEGENDS,
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MENUACTION_RADARMODE,
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MENUACTION_HUD,
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MENUACTION_GOBACK,
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MENUACTION_KEYBOARDCTRLS,
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MENUACTION_PARSEHEAP,
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// MENUACTION_MEMCARDSAVECONFIRM is that on VC enum??
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MENUACTION_DEBUGSTREAM,
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MENUACTION_DEBUGSTREAM,
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MENUACTION_MPMAP_LIBERTY,
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MENUACTION_MPMAP_REDLIGHT,
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MENUACTION_MPMAP_CHINATOWN,
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MENUACTION_MPMAP_TOWER,
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MENUACTION_MPMAP_SEWER,
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MENUACTION_MPMAP_INDUSTPARK,
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MENUACTION_MPMAP_DOCKS,
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MENUACTION_MPMAP_STAUNTON,
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MENUACTION_MPMAP_DEATHMATCH1,
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MENUACTION_MPMAP_DEATHMATCH2,
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MENUACTION_MPMAP_TEAMDEATH1,
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MENUACTION_MPMAP_TEAMDEATH2,
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MENUACTION_MPMAP_STASH,
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MENUACTION_MPMAP_CAPTURE,
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MENUACTION_MPMAP_RATRACE,
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MENUACTION_MPMAP_DOMINATION,
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MENUACTION_STARTMP,
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MENUACTION_UNK69,
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MENUACTION_UNK70,
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MENUACTION_FINDMP,
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MENUACTION_REDEFCTRL,
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MENUACTION_REDEFCTRL,
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MENUACTION_UNK73,
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MENUACTION_INITMP,
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MENUACTION_MP_PLAYERCOLOR,
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MENUACTION_MP_PLAYERNAME,
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MENUACTION_MP_GAMENAME,
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MENUACTION_GETKEY,
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MENUACTION_GETKEY,
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MENUACTION_SHOWHEADBOB,
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MENUACTION_SHOWHEADBOB,
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MENUACTION_UNK80,
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MENUACTION_UNK80,
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MENUACTION_INVVERT,
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MENUACTION_INVVERT,
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MENUACTION_CANCELGAME,
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MENUACTION_CANCELGAME,
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MENUACTION_MP_PLAYERNUMBER,
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MENUACTION_MOUSESENS,
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MENUACTION_MOUSESENS,
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MENUACTION_CHECKMPGAMES,
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MENUACTION_MP3VOLUMEBOOST,
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MENUACTION_CHECKMPPING,
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MENUACTION_MP_SERVER,
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MENUACTION_MP_MAP,
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MENUACTION_MP_GAMETYPE,
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MENUACTION_MP_LAN,
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MENUACTION_MP_INTERNET,
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MENUACTION_RESUME,
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MENUACTION_RESUME,
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MENUACTION_DONTCANCEL,
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MENUACTION_DONTCANCEL,
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MENUACTION_SCREENRES,
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MENUACTION_SCREENRES,
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@ -312,7 +272,6 @@ enum eMenuAction
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MENUACTION_RESTOREDEF,
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MENUACTION_RESTOREDEF,
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MENUACTION_CTRLMETHOD,
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MENUACTION_CTRLMETHOD,
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MENUACTION_DYNAMICACOUSTIC,
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MENUACTION_DYNAMICACOUSTIC,
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MENUACTION_LOADRADIO,
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MENUACTION_MOUSESTEER,
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MENUACTION_MOUSESTEER,
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MENUACTION_UNK103,
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MENUACTION_UNK103,
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MENUACTION_UNK104,
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MENUACTION_UNK104,
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@ -384,7 +343,11 @@ enum eCheckHover
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enum
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enum
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{
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{
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NUM_MENUROWS = 18,
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#ifdef LEGACY_MENU_OPTIONS
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NUM_MENUROWS = 13,
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#else
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NUM_MENUROWS = 12,
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#endif
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};
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};
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enum eControlMethod
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enum eControlMethod
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@ -418,9 +381,8 @@ struct BottomBarOption
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struct CMenuScreen
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struct CMenuScreen
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{
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{
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char m_ScreenName[8];
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char m_ScreenName[8];
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int32 unk; // 2 on MENUPAGE_MULTIPLAYER_START, 1 on everywhere else
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int32 m_PreviousPage; // eMenuScreen
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int32 m_PreviousPage[2]; // eMenuScreen
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int32 m_ParentEntry; // row
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int32 m_ParentEntry[2]; // row
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struct CMenuEntry
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struct CMenuEntry
