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Remove unused audio enum

This commit is contained in:
Sergeanur 2020-05-16 05:06:51 +03:00
parent 2fb4305a73
commit ec1b91e527
10 changed files with 321 additions and 447 deletions

View file

@ -630,10 +630,10 @@ cAudioManager::CreateEntity(int32 type, void *entity)
m_asAudioEntities[i].m_nStatus = 0; m_asAudioEntities[i].m_nStatus = 0;
m_asAudioEntities[i].m_nType = (eAudioType)type; m_asAudioEntities[i].m_nType = (eAudioType)type;
m_asAudioEntities[i].m_pEntity = entity; m_asAudioEntities[i].m_pEntity = entity;
m_asAudioEntities[i].m_awAudioEvent[0] = SOUND_TOTAL_PED_SOUNDS; m_asAudioEntities[i].m_awAudioEvent[0] = SOUND_NO_SOUND;
m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS; m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_NO_SOUND;
m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS; m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_NO_SOUND;
m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS; m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_NO_SOUND;
m_asAudioEntities[i].m_AudioEvents = 0; m_asAudioEntities[i].m_AudioEvents = 0;
m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i; m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i;
return i; return i;

View file

@ -467,8 +467,6 @@ public:
// only used in pc // only used in pc
void AdjustSamplesVolume(); void AdjustSamplesVolume();
uint8 ComputeEmittingVolume(uint8 emittingVolume, float intensity, float dist); uint8 ComputeEmittingVolume(uint8 emittingVolume, float intensity, float dist);
void DebugShit();
}; };
#ifdef AUDIO_MSS #ifdef AUDIO_MSS

View file

@ -7,7 +7,7 @@
void void
cAudioScriptObject::Reset() cAudioScriptObject::Reset()
{ {
AudioId = SCRSOUND_INVALID; AudioId = SCRIPT_SOUND_INVALID;
Posn = CVector(0.0f, 0.0f, 0.0f); Posn = CVector(0.0f, 0.0f, 0.0f);
AudioEntity = AEHANDLE_NONE; AudioEntity = AEHANDLE_NONE;
} }

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@ -1,135 +1,5 @@
#pragma once #pragma once
enum
{
SCRSOUND_TEST_1,
_SCRSOUND_UNK_1,
_SCRSOUND_UNK_2,
_SCRSOUND_UNK_3,
_SCRSOUND_CLUB_1_S,
_SCRSOUND_CLUB_1_L,
_SCRSOUND_CLUB_2_S,
_SCRSOUND_CLUB_2_L,
_SCRSOUND_CLUB_3_S,
_SCRSOUND_CLUB_3_L,
_SCRSOUND_CLUB_4_S,
_SCRSOUND_CLUB_4_L,
_SCRSOUND_CLUB_5_S,
_SCRSOUND_CLUB_5_L,
_SCRSOUND_CLUB_6_S,
_SCRSOUND_CLUB_6_L,
_SCRSOUND_CLUB_7_S,
_SCRSOUND_CLUB_7_L,
_SCRSOUND_CLUB_8_S,
_SCRSOUND_CLUB_8_L,
_SCRSOUND_CLUB_9_S,
_SCRSOUND_CLUB_9_L,
_SCRSOUND_CLUB_10_S,
_SCRSOUND_CLUB_10_L,
_SCRSOUND_CLUB_11_S,
_SCRSOUND_CLUB_11_L,
_SCRSOUND_CLUB_12_S,
_SCRSOUND_CLUB_12_L,
_SCRSOUND_CLUB_RAGGA_S,
_SCRSOUND_CLUB_RAGGA_L,
SCRSOUND_STRIP_CLUB_LOOP_1_S,
_SCRSOUND_STRIP_CLUB_LOOP_1_L,
SCRSOUND_STRIP_CLUB_LOOP_2_S,
_SCRSOUND_STRIP_CLUB_LOOP_2_L,
_SCRSOUND_SFX_WORKSHOP_1,
_SCRSOUND_SFX_WORKSHOP_2,
_SCRSOUND_SAWMILL_LOOP_S,
SCRSOUND_SAWMILL_LOOP_L,
_SCRSOUND_DOG_FOOD_FACTORY_S,
_SCRSOUND_DOG_FOOD_FACTORY_L,
_SCRSOUND_LAUNDERETTE_1,
_SCRSOUND_LAUNDERETTE_2,
_SCRSOUND_RESTAURANT_CHINATOWN_S,
_SCRSOUND_RESTAURANT_CHINATOWN_L,
_SCRSOUND_RESTAURANT_ITALY_S,
_SCRSOUND_RESTAURANT_ITALY_L,
_SCRSOUND_RESTAURANT_GENERIC_1_S,
_SCRSOUND_RESTAURANT_GENERIC_1_L,
_SCRSOUND_RESTAURANT_GENERIC_2_S,
_SCRSOUND_RESTAURANT_GENERIC_2_L,
_SCRSOUND_AIRPORT_ANNOUNCEMENT_S,
_SCRSOUND_AIRPORT_ANNOUNCEMENT_L,
_SCRSOUND_SHOP_LOOP_1,
_SCRSOUND_SHOP_LOOP_2,
_SCRSOUND_CINEMA_S,
_SCRSOUND_CINEMA_L,
_SCRSOUND_DOCKS_FOGHORN_S,
_SCRSOUND_DOCKS_FOGHORN_L,
_SCRSOUND_HOME_S,
_SCRSOUND_HOME_L,
_SCRSOUND_PIANO_BAR,
_SCRSOUND_CLUB,
SCRSOUND_PORN_CINEMA_1_S,
_SCRSOUND_PORN_CINEMA_1_L,
SCRSOUND_PORN_CINEMA_2_S,
_SCRSOUND_PORN_CINEMA_2_L,
SCRSOUND_PORN_CINEMA_3_S,
_SCRSOUND_PORN_CINEMA_3_L,
_SCRSOUND_BANK_ALARM_LOOP_S,
SCRSOUND_BANK_ALARM_LOOP_L,
_SCRSOUND_POLICE_BALL_LOOP_S,
SCRSOUND_POLICE_BALL_LOOP_L,
_SCRSOUND_RAVE_LOOP_INDUSTRIAL_S,
SCRSOUND_RAVE_LOOP_INDUSTRIAL_L,
_SCRSOUND_UNK_74,
_SCRSOUND_UNK_75,
_SCRSOUND_POLICE_CELL_BEATING_LOOP_S,
SCRSOUND_POLICE_CELL_BEATING_LOOP_L,
SCRSOUND_INJURED_PED_MALE_OUCH_S,
SCRSOUND_INJURED_PED_MALE_OUCH_L,
SCRSOUND_INJURED_PED_FEMALE_OUCH_S,
SCRSOUND_INJURED_PED_FEMALE_OUCH_L,
SCRSOUND_EVIDENCE_PICKUP,
SCRSOUND_UNLOAD_GOLD,
_SCRSOUND_RAVE_INDUSTRIAL_S,
_SCRSOUND_RAVE_INDUSTRIAL_L,
_SCRSOUND_RAVE_COMMERCIAL_S,
_SCRSOUND_RAVE_COMMERCIAL_L,
_SCRSOUND_RAVE_SUBURBAN_S,
_SCRSOUND_RAVE_SUBURBAN_L,
_SCRSOUND_GROAN_S,
_SCRSOUND_GROAN_L,
SCRSOUND_GATE_START_CLUNK,
SCRSOUND_GATE_STOP_CLUNK,
SCRSOUND_PART_MISSION_COMPLETE,
SCRSOUND_CHUNKY_RUN_SHOUT,
SCRSOUND_SECURITY_GUARD_RUN_AWAY_SHOUT,
SCRSOUND_RACE_START_1,
SCRSOUND_RACE_START_2,
SCRSOUND_RACE_START_3,
SCRSOUND_RACE_START_GO,
SCRSOUND_SWAT_PED_SHOUT,
SCRSOUND_PRETEND_FIRE_LOOP,
SCRSOUND_AMMUNATION_CHAT_1,
SCRSOUND_AMMUNATION_CHAT_2,
SCRSOUND_AMMUNATION_CHAT_3,
_SCRSOUND_BULLET_WALL_1,
_SCRSOUND_BULLET_WALL_2,
_SCRSOUND_BULLET_WALL_3,
_SCRSOUND_UNK_109,
_SCRSOUND_GLASSFX2_1,
_SCRSOUND_GLASSFX2_2,
_SCRSOUND_PHONE_RING,
_SCRSOUND_UNK_113,
_SCRSOUND_GLASS_SMASH_1,
_SCRSOUND_GLASS_SMASH_2,
_SCRSOUND_GLASS_CRACK,
_SCRSOUND_GLASS_SHARD,
_SCRSOUND_WOODEN_BOX_SMASH,
_SCRSOUND_CARDBOARD_BOX_SMASH,
_SCRSOUND_COL_CAR,
_SCRSOUND_TYRE_BUMP,
_SCRSOUND_BULLET_SHELL_HIT_GROUND_1,
_SCRSOUND_BULLET_SHELL_HIT_GROUND_2,
TOTAL_SCRSOUNDS,
SCRSOUND_INVALID
};
class cAudioScriptObject class cAudioScriptObject
{ {
public: public:

