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Vanilla config for Windows and win-x86 only
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@ -68,7 +68,7 @@ end
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workspace "re3"
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workspace "re3"
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language "C++"
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language "C++"
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configurations { "Debug", "Release", "Vanilla" }
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configurations { "Debug", "Release" }
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startproject "re3"
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startproject "re3"
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location "build"
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location "build"
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symbols "Full"
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symbols "Full"
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@ -80,6 +80,7 @@ workspace "re3"
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end
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end
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filter { "system:windows" }
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filter { "system:windows" }
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configurations { "Vanilla" }
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platforms {
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platforms {
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"win-x86-RW33_d3d8-mss",
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"win-x86-RW33_d3d8-mss",
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"win-x86-librw_d3d9-mss",
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"win-x86-librw_d3d9-mss",
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@ -123,9 +124,6 @@ workspace "re3"
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flags { "LinkTimeOptimization" }
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flags { "LinkTimeOptimization" }
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end
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end
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filter "configurations:Vanilla"
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defines { "VANILLA_DEFINES" }
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filter { "platforms:win*" }
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filter { "platforms:win*" }
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system "windows"
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system "windows"
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@ -305,6 +303,9 @@ project "re3"
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includedirs { "src/weapons" }
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includedirs { "src/weapons" }
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includedirs { "src/extras" }
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includedirs { "src/extras" }
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filter "configurations:Vanilla"
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defines { "VANILLA_DEFINES" }
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if(not _OPTIONS["no-git-hash"]) then
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if(not _OPTIONS["no-git-hash"]) then
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defines { "USE_OUR_VERSIONING" }
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defines { "USE_OUR_VERSIONING" }
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end
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end
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@ -195,6 +195,10 @@ enum Config {
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#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
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#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
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#ifdef VANILLA_DEFINES
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#ifdef VANILLA_DEFINES
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#if !defined(_WIN32) || defined(__LP64__) || defined(_WIN64)
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#error Vanilla can only be built for win-x86
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#endif
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#define FINAL
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#define FINAL
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#define MASTER
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#define MASTER
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//#define USE_MY_DOCUMENTS
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//#define USE_MY_DOCUMENTS
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