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{
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{
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@ -428,6 +390,9 @@ struct CMenuScreen
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char m_EntryName[8];
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char m_EntryName[8];
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int32 m_SaveSlot; // eSaveSlot
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int32 m_SaveSlot; // eSaveSlot
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int32 m_TargetMenu; // eMenuScreen
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int32 m_TargetMenu; // eMenuScreen
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uint16 m_X;
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uint16 m_Y;
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uint8 m_Align;
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} m_aEntries[NUM_MENUROWS];
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} m_aEntries[NUM_MENUROWS];
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};
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};
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@ -570,9 +535,9 @@ public:
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int32 m_nCurrScreen;
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int32 m_nCurrScreen;
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int32 m_nPrevScreen;
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int32 m_nPrevScreen;
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int32 m_nCurrSaveSlot;
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int32 m_nCurrSaveSlot;
|
||||||
int32 m_LastScreenSwitch;
|
uint32 m_LastScreenSwitch;
|
||||||
int32 m_nMenuFadeAlpha;
|
int32 m_nMenuFadeAlpha;
|
||||||
int32 bOptionHighlightTransitionBlend;
|
int32 m_nOptionHighlightTransitionBlend;
|
||||||
bool bMenuChangeOngoing;
|
bool bMenuChangeOngoing;
|
||||||
int32 MouseButtonJustClicked;
|
int32 MouseButtonJustClicked;
|
||||||
int32 JoyButtonJustClicked;
|
int32 JoyButtonJustClicked;
|
||||||
|
@ -651,12 +616,13 @@ public:
|
||||||
bool CheckHover(int x1, int x2, int y1, int y2);
|
bool CheckHover(int x1, int x2, int y1, int y2);
|
||||||
void CheckSliderMovement(int);
|
void CheckSliderMovement(int);
|
||||||
void DisplayHelperText();
|
void DisplayHelperText();
|
||||||
int DisplaySlider(float, float, float, float, float, float);
|
int DisplaySlider(float, float, float, float, float, float, float);
|
||||||
void DoSettingsBeforeStartingAGame();
|
void DoSettingsBeforeStartingAGame();
|
||||||
void DrawStandardMenus();
|
void DrawStandardMenus(bool);
|
||||||
void DrawControllerBound(int32, int32, int32, int8);
|
void DrawControllerBound(int32, int32, int32, int8);
|
||||||
void DrawControllerScreenExtraText(int, int, int);
|
void DrawControllerScreenExtraText(int, int, int);
|
||||||
void DrawControllerSetupScreen();
|
void DrawControllerSetupScreen();
|
||||||
|
void DrawQuitGameScreen();
|
||||||
void DrawFrontEnd();
|
void DrawFrontEnd();
|
||||||
void DrawBackground(bool transitionCall);
|
void DrawBackground(bool transitionCall);
|
||||||
void DrawPlayerSetupScreen();
|
void DrawPlayerSetupScreen();
|
||||||
|
@ -666,9 +632,8 @@ public:
|
||||||
void InitialiseChangedLanguageSettings();
|
void InitialiseChangedLanguageSettings();
|
||||||
void LoadAllTextures();
|
void LoadAllTextures();
|
||||||
void LoadSettings();
|
void LoadSettings();
|
||||||
void MessageScreen(const char *);
|
void MessageScreen(const char *str, bool);
|
||||||
// TODO(MIAMI): implement the second argument
|
void SmallMessageScreen(const char *str);
|
||||||
void MessageScreen(const char *str, bool) { MessageScreen(str); }
|
|
||||||
void PrintBriefs();
|
void PrintBriefs();
|
||||||
static void PrintErrorMessage();
|
static void PrintErrorMessage();
|
||||||
void PrintStats();
|
void PrintStats();
|
||||||
|
@ -679,7 +644,6 @@ public:
|
||||||
void RequestFrontEndShutDown();
|
void RequestFrontEndShutDown();
|
||||||
void RequestFrontEndStartUp();
|
void RequestFrontEndStartUp();
|
||||||
void ResetHelperText();
|
void ResetHelperText();
|
||||||
void SaveLoadFileError_SetUpErrorScreen();
|
|
||||||
void SaveSettings();
|
void SaveSettings();
|
||||||
void SetHelperText(int text);
|
void SetHelperText(int text);
|
||||||
float StretchX(float);
|
float StretchX(float);
|
||||||
|
|
|
@ -492,22 +492,7 @@ void CGame::ReInitGameObjectVariables(void)
|
||||||
|
|
||||||
void CGame::ReloadIPLs(void)
|
void CGame::ReloadIPLs(void)
|
||||||
{
|
{
|
||||||
CTimer::Stop();
|
// Empty and unused
|
||||||
CWorld::RemoveStaticObjects();
|
|
||||||
ThePaths.Init();
|
|
||||||
CCullZones::Init();
|
|
||||||
CFileLoader::ReloadPaths("GTA3.IDE");
|
|
||||||
CFileLoader::LoadScene("INDUST.IPL");
|
|
||||||
CFileLoader::LoadScene("COMMER.IPL");
|
|
||||||
CFileLoader::LoadScene("SUBURBAN.IPL");
|
|
||||||
CFileLoader::LoadScene("CULL.IPL");
|
|
||||||
ThePaths.PreparePathData();
|
|
||||||
CTrafficLights::ScanForLightsOnMap();
|
|
||||||
CRoadBlocks::Init();
|
|
||||||
CCranes::InitCranes();
|
|
||||||
CGarages::Init();
|
|
||||||
CRenderer::SortBIGBuildings();
|
|
||||||
CTimer::Update();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CGame::ShutDownForRestart(void)
|
void CGame::ShutDownForRestart(void)
|
||||||
|
@ -578,7 +563,7 @@ void CGame::InitialiseWhenRestarting(void)
|
||||||
for ( int32 i = 0; i < 50; i++ )
|
for ( int32 i = 0; i < 50; i++ )
|
||||||
{
|
{
|
||||||
HandleExit();
|
HandleExit();
|
||||||
FrontEndMenuManager.MessageScreen("FED_LFL"); // Loading save game has failed. The game will restart now.
|
FrontEndMenuManager.MessageScreen("FED_LFL", true); // Loading save game has failed. The game will restart now.
|
||||||
}
|
}
|
||||||
|
|
||||||
ShutDownForRestart();
|
ShutDownForRestart();
|
||||||
|
|
|
@ -1,461 +1,339 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
// TODO: There are some missing/wrong entries in here.
|
// --MIAMI: Done except commented things
|
||||||
|
|
||||||
const CMenuScreen aScreens[] = {
|
CMenuScreen aScreens[] = {
|
||||||
// MENUPAGE_NONE = 0
|
// MENUPAGE_STATS = 0
|
||||||
{ "", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, },
|
{ "FET_STA", MENUPAGE_NONE, 3,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 190, 320, MENUALIGN_RIGHT,
|
||||||
|
},
|
||||||
|
|
||||||
// MENUPAGE_STATS = 1
|
// MENUPAGE_NEW_GAME = 1
|
||||||
#ifdef MENU_MAP
|
{ "FEP_STG", MENUPAGE_NONE, 1,
|
||||||
{ "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 3,
|
MENUACTION_CHANGEMENU, "FES_NGA", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD, 320, 155, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FES_LOA", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FES_DEL", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 0, 0, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_BRIEFS = 2
|
||||||
|
{ "FEH_BRI", MENUPAGE_NONE, 4,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 190, 320, MENUALIGN_RIGHT,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_SOUND_SETTINGS = 3
|
||||||
|
{ "FEH_AUD", MENUPAGE_OPTIONS, 1,
|
||||||
|
MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 40, 76, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_MP3VOLUMEBOOST, "FEA_MPB", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_SPEAKERCONF, "FEA_SPK", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_DYNAMICACOUSTIC, "FET_DAM", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_RADIO, "FEA_RSS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 320, 367, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_GRAPHICS_SETTINGS = 4
|
||||||
|
#ifdef LEGACY_MENU_OPTIONS
|
||||||
|
#define Y_OFFSET 50
|
||||||
#else
|
#else
|
||||||
{ "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
|
#define Y_OFFSET 0
|
||||||
#endif
|
#endif
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_NEW_GAME = 2
|