View file

@ -1,301 +1,303 @@
#pragma once #pragma once
enum eSound : int16 enum eSound : uint16
{ {
SOUND_CAR_DOOR_CLOSE_BONNET = 0, SOUND_CAR_DOOR_CLOSE_BONNET = 0,
SOUND_CAR_DOOR_CLOSE_BUMPER = 1, SOUND_CAR_DOOR_CLOSE_BUMPER,
SOUND_CAR_DOOR_CLOSE_FRONT_LEFT = 2, SOUND_CAR_DOOR_CLOSE_FRONT_LEFT,
SOUND_CAR_DOOR_CLOSE_FRONT_RIGHT = 3, SOUND_CAR_DOOR_CLOSE_FRONT_RIGHT,
SOUND_CAR_DOOR_CLOSE_BACK_LEFT = 4, SOUND_CAR_DOOR_CLOSE_BACK_LEFT,
SOUND_CAR_DOOR_CLOSE_BACK_RIGHT = 5, SOUND_CAR_DOOR_CLOSE_BACK_RIGHT,
SOUND_CAR_DOOR_OPEN_BONNET = 6, SOUND_CAR_DOOR_OPEN_BONNET,
SOUND_CAR_DOOR_OPEN_BUMPER = 7, SOUND_CAR_DOOR_OPEN_BUMPER,
SOUND_CAR_DOOR_OPEN_FRONT_LEFT = 8, SOUND_CAR_DOOR_OPEN_FRONT_LEFT,
SOUND_CAR_DOOR_OPEN_FRONT_RIGHT = 9, SOUND_CAR_DOOR_OPEN_FRONT_RIGHT,
SOUND_CAR_DOOR_OPEN_BACK_LEFT = 10, SOUND_CAR_DOOR_OPEN_BACK_LEFT,
SOUND_CAR_DOOR_OPEN_BACK_RIGHT = 11, SOUND_CAR_DOOR_OPEN_BACK_RIGHT,
SOUND_CAR_WINDSHIELD_CRACK = 12, SOUND_CAR_WINDSHIELD_CRACK,
SOUND_CAR_JUMP = 13, SOUND_CAR_JUMP,
SOUND_E = 14, SOUND_E,
SOUND_F = 15, SOUND_F,
SOUND_CAR_ENGINE_START = 16, SOUND_CAR_ENGINE_START,
SOUND_CAR_LIGHT_BREAK = 17, SOUND_CAR_LIGHT_BREAK,
SOUND_CAR_HYDRAULIC_1 = 18, SOUND_CAR_HYDRAULIC_1,
SOUND_CAR_HYDRAULIC_2 = 19, SOUND_CAR_HYDRAULIC_2,
SOUND_CAR_HYDRAULIC_3 = 20, SOUND_CAR_HYDRAULIC_3,
SOUND_CAR_JERK = 21, SOUND_CAR_JERK,
SOUND_CAR_SPLASH = 22, SOUND_CAR_SPLASH,
SOUND_17 = 23, SOUND_17,
SOUND_18 = 24, SOUND_18,
SOUND_19 = 25, SOUND_19,
SOUND_CAR_TANK_TURRET_ROTATE = 26, SOUND_CAR_TANK_TURRET_ROTATE,
SOUND_CAR_BOMB_TICK = 27, SOUND_CAR_BOMB_TICK,
SOUND_PLANE_ON_GROUND = 28, SOUND_PLANE_ON_GROUND,
SOUND_STEP_START = 29, SOUND_STEP_START,
SOUND_STEP_END = 30, SOUND_STEP_END,
SOUND_FALL_LAND = 31, SOUND_FALL_LAND,
SOUND_FALL_COLLAPSE = 32, SOUND_FALL_COLLAPSE,
SOUND_FIGHT_PUNCH_33 = 33, SOUND_FIGHT_PUNCH_33,
SOUND_FIGHT_KICK_34 = 34, SOUND_FIGHT_KICK_34,
SOUND_FIGHT_HEADBUTT_35 = 35, SOUND_FIGHT_HEADBUTT_35,
SOUND_FIGHT_PUNCH_36 = 36, SOUND_FIGHT_PUNCH_36,
SOUND_FIGHT_PUNCH_37 = 37, SOUND_FIGHT_PUNCH_37,
SOUND_FIGHT_CLOSE_PUNCH_38 = 38, SOUND_FIGHT_CLOSE_PUNCH_38,
SOUND_FIGHT_PUNCH_39 = 39, SOUND_FIGHT_PUNCH_39,
SOUND_FIGHT_PUNCH_OR_KICK_BELOW_40 = 40, SOUND_FIGHT_PUNCH_OR_KICK_BELOW_40,
SOUND_FIGHT_PUNCH_41 = 41, SOUND_FIGHT_PUNCH_41,
SOUND_FIGHT_PUNCH_FROM_BEHIND_42 = 42, SOUND_FIGHT_PUNCH_FROM_BEHIND_42,
SOUND_FIGHT_KNEE_OR_KICK_43 = 43, SOUND_FIGHT_KNEE_OR_KICK_43,
SOUND_FIGHT_KICK_44 = 44, SOUND_FIGHT_KICK_44,
SOUND_2D = 45, SOUND_2D,
SOUND_WEAPON_BAT_ATTACK = 46, SOUND_WEAPON_BAT_ATTACK,
SOUND_WEAPON_SHOT_FIRED = 47, SOUND_WEAPON_SHOT_FIRED,
SOUND_WEAPON_RELOAD = 48, SOUND_WEAPON_RELOAD,
SOUND_WEAPON_AK47_BULLET_ECHO = 49, SOUND_WEAPON_AK47_BULLET_ECHO,
SOUND_WEAPON_UZI_BULLET_ECHO = 50, SOUND_WEAPON_UZI_BULLET_ECHO,
SOUND_WEAPON_M16_BULLET_ECHO = 51, SOUND_WEAPON_M16_BULLET_ECHO,
SOUND_WEAPON_FLAMETHROWER_FIRE = 52, SOUND_WEAPON_FLAMETHROWER_FIRE,
SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM = 53, SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM,
SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM = 54, SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM,
SOUND_WEAPON_HIT_PED = 55, SOUND_WEAPON_HIT_PED,
SOUND_WEAPON_HIT_VEHICLE = 56, SOUND_WEAPON_HIT_VEHICLE,
SOUND_GARAGE_NO_MONEY = 57, SOUND_GARAGE_NO_MONEY,
SOUND_GARAGE_BAD_VEHICLE = 58, SOUND_GARAGE_BAD_VEHICLE,
SOUND_GARAGE_OPENING = 59, SOUND_GARAGE_OPENING,
SOUND_GARAGE_BOMB_ALREADY_SET = 60, SOUND_GARAGE_BOMB_ALREADY_SET,
SOUND_GARAGE_BOMB1_SET = 61, SOUND_GARAGE_BOMB1_SET,
