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vars rename

This commit is contained in:
Sergeanur 2020-08-31 21:21:50 +03:00
parent 024f0a5027
commit df67c73d81

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@ -188,14 +188,14 @@ CStinger::Process()
// no break
case STINGERSTATE_STATE1:
if (m_nSpikeState != STINGERSTATE_STATE1 || CTimer::GetTimeInMilliseconds() <= m_nTimeOfDeploy + 2500) {
float something = (CTimer::GetTimeInMilliseconds() - m_nTimeOfDeploy) / 2500.0f;
float progress = (CTimer::GetTimeInMilliseconds() - m_nTimeOfDeploy) / 2500.0f;
if (m_nSpikeState != STINGERSTATE_STATE1)
something = 1.0f - something;
progress = 1.0f - progress;
float radangle = something * ARRAY_SIZE(m_vPositions);
float angle1 = m_fMax_Z + DEGTORAD(radangle);
float angle2 = m_fMax_Z - DEGTORAD(radangle);
int pos = clamp(radangle, 0, ARRAY_SIZE(m_vPositions)-1);
float degangle = progress * ARRAY_SIZE(m_vPositions);
float angle1 = m_fMax_Z + DEGTORAD(degangle);
float angle2 = m_fMax_Z - DEGTORAD(degangle);
int pos = clamp(degangle, 0, ARRAY_SIZE(m_vPositions)-1);
CVector2D pos2d = m_vPositions[pos];
CVector pos3d = m_vPos;