{ "FEH_DIS", MENUPAGE_OPTIONS, 2,
|
||||||
{ "FET_SGA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
|
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 78, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
|
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 103, MENUALIGN_LEFT,
|
||||||
MENUACTION_POPULATESLOTS_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
|
#ifdef LEGACY_MENU_OPTIONS
|
||||||
MENUACTION_POPULATESLOTS_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
|
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 128, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_BRIEFS = 3
|
|
||||||
#ifdef MENU_MAP
|
|
||||||
{ "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 4,
|
|
||||||
#else
|
|
||||||
{ "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3,
|
|
||||||
#endif
|
#endif
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 128 + Y_OFFSET/2, MENUALIGN_LEFT,
|
||||||
},
|
#ifdef LEGACY_MENU_OPTIONS
|
||||||
|
MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 178, MENUALIGN_LEFT,
|
||||||
// MENUPAGE_CONTROLLER_SETTINGS = 4
|
|
||||||
{ "FET_CON", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
|
|
||||||
MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
|
|
||||||
MENUACTION_CTRLDISPLAY, "FEC_CDP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
|
|
||||||
MENUACTION_CTRLVIBRATION, "FEC_VIB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_SOUND_SETTINGS = 5
|
|
||||||
{ "FET_AUD", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1,
|
|
||||||
MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
|
|
||||||
MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
|
|
||||||
MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
|
|
||||||
MENUACTION_SPEAKERCONF, "FEA_SPK", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
|
|
||||||
MENUACTION_DYNAMICACOUSTIC, "FET_DAM", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
|
|
||||||
MENUACTION_RADIO, "FEA_RSS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
|
|
||||||
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_GRAPHICS_SETTINGS = 6
|
|
||||||
{ "FET_DIS", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 2, 2,
|
|
||||||
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
|
||||||
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
|
||||||
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
|
||||||
MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
|
||||||
MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
|
||||||
MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
|
||||||
MENUACTION_WIDESCREEN, "FED_WIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
|
||||||
MENUACTION_SCREENRES, "FED_RES", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
|
||||||
#ifdef IMPROVED_VIDEOMODE
|
|
||||||
MENUACTION_SCREENMODE, "SCRFOR", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
|
||||||
#endif
|
#endif
|
||||||
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 153 + Y_OFFSET, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_WIDESCREEN, "FED_WIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 178 + Y_OFFSET, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_LEGENDS, "MAP_LEG", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 202 + Y_OFFSET, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_RADARMODE, "FED_RDR", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 228 + Y_OFFSET, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_HUD, "FED_HUD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 253 + Y_OFFSET, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_SCREENRES, "FED_RES", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 278 + Y_OFFSET, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 320, 303 + Y_OFFSET, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 320, 328 + Y_OFFSET, 3
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_LANGUAGE_SETTINGS = 7
|
#undef Y_OFFSET
|
||||||
{ "FET_LAN", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3,
|
|
||||||
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE,
|
// MENUPAGE_LANGUAGE_SETTINGS = 5
|
||||||
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE,
|
{ "FEH_LAN", MENUPAGE_OPTIONS, 3,
|
||||||
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 320, 132, MENUALIGN_CENTER,
|
||||||
MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||||
MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||||
#ifdef MORE_LANGUAGES
|
MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||||
MENUACTION_LANG_PL, "FEL_POL", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||||
MENUACTION_LANG_RUS, "FEL_RUS", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, MENUALIGN_CENTER,
|
||||||
MENUACTION_LANG_JAP, "FEL_JAP", SAVESLOT_NONE, MENUPAGE_NONE,
|
},
|
||||||
#endif
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
// TODO(Miami): This is still my implementation
|
||||||
|
// MENUPAGE_MAP = 6
|
||||||
|
{ "FEG_MAP", MENUPAGE_NONE, 2,
|
||||||
|
MENUACTION_UNK110, "", SAVESLOT_NONE, 0, 0, 0, 0, // to prevent cross/enter to go back
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_NEW_GAME_RELOAD = 7
|
||||||
|
{ "FES_NGA", MENUPAGE_NEW_GAME, 0,
|
||||||
|
MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, 0, 0, 0, 0,
|
||||||
|
MENUACTION_NO, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME, 320, 200, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD, 320, 225, MENUALIGN_CENTER,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_CHOOSE_LOAD_SLOT = 8
|
// MENUPAGE_CHOOSE_LOAD_SLOT = 8
|
||||||
{ "FET_LG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1,
|
{ "FET_LG", MENUPAGE_NEW_GAME, 1,
|
||||||
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
|
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, 0, 40, 90, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_LOAD_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_LOAD_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_LOAD_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_LOAD_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_LOAD_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_LOAD_SLOT_CONFIRM,
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 320, 345, MENUALIGN_CENTER,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_CHOOSE_DELETE_SLOT = 9
|
// MENUPAGE_CHOOSE_DELETE_SLOT = 9
|
||||||
{ "FET_DG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2,
|
{ "FES_DEL", MENUPAGE_NEW_GAME, 2,
|
||||||
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
|
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, 0, 40, 90, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_DELETE_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_DELETE_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_DELETE_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_DELETE_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_DELETE_SLOT_CONFIRM,
|
MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, 0, 0, 0, MENUALIGN_LEFT,
|
||||||
MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_DELETE_SLOT_CONFIRM,
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 320, 345, MENUALIGN_CENTER,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_NEW_GAME_RELOAD = 10
|
// MENUPAGE_LOAD_SLOT_CONFIRM = 10
|
||||||
{ "FET_NG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0,
|
{ "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, 0,
|
||||||
MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_LABEL, "FESZ_QL", SAVESLOT_NONE, 0, 0, 0, 0,
|
||||||
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
|
MENUACTION_NO, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, 320, 200, MENUALIGN_CENTER,
|
||||||
MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
|
MENUACTION_YES, "FEM_YES", SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS, 320, 225, MENUALIGN_CENTER,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_LOAD_SLOT_CONFIRM = 11