SOUND_GARAGE_BOMB2_SET = 62, SOUND_GARAGE_BOMB2_SET,
SOUND_GARAGE_BOMB3_SET = 63, SOUND_GARAGE_BOMB3_SET,
SOUND_40 = 64, SOUND_40,
SOUND_41 = 65, SOUND_41,
SOUND_GARAGE_VEHICLE_DECLINED = 66, SOUND_GARAGE_VEHICLE_DECLINED,
SOUND_GARAGE_VEHICLE_ACCEPTED = 67, SOUND_GARAGE_VEHICLE_ACCEPTED,
SOUND_GARAGE_DOOR_CLOSED = 68, SOUND_GARAGE_DOOR_CLOSED,
SOUND_GARAGE_DOOR_OPENED = 69, SOUND_GARAGE_DOOR_OPENED,
SOUND_CRANE_PICKUP = 70, SOUND_CRANE_PICKUP,
SOUND_PICKUP_WEAPON_BOUGHT = 71, SOUND_PICKUP_WEAPON_BOUGHT,
SOUND_PICKUP_WEAPON = 72, SOUND_PICKUP_WEAPON,
SOUND_PICKUP_HEALTH = 73, SOUND_PICKUP_HEALTH,
SOUND_4A = 74, SOUND_4A,
SOUND_4B = 75, SOUND_4B,
SOUND_PICKUP_ADRENALINE = 76, SOUND_PICKUP_ADRENALINE,
SOUND_PICKUP_ARMOUR = 77, SOUND_PICKUP_ARMOUR,
SOUND_PICKUP_BONUS = 78, SOUND_PICKUP_BONUS,
SOUND_PICKUP_MONEY = 79, SOUND_PICKUP_MONEY,
SOUND_PICKUP_HIDDEN_PACKAGE = 80, SOUND_PICKUP_HIDDEN_PACKAGE,
SOUND_PICKUP_PACMAN_PILL = 81, SOUND_PICKUP_PACMAN_PILL,
SOUND_PICKUP_PACMAN_PACKAGE = 82, SOUND_PICKUP_PACMAN_PACKAGE,
SOUND_PICKUP_FLOAT_PACKAGE = 83, SOUND_PICKUP_FLOAT_PACKAGE,
SOUND_BOMB_TIMED_ACTIVATED = 84, SOUND_BOMB_TIMED_ACTIVATED,
SOUND_55 = 85, SOUND_55,
SOUND_BOMB_ONIGNITION_ACTIVATED = 86, SOUND_BOMB_ONIGNITION_ACTIVATED,
SOUND_BOMB_TICK = 87, SOUND_BOMB_TICK,
SOUND_RAMPAGE_START = 88, SOUND_RAMPAGE_START,
SOUND_RAMPAGE_ONGOING = 89, SOUND_RAMPAGE_ONGOING,
SOUND_RAMPAGE_PASSED = 90, SOUND_RAMPAGE_PASSED,
SOUND_RAMPAGE_FAILED = 91, SOUND_RAMPAGE_FAILED,
SOUND_RAMPAGE_KILL = 92, SOUND_RAMPAGE_KILL,
SOUND_RAMPAGE_CAR_BLOWN = 93, SOUND_RAMPAGE_CAR_BLOWN,
SOUND_EVIDENCE_PICKUP = 94, SOUND_EVIDENCE_PICKUP,
SOUND_UNLOAD_GOLD = 95, SOUND_UNLOAD_GOLD,
SOUND_PAGER = 96, SOUND_PAGER,
SOUND_PED_DEATH = 97, // 103 in VC SOUND_PED_DEATH, // 103 in VC
SOUND_PED_DAMAGE = 98, // 104 in VC SOUND_PED_DAMAGE, // 104 in VC
SOUND_PED_HIT = 99, // 105 in VC SOUND_PED_HIT, // 105 in VC
SOUND_PED_LAND = 100, // hopefully 106 in VC SOUND_PED_LAND, // hopefully 106 in VC
SOUND_PED_BULLET_HIT = 101, SOUND_PED_BULLET_HIT,
SOUND_PED_BOMBER = 102, SOUND_PED_BOMBER,
SOUND_PED_BURNING = 103, // 108 in VC SOUND_PED_BURNING, // 108 in VC
SOUND_PED_ARREST_FBI = 104, SOUND_PED_ARREST_FBI,
SOUND_PED_ARREST_SWAT = 105, SOUND_PED_ARREST_SWAT,
SOUND_PED_ARREST_COP = 106, SOUND_PED_ARREST_COP,
SOUND_PED_HELI_PLAYER_FOUND = 107, SOUND_PED_HELI_PLAYER_FOUND,
SOUND_PED_HANDS_UP = 108, SOUND_PED_HANDS_UP,
SOUND_PED_HANDS_COWER = 109, SOUND_PED_HANDS_COWER,
SOUND_PED_FLEE_SPRINT = 110, // 120 in VC SOUND_PED_FLEE_SPRINT, // 120 in VC
SOUND_PED_CAR_JACKING = 111, SOUND_PED_CAR_JACKING,
SOUND_PED_MUGGING = 112, SOUND_PED_MUGGING,
SOUND_PED_CAR_JACKED = 113, SOUND_PED_CAR_JACKED,
SOUND_PED_ROBBED = 114, SOUND_PED_ROBBED,
SOUND_PED_TAXI_WAIT = 115, // 137 in VC SOUND_PED_TAXI_WAIT, // 137 in VC
SOUND_PED_ATTACK = 116, SOUND_PED_ATTACK,
SOUND_PED_DEFEND = 117, SOUND_PED_DEFEND,
SOUND_PED_PURSUIT_ARMY = 118, SOUND_PED_PURSUIT_ARMY,
SOUND_PED_PURSUIT_FBI = 119, SOUND_PED_PURSUIT_FBI,
SOUND_PED_PURSUIT_SWAT = 120, SOUND_PED_PURSUIT_SWAT,
SOUND_PED_PURSUIT_COP = 121, SOUND_PED_PURSUIT_COP,
SOUND_PED_HEALING = 122, SOUND_PED_HEALING,
SOUND_PED_7B = 123, SOUND_PED_7B,
SOUND_PED_LEAVE_VEHICLE = 124, SOUND_PED_LEAVE_VEHICLE,
SOUND_PED_EVADE = 125, // 142 in VC SOUND_PED_EVADE, // 142 in VC
SOUND_PED_FLEE_RUN = 126, SOUND_PED_FLEE_RUN,
SOUND_PED_CAR_COLLISION = 127, // 144-145-146 in VC SOUND_PED_CAR_COLLISION, // 144-145-146 in VC
SOUND_PED_SOLICIT = 128, SOUND_PED_SOLICIT,
