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synch with re3

This commit is contained in:
aap 2020-06-21 14:50:31 +02:00
parent 7700970c93
commit e563450cb6
2 changed files with 5 additions and 4 deletions

View file

@ -2292,6 +2292,10 @@ CCamera::StartTransition(int16 newMode)
Cams[ActiveCam].BetaSpeed = 0.0f;
break;
case CCam::MODE_BEHINDBOAT:
Cams[ActiveCam].BetaSpeed = 0.0f;
break;
case CCam::MODE_FOLLOWPED:
// Getting out of vehicle normally
betaOffset = DEGTORAD(55.0f);
@ -2386,10 +2390,6 @@ CCamera::StartTransition(int16 newMode)
Cams[ActiveCam].m_fTransitionBeta = CGeneral::GetATanOfXY(Cams[ActiveCam].Front.x, Cams[ActiveCam].Front.y);
break;
case CCam::MODE_BEHINDBOAT:
Cams[ActiveCam].BetaSpeed = 0.0f;
break;
case CCam::MODE_PED_DEAD_BABY:
Cams[ActiveCam].Alpha = DEGTORAD(15.0f);
break;

View file

@ -444,6 +444,7 @@ public:
bool GetLeftShoulder2(void) { return !!NewState.LeftShoulder2; }
bool GetRightShoulder1(void) { return !!NewState.RightShoulder1; }
bool GetRightShoulder2(void) { return !!NewState.RightShoulder2; }
bool GetStart() { return !!NewState.Start; }
int16 GetLeftStickX(void) { return NewState.LeftStickX; }
int16 GetLeftStickY(void) { return NewState.LeftStickY; }
int16 GetRightStickX(void) { return NewState.RightStickX; }