|
// MENUPAGE_DELETE_SLOT_CONFIRM = 11
|
||||||
{ "FET_LG", 1, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0,
|
{ "FES_DEL", MENUPAGE_CHOOSE_DELETE_SLOT, 0,
|
||||||
MENUACTION_LABEL, "FESZ_QL", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_LABEL, "FESZ_QD", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
|
MENUACTION_NO, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, 320, 200, MENUALIGN_CENTER,
|
||||||
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS,
|
MENUACTION_YES, "FEM_YES", SAVESLOT_NONE, MENUPAGE_DELETING_IN_PROGRESS, 320, 225, MENUALIGN_CENTER,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_DELETE_SLOT_CONFIRM = 12
|
// MENUPAGE_LOADING_IN_PROGRESS = 12
|
||||||
{ "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
|
{ "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, 0,
|
||||||
MENUACTION_LABEL, "FESZ_QD", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_DELETING,
|
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_NO_MEMORY_CARD = 13
|
// MENUPAGE_DELETING_IN_PROGRESS = 13
|
||||||
{ "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
{ "FES_DEL", MENUPAGE_CHOOSE_DELETE_SLOT, 0,
|
||||||
// hud adjustment page in mobile
|
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_LOADING_IN_PROGRESS = 14
|
// MENUPAGE_DELETE_SUCCESSFUL = 14
|
||||||
{ "FET_LG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
{ "FES_DEL", MENUPAGE_NEW_GAME, 0,
|
||||||
MENUACTION_LABEL, "FED_LDW", SAVESLOT_NONE, MENUPAGE_LOAD_SLOT_CONFIRM,
|
MENUACTION_LABEL, "FES_DSC", SAVESLOT_NONE, 0, 0, 0, 0,
|
||||||
|
MENUACTION_CHANGEMENU, "FEM_OK", SAVESLOT_NONE, MENUPAGE_NEW_GAME, 320, 225, MENUALIGN_CENTER,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_DELETING_IN_PROGRESS = 15
|
// MENUPAGE_CHOOSE_SAVE_SLOT = 15
|
||||||
{ "FET_DG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
{ "FET_SG", MENUPAGE_DISABLED, 0,
|
||||||
MENUACTION_LABEL, "FEDL_WR", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_SAVEGAME, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 40, 90, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_SAVEGAME, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_SAVEGAME, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_SAVEGAME, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_SAVEGAME, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_SAVEGAME, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_SAVEGAME, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_SAVEGAME, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_RESUME_FROM_SAVEZONE,"FESZ_CA", SAVESLOT_NONE, 0, 320, 345, MENUALIGN_CENTER,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_PS2_LOAD_FAILED = 16
|
// MENUPAGE_SAVE_OVERWRITE_CONFIRM = 16
|
||||||
{ "FET_LG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, 0,
|
||||||
MENUACTION_LABEL, "FES_LOE", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_LABEL, "FESZ_QZ", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
|
MENUACTION_NO, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 320, 200, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_YES, "FEM_YES", SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS, 320, 225, MENUALIGN_CENTER,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_DELETE_FAILED = 17
|
// MENUPAGE_SAVING_IN_PROGRESS = 17
|
||||||
{ "FET_DG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, 0,
|
||||||
MENUACTION_LABEL, "FES_DEE", SAVESLOT_NONE, MENUPAGE_NONE,
|
},
|
||||||
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
|
|
||||||
|
// MENUPAGE_SAVE_SUCCESSFUL = 18
|
||||||
|
{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, 0,
|
||||||
|
MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE, 0, 0, 0,
|
||||||
|
MENUACTION_RESUME_FROM_SAVEZONE, "FEM_OK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 320, 225, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_SAVE_CUSTOM_WARNING = 19
|
||||||
|
{ "FET_SG", MENUPAGE_NONE, 0,
|
||||||
|
MENUACTION_LABEL, "", SAVESLOT_NONE, 0, 0, 0, 0,
|
||||||
|
MENUACTION_CHANGEMENU, "FEM_OK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 320, 225, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_SAVE_CHEAT_WARNING = 20
|
||||||
|
{ "FET_SG", MENUPAGE_NEW_GAME, 0,
|
||||||
|
MENUACTION_LABEL, "FES_CHE", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
|
MENUACTION_CHANGEMENU, "FEM_OK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 320, 225, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_SKIN_SELECT = 21
|
||||||
|
{ "FET_PS", MENUPAGE_OPTIONS, 4,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_OPTIONS, 0, 0, 0,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_SAVE_UNUSED = 22
|
||||||
|
{ "FET_SG", MENUPAGE_NEW_GAME, 0,
|
||||||
|
MENUACTION_LABEL, "FED_LWR", SAVESLOT_NONE, 0, 0, 0, 0,
|
||||||
|
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, 0,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_SAVE_FAILED = 23
|
||||||
|
{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, 0,
|
||||||
|
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, 0, 0, 0, 0,
|
||||||
|
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, 0,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_SAVE_FAILED_2 = 24
|
||||||
|
{ "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, 0,
|
||||||
|
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, 0, 0, 0, 0,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_LOAD_FAILED = 25
|
||||||
|
{ "FET_LG", MENUPAGE_NEW_GAME, 0,
|
||||||
|
MENUACTION_LABEL, "FEC_LUN", SAVESLOT_NONE, 0, 0, 0, 0,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NEW_GAME, 0, 0, 0,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_CONTROLLER_PC = 26
|
||||||
|
{ "FET_CTL", MENUPAGE_OPTIONS, 0,
|
||||||
|
MENUACTION_CTRLMETHOD, "FET_STI", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, 320, 150, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_KEYBOARDCTRLS,"FEC_RED", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FEC_MOU", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 0, 0, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_OPTIONS = 27
|
||||||
|
{ "FET_OPT", MENUPAGE_NONE, 5,
|
||||||
|
MENUACTION_CHANGEMENU, "FEO_CON", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, 320, 132, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_LOADRADIO, "FEO_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FEO_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FEO_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_PLAYERSETUP, "FET_PS", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 0, 0, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_EXIT = 28
|
||||||
|
{ "FET_QG", MENUPAGE_NONE, 6,
|
||||||
|
MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, 0, 0, 0, 0,
|
||||||
|
MENUACTION_DONTCANCEL, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE, 320, 200, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CANCELGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE, 320, 225, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_START_MENU = 29
|
||||||
|
{ "FEM_MM", MENUPAGE_DISABLED, 0,
|
||||||
|
MENUACTION_CHANGEMENU, "FEP_STG", SAVESLOT_NONE, MENUPAGE_NEW_GAME, 320, 170, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FEP_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FEP_QUI", SAVESLOT_NONE, MENUPAGE_EXIT, 0, 0, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// TODO(Miami)
|
||||||
|
// MENUPAGE_KEYBOARD_CONTROLS = 30
|
||||||
|
{ "FET_STI", MENUPAGE_CONTROLLER_PC, 1,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, 0, 0, 0,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_MOUSE_CONTROLS = 31
|
||||||
|
{ "FEC_MOU", MENUPAGE_CONTROLLER_PC, 2,
|
||||||
|
MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, 40, 170, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, 0, 0, MENUALIGN_LEFT,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 320, 260, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_PAUSE_MENU = 32