SOUND_PED_EXTINGUISHING_FIRE = 129, SOUND_PED_EXTINGUISHING_FIRE,
SOUND_PED_WAIT_DOUBLEBACK = 130, SOUND_PED_WAIT_DOUBLEBACK,
SOUND_PED_CHAT_SEXY = 131, SOUND_PED_CHAT_SEXY,
SOUND_PED_CHAT_EVENT = 132, SOUND_PED_CHAT_EVENT,
SOUND_PED_CHAT = 133, SOUND_PED_CHAT,
SOUND_PED_BODYCAST_HIT = 134, SOUND_PED_BODYCAST_HIT,
SOUND_PED_TAXI_CALL = 135, SOUND_PED_TAXI_CALL,
SOUND_INJURED_PED_MALE_OUCH = 136, SOUND_INJURED_PED_MALE_OUCH,
SOUND_INJURED_PED_FEMALE = 137, SOUND_INJURED_PED_FEMALE,
SOUND_INJURED_PED_MALE_PRISON = 138, SOUND_INJURED_PED_MALE_PRISON,
SOUND_RACE_START_3 = 139, SOUND_RACE_START_3,
SOUND_RACE_START_2 = 140, SOUND_RACE_START_2,
SOUND_RACE_START_1 = 141, SOUND_RACE_START_1,
SOUND_RACE_START_GO = 142, SOUND_RACE_START_GO,
SOUND_SPLASH = 143, SOUND_SPLASH,
SOUND_WATER_FALL = 144, SOUND_WATER_FALL,
SOUND_SPLATTER = 145, SOUND_SPLATTER,
SOUND_CAR_PED_COLLISION = 146, SOUND_CAR_PED_COLLISION,
SOUND_CLOCK_TICK = 147, SOUND_CLOCK_TICK,
SOUND_PART_MISSION_COMPLETE = 148, SOUND_PART_MISSION_COMPLETE,
SOUND_FRONTEND_MENU_STARTING = 149, SOUND_FRONTEND_MENU_STARTING,
SOUND_FRONTEND_MENU_COMPLETED = 150, SOUND_FRONTEND_MENU_COMPLETED,
SOUND_FRONTEND_MENU_DENIED = 151, SOUND_FRONTEND_MENU_DENIED,
SOUND_FRONTEND_MENU_SUCCESS = 152, SOUND_FRONTEND_MENU_SUCCESS,
SOUND_FRONTEND_EXIT = 153, SOUND_FRONTEND_EXIT,
SOUND_9A = 154, SOUND_9A,
SOUND_9B = 155, SOUND_9B,
SOUND_FRONTEND_AUDIO_TEST = 156, SOUND_FRONTEND_AUDIO_TEST,
SOUND_FRONTEND_FAIL = 157, SOUND_FRONTEND_FAIL,
SOUND_FRONTEND_NO_RADIO = 158, SOUND_FRONTEND_NO_RADIO,
SOUND_FRONTEND_RADIO_CHANGE = 159, SOUND_FRONTEND_RADIO_CHANGE,
SOUND_A0 = 160, SOUND_A0,
SOUND_AMMUNATION_WELCOME_1 = 161, SOUND_AMMUNATION_WELCOME_1,
SOUND_AMMUNATION_WELCOME_2 = 162, SOUND_AMMUNATION_WELCOME_2,
SOUND_AMMUNATION_WELCOME_3 = 163, SOUND_AMMUNATION_WELCOME_3,
SOUND_LIGHTNING = 164, SOUND_LIGHTNING,
SOUND_A5 = 165, SOUND_A5,
SOUND_TOTAL_SOUNDS = 166, SOUND_TOTAL_SOUNDS,
SOUND_TOTAL_PED_SOUNDS = 167, SOUND_NO_SOUND,
}; };
enum eScriptSounds : int16 { enum eScriptSounds : uint16 {
SCRIPT_SOUND_0 = 0, SCRIPT_SOUND_0 = 0,
SCRIPT_SOUND_1 = 1, SCRIPT_SOUND_1,
SCRIPT_SOUND_2 = 2, SCRIPT_SOUND_2,
SCRIPT_SOUND_3 = 3, SCRIPT_SOUND_3,
SCRIPT_SOUND_PARTY_1_LOOP_S = 4, SCRIPT_SOUND_PARTY_1_LOOP_S,
SCRIPT_SOUND_PARTY_1_LOOP_L = 5, SCRIPT_SOUND_PARTY_1_LOOP_L,
SCRIPT_SOUND_PARTY_2_LOOP_S = 6, SCRIPT_SOUND_PARTY_2_LOOP_S,
SCRIPT_SOUND_PARTY_2_LOOP_L = 7, SCRIPT_SOUND_PARTY_2_LOOP_L,
SCRIPT_SOUND_PARTY_3_LOOP_S = 8, SCRIPT_SOUND_PARTY_3_LOOP_S,
SCRIPT_SOUND_PARTY_3_LOOP_L = 9, SCRIPT_SOUND_PARTY_3_LOOP_L,
SCRIPT_SOUND_PARTY_4_LOOP_S = 10, SCRIPT_SOUND_PARTY_4_LOOP_S,
SCRIPT_SOUND_PARTY_4_LOOP_L = 11, SCRIPT_SOUND_PARTY_4_LOOP_L,
SCRIPT_SOUND_PARTY_5_LOOP_S = 12, SCRIPT_SOUND_PARTY_5_LOOP_S,
SCRIPT_SOUND_PARTY_5_LOOP_L = 13, SCRIPT_SOUND_PARTY_5_LOOP_L,
SCRIPT_SOUND_PARTY_6_LOOP_S = 14, SCRIPT_SOUND_PARTY_6_LOOP_S,
SCRIPT_SOUND_PARTY_6_LOOP_L = 15, SCRIPT_SOUND_PARTY_6_LOOP_L,
SCRIPT_SOUND_PARTY_7_LOOP_S = 16, SCRIPT_SOUND_PARTY_7_LOOP_S,
SCRIPT_SOUND_PARTY_7_LOOP_L = 17, SCRIPT_SOUND_PARTY_7_LOOP_L,
SCRIPT_SOUND_PARTY_8_LOOP_S = 18, SCRIPT_SOUND_PARTY_8_LOOP_S,
SCRIPT_SOUND_PARTY_8_LOOP_L = 19, SCRIPT_SOUND_PARTY_8_LOOP_L,
SCRIPT_SOUND_PARTY_9_LOOP_S = 20, SCRIPT_SOUND_PARTY_9_LOOP_S,
SCRIPT_SOUND_PARTY_9_LOOP_L = 21, SCRIPT_SOUND_PARTY_9_LOOP_L,
SCRIPT_SOUND_PARTY_10_LOOP_S = 22, SCRIPT_SOUND_PARTY_10_LOOP_S,
SCRIPT_SOUND_PARTY_10_LOOP_L = 23, SCRIPT_SOUND_PARTY_10_LOOP_L,
SCRIPT_SOUND_PARTY_11_LOOP_S = 24, SCRIPT_SOUND_PARTY_11_LOOP_S,