|
||||||
|
{ "FET_PAU", MENUPAGE_DISABLED, 0,
|
||||||
|
MENUACTION_RESUME, "FEP_RES", SAVESLOT_NONE, 0, 320, 120, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FEH_SGA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FEH_MAP", SAVESLOT_NONE, MENUPAGE_MAP, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FEP_STA", SAVESLOT_NONE, MENUPAGE_STATS, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FEH_BRI", SAVESLOT_NONE, MENUPAGE_BRIEFS, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS, 0, 0, MENUALIGN_CENTER,
|
||||||
|
MENUACTION_CHANGEMENU, "FEP_QUI", SAVESLOT_NONE, MENUPAGE_EXIT, 0, 0, MENUALIGN_CENTER,
|
||||||
|
},
|
||||||
|
|
||||||
|
// MENUPAGE_NONE = 33
|
||||||
|
{ "", 0, 0, },
|
||||||
|
|
||||||
|
// MENUPAGE_OUTRO = 34
|
||||||
|
{ "", 0, 0, },
|
||||||
|
|
||||||
|
#ifdef LEGACY_MENU_OPTIONS
|
||||||
|
// MENUPAGE_CONTROLLER_SETTINGS = 4
|
||||||
|
{ "FET_CON", MENUPAGE_OPTIONS, 0,
|
||||||
|
MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS, 0, 0, 0,
|
||||||
|
MENUACTION_CTRLVIBRATION, "FEC_VIB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS, 0, 0, 0,
|
||||||
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_DEBUG_MENU = 18
|
// MENUPAGE_DEBUG_MENU = 18
|
||||||
{ "FED_DBG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 4, 0,
|
{ "FED_DBG", MENUPAGE_NONE, 0,
|
||||||
MENUACTION_RELOADIDE, "FED_RID", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_RELOADIDE, "FED_RID", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
MENUACTION_RELOADIPL, "FED_RIP", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_SETDBGFLAG, "FED_DFL", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
MENUACTION_SETDBGFLAG, "FED_DFL", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_SWITCHBIGWHITEDEBUGLIGHT, "FED_DLS", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
MENUACTION_SWITCHBIGWHITEDEBUGLIGHT, "FED_DLS", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_COLLISIONPOLYS, "FED_SCP", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
MENUACTION_PEDROADGROUPS, "FED_SPR", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_PARSEHEAP, "FED_PAH", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
MENUACTION_CARROADGROUPS, "FED_SCR", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_DEBUGSTREAM, "FED_DSR", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
MENUACTION_COLLISIONPOLYS, "FED_SCP", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
MENUACTION_PARSEHEAP, "FED_PAH", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_SHOWCULL, "FED_SCZ", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_DEBUGSTREAM, "FED_DSR", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_MEMORY_CARD_DEBUG = 19
|
|
||||||
{ "FEM_MCM", 1, MENUPAGE_NONE, MENUPAGE_NONE, 7, 0,
|
|
||||||
MENUACTION_REGMEMCARD1, "FEM_RMC", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_TESTFORMATMEMCARD1, "FEM_TFM", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_TESTUNFORMATMEMCARD1, "FEM_TUM", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CREATEROOTDIR, "FEM_CRD", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CREATELOADICONS, "FEM_CLI", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_FILLWITHGUFF, "FEM_FFF", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_SAVEONLYTHEGAME, "FEM_SOG", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_SAVEGAME, "FEM_STG", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_SAVEGAMEUNDERGTA, "FEM_STS", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CREATECOPYPROTECTED, "FEM_CPD", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_MEMORY_CARD_TEST = 20
|
|
||||||
{ "FEM_MC2", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_MULTIPLAYER_MAIN = 21
|
|
||||||
{ "FET_MP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_PS2_SAVE_FAILED = 22
|
|
||||||
{ "MCDNSP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_PS2_SAVE_FAILED_2 = 23
|
|
||||||
{ "MCGNSP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_SAVE = 24
|
|
||||||
{ "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_POPULATESLOTS_CHANGEMENU, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
|
|
||||||
MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_NO_MEMORY_CARD_2 = 25
|
|
||||||
{ "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_CHOOSE_SAVE_SLOT = 26
|
|
||||||
{ "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27
|
|
||||||
{ "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
|
|
||||||
MENUACTION_LABEL, "FESZ_QO", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_MULTIPLAYER_MAP = 28
|
|
||||||
{ "FET_MAP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_MULTIPLAYER_CONNECTION = 29
|
|
||||||
{ "FET_CON", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_MULTIPLAYER_FIND_GAME = 30
|
|
||||||
{ "FET_FG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_MULTIPLAYER_MODE = 31
|
|
||||||
{ "FET_GT", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_MULTIPLAYER_CREATE = 32
|
|
||||||
{ "FET_HG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_MULTIPLAYER_START = 33
|
|
||||||
{ "FEN_STA", 2, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_SKIN_SELECT_OLD = 34
|
|
||||||
{ "FET_PS", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_CONTROLLER_PC = 35
|
|
||||||
{ "FET_CTL", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
|
|
||||||
MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
|
|
||||||
#ifdef FREE_CAM
|
|
||||||
MENUACTION_FREECAM, "FREECAM", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
|
|
||||||
#endif
|
|
||||||
MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
|
|
||||||
MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
|
|
||||||
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_CONTROLLER_PC_OLD1 = 36
|
// MENUPAGE_CONTROLLER_PC_OLD1 = 36
|
||||||
{ "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0,
|
{ "FET_CTL", MENUPAGE_CONTROLLER_PC, 0,
|
||||||
MENUACTION_GETKEY, "FEC_PLB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
|
MENUACTION_GETKEY, "FEC_PLB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_CWL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
|
MENUACTION_GETKEY, "FEC_CWL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_CWR", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
|
MENUACTION_GETKEY, "FEC_CWR", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_LKT", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
|
MENUACTION_GETKEY, "FEC_LKT", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_PJP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
|
MENUACTION_GETKEY, "FEC_PJP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_PSP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
|
MENUACTION_GETKEY, "FEC_PSP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_TLF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
|
MENUACTION_GETKEY, "FEC_TLF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_TRG", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
|
MENUACTION_GETKEY, "FEC_TRG", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_CCM", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
|
MENUACTION_GETKEY, "FEC_CCM", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_CONTROLLER_PC_OLD2 = 37
|
// MENUPAGE_CONTROLLER_PC_OLD2 = 37
|
||||||
{ "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
|
{ "FET_CTL", MENUPAGE_CONTROLLER_PC, 1,
|
||||||
|
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_CONTROLLER_PC_OLD3 = 38
|
// MENUPAGE_CONTROLLER_PC_OLD3 = 38
|
||||||
{ "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
|
{ "FET_CTL", MENUPAGE_CONTROLLER_PC, 2,
|
||||||
MENUACTION_GETKEY, "FEC_LUP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
|
MENUACTION_GETKEY, "FEC_LUP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_LDN", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
|