SCRIPT_SOUND_PARTY_11_LOOP_L = 25, SCRIPT_SOUND_PARTY_11_LOOP_L,
SCRIPT_SOUND_PARTY_12_LOOP_S = 26, SCRIPT_SOUND_PARTY_12_LOOP_S,
SCRIPT_SOUND_PARTY_12_LOOP_L = 27, SCRIPT_SOUND_PARTY_12_LOOP_L,
SCRIPT_SOUND_PARTY_13_LOOP_S = 28, SCRIPT_SOUND_PARTY_13_LOOP_S,
SCRIPT_SOUND_PARTY_13_LOOP_L = 29, SCRIPT_SOUND_PARTY_13_LOOP_L,
SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S = 30, SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S,
SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L = 31, SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L,
SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S = 32, SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S,
SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L = 33, SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L,
SCRIPT_SOUND_WORK_SHOP_LOOP_S = 34, SCRIPT_SOUND_WORK_SHOP_LOOP_S,
SCRIPT_SOUND_WORK_SHOP_LOOP_L = 35, SCRIPT_SOUND_WORK_SHOP_LOOP_L,
SCRIPT_SOUND_SAWMILL_LOOP_S = 36, SCRIPT_SOUND_SAWMILL_LOOP_S,
SCRIPT_SOUND_SAWMILL_LOOP_L = 37, SCRIPT_SOUND_SAWMILL_LOOP_L,
SCRIPT_SOUND_38 = 38, SCRIPT_SOUND_38,
SCRIPT_SOUND_39 = 39, SCRIPT_SOUND_39,
SCRIPT_SOUND_LAUNDERETTE_LOOP_S = 40, SCRIPT_SOUND_LAUNDERETTE_LOOP_S,
SCRIPT_SOUND_LAUNDERETTE_LOOP_L = 41, SCRIPT_SOUND_LAUNDERETTE_LOOP_L,
SCRIPT_SOUND_CHINATOWN_RESTAURANT_S = 42, SCRIPT_SOUND_CHINATOWN_RESTAURANT_S,
SCRIPT_SOUND_CHINATOWN_RESTAURANT_L = 43, SCRIPT_SOUND_CHINATOWN_RESTAURANT_L,
SCRIPT_SOUND_CIPRIANI_RESAURANT_S = 44, SCRIPT_SOUND_CIPRIANI_RESAURANT_S,
SCRIPT_SOUND_CIPRIANI_RESAURANT_L = 45, SCRIPT_SOUND_CIPRIANI_RESAURANT_L,
SCRIPT_SOUND_46_S = 46, SCRIPT_SOUND_46_S,
SCRIPT_SOUND_47_L = 47, SCRIPT_SOUND_47_L,
SCRIPT_SOUND_MARCO_BISTRO_S = 48, SCRIPT_SOUND_MARCO_BISTRO_S,
SCRIPT_SOUND_MARCO_BISTRO_L = 49, SCRIPT_SOUND_MARCO_BISTRO_L,
SCRIPT_SOUND_AIRPORT_LOOP_S = 50, SCRIPT_SOUND_AIRPORT_LOOP_S,
SCRIPT_SOUND_AIRPORT_LOOP_L = 51, SCRIPT_SOUND_AIRPORT_LOOP_L,
SCRIPT_SOUND_SHOP_LOOP_S = 52, SCRIPT_SOUND_SHOP_LOOP_S,
SCRIPT_SOUND_SHOP_LOOP_L = 53, SCRIPT_SOUND_SHOP_LOOP_L,
SCRIPT_SOUND_CINEMA_LOOP_S = 54, SCRIPT_SOUND_CINEMA_LOOP_S,
SCRIPT_SOUND_CINEMA_LOOP_L = 55, SCRIPT_SOUND_CINEMA_LOOP_L,
SCRIPT_SOUND_DOCKS_LOOP_S = 56, SCRIPT_SOUND_DOCKS_LOOP_S,
SCRIPT_SOUND_DOCKS_LOOP_L = 57, SCRIPT_SOUND_DOCKS_LOOP_L,
SCRIPT_SOUND_HOME_LOOP_S = 58, SCRIPT_SOUND_HOME_LOOP_S,
SCRIPT_SOUND_HOME_LOOP_L = 59, SCRIPT_SOUND_HOME_LOOP_L,
SCRIPT_SOUND_FRANKIE_PIANO = 60, SCRIPT_SOUND_FRANKIE_PIANO,
SCRIPT_SOUND_PARTY_1_LOOP = 61, SCRIPT_SOUND_PARTY_1_LOOP,
SCRIPT_SOUND_PORN_CINEMA_1_S = 62, SCRIPT_SOUND_PORN_CINEMA_1_S,
SCRIPT_SOUND_PORN_CINEMA_1_L = 63, SCRIPT_SOUND_PORN_CINEMA_1_L,
SCRIPT_SOUND_PORN_CINEMA_2_S = 64, SCRIPT_SOUND_PORN_CINEMA_2_S,
SCRIPT_SOUND_PORN_CINEMA_2_L = 65, SCRIPT_SOUND_PORN_CINEMA_2_L,
SCRIPT_SOUND_PORN_CINEMA_3_S = 66, SCRIPT_SOUND_PORN_CINEMA_3_S,
SCRIPT_SOUND_PORN_CINEMA_3_L = 67, SCRIPT_SOUND_PORN_CINEMA_3_L,
SCRIPT_SOUND_BANK_ALARM_LOOP_S = 68, SCRIPT_SOUND_BANK_ALARM_LOOP_S,
SCRIPT_SOUND_BANK_ALARM_LOOP_L = 69, SCRIPT_SOUND_BANK_ALARM_LOOP_L,
SCRIPT_SOUND_POLICE_BALL_LOOP_S = 70, SCRIPT_SOUND_POLICE_BALL_LOOP_S,
SCRIPT_SOUND_POLICE_BALL_LOOP_L = 71, SCRIPT_SOUND_POLICE_BALL_LOOP_L,
SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S = 72, SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S,
SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L = 73, SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L,
SCRIPT_SOUND_74 = 74, SCRIPT_SOUND_74,
SCRIPT_SOUND_75 = 75, SCRIPT_SOUND_75,
SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S = 76, SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S,
SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L = 77, SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L,
SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S = 78, SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S,
SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L = 79, SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L,
SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S = 80, SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S,
SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L = 81, SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L,
SCRIPT_SOUND_EVIDENCE_PICKUP = 82, SCRIPT_SOUND_EVIDENCE_PICKUP,
SCRIPT_SOUND_UNLOAD_GOLD = 83, SCRIPT_SOUND_UNLOAD_GOLD,
SCRIPT_SOUND_RAVE_1_LOOP_S = 84, SCRIPT_SOUND_RAVE_1_LOOP_S,
SCRIPT_SOUND_RAVE_1_LOOP_L = 85, SCRIPT_SOUND_RAVE_1_LOOP_L,
SCRIPT_SOUND_RAVE_2_LOOP_S = 86, SCRIPT_SOUND_RAVE_2_LOOP_S,
SCRIPT_SOUND_RAVE_2_LOOP_L = 87, SCRIPT_SOUND_RAVE_2_LOOP_L,
SCRIPT_SOUND_RAVE_3_LOOP_S = 88, SCRIPT_SOUND_RAVE_3_LOOP_S,
SCRIPT_SOUND_RAVE_3_LOOP_L = 89, SCRIPT_SOUND_RAVE_3_LOOP_L,
SCRIPT_SOUND_MISTY_SEX_S = 90, SCRIPT_SOUND_MISTY_SEX_S,
SCRIPT_SOUND_MISTY_SEX_L = 91, SCRIPT_SOUND_MISTY_SEX_L,
SCRIPT_SOUND_GATE_START_CLUNK = 92, SCRIPT_SOUND_GATE_START_CLUNK,
SCRIPT_SOUND_GATE_STOP_CLUNK = 93, SCRIPT_SOUND_GATE_STOP_CLUNK,
SCRIPT_SOUND_PART_MISSION_COMPLETE = 94, SCRIPT_SOUND_PART_MISSION_COMPLETE,
SCRIPT_SOUND_CHUNKY_RUN_SHOUT = 95, SCRIPT_SOUND_CHUNKY_RUN_SHOUT,
SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT = 96, SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT,
SCRIPT_SOUND_RACE_START_3 = 97, SCRIPT_SOUND_RACE_START_3,
SCRIPT_SOUND_RACE_START_2 = 98, SCRIPT_SOUND_RACE_START_2,
SCRIPT_SOUND_RACE_START_1 = 99, SCRIPT_SOUND_RACE_START_1,
SCRIPT_SOUND_RACE_START_GO = 100, SCRIPT_SOUND_RACE_START_GO,
SCRIPT_SOUND_SWAT_PED_SHOUT = 101, SCRIPT_SOUND_SWAT_PED_SHOUT,
SCRIPT_SOUND_PRETEND_FIRE_LOOP = 102, SCRIPT_SOUND_PRETEND_FIRE_LOOP,
SCRIPT_SOUND_AMMUNATION_CHAT_1 = 103, SCRIPT_SOUND_AMMUNATION_CHAT_1,
SCRIPT_SOUND_AMMUNATION_CHAT_2 = 104, SCRIPT_SOUND_AMMUNATION_CHAT_2,
SCRIPT_SOUND_AMMUNATION_CHAT_3 = 105, SCRIPT_SOUND_AMMUNATION_CHAT_3,
SCRIPT_SOUND_BULLET_HIT_GROUND_1 = 106, SCRIPT_SOUND_BULLET_HIT_GROUND_1,
SCRIPT_SOUND_BULLET_HIT_GROUND_2 = 107, SCRIPT_SOUND_BULLET_HIT_GROUND_2,
SCRIPT_SOUND_BULLET_HIT_GROUND_3 = 108, SCRIPT_SOUND_BULLET_HIT_GROUND_3,
SCRIPT_SOUND_BULLET_HIT_WATER = 109, //no sound SCRIPT_SOUND_BULLET_HIT_WATER, // no sound
SCRIPT_SOUND_110 = 110, SCRIPT_SOUND_110,
SCRIPT_SOUND_111 = 111, SCRIPT_SOUND_111,
SCRIPT_SOUND_PAYPHONE_RINGING = 112, SCRIPT_SOUND_PAYPHONE_RINGING,
SCRIPT_SOUND_113 = 113, SCRIPT_SOUND_113,
SCRIPT_SOUND_GLASS_BREAK_L = 114, SCRIPT_SOUND_GLASS_BREAK_L,
SCRIPT_SOUND_GLASS_BREAK_S = 115, SCRIPT_SOUND_GLASS_BREAK_S,
SCRIPT_SOUND_GLASS_CRACK = 116, SCRIPT_SOUND_GLASS_CRACK,
SCRIPT_SOUND_GLASS_LIGHT_BREAK = 117, SCRIPT_SOUND_GLASS_LIGHT_BREAK,
SCRIPT_SOUND_BOX_DESTROYED_1 = 118, SCRIPT_SOUND_BOX_DESTROYED_1,
SCRIPT_SOUND_BOX_DESTROYED_2 = 119, SCRIPT_SOUND_BOX_DESTROYED_2,
SCRIPT_SOUND_METAL_COLLISION = 120, SCRIPT_SOUND_METAL_COLLISION,
SCRIPT_SOUND_TIRE_COLLISION = 121, SCRIPT_SOUND_TIRE_COLLISION,
SCRIPT_SOUND_GUNSHELL_DROP = 122, SCRIPT_SOUND_GUNSHELL_DROP,
SCRIPT_SOUND_GUNSHELL_DROP_SOFT = 123, SCRIPT_SOUND_GUNSHELL_DROP_SOFT,
SCRIPT_SOUND_TOTAL,
SCRIPT_SOUND_INVALID,
}; };