MENUACTION_GETKEY, "FEC_LDN", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
|
MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, 0, 0, 0,
|
||||||
MENUACTION_SHOWHEADBOB, "FEC_GSL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
|
MENUACTION_SHOWHEADBOB, "FEC_GSL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, 0, 0, 0,
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_CONTROLLER_PC_OLD4 = 39
|
// MENUPAGE_CONTROLLER_PC_OLD4 = 39
|
||||||
{ "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
|
{ "FET_CTL", MENUPAGE_CONTROLLER_PC, 3,
|
||||||
|
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_CONTROLLER_DEBUG = 40
|
// MENUPAGE_CONTROLLER_DEBUG = 40
|
||||||
{ "FEC_DBG", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
|
{ "FEC_DBG", MENUPAGE_CONTROLLER_PC, 3,
|
||||||
MENUACTION_GETKEY, "FEC_TGD", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
|
MENUACTION_GETKEY, "FEC_TGD", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_TDO", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
|
MENUACTION_GETKEY, "FEC_TDO", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_TSS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
|
MENUACTION_GETKEY, "FEC_TSS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, 0, 0, 0,
|
||||||
MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
|
MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, 0, 0, 0,
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
|
||||||
},
|
},
|
||||||
|
|
||||||
// MENUPAGE_OPTIONS = 41
|
|
||||||
#ifdef MENU_MAP
|
|
||||||
{ "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 5,
|
|
||||||
#else
|
|
||||||
{ "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4,
|
|
||||||
#endif
|
|
||||||
MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
|
|
||||||
MENUACTION_LOADRADIO, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
|
|
||||||
MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
|
||||||
MENUACTION_CHANGEMENU, "FET_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
|
|
||||||
MENUACTION_PLAYERSETUP, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_EXIT = 42
|
|
||||||
#ifdef MENU_MAP
|
|
||||||
{ "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 6,
|
|
||||||
#else
|
|
||||||
{ "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5,
|
|
||||||
#endif
|
|
||||||
MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CANCELGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_SAVING_IN_PROGRESS = 43
|
|
||||||
{ "", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
|
|
||||||
MENUACTION_LABEL, "FES_WAR", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_SAVE_SUCCESSFUL = 44
|
|
||||||
{ "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
|
|
||||||
MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE,
|
|
||||||
MENUACTION_RESUME_FROM_SAVEZONE, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_DELETING = 45
|
|
||||||
{ "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
|
|
||||||
MENUACTION_LABEL, "FED_DLW", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_DELETE_SUCCESS = 46
|
|
||||||
{ "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
|
|
||||||
MENUACTION_LABEL, "DEL_FNM", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_SAVE_FAILED = 47
|
|
||||||
{ "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
|
|
||||||
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_LOAD_FAILED = 48
|
|
||||||
{ "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
|
|
||||||
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_LOAD_FAILED_2 = 49
|
|
||||||
{ "FET_LG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
|
|
||||||
MENUACTION_LABEL, "FEC_LUN", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_FILTER_GAME = 50
|
|
||||||
{ "FIL_FLT", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_START_MENU = 51
|
|
||||||
{ "FEM_MM", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
|
|
||||||
MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_QT", SAVESLOT_NONE, MENUPAGE_EXIT,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_PAUSE_MENU = 52
|
|
||||||
{ "FET_PAU", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
|
|
||||||
MENUACTION_RESUME, "FEM_RES", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
|
|
||||||
#ifdef MENU_MAP
|
|
||||||
MENUACTION_CHANGEMENU, "FEG_MAP", SAVESLOT_NONE, MENUPAGE_MAP,
|
|
||||||
#endif
|
|
||||||
MENUACTION_CHANGEMENU, "FEP_STA", SAVESLOT_NONE, MENUPAGE_STATS,
|
|
||||||
MENUACTION_CHANGEMENU, "FEP_BRI", SAVESLOT_NONE, MENUPAGE_BRIEFS,
|
|
||||||
MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS,
|
|
||||||
MENUACTION_CHANGEMENU, "FEM_QT", SAVESLOT_NONE, MENUPAGE_EXIT,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_CHOOSE_MODE = 53
|
|
||||||
{ "FEN_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
|
|
||||||
MENUACTION_CHANGEMENU, "FET_SP", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
|
|
||||||
MENUACTION_INITMP, "FET_MP", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_SKIN_SELECT = 54
|
|
||||||
{ "FET_PSU", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4,
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_KEYBOARD_CONTROLS = 55
|
|
||||||
{ "FET_STI", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_MOUSE_CONTROLS = 56
|
|
||||||
{ "FET_MTI", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
|
|
||||||
MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
|
|
||||||
MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
|
|
||||||
MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_57 = 57
|
|
||||||
{ "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0,
|
|
||||||
// mission failed, wanna restart page in mobile
|
|
||||||
},
|
|
||||||
|
|
||||||
// MENUPAGE_58 = 58
|
|
||||||
{ "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0,
|
|
||||||
|
|
||||||
},
|
|
||||||
|
|
||||||
#ifdef MENU_MAP
|
|
||||||
// MENUPAGE_MAP = 59
|
|
||||||
{ "FEG_MAP", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
|
|
||||||
MENUACTION_UNK110, "", SAVESLOT_NONE, MENUPAGE_NONE, // to prevent cross/enter to go back
|
|
||||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
|
||||||
},
|
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
|
@ -7,7 +7,8 @@
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
|
|
||||||
uint32 CTimer::m_snTimeInMilliseconds;
|
uint32 CTimer::m_snTimeInMilliseconds;
|
||||||
uint32 CTimer::m_snTimeInMillisecondsPauseMode = 1;
|
PauseModeTime CTimer::m_snTimeInMillisecondsPauseMode = 1;
|
||||||
|
|
||||||
uint32 CTimer::m_snTimeInMillisecondsNonClipped;
|
uint32 CTimer::m_snTimeInMillisecondsNonClipped;
|
||||||
uint32 CTimer::m_snPreviousTimeInMilliseconds;
|
uint32 CTimer::m_snPreviousTimeInMilliseconds;
|
||||||
uint32 CTimer::m_FrameCounter;
|
uint32 CTimer::m_FrameCounter;
|
||||||
|
@ -33,7 +34,7 @@ RsTimerType suspendPcTimer;
|
||||||
|
|
||||||
uint32 suspendDepth;
|
uint32 suspendDepth;
|
||||||
|
|
||||||
#ifdef FIX_BUGS
|
#ifdef FIX_HIGH_FPS_BUGS_ON_FRONTEND
|
||||||
double frameTime;
|
double frameTime;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -97,7 +98,7 @@ void CTimer::Update(void)
|
||||||
float updInCyclesScaled = updInCycles * ms_fTimeScale;
|
float updInCyclesScaled = updInCycles * ms_fTimeScale;
|
||||||
|
|
||||||
// We need that real frame time to fix transparent menu bug.
|
// We need that real frame time to fix transparent menu bug.
|
||||||
#ifndef FIX_BUGS
|
#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND
|
||||||
double
|
double
|
||||||
#endif
|
#endif
|
||||||
frameTime = updInCyclesScaled / (double)_nCyclesPerMS;
|
frameTime = updInCyclesScaled / (double)_nCyclesPerMS;
|
||||||
|
@ -121,7 +122,7 @@ void CTimer::Update(void)
|
||||||
RsTimerType updInMs = timer - oldPcTimer;
|
RsTimerType updInMs = timer - oldPcTimer;
|
||||||
|
|
||||||
// We need that real frame time to fix transparent menu bug.
|
// We need that real frame time to fix transparent menu bug.