View file

@ -12,6 +12,7 @@
#include "AudioScriptObject.h" #include "AudioScriptObject.h"
#include "RpAnimBlend.h" #include "RpAnimBlend.h"
#include "AnimBlendAssociation.h" #include "AnimBlendAssociation.h"
#include "soundlist.h"
#ifdef FIX_BUGS #ifdef FIX_BUGS
#include "Replay.h" #include "Replay.h"
#endif #endif
@ -97,7 +98,7 @@ CPhoneInfo::Update(void)
if (scratchTheCabinet) { if (scratchTheCabinet) {
m_aPhones[phoneId].m_pEntity->GetUp().z = (CGeneral::GetRandomNumber() % 1024) / 16000.0f + 1.0f; m_aPhones[phoneId].m_pEntity->GetUp().z = (CGeneral::GetRandomNumber() % 1024) / 16000.0f + 1.0f;
if (!phoneRings) if (!phoneRings)
PlayOneShotScriptObject(_SCRSOUND_PHONE_RING, m_aPhones[phoneId].m_pEntity->GetPosition()); PlayOneShotScriptObject(SCRIPT_SOUND_PAYPHONE_RINGING, m_aPhones[phoneId].m_pEntity->GetPosition());
} else { } else {
m_aPhones[phoneId].m_pEntity->GetUp().z = 1.0f; m_aPhones[phoneId].m_pEntity->GetUp().z = 1.0f;
} }
@ -136,7 +137,7 @@ CPhoneInfo::Update(void)
if (scratchTheCabinet) { if (scratchTheCabinet) {
m_aPhones[phoneId].m_pEntity->GetUp().z = (CGeneral::GetRandomNumber() % 1024) / 16000.0f + 1.0f; m_aPhones[phoneId].m_pEntity->GetUp().z = (CGeneral::GetRandomNumber() % 1024) / 16000.0f + 1.0f;
if (!phoneRings) if (!phoneRings)
PlayOneShotScriptObject(_SCRSOUND_PHONE_RING, m_aPhones[phoneId].m_pEntity->GetPosition()); PlayOneShotScriptObject(SCRIPT_SOUND_PAYPHONE_RINGING, m_aPhones[phoneId].m_pEntity->GetPosition());
} else { } else {
m_aPhones[phoneId].m_pEntity->GetUp().z = 1.0f; m_aPhones[phoneId].m_pEntity->GetUp().z = 1.0f;
} }

View file

@ -11,6 +11,7 @@
#include "ObjectData.h" #include "ObjectData.h"
#include "World.h" #include "World.h"
#include "Floater.h" #include "Floater.h"
#include "soundlist.h"
int16 CObject::nNoTempObjects; int16 CObject::nNoTempObjects;
int16 CObject::nBodyCastHealth = 1000; int16 CObject::nBodyCastHealth = 1000;
@ -219,7 +220,7 @@ CObject::ObjectDamage(float amount)
int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80); int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80);
CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, randomColor, nRotationSpeed, 0, currentFrame, 0); CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, randomColor, nRotationSpeed, 0, currentFrame, 0);
} }
PlayOneShotScriptObject(_SCRSOUND_CARDBOARD_BOX_SMASH, vecPos); PlayOneShotScriptObject(SCRIPT_SOUND_BOX_DESTROYED_2, vecPos);
break; break;
} }
case DAMAGE_EFFECT_SMASH_WOODENBOX_COMPLETELY: { case DAMAGE_EFFECT_SMASH_WOODENBOX_COMPLETELY: {
@ -242,7 +243,7 @@ CObject::ObjectDamage(float amount)
int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80); int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80);
CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, randomColor, nRotationSpeed, 0, currentFrame, 0); CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, randomColor, nRotationSpeed, 0, currentFrame, 0);
} }
PlayOneShotScriptObject(_SCRSOUND_WOODEN_BOX_SMASH, vecPos); PlayOneShotScriptObject(SCRIPT_SOUND_BOX_DESTROYED_1, vecPos);
break; break;
} }
case DAMAGE_EFFECT_SMASH_TRAFFICCONE_COMPLETELY: { case DAMAGE_EFFECT_SMASH_TRAFFICCONE_COMPLETELY: {
@ -267,7 +268,7 @@ CObject::ObjectDamage(float amount)
int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80); int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80);
CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, color, nRotationSpeed, 0, currentFrame, 0); CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, color, nRotationSpeed, 0, currentFrame, 0);
} }
PlayOneShotScriptObject(_SCRSOUND_TYRE_BUMP, vecPos); PlayOneShotScriptObject(SCRIPT_SOUND_TIRE_COLLISION, vecPos);
break; break;
} }
case DAMAGE_EFFECT_SMASH_BARPOST_COMPLETELY: { case DAMAGE_EFFECT_SMASH_BARPOST_COMPLETELY: {
@ -292,7 +293,7 @@ CObject::ObjectDamage(float amount)
int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80); int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80);
CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, color, nRotationSpeed, 0, currentFrame, 0); CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, color, nRotationSpeed, 0, currentFrame, 0);
} }
PlayOneShotScriptObject(_SCRSOUND_COL_CAR, vecPos); PlayOneShotScriptObject(SCRIPT_SOUND_METAL_COLLISION, vecPos);
break; break;
} }
} }