|
||||||
#ifndef FIX_BUGS
|
#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND
|
||||||
double
|
double
|
||||||
#endif
|
#endif
|
||||||
frameTime = (double)updInMs * ms_fTimeScale;
|
frameTime = (double)updInMs * ms_fTimeScale;
|
||||||
|
|
|
@ -1,10 +1,16 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#ifdef FIX_HIGH_FPS_BUGS_ON_FRONTEND
|
||||||
|
#define PauseModeTime double
|
||||||
|
#else
|
||||||
|
#define PauseModeTime uint32
|
||||||
|
#endif
|
||||||
|
|
||||||
class CTimer
|
class CTimer
|
||||||
{
|
{
|
||||||
|
|
||||||
static uint32 m_snTimeInMilliseconds;
|
static uint32 m_snTimeInMilliseconds;
|
||||||
static uint32 m_snTimeInMillisecondsPauseMode;
|
static PauseModeTime m_snTimeInMillisecondsPauseMode;
|
||||||
static uint32 m_snTimeInMillisecondsNonClipped;
|
static uint32 m_snTimeInMillisecondsNonClipped;
|
||||||
static uint32 m_snPreviousTimeInMilliseconds;
|
static uint32 m_snPreviousTimeInMilliseconds;
|
||||||
static uint32 m_FrameCounter;
|
static uint32 m_FrameCounter;
|
||||||
|
@ -29,7 +35,7 @@ public:
|
||||||
static void SetTimeInMilliseconds(uint32 t) { m_snTimeInMilliseconds = t; }
|
static void SetTimeInMilliseconds(uint32 t) { m_snTimeInMilliseconds = t; }
|
||||||
static uint32 GetTimeInMillisecondsNonClipped(void) { return m_snTimeInMillisecondsNonClipped; }
|
static uint32 GetTimeInMillisecondsNonClipped(void) { return m_snTimeInMillisecondsNonClipped; }
|
||||||
static void SetTimeInMillisecondsNonClipped(uint32 t) { m_snTimeInMillisecondsNonClipped = t; }
|
static void SetTimeInMillisecondsNonClipped(uint32 t) { m_snTimeInMillisecondsNonClipped = t; }
|
||||||
static uint32 GetTimeInMillisecondsPauseMode(void) { return m_snTimeInMillisecondsPauseMode; }
|
static PauseModeTime GetTimeInMillisecondsPauseMode(void) { return m_snTimeInMillisecondsPauseMode; }
|
||||||
static void SetTimeInMillisecondsPauseMode(uint32 t) { m_snTimeInMillisecondsPauseMode = t; }
|
static void SetTimeInMillisecondsPauseMode(uint32 t) { m_snTimeInMillisecondsPauseMode = t; }
|
||||||
static uint32 GetPreviousTimeInMilliseconds(void) { return m_snPreviousTimeInMilliseconds; }
|
static uint32 GetPreviousTimeInMilliseconds(void) { return m_snPreviousTimeInMilliseconds; }
|
||||||
static void SetPreviousTimeInMilliseconds(uint32 t) { m_snPreviousTimeInMilliseconds = t; }
|
static void SetPreviousTimeInMilliseconds(uint32 t) { m_snPreviousTimeInMilliseconds = t; }
|
||||||
|
@ -63,6 +69,6 @@ public:
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef FIX_BUGS
|
#ifdef FIX_HIGH_FPS_BUGS_ON_FRONTEND
|
||||||
extern double frameTime;
|
extern double frameTime;
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -198,22 +198,28 @@ enum Config {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
|
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
|
||||||
#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
|
|
||||||
//#define MORE_LANGUAGES // Add more translations to the game
|
//#define MORE_LANGUAGES // Add more translations to the game
|
||||||
|
#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
|
||||||
|
#define FIX_HIGH_FPS_BUGS_ON_FRONTEND
|
||||||
|
|
||||||
|
// Just debug menu entries
|
||||||
|
#ifdef DEBUGMENU
|
||||||
|
#define TOGGLEABLE_BETA_FEATURES // not too many things
|
||||||
|
#define RELOADABLES // some debug menu options to reload TXD files
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Rendering/display
|
||||||
|
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
|
||||||
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
|
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
|
||||||
#define USE_TXD_CDIMAGE // generate and load textures from txd.img
|
#define USE_TXD_CDIMAGE // generate and load textures from txd.img
|
||||||
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
|
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
|
||||||
//#define USE_TEXTURE_POOL
|
//#define USE_TEXTURE_POOL
|
||||||
#ifdef DEBUGMENU
|
|
||||||
#define RELOADABLES // some debug menu options to reload TXD files
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#define PC_WATER
|
// Water & Particle
|
||||||
#define WATER_CHEATS
|
|
||||||
|
|
||||||
// Particle
|
|
||||||
#define PC_PARTICLE
|
#define PC_PARTICLE
|
||||||
//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2
|
//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2
|
||||||
|
#define PC_WATER
|
||||||
|
#define WATER_CHEATS
|
||||||
|
|
||||||
// Pad
|
// Pad
|
||||||
#if !defined(RW_GL3) && defined(_WIN32)
|
#if !defined(RW_GL3) && defined(_WIN32)
|
||||||
|
@ -226,7 +232,6 @@ enum Config {
|
||||||
#define REGISTER_START_BUTTON
|
#define REGISTER_START_BUTTON
|
||||||
|
|
||||||
// Hud, frontend and radar
|
// Hud, frontend and radar
|
||||||
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
|
|
||||||
#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
|
#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
|
||||||
// #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
|
// #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
|
||||||
#define MENU_MAP // VC-like menu map. Make sure you have new menu.txd
|
#define MENU_MAP // VC-like menu map. Make sure you have new menu.txd
|
||||||
|
@ -235,14 +240,14 @@ enum Config {
|
||||||
// #define CIRCLE_BACK_BUTTON
|
// #define CIRCLE_BACK_BUTTON
|
||||||
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
|
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
|
||||||
#define BETA_SLIDING_TEXT
|
#define BETA_SLIDING_TEXT
|
||||||
|
#define LEGACY_MENU_OPTIONS
|
||||||
|
#define MUCH_SHORTER_OUTRO_SCREEN
|
||||||
|
|
||||||
// Script
|
// Script
|
||||||
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
|
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
|
||||||
#define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script
|
#define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script
|
||||||
#define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely
|
#define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely
|
||||||
|
|
||||||
#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
|
|
||||||
|
|
||||||
// Replay
|
// Replay
|
||||||
//#define DONT_FIX_REPLAY_BUGS // keeps various bugs in CReplay, some of which are fairly cool!
|
//#define DONT_FIX_REPLAY_BUGS // keeps various bugs in CReplay, some of which are fairly cool!
|
||||||
//#define USE_BETA_REPLAY_MODE // adds another replay mode, a few seconds slomo (caution: buggy!)
|
//#define USE_BETA_REPLAY_MODE // adds another replay mode, a few seconds slomo (caution: buggy!)
|
||||||
|
|
|
@ -8662,6 +8662,7 @@ CPed::HaveReachedNextPointOnRoute(float distToCountReached)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// --MIAMI: Done
|
||||||
void
|
void
|
||||||
CPed::Idle(void)
|
CPed::Idle(void)
|
||||||
{
|
{
|
||||||
|
@ -8683,39 +8684,9 @@ CPed::Idle(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CAnimBlendAssociation *armedIdleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_ARMED);
|
if (m_nMoveState != PEDMOVE_STILL && !IsPlayer())
|
||||||
CAnimBlendAssociation *unarmedIdleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_STANCE);
|
SetMoveState(PEDMOVE_STILL);
|
||||||
int waitTime;
|
|
||||||
|
|
||||||
if (m_nMoveState == PEDMOVE_STILL) {
|
|
||||||
|
|
||||||
eWeaponType curWeapon = GetWeapon()->m_eWeaponType;
|
|
||||||
if (!armedIdleAssoc ||
|
|
||||||
CTimer::GetTimeInMilliseconds() <= m_nWaitTimer && curWeapon != WEAPONTYPE_UNARMED && curWeapon != WEAPONTYPE_MOLOTOV && curWeapon != WEAPONTYPE_GRENADE) {
|
|
||||||
|
|
||||||
if ((!GetWeapon()->IsType2Handed() || curWeapon == WEAPONTYPE_SHOTGUN) && curWeapon != WEAPONTYPE_BASEBALLBAT
|
|
||||||
|| !unarmedIdleAssoc || unarmedIdleAssoc->blendAmount <= 0.95f || m_nWaitState != WAITSTATE_FALSE || CTimer::GetTimeInMilliseconds() <= m_nWaitTimer) {
|
|
||||||
|
|
||||||
m_moved = CVector2D(0.0f, 0.0f);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_ARMED, 3.0f);
|
|
||||||
waitTime = CGeneral::GetRandomNumberInRange(4000, 7500);
|
|
||||||
} else {
|
|
||||||
armedIdleAssoc->blendDelta = -2.0f;
|
|
||||||
armedIdleAssoc->flags |= ASSOC_DELETEFADEDOUT;
|
|
||||||
waitTime = CGeneral::GetRandomNumberInRange(3000, 8500);
|
|
||||||
}
|
|
||||||
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + waitTime;
|
|
||||||
} else {
|
|
||||||
if (armedIdleAssoc) {
|
|
||||||
armedIdleAssoc->blendDelta = -8.0f;
|
|
||||||
armedIdleAssoc->flags |= ASSOC_DELETEFADEDOUT;
|
|
||||||
m_nWaitTimer = 0;
|
|
||||||
}
|
|
||||||
if (!IsPlayer())
|
|
||||||
SetMoveState(PEDMOVE_STILL);
|
|
||||||
}
|
|
||||||
m_moved = CVector2D(0.0f, 0.0f);
|
m_moved = CVector2D(0.0f, 0.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -17858,10 +17829,11 @@ CPed::SetObjective(eObjective newObj, CVector dest)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// --MIAMI: Done
|
||||||
void
|
void
|
||||||
CPed::SetMoveAnim(void)
|
CPed::SetMoveAnim(void)
|
||||||
{
|
{
|
||||||
if (m_nStoredMoveState == m_nMoveState || !IsPedInControl())
|
if (m_nStoredMoveState == m_nMoveState || !IsPedInControl() || m_attachedTo)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (m_nMoveState == PEDMOVE_NONE) {
|
if (m_nMoveState == PEDMOVE_NONE) {
|
||||||
|
@ -17877,12 +17849,14 @@ CPed::SetMoveAnim(void)
|
||||||
|
|
||||||
CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_BLOCK);
|
CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_BLOCK);
|
||||||
if (!animAssoc) {
|
if (!animAssoc) {
|
||||||
CAnimBlendAssociation *fightIdleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FIGHT_IDLE);
|
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FIGHT_IDLE);
|
||||||
animAssoc = fightIdleAssoc;
|
if (!animAssoc)
|
||||||
if (fightIdleAssoc && m_nPedState == PED_FIGHT)
|
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCHRELOAD);
|
||||||
|
|
||||||
|
if (animAssoc && m_nPedState == PED_FIGHT)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (fightIdleAssoc) {
|
if (animAssoc) {
|
||||||
CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_STANCE);
|
CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_STANCE);
|
||||||
if (!idleAssoc || idleAssoc->blendDelta <= 0.0f) {
|
if (!idleAssoc || idleAssoc->blendDelta <= 0.0f) {
|
||||||
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
|
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
|
||||||
|
|
|
@ -1007,7 +1007,7 @@ CPlayerPed::FindWeaponLockOnTarget(void)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// --MIAMI: Done, but uncomment new weapon types when weapons got ported
|
// --MIAMI: Done
|
||||||
void
|
void
|
||||||
CPlayerPed::ProcessAnimGroups(void)
|
CPlayerPed::ProcessAnimGroups(void)
|
||||||
{
|
{
|
||||||
|
|
|
@ -33,7 +33,7 @@ C_PcSave::DeleteSlot(int32 slot)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
int8
|
||||||
C_PcSave::SaveSlot(int32 slot)
|
C_PcSave::SaveSlot(int32 slot)
|
||||||
{
|
{
|
||||||
MakeValidSaveName(slot);
|
MakeValidSaveName(slot);
|
||||||
|
@ -45,10 +45,10 @@ C_PcSave::SaveSlot(int32 slot)
|
||||||
if (GenericSave(file)) {
|
if (GenericSave(file)) {
|
||||||
if (!!CFileMgr::CloseFile(file))
|
if (!!CFileMgr::CloseFile(file))
|
||||||
nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE;
|
nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE;
|
||||||
return true;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return 2;
|
||||||
}
|
}
|
||||||
PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CREATE;
|
PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CREATE;
|
||||||
return false;
|
return false;
|
||||||
|
|
|
@ -32,7 +32,7 @@ public:
|
||||||
C_PcSave() : nErrorCode(SAVESTATUS_SUCCESSFUL) {}
|
C_PcSave() : nErrorCode(SAVESTATUS_SUCCESSFUL) {}
|
||||||
void PopulateSlotInfo();
|
void PopulateSlotInfo();
|
||||||
bool DeleteSlot(int32 slot);
|
bool DeleteSlot(int32 slot);
|
||||||
bool SaveSlot(int32 slot);
|
int8 SaveSlot(int32 slot);
|
||||||
bool PcClassSaveRoutine(int32 a2, uint8 *data, uint32 size);
|
bool PcClassSaveRoutine(int32 a2, uint8 *data, uint32 size);
|
||||||
static void SetSaveDirectory(const char *path);
|
static void SetSaveDirectory(const char *path);
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in a new issue