View file

@ -441,8 +441,8 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_nPedType = pedType; m_nPedType = pedType;
m_lastSoundStart = 0; m_lastSoundStart = 0;
m_soundStart = 0; m_soundStart = 0;
m_lastQueuedSound = SOUND_TOTAL_PED_SOUNDS; m_lastQueuedSound = SOUND_NO_SOUND;
m_queuedSound = SOUND_TOTAL_PED_SOUNDS; m_queuedSound = SOUND_NO_SOUND;
m_objective = OBJECTIVE_NONE; m_objective = OBJECTIVE_NONE;
m_prevObjective = OBJECTIVE_NONE; m_prevObjective = OBJECTIVE_NONE;
CharCreatedBy = RANDOM_CHAR; CharCreatedBy = RANDOM_CHAR;
@ -5537,7 +5537,7 @@ CPed::PlayHitSound(CPed *hitTo)
S42 = SOUND_FIGHT_PUNCH_FROM_BEHIND_42, S42 = SOUND_FIGHT_PUNCH_FROM_BEHIND_42,
S43 = SOUND_FIGHT_KNEE_OR_KICK_43, S43 = SOUND_FIGHT_KNEE_OR_KICK_43,
S44 = SOUND_FIGHT_KICK_44, S44 = SOUND_FIGHT_KICK_44,
NO_SND = SOUND_TOTAL_PED_SOUNDS NO_SND = SOUND_NO_SOUND
}; };
uint16 hitSoundsByFightMoves[12][10] = { uint16 hitSoundsByFightMoves[12][10] = {
{S39,S42,S43,S43,S39,S39,S39,S39,S39,S42}, {S39,S42,S43,S43,S39,S39,S39,S39,S39,S42},
@ -16283,7 +16283,7 @@ CPed::ServiceTalking(void)
} else { } else {
m_queuedSound = SOUND_PED_BOMBER; m_queuedSound = SOUND_PED_BOMBER;
} }
if (m_queuedSound != SOUND_TOTAL_PED_SOUNDS) { if (m_queuedSound != SOUND_NO_SOUND) {
if (m_queuedSound == SOUND_PED_DEATH) if (m_queuedSound == SOUND_PED_DEATH)
m_soundStart = CTimer::GetTimeInMilliseconds() - 1; m_soundStart = CTimer::GetTimeInMilliseconds() - 1;
@ -16295,7 +16295,7 @@ CPed::ServiceTalking(void)
+ CTimer::GetTimeInMilliseconds() + CTimer::GetTimeInMilliseconds()
+ CGeneral::GetRandomNumberInRange(0, CommentWaitTime[m_queuedSound - SOUND_PED_DEATH].m_nOverrideFixedDelayTime); + CGeneral::GetRandomNumberInRange(0, CommentWaitTime[m_queuedSound - SOUND_PED_DEATH].m_nOverrideFixedDelayTime);
m_lastQueuedSound = m_queuedSound; m_lastQueuedSound = m_queuedSound;
m_queuedSound = SOUND_TOTAL_PED_SOUNDS; m_queuedSound = SOUND_NO_SOUND;
} }
} }
} }

View file

@ -13,6 +13,7 @@
#include "Shadows.h" #include "Shadows.h"
#include "ModelIndices.h" #include "ModelIndices.h"
#include "main.h" #include "main.h"
#include "soundlist.h"
uint32 CGlass::NumGlassEntities; uint32 CGlass::NumGlassEntities;
@ -101,7 +102,7 @@ CFallingGlassPane::Update(void)
pos = CVector(GetPosition().x, GetPosition().y, m_fGroundZ); pos = CVector(GetPosition().x, GetPosition().y, m_fGroundZ);
PlayOneShotScriptObject(_SCRSOUND_GLASS_SHARD, pos); PlayOneShotScriptObject(SCRIPT_SOUND_GLASS_LIGHT_BREAK, pos);
RwRGBA color = { 255, 255, 255, 255 }; RwRGBA color = { 255, 255, 255, 255 };
@ -627,7 +628,7 @@ CGlass::WindowRespondsToCollision(CEntity *entity, float amount, CVector speed,
if ( amount > 300.0f ) if ( amount > 300.0f )
{ {
PlayOneShotScriptObject(_SCRSOUND_GLASS_SMASH_1, object->GetPosition()); PlayOneShotScriptObject(SCRIPT_SOUND_GLASS_BREAK_L, object->GetPosition());
GeneratePanesForWindow(0, GeneratePanesForWindow(0,
CVector(minx, miny, minz), CVector(minx, miny, minz),
@ -637,7 +638,7 @@ CGlass::WindowRespondsToCollision(CEntity *entity, float amount, CVector speed,
} }
else else
{ {
PlayOneShotScriptObject(_SCRSOUND_GLASS_SMASH_2, object->GetPosition()); PlayOneShotScriptObject(SCRIPT_SOUND_GLASS_BREAK_S, object->GetPosition());
GeneratePanesForWindow(1, GeneratePanesForWindow(1,
CVector(minx, miny, minz), CVector(minx, miny, minz),
@ -659,7 +660,7 @@ CGlass::WindowRespondsToSoftCollision(CEntity *entity, float amount)
if ( amount > 50.0f && !object->bGlassCracked ) if ( amount > 50.0f && !object->bGlassCracked )
{ {
PlayOneShotScriptObject(_SCRSOUND_GLASS_CRACK, object->GetPosition()); PlayOneShotScriptObject(SCRIPT_SOUND_GLASS_CRACK, object->GetPosition());
object->bGlassCracked = true; object->bGlassCracked = true;
} }
} }
@ -675,7 +676,7 @@ CGlass::WasGlassHitByBullet(CEntity *entity, CVector point)
{ {
if ( !object->bGlassCracked ) if ( !object->bGlassCracked )
{ {
PlayOneShotScriptObject(_SCRSOUND_GLASS_CRACK, object->GetPosition()); PlayOneShotScriptObject(SCRIPT_SOUND_GLASS_CRACK, object->GetPosition());
object->bGlassCracked = true; object->bGlassCracked = true;
} }
else else

View file

@ -11,6 +11,7 @@
#include "AudioScriptObject.h" #include "AudioScriptObject.h"
#include "ParticleObject.h" #include "ParticleObject.h"
#include "Particle.h" #include "Particle.h"
#include "soundlist.h"
#define MAX_PARTICLES_ON_SCREEN (1000) #define MAX_PARTICLES_ON_SCREEN (1000)
@ -1268,7 +1269,7 @@ void CParticle::Update()
nil, nil,
particle->m_fSize, color, particle->m_nRotationStep, 0, 0, 0); particle->m_fSize, color, particle->m_nRotationStep, 0, 0, 0);
PlayOneShotScriptObject(_SCRSOUND_BULLET_SHELL_HIT_GROUND_1, particle->m_vecPosition); PlayOneShotScriptObject(SCRIPT_SOUND_GUNSHELL_DROP, particle->m_vecPosition);
} }
break; break;
@ -1287,7 +1288,7 @@ void CParticle::Update()
nil, nil,
particle->m_fSize, color, 0, 0, 0, 0); particle->m_fSize, color, 0, 0, 0, 0);
PlayOneShotScriptObject(_SCRSOUND_BULLET_SHELL_HIT_GROUND_2, particle->m_vecPosition); PlayOneShotScriptObject(SCRIPT_SOUND_GUNSHELL_DROP_SOFT, particle->m_vecPosition);
} }
